MirzkisD1Ex0 1 year ago
parent
commit
e70e23d152
41 changed files with 2905 additions and 132 deletions
  1. 45 0
      Materials/3D/创建引力点.cs
  2. 0 0
      Materials/Backend & Upload/BackendNetManager.cs
  3. 0 0
      Materials/Backend & Upload/UploadManager.cs
  4. 0 0
      Materials/CamFi2/CamFiLiveViewManager.cs
  5. 0 0
      Materials/CamFi2/CamFiRESTManager.cs
  6. 0 0
      Materials/CamFi2/CamFiSocketManager.cs
  7. 0 0
      Materials/CamFi2/CamFiStorage.cs
  8. 0 0
      Materials/CamFi2/CamFiTestManager.cs
  9. 0 0
      Materials/KeyboardMapping/MappingManager.cs
  10. 0 0
      Materials/KeyboardMapping/keymapping.json
  11. 2 2
      Materials/KinectV2/KinectV2Driver.cs
  12. 0 0
      Materials/OSC/收发模块/UniOSCConfiger.cs
  13. 0 0
      Materials/OSC/收发模块/UniOSCManager.cs
  14. 0 0
      Materials/OSC/收发模块/UniOSCResponder.cs
  15. 0 0
      Materials/OSC/收发模块/oscconfig.json
  16. 0 0
      Materials/OpenCV/面部识别模块/FaceDetecter.cs
  17. 0 0
      Materials/OpenCV/面部识别模块/New Scene.unity
  18. 0 0
      Materials/OpenCV/面部识别模块/WebCamTextureToMat.cs
  19. 0 0
      Materials/OpenCV/面部识别模块/haarcascade_frontalface_alt2.xml
  20. 190 0
      Materials/RemoveBG & BaiduBodySegment/BaiduBodySegmentManager.cs
  21. 0 0
      Materials/RemoveBG & BaiduBodySegment/RemoveBGManager.cs
  22. 0 0
      Materials/RemoveBG & BaiduBodySegment/RemoveBGManagerOld.cs
  23. 0 0
      Materials/RemoveBG & BaiduBodySegment/ref.txt
  24. 0 0
      Materials/RemoveBG & BaiduBodySegment/removebgkey.json
  25. 3 0
      Materials/RemoveTrial/去试用版.txt
  26. 69 0
      Materials/SequenceFrame/SequenceFrameHandler.cs
  27. 38 0
      Materials/SequenceFrame/SequenceFrameManager.cs
  28. 34 0
      Materials/SkipLogo/SkipUnityLogo.cs
  29. 2 0
      Materials/SkipLogo/readme.txt
  30. 14 0
      Materials/WebGL/背景透明化/TransparentBackground.jslib
  31. 7 0
      Materials/WebGL/背景透明化/Unity WebGL背景透明化.txt
  32. 40 0
      Materials/WebGL/背景透明化/index.html
  33. 59 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/README.md
  34. 29 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
  35. 218 0
      ToneTuneToolkit/Logs/AssetImportWorker0-prev.log
  36. 1008 66
      ToneTuneToolkit/Logs/AssetImportWorker0.log
  37. 194 0
      ToneTuneToolkit/Logs/AssetImportWorker1-prev.log
  38. 888 50
      ToneTuneToolkit/Logs/AssetImportWorker1.log
  39. 0 3
      ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log
  40. 0 1
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log
  41. 65 7
      readme.md

+ 45 - 0
Materials/3D/创建引力点.cs

@@ -0,0 +1,45 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 
+/// https://blog.csdn.net/tanmengwen/article/details/8698855
+/// </summary>
+public class CubeHandler : MonoBehaviour
+{
+  private void Start() => Init();
+
+
+  private void Init()
+  {
+    Physics.gravity = Vector3.zero;
+
+    return;
+  }
+
+  public LayerMask m_MagneticLayers;
+  public Vector3 m_Position;
+  public float m_Radius;
+  public float m_Force;
+  void FixedUpdate()
+  {
+    Collider[] colliders;
+    Rigidbody rigidbody;
+    colliders = Physics.OverlapSphere(transform.position + m_Position, m_Radius, m_MagneticLayers);
+    foreach (Collider collider in colliders)
+    {
+      rigidbody = (Rigidbody)collider.gameObject.GetComponent(typeof(Rigidbody));
+      if (rigidbody == null)
+      {
+        continue;
+      }
+      rigidbody.AddExplosionForce(m_Force * -1, transform.position + m_Position, m_Radius);
+    }
+  }
+  void OnDrawGizmosSelected()
+  {
+    Gizmos.color = Color.red;
+    Gizmos.DrawWireSphere(transform.position + m_Position, m_Radius);
+  }
+}

+ 0 - 0
Materials/后端上传模块/BackendNetManager.cs → Materials/Backend & Upload/BackendNetManager.cs


+ 0 - 0
Materials/后端上传模块/UploadManager.cs → Materials/Backend & Upload/UploadManager.cs


+ 0 - 0
Materials/CamFi/CamFiLiveViewManager.cs → Materials/CamFi2/CamFiLiveViewManager.cs


+ 0 - 0
Materials/CamFi/CamFiRESTManager.cs → Materials/CamFi2/CamFiRESTManager.cs


+ 0 - 0
Materials/CamFi/CamFiSocketManager.cs → Materials/CamFi2/CamFiSocketManager.cs


+ 0 - 0
Materials/CamFi/CamFiStorage.cs → Materials/CamFi2/CamFiStorage.cs


+ 0 - 0
Materials/CamFi/CamFiTestManager.cs → Materials/CamFi2/CamFiTestManager.cs


+ 0 - 0
Materials/键盘映射/MappingManager.cs → Materials/KeyboardMapping/MappingManager.cs


+ 0 - 0
Materials/键盘映射/keymapping.json → Materials/KeyboardMapping/keymapping.json


+ 2 - 2
Materials/ToneTuneToolkit/Scripts/KinectV2/KinectTrigger.cs → Materials/KinectV2/KinectV2Driver.cs

@@ -4,9 +4,9 @@ using UnityEngine;
 
 namespace ToneTuneToolkit.KinectV2
 {
-  public class KinectTrigger : MonoBehaviour, KinectGestures.GestureListenerInterface
+  public class KinectV2Driver : MonoBehaviour, KinectGestures.GestureListenerInterface
   {
-    public static KinectTrigger Instance;
+    public static KinectV2Driver Instance;
 
     // ==================================================
 

+ 0 - 0
Materials/OSC收发模块/UniOSCConfiger.cs → Materials/OSC/收发模块/UniOSCConfiger.cs


+ 0 - 0
Materials/OSC收发模块/UniOSCManager.cs → Materials/OSC/收发模块/UniOSCManager.cs


+ 0 - 0
Materials/OSC收发模块/UniOSCResponder.cs → Materials/OSC/收发模块/UniOSCResponder.cs


+ 0 - 0
Materials/OSC收发模块/oscconfig.json → Materials/OSC/收发模块/oscconfig.json


+ 0 - 0
Materials/OpenCV面部识别模块/FaceDetecter.cs → Materials/OpenCV/面部识别模块/FaceDetecter.cs


+ 0 - 0
Materials/OpenCV面部识别模块/New Scene.unity → Materials/OpenCV/面部识别模块/New Scene.unity


+ 0 - 0
Materials/OpenCV面部识别模块/WebCamTextureToMat.cs → Materials/OpenCV/面部识别模块/WebCamTextureToMat.cs


+ 0 - 0
Materials/OpenCV面部识别模块/haarcascade_frontalface_alt2.xml → Materials/OpenCV/面部识别模块/haarcascade_frontalface_alt2.xml


+ 190 - 0
Materials/RemoveBG & BaiduBodySegment/BaiduBodySegmentManager.cs

@@ -0,0 +1,190 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Networking;
+using Newtonsoft.Json;
+using UnityEngine.Events;
+
+public class BaiduBodySegmentManager : MonoBehaviour
+{
+  public static BaiduBodySegmentManager Instance;
+
+  private const string CLIENTID = @"ltiCIE7Rq17Nt2MH77LX6Qmv";
+  private const string CLIENTSECRET = @"fjSdI4zFd9QjfFTWymf1sXKQrjzy0UjH";
+  private const string TOKENURL = @"https://aip.baidubce.com/oauth/2.0/token";
+  private const string BODYSEGURL = @"https://aip.baidubce.com/rest/2.0/image-classify/v1/body_seg?access_token=";
+  private string token = @"25.0acc4e48d0f7450dd320126240dbaa7c.315360000.2037861152.282335-101570444"; // 后续会Get // 可以用一个月
+
+  [SerializeField] private Texture2D texture2dOriginalPhoto;
+  [SerializeField] private Texture2D texture2dResultPhoto;
+  private TokenJson tokenJson;
+  private ResultJson resultJson;
+
+  public static event UnityAction<Texture2D> OnResultCallback;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+
+  // private void Update()
+  // {
+  //   if (Input.GetKeyUp(KeyCode.U))
+  //   {
+  //     string testPath = @"D:\2024-06-08 00.33.12.1717777992216_myPic_0.jpg";
+  //     preuploadTexture = TextureProcessor.ReadTexture(testPath);
+  //     preuploadTexture = TextureProcessor.RotateTexture(preuploadTexture, false);
+  //     preuploadTexture = TextureProcessor.HorizontalFlipTexture(preuploadTexture);
+  //     preuploadTexture = TextureProcessor.ScaleTexture(preuploadTexture, preuploadTexture.width * .7f, preuploadTexture.height * .7f);
+  //     preuploadTexture.Apply();
+  //     UploadPhoto2Baidu(preuploadTexture);
+  //   }
+  // }
+
+  // ==================================================
+
+  /// <summary>
+  /// 更新原图
+  /// </summary>
+  /// <param name="value"></param>
+  public void UpdateOriginalPhotoTexture2D(Texture2D value)
+  {
+    texture2dOriginalPhoto = value;
+    return;
+  }
+
+
+  /// <summary>
+  /// 人像分割
+  /// </summary>
+  public void StartBodySegment() => StartCoroutine(nameof(BodySegmentAction));
+  private IEnumerator BodySegmentAction()
+  {
+    #region GetToken // 获取Token
+    string url = $"{TOKENURL}?client_id={CLIENTID}&client_secret={CLIENTSECRET}&grant_type=client_credentials";
+    using (UnityWebRequest request = UnityWebRequest.Post(url, ""))
+    {
+      request.SetRequestHeader("Content-Type", "application/json");
+      request.SetRequestHeader("Accept", "application/json");
+      yield return request.SendWebRequest();
+
+      if (request.result != UnityWebRequest.Result.Success)
+      {
+        Debug.LogError("[BBSM] Error " + request.error);
+        yield break;
+      }
+
+      tokenJson = JsonConvert.DeserializeObject<TokenJson>(request.downloadHandler.text);
+      token = tokenJson.access_token;
+    }
+    #endregion
+
+
+    #region BodySegment // 人像分割
+    string base64 = Texture2Base64(texture2dOriginalPhoto);
+
+    WWWForm form = new WWWForm();
+    form.AddField("image", base64);
+
+    using (UnityWebRequest request = UnityWebRequest.Post(BODYSEGURL + token, form))
+    {
+      request.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
+      yield return request.SendWebRequest();
+
+      if (request.result != UnityWebRequest.Result.Success)
+      {
+        Debug.LogError("[BBSM] Error " + request.error);
+        yield break;
+      }
+
+      // Debug.Log(request.downloadHandler.text);
+      resultJson = JsonConvert.DeserializeObject<ResultJson>(request.downloadHandler.text);
+      string foregroundBase64 = resultJson.foreground;
+
+      if (!string.IsNullOrEmpty(foregroundBase64)) // 判断是否有图
+      {
+        texture2dResultPhoto = Base642Texture(foregroundBase64);
+        if (OnResultCallback != null)
+        {
+          OnResultCallback(texture2dResultPhoto);
+        }
+      }
+      else
+      {
+        // 重拍???
+        Debug.LogError("[BBSM] Error foreground image null");
+        texture2dResultPhoto = null;
+        if (OnResultCallback != null)
+        {
+          OnResultCallback(null); // 没拍到 // 传空的回去
+        }
+      }
+      #endregion
+      yield break;
+    }
+  }
+
+  // ==================================================
+  // 工具类
+
+  /// <summary>
+  /// 贴图转Base64
+  /// </summary>
+  /// <param name="value"></param>
+  /// <returns></returns>
+  public static string Texture2Base64(Texture2D value)
+  {
+    if (value == null)
+    {
+      return null;
+    }
+    Texture2D texture2d = new Texture2D(value.width, value.height, TextureFormat.RGBA32, false);
+    texture2d.SetPixels(value.GetPixels());
+    texture2d.Apply();
+    byte[] bytes = texture2d.EncodeToPNG();
+    string base64String = Convert.ToBase64String(bytes);
+    return base64String;
+  }
+
+  /// <summary>
+  /// Base64转贴图
+  /// </summary>
+  /// <param name="value"></param>
+  /// <returns></returns>
+  public static Texture2D Base642Texture(string value)
+  {
+    if (value == null)
+    {
+      return null;
+    }
+    byte[] bytes = Convert.FromBase64String(value);
+    Texture2D texture2d = new Texture2D(1, 1);
+    texture2d.LoadImage(bytes);
+    return texture2d;
+  }
+
+  // ==================================================
+  // 数据类
+
+  [Serializable]
+  public class TokenJson
+  {
+    public string refresh_token;
+    public int expires_in;
+    public string session_key;
+    public string access_token;
+    public string scope;
+    public string session_secret;
+  }
+
+  [Serializable]
+  public class ResultJson
+  {
+    public string log_id;
+    public string labelmap;
+    public string scoremap;
+    public string foreground;
+    public string person_num;
+    public object person_info;
+  }
+}

+ 0 - 0
Materials/RemoveBG/RemoveBGManager.cs → Materials/RemoveBG & BaiduBodySegment/RemoveBGManager.cs


+ 0 - 0
Materials/RemoveBG/RemoveBGManagerOld.cs → Materials/RemoveBG & BaiduBodySegment/RemoveBGManagerOld.cs


+ 0 - 0
Materials/RemoveBG/ref.txt → Materials/RemoveBG & BaiduBodySegment/ref.txt


+ 0 - 0
Materials/RemoveBG/removebgkey.json → Materials/RemoveBG & BaiduBodySegment/removebgkey.json


+ 3 - 0
Materials/RemoveTrial/去试用版.txt

@@ -0,0 +1,3 @@
+// 百度和谷歌了一下解决方法,最终是通过用国外ip来重新激活license(仍然选择个人免费版),就解决问题了。
+// 就是说只要不是国内ip去激活,就不会显示 trial version 字样了。
+// 删除它的project settings文件夹。删除这个文件夹会导致一些配置的丢失,所以如果这样做的话需要考虑把配置迁移过来。

+ 69 - 0
Materials/SequenceFrame/SequenceFrameHandler.cs

@@ -0,0 +1,69 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class SequenceFrameHandler : MonoBehaviour
+{
+  [SerializeField] private List<Sprite> frames;
+  private float fps = 12f;
+  private Image image;
+  private bool isAnimationPlaying = false;
+
+  [SerializeField] private bool allowPlayOnStart = false;
+  private bool allowLoop = true;
+
+  // ==================================================
+
+  private void Start() => Init();
+
+  // ==================================================
+
+  private void Init()
+  {
+    image = GetComponent<Image>();
+    if (allowPlayOnStart)
+    {
+      SwitchAnimation(true);
+    }
+    return;
+  }
+
+  // ==================================================
+
+  public void SwitchAnimation(bool value)
+  {
+    if (value)
+    {
+      if (isAnimationPlaying)
+      {
+        return;
+      }
+      isAnimationPlaying = true;
+      StartCoroutine(nameof(AnimationAction));
+    }
+    else
+    {
+      if (!isAnimationPlaying)
+      {
+        return;
+      }
+      isAnimationPlaying = false;
+      image.sprite = frames[0];
+      StopCoroutine(nameof(AnimationAction));
+    }
+    return;
+  }
+
+  private IEnumerator AnimationAction()
+  {
+    while (allowLoop) // 注释则不循环
+    {
+      for (int i = 0; i < frames.Count; i++)
+      {
+        image.sprite = frames[i];
+        yield return new WaitForSeconds(1f / fps);
+      }
+    }
+  }
+}

+ 38 - 0
Materials/SequenceFrame/SequenceFrameManager.cs

@@ -0,0 +1,38 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class SequenceFrameManager : MonoBehaviour
+{
+  public static SequenceFrameManager Instance;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+
+  // ==================================================
+
+  public void ResetAll()
+  {
+    SwitchSequenceFrameAnimation(-1,false);
+    return;
+  }
+
+  // ==================================================
+
+  public List<GameObject> sequenceFrames;
+
+  public void SwitchSequenceFrameAnimation(int index, bool isPlay)
+  {
+    if (index == -1) // -1全部播放 // 或全部关闭
+    {
+      foreach (var item in sequenceFrames)
+      {
+        item.GetComponent<SequenceFrameHandler>().SwitchAnimation(isPlay);
+      }
+      return;
+    }
+    sequenceFrames[index].GetComponent<SequenceFrameHandler>().SwitchAnimation(isPlay);
+    return;
+  }
+}

+ 34 - 0
Materials/SkipLogo/SkipUnityLogo.cs

@@ -0,0 +1,34 @@
+#if !UNITY_EDITOR
+using UnityEngine;
+using UnityEngine.Rendering;
+
+public class SkipUnityLogo
+{
+    [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)]
+    private static void BeforeSplashScreen()
+    {
+#if UNITY_WEBGL
+        Application.focusChanged += Application_focusChanged;
+#else
+        System.Threading.Tasks.Task.Run(AsyncSkip);
+#endif
+    }
+
+#if UNITY_WEBGL
+    private static void Application_focusChanged(bool obj)
+    {
+        Application.focusChanged -= Application_focusChanged;
+        SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
+    }
+#else
+    private static void AsyncSkip()
+    {
+        SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
+    }
+#endif
+}
+#endif
+
+// 百度和谷歌了一下解决方法,最终是通过用国外ip来重新激活license(仍然选择个人免费版),就解决问题了。
+// 就是说只要不是国内ip去激活,就不会显示 trial version 字样了。
+// 删除它的project settings文件夹。删除这个文件夹会导致一些配置的丢失,所以如果这样做的话需要考虑把配置迁移过来。

+ 2 - 0
Materials/SkipLogo/readme.txt

@@ -0,0 +1,2 @@
+未挂起
+未经测试

+ 14 - 0
Materials/WebGL/背景透明化/TransparentBackground.jslib

@@ -0,0 +1,14 @@
+var LibraryGLClear = {
+    glClear: function(mask)
+    {
+        if (mask == 0x00004000)
+        {
+            var v = GLctx.getParameter(GLctx.COLOR_WRITEMASK);
+            if (!v[0] && !v[1] && !v[2] && v[3])
+                // We are trying to clear alpha only -- skip.
+                return;
+        }
+        GLctx.clear(mask);
+    }
+};
+mergeInto(LibraryManager.library, LibraryGLClear); 

+ 7 - 0
Materials/WebGL/背景透明化/Unity WebGL背景透明化.txt

@@ -0,0 +1,7 @@
+Unity WebGL背景透明化(画布透明),显示Html网页背景
+
+https://blog.csdn.net/boyZhenGui/article/details/105552137?spm=1001.2101.3001.6650.2&utm_medium=distribute.pc_relevant.none-task-blog-2%7Edefault%7EBlogCommendFromBaidu%7ERate-2-105552137-blog-129862218.235%5Ev43%5Epc_blog_bottom_relevance_base8&depth_1-utm_source=distribute.pc_relevant.none-task-blog-2%7Edefault%7EBlogCommendFromBaidu%7ERate-2-105552137-blog-129862218.235%5Ev43%5Epc_blog_bottom_relevance_base8&utm_relevant_index=5
+
+.jslib放在Assets
+Camera - Flags - Soild Color
+index.html - backgroundColor: transparent

+ 40 - 0
Materials/WebGL/背景透明化/index.html

@@ -0,0 +1,40 @@
+<!DOCTYPE html>
+<html lang="en-us">
+  <head>
+    <meta charset="utf-8">
+    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+    <title>Unity WebGL Player | WebGLTest</title>
+  </head>
+  <body style="text-align: center; padding: 0; border: 0; margin: 0;">
+    <canvas id="unity-canvas" width=1280 height=720 tabindex="-1" style="width: 1280px; height: 720px; background: transparent"></canvas>
+    <script src="Build/Test1.loader.js"></script>
+    <script>
+      if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
+        // Mobile device style: fill the whole browser client area with the game canvas:
+        var meta = document.createElement('meta');
+        meta.name = 'viewport';
+        meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
+        document.getElementsByTagName('head')[0].appendChild(meta);
+
+        var canvas = document.querySelector("#unity-canvas");
+        canvas.style.width = "100%";
+        canvas.style.height = "100%";
+        canvas.style.position = "fixed";
+
+        document.body.style.textAlign = "left";
+      }
+
+      createUnityInstance(document.querySelector("#unity-canvas"), {
+        dataUrl: "Build/Test1.data.unityweb",
+        frameworkUrl: "Build/Test1.framework.js.unityweb",
+        codeUrl: "Build/Test1.wasm.unityweb",
+        streamingAssetsUrl: "StreamingAssets",
+        companyName: "DefaultCompany",
+        productName: "WebGLTest",
+        productVersion: "1.0",
+        // matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size.
+        // devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays.
+      });
+    </script>
+  </body>
+</html>

+ 59 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/README.md

@@ -1,11 +1,11 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
-#### <center><font size=2>2024/06/18</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.16**</font></center>
+#### <center><font size=2>2024/10/11</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.17**</font></center>
 ## ToneTuneToolkit是什么?
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
-<s>但更多的时候是在帮助互动媒体人偷懒。</s></br>
+<s>但更多的时候是在帮助互动工程师偷懒。</s></br>
 
 完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包:</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
@@ -46,6 +46,7 @@
 25. 2024/06/03 添加了“TextureProcessor”,读/写/旋转/缩放Texture。
 26. 2024/06/18 添加了“LongTimeNoOperationDetector”,用于检测用户长时间无操作。
 27. 2024/07/18 添加了“UDPCommunicatorServer”,单端口非一次性play,用于作为server大量接收数据。
+28. 2024/10/11 更新了“ObjectDragRotate”,增加了旋转角度的限制,增加了一个角度校正的方法。
 
 </br>
 
@@ -131,6 +132,61 @@
 
 </br>
 
+# <center>*Extra*</center>
+下列文件/功能位于与工程同级的“Materials”文件夹下
+### -> 3D/
+* // 创建一个物理引力点
+
+### -> AzureKinect/
+* AzureKinectDriver.cs // AzureKinect驱动模块
+
+### -> Backend & Upload/
+* // 后端上传模块
+
+### -> CamFi2/
+* // CamFi2驱动模块
+
+### -> KeyboardMapping/
+* // 键盘错位映射模块
+
+### -> KinectV2/
+* // KinectV2Driver.cs // KinectV2驱动模块
+
+### -> MQTT/
+* // MQTT驱动模块
+
+### -> OpenCV/
+* // 面部识别模块
+
+### -> OSC/
+* // 收发模块
+
+### -> RemoveBG & BaiduBodySegment/
+* // 人像分割模块
+
+### -> RemoveTrial/
+* // 移除试用版标记
+
+### -> ScrollView/
+* ScrollViewHandler.cs // 滚动视图驱动模块
+
+### -> SequenceFrame/
+* // 序列帧播放控制模块
+
+### -> SerialPortUtilityPro/
+* // 收发模块
+
+### -> SkipLogo/
+* // 跳过开屏Logo功能
+
+### -> WebGL/
+* // 背景透明化功能
+
+### -> 后置相机拍摄/
+* // 拍摄功能
+
+</br>
+
 # <center>*SHADERS*</center>
 ### -> UGUI转灰色
 

+ 29 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs

@@ -29,7 +29,36 @@ namespace ToneTuneToolkit.Object
     {
       transform.Rotate(Vector3.up * Input.GetAxis("Mouse X") * rotateSpeedFactor);
       transform.Rotate(Vector3.right * Input.GetAxis("Mouse Y") * rotateSpeedFactor);
+      // ObjectAngleYLimit();
       return;
     }
+
+    private void ObjectAngleYLimit()
+    {
+      float angleY = CheckAngle(transform.eulerAngles.y);
+      if (angleY <= -70f)
+      {
+        angleY = -70f;
+      }
+      else if (angleY >= 70f)
+      {
+        angleY = 70f;
+      }
+      transform.eulerAngles = new Vector3(transform.eulerAngles.x, angleY, transform.eulerAngles.z);
+      return;
+    }
+
+    private float CheckAngle(float value)
+    {
+      float angle = value - 180f;
+      if (angle > 0)
+      {
+        return angle - 180;
+      }
+      else
+      {
+        return angle + 180;
+      }
+    }
   }
 }

+ 218 - 0
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log

@@ -0,0 +1,218 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+14319
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 7.34 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   32.0.15.6094
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56704
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.013846 seconds.
+- Loaded All Assemblies, in  0.447 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.389 seconds
+Domain Reload Profiling: 835ms
+	BeginReloadAssembly (124ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (38ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (70ms)
+	LoadAllAssembliesAndSetupDomain (203ms)
+		LoadAssemblies (124ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (198ms)
+			TypeCache.Refresh (196ms)
+				TypeCache.ScanAssembly (172ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (390ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (323ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (121ms)
+			SetLoadedEditorAssemblies (7ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (3ms)
+			ProcessInitializeOnLoadAttributes (140ms)
+			ProcessInitializeOnLoadMethodAttributes (52ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.597 seconds
+Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.523 seconds
+Domain Reload Profiling: 1118ms
+	BeginReloadAssembly (166ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (32ms)
+	RebuildCommonClasses (27ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (369ms)
+		LoadAssemblies (294ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (166ms)
+			TypeCache.Refresh (146ms)
+				TypeCache.ScanAssembly (129ms)
+			ScanForSourceGeneratedMonoScriptInfo (13ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (523ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (392ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (36ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
+			ProcessInitializeOnLoadAttributes (279ms)
+			ProcessInitializeOnLoadMethodAttributes (17ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds
+Refreshing native plugins compatible for Editor in 3.71 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.6 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 6.775500 ms (FindLiveObjects: 0.714700 ms CreateObjectMapping: 0.236400 ms MarkObjects: 5.638200 ms  DeleteObjects: 0.184600 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 461055.590516 seconds.
+  path: Assets/StreamingAssets/IMAGE
+  artifactKey: Guid(da9e95465226fe143946f4d37c5a31e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/StreamingAssets/IMAGE using Guid(da9e95465226fe143946f4d37c5a31e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8df43752a7945a6da58665dd444ba057') in 0.034120 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 4.584311 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Common
+  artifactKey: Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Common using Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '35c27e5e98e3edb0a8b0c8428900a4f3') in 0.000546 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 3.541083 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/WakeOnLan
+  artifactKey: Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/WakeOnLan using Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f2e40f7f8806ee2fc2ff228f242ca2c2') in 0.031898 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0

+ 1008 - 66
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 Logs/AssetImportWorker0.log
 -srvPort
-14319
+14503
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [5016] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 3188553346 [EditorId] 3188553346 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
-Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [5016] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 3188553346 [EditorId] 3188553346 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 7.34 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 6.91 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56704
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56088
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,46 +78,47 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.013846 seconds.
-- Loaded All Assemblies, in  0.447 seconds
+Registered in 0.013747 seconds.
+- Loaded All Assemblies, in  0.422 seconds
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 446 ms
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.389 seconds
-Domain Reload Profiling: 835ms
-	BeginReloadAssembly (124ms)
+- Finished resetting the current domain, in  0.832 seconds
+Domain Reload Profiling: 1253ms
+	BeginReloadAssembly (130ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (38ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (70ms)
-	LoadAllAssembliesAndSetupDomain (203ms)
-		LoadAssemblies (124ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (69ms)
+	LoadAllAssembliesAndSetupDomain (171ms)
+		LoadAssemblies (129ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (198ms)
-			TypeCache.Refresh (196ms)
-				TypeCache.ScanAssembly (172ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
+		AnalyzeDomain (168ms)
+			TypeCache.Refresh (166ms)
+				TypeCache.ScanAssembly (149ms)
+			ScanForSourceGeneratedMonoScriptInfo (1ms)
 			ResolveRequiredComponents (1ms)
-	FinalizeReload (390ms)
+	FinalizeReload (833ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (323ms)
+		SetupLoadedEditorAssemblies (772ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (121ms)
-			SetLoadedEditorAssemblies (7ms)
+			InitializePlatformSupportModulesInManaged (584ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (3ms)
-			ProcessInitializeOnLoadAttributes (140ms)
-			ProcessInitializeOnLoadMethodAttributes (52ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (130ms)
+			ProcessInitializeOnLoadMethodAttributes (51ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -125,8 +126,8 @@ Domain Reload Profiling: 835ms
 ========================================================================
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.597 seconds
-Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.809 seconds
+Refreshing native plugins compatible for Editor in 2.54 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -137,48 +138,389 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.523 seconds
-Domain Reload Profiling: 1118ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.646 seconds
+Domain Reload Profiling: 1454ms
+	BeginReloadAssembly (212ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
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+  path: Assets/ToneTuneToolkit/Scripts/Common/ToolkitManager.cs
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectAngleAdjuster.cs
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+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectAngleAdjuster.cs
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Data/DataConverter.cs
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Data/TimestampCapturer.cs
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Tools
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+========================================================================
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
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@@ -194,25 +536,625 @@ AssetImportParameters requested are different than current active one (requested
   custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
 ========================================================================
 Received Import Request.
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-  path: Assets/StreamingAssets/IMAGE
-  artifactKey: Guid(da9e95465226fe143946f4d37c5a31e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/StreamingAssets/IMAGE using Guid(da9e95465226fe143946f4d37c5a31e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8df43752a7945a6da58665dd444ba057') in 0.034120 seconds
+  Time since last request: 9.352224 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '441900d5654bd9b630c7dff49415a158') in 0.002388 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 15.700060 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '0743f44b31e259beaca5d09b1b1b2ee5') in 0.000458 seconds
 Number of updated asset objects reloaded before import = 0
 Number of asset objects unloaded after import = 0
 ========================================================================
+Received Prepare
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+Refreshing native plugins compatible for Editor in 2.91 ms, found 3 plugins.
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+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.722 seconds
+Domain Reload Profiling: 1237ms
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+		ExecutionOrderSort (0ms)
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+Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
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+Total: 3.290100 ms (FindLiveObjects: 0.256100 ms CreateObjectMapping: 0.209500 ms MarkObjects: 2.740900 ms  DeleteObjects: 0.081700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
 Received Import Request.
-  Time since last request: 4.584311 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/Common
-  artifactKey: Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/Common using Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '35c27e5e98e3edb0a8b0c8428900a4f3') in 0.000546 seconds
+  Time since last request: 6.495676 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ebef04d135662b5c30545602b92ce74a') in 0.001967 seconds
 Number of updated asset objects reloaded before import = 0
 Number of asset objects unloaded after import = 0
 ========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.583 seconds
+Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins.
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+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.240 seconds
+Domain Reload Profiling: 1821ms
+	BeginReloadAssembly (163ms)
+		ExecutionOrderSort (0ms)
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+Total: 3.481100 ms (FindLiveObjects: 0.366100 ms CreateObjectMapping: 0.112200 ms MarkObjects: 2.929600 ms  DeleteObjects: 0.072200 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
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+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 15.984303 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5797354119ec081665cc516b21d058c7') in 0.002631 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.489 seconds
+Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.773 seconds
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+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
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+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.563 seconds
+Refreshing native plugins compatible for Editor in 2.29 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.225 seconds
+Domain Reload Profiling: 1786ms
+	BeginReloadAssembly (157ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
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+	RebuildCommonClasses (31ms)
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+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
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+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
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+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.554 seconds
+Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.224 seconds
+Domain Reload Profiling: 1777ms
+	BeginReloadAssembly (167ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
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+		SetupLoadedEditorAssemblies (353ms)
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+			InitializePlatformSupportModulesInManaged (37ms)
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+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
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+Total: 3.190500 ms (FindLiveObjects: 0.314600 ms CreateObjectMapping: 0.095500 ms MarkObjects: 2.721100 ms  DeleteObjects: 0.058100 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
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+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.476 seconds
+Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.685 seconds
+Domain Reload Profiling: 1160ms
+	BeginReloadAssembly (159ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 98.175391 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Video
+  artifactKey: Guid(4e1800581bd868c48a01964b89b29087) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Video using Guid(4e1800581bd868c48a01964b89b29087) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'e86b197f21c255520734b573d636bffd') in 0.002650 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 105.277500 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs
+  artifactKey: Guid(a6123e9270815234d80f55f632029129) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs using Guid(a6123e9270815234d80f55f632029129) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f75b2c94175ceddf95be1f20a01c4998') in 0.000547 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 0.550674 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
+  artifactKey: Guid(2950c33a5ed77c64d87486cde158b045) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs using Guid(2950c33a5ed77c64d87486cde158b045) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8b01aa35a4819e4b16508ce0679a9bf4') in 0.000393 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 1107.881481 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'dfd53ccc1cf48163b4108a6256560315') in 0.008558 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
 Received Import Request.
-  Time since last request: 3.541083 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/WakeOnLan
-  artifactKey: Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/WakeOnLan using Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f2e40f7f8806ee2fc2ff228f242ca2c2') in 0.031898 seconds
+  Time since last request: 2.456056 seconds.
+  path: Assets/StreamingAssets
+  artifactKey: Guid(8788a94b9dfaa9e4c8ba675d6780f7fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/StreamingAssets using Guid(8788a94b9dfaa9e4c8ba675d6780f7fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '531e8fcdc15377e73b43348d701ff5c7') in 0.000427 seconds
 Number of updated asset objects reloaded before import = 0
 Number of asset objects unloaded after import = 0

+ 194 - 0
ToneTuneToolkit/Logs/AssetImportWorker1-prev.log

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+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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+COMMAND LINE ARGUMENTS:
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+-name
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+-projectPath
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+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
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+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
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+Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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+Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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+========================================================================
+Worker process is ready to serve import requests
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+Package Manager log level set to [2]
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+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+		AwakeInstancesAfterBackupRestoration (7ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
+Refreshing native plugins compatible for Editor in 5.28 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.1 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 2.817600 ms (FindLiveObjects: 0.273700 ms CreateObjectMapping: 0.106200 ms MarkObjects: 2.322800 ms  DeleteObjects: 0.113700 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 888 - 50
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 Logs/AssetImportWorker1.log
 -srvPort
-14319
+14503
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
-Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 6.89 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 6.60 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56316
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,19 +78,20 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.012890 seconds.
-- Loaded All Assemblies, in  0.448 seconds
+Registered in 0.014159 seconds.
+- Loaded All Assemblies, in  0.407 seconds
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 421 ms
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.381 seconds
-Domain Reload Profiling: 828ms
-	BeginReloadAssembly (122ms)
+- Finished resetting the current domain, in  0.820 seconds
+Domain Reload Profiling: 1225ms
+	BeginReloadAssembly (125ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
@@ -99,25 +100,25 @@ Domain Reload Profiling: 828ms
 	RebuildCommonClasses (35ms)
 	RebuildNativeTypeToScriptingClass (10ms)
 	initialDomainReloadingComplete (68ms)
-	LoadAllAssembliesAndSetupDomain (212ms)
-		LoadAssemblies (121ms)
+	LoadAllAssembliesAndSetupDomain (167ms)
+		LoadAssemblies (124ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (208ms)
-			TypeCache.Refresh (206ms)
-				TypeCache.ScanAssembly (182ms)
+		AnalyzeDomain (163ms)
+			TypeCache.Refresh (162ms)
+				TypeCache.ScanAssembly (147ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (1ms)
-	FinalizeReload (382ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (820ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (312ms)
+		SetupLoadedEditorAssemblies (750ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (116ms)
-			SetLoadedEditorAssemblies (6ms)
+			InitializePlatformSupportModulesInManaged (570ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (3ms)
-			ProcessInitializeOnLoadAttributes (132ms)
-			ProcessInitializeOnLoadMethodAttributes (55ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (127ms)
+			ProcessInitializeOnLoadMethodAttributes (47ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -125,8 +126,8 @@ Domain Reload Profiling: 828ms
 ========================================================================
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.580 seconds
-Refreshing native plugins compatible for Editor in 2.56 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.776 seconds
+Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -137,48 +138,885 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.522 seconds
-Domain Reload Profiling: 1102ms
-	BeginReloadAssembly (155ms)
+- Finished resetting the current domain, in  0.643 seconds
+Domain Reload Profiling: 1418ms
+	BeginReloadAssembly (200ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (40ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (32ms)
+	LoadAllAssembliesAndSetupDomain (496ms)
+		LoadAssemblies (405ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (206ms)
+			TypeCache.Refresh (181ms)
+				TypeCache.ScanAssembly (161ms)
+			ScanForSourceGeneratedMonoScriptInfo (17ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (644ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (476ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (45ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (65ms)
+			ProcessInitializeOnLoadAttributes (331ms)
+			ProcessInitializeOnLoadMethodAttributes (23ms)
+			AfterProcessingInitializeOnLoad (9ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (9ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
+Refreshing native plugins compatible for Editor in 4.11 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 3.571000 ms (FindLiveObjects: 0.364500 ms CreateObjectMapping: 0.241100 ms MarkObjects: 2.786900 ms  DeleteObjects: 0.176400 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.846 seconds
+Refreshing native plugins compatible for Editor in 3.63 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.890 seconds
+Domain Reload Profiling: 1734ms
+	BeginReloadAssembly (232ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (8ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (47ms)
+	RebuildCommonClasses (58ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (41ms)
+	LoadAllAssembliesAndSetupDomain (501ms)
+		LoadAssemblies (609ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (35ms)
+			TypeCache.Refresh (12ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (10ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (890ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (426ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (44ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (58ms)
+			ProcessInitializeOnLoadAttributes (288ms)
+			ProcessInitializeOnLoadMethodAttributes (25ms)
+			AfterProcessingInitializeOnLoad (8ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 4.02 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 7.372300 ms (FindLiveObjects: 0.671800 ms CreateObjectMapping: 0.841100 ms MarkObjects: 5.668500 ms  DeleteObjects: 0.188700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.529 seconds
+Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.865 seconds
+Domain Reload Profiling: 1393ms
+	BeginReloadAssembly (198ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (54ms)
+	RebuildCommonClasses (31ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (258ms)
+		LoadAssemblies (332ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (12ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (866ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (449ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (43ms)
+			SetLoadedEditorAssemblies (5ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (61ms)
+			ProcessInitializeOnLoadAttributes (303ms)
+			ProcessInitializeOnLoadMethodAttributes (27ms)
+			AfterProcessingInitializeOnLoad (10ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (10ms)
+Refreshing native plugins compatible for Editor in 4.81 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3679.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 5.094000 ms (FindLiveObjects: 0.751100 ms CreateObjectMapping: 0.313800 ms MarkObjects: 3.958900 ms  DeleteObjects: 0.068500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 66979.097556 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6325e4f5e45d743fcf7090e25022635d') in 0.003114 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.545 seconds
+Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.997 seconds
+Domain Reload Profiling: 1541ms
+	BeginReloadAssembly (188ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (47ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (32ms)
+	LoadAllAssembliesAndSetupDomain (278ms)
+		LoadAssemblies (353ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (13ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (998ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (541ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (44ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (61ms)
+			ProcessInitializeOnLoadAttributes (392ms)
+			ProcessInitializeOnLoadMethodAttributes (29ms)
+			AfterProcessingInitializeOnLoad (11ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (13ms)
+Script is not up to date after domain reload: guid(91c19f01e011e9a4ab523d07eb8e96d2) path("Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs") state(2)
+Refreshing native plugins compatible for Editor in 3.97 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3201 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3681.
+Memory consumption went from 125.6 MB to 125.6 MB.
+Total: 3.856400 ms (FindLiveObjects: 0.277000 ms CreateObjectMapping: 0.204500 ms MarkObjects: 3.258200 ms  DeleteObjects: 0.114300 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.465 seconds
+Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.889 seconds
+Domain Reload Profiling: 1352ms
+	BeginReloadAssembly (158ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (42ms)
+	RebuildCommonClasses (27ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (28ms)
+	LoadAllAssembliesAndSetupDomain (240ms)
+		LoadAssemblies (297ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (8ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (889ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (468ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (45ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
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+			ProcessInitializeOnLoadMethodAttributes (34ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (10ms)
+Refreshing native plugins compatible for Editor in 5.17 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3685.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 3.801200 ms (FindLiveObjects: 0.358100 ms CreateObjectMapping: 0.152000 ms MarkObjects: 3.223000 ms  DeleteObjects: 0.066400 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.503 seconds
+Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.719 seconds
+Domain Reload Profiling: 1220ms
+	BeginReloadAssembly (165ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (40ms)
+	RebuildCommonClasses (30ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (34ms)
+	LoadAllAssembliesAndSetupDomain (260ms)
+		LoadAssemblies (322ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (11ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (8ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (719ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (369ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (37ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (54ms)
+			ProcessInitializeOnLoadAttributes (246ms)
+			ProcessInitializeOnLoadMethodAttributes (23ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.80 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3688.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 3.786400 ms (FindLiveObjects: 0.411300 ms CreateObjectMapping: 0.129700 ms MarkObjects: 3.170900 ms  DeleteObjects: 0.072400 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.583 seconds
+Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.238 seconds
+Domain Reload Profiling: 1820ms
+	BeginReloadAssembly (166ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (43ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (346ms)
+		LoadAssemblies (413ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (8ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1239ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (366ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (38ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (245ms)
+			ProcessInitializeOnLoadMethodAttributes (19ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3691.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 3.460600 ms (FindLiveObjects: 0.249700 ms CreateObjectMapping: 0.092400 ms MarkObjects: 3.011200 ms  DeleteObjects: 0.106100 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.492 seconds
+Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.763 seconds
+Domain Reload Profiling: 1254ms
+	BeginReloadAssembly (170ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (7ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (35ms)
-	RebuildCommonClasses (28ms)
+		CreateAndSetChildDomain (45ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (243ms)
+		LoadAssemblies (303ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (28ms)
+			TypeCache.Refresh (15ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (764ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (423ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (37ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (298ms)
+			ProcessInitializeOnLoadMethodAttributes (23ms)
+			AfterProcessingInitializeOnLoad (9ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 4.56 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3694.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 3.006300 ms (FindLiveObjects: 0.345800 ms CreateObjectMapping: 0.114600 ms MarkObjects: 2.486700 ms  DeleteObjects: 0.058000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.563 seconds
+Refreshing native plugins compatible for Editor in 2.46 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.224 seconds
+Domain Reload Profiling: 1786ms
+	BeginReloadAssembly (157ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (40ms)
+	RebuildCommonClasses (33ms)
+	RebuildNativeTypeToScriptingClass (13ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (328ms)
+		LoadAssemblies (387ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (9ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1225ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (365ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (37ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (247ms)
+			ProcessInitializeOnLoadMethodAttributes (19ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (6ms)
+Refreshing native plugins compatible for Editor in 4.14 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3697.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 2.791500 ms (FindLiveObjects: 0.332900 ms CreateObjectMapping: 0.109200 ms MarkObjects: 2.297300 ms  DeleteObjects: 0.050800 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.553 seconds
+Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.225 seconds
+Domain Reload Profiling: 1776ms
+	BeginReloadAssembly (170ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (44ms)
+	RebuildCommonClasses (32ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (362ms)
-		LoadAssemblies (280ms)
+	initialDomainReloadingComplete (28ms)
+	LoadAllAssembliesAndSetupDomain (312ms)
+		LoadAssemblies (381ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (160ms)
-			TypeCache.Refresh (140ms)
-				TypeCache.ScanAssembly (126ms)
-			ScanForSourceGeneratedMonoScriptInfo (13ms)
-			ResolveRequiredComponents (5ms)
-	FinalizeReload (523ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (9ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1225ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (389ms)
+		SetupLoadedEditorAssemblies (353ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (34ms)
+			InitializePlatformSupportModulesInManaged (37ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (52ms)
-			ProcessInitializeOnLoadAttributes (277ms)
-			ProcessInitializeOnLoadMethodAttributes (17ms)
+			BeforeProcessingInitializeOnLoad (51ms)
+			ProcessInitializeOnLoadAttributes (236ms)
+			ProcessInitializeOnLoadMethodAttributes (18ms)
+			AfterProcessingInitializeOnLoad (8ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.75 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3700.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 2.679700 ms (FindLiveObjects: 0.343500 ms CreateObjectMapping: 0.104400 ms MarkObjects: 2.182300 ms  DeleteObjects: 0.048200 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.477 seconds
+Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.686 seconds
+Domain Reload Profiling: 1162ms
+	BeginReloadAssembly (162ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (42ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (241ms)
+		LoadAssemblies (300ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (687ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (353ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (37ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (236ms)
+			ProcessInitializeOnLoadMethodAttributes (18ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
-Refreshing native plugins compatible for Editor in 5.28 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 4.09 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.1 KB). Loaded Objects now: 3672.
-Memory consumption went from 127.8 MB to 127.8 MB.
-Total: 2.817600 ms (FindLiveObjects: 0.273700 ms CreateObjectMapping: 0.106200 ms MarkObjects: 2.322800 ms  DeleteObjects: 0.113700 ms)
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3703.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 3.162500 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.204500 ms MarkObjects: 2.635700 ms  DeleteObjects: 0.054800 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
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+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
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+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.547 seconds
+Refreshing native plugins compatible for Editor in 5.94 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.751 seconds
+Domain Reload Profiling: 1296ms
+	BeginReloadAssembly (166ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (42ms)
+	RebuildCommonClasses (46ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (33ms)
+	LoadAllAssembliesAndSetupDomain (288ms)
+		LoadAssemblies (346ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (31ms)
+			TypeCache.Refresh (14ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (8ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (751ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (393ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (39ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (56ms)
+			ProcessInitializeOnLoadAttributes (268ms)
+			ProcessInitializeOnLoadMethodAttributes (21ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 4.53 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3706.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 4.045300 ms (FindLiveObjects: 0.299200 ms CreateObjectMapping: 0.365000 ms MarkObjects: 3.254700 ms  DeleteObjects: 0.124700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.472 seconds
+Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.757 seconds
+Domain Reload Profiling: 1228ms
+	BeginReloadAssembly (175ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (47ms)
+	RebuildCommonClasses (31ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (227ms)
+		LoadAssemblies (299ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (758ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (411ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (56ms)
+			ProcessInitializeOnLoadAttributes (275ms)
+			ProcessInitializeOnLoadMethodAttributes (29ms)
+			AfterProcessingInitializeOnLoad (8ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (11ms)
+Refreshing native plugins compatible for Editor in 4.76 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 29 unused Assets / (33.7 KB). Loaded Objects now: 3708.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 4.483600 ms (FindLiveObjects: 0.636100 ms CreateObjectMapping: 0.170800 ms MarkObjects: 3.594900 ms  DeleteObjects: 0.080300 ms)
 
+Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 

+ 0 - 3
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -1,6 +1,3 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
-Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
-
-Quitting shader compiler process

+ 0 - 1
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,4 +1,3 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
-Cmd: shutdown

+ 65 - 7
readme.md

@@ -1,11 +1,11 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
-#### <center><font size=2>2024/06/18</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.16**</font></center>
+#### <center><font size=2>2024/10/11</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.17**</font></center>
 ## ToneTuneToolkit是什么?
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
-<s>但更多的时候是在帮助互动媒体人偷懒。</s></br>
+<s>但更多的时候是在帮助互动工程师偷懒。</s></br>
 
 完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包:</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
@@ -45,6 +45,8 @@
 24. 2023/12/28 分离“TextLoader”的json读写功能至“Data”分类下的“JsonManager”。
 25. 2024/06/03 添加了“TextureProcessor”,读/写/旋转/缩放Texture。
 26. 2024/06/18 添加了“LongTimeNoOperationDetector”,用于检测用户长时间无操作。
+27. 2024/07/18 添加了“UDPCommunicatorServer”,单端口非一次性play,用于作为server大量接收数据。
+28. 2024/10/11 更新了“ObjectDragRotate”,增加了旋转角度的限制,增加了一个角度校正的方法。
 
 </br>
 
@@ -100,10 +102,11 @@
 * LongTimeNoOperationDetector.cs        // 长时间无操作检测
 
 ### -> ToneTuneToolkit.UDP/
-* UDPCommunicator.cs      // UDP通讯器
-* UDPCommunicatorLite.cs  // UDP通讯器轻量版
-* UDPHandler.cs           // UDP助手
-* UDPResponder.cs         // UDP响应器
+* UDPCommunicator.cs        // UDP通讯器 // 已残
+* UDPCommunicatorLite.cs    // UDP通讯器客户端轻量版
+* UDPCommunicatorServer.cs  // UDP通讯器服务端
+* UDPHandler.cs             // UDP助手
+* UDPResponder.cs           // UDP响应器
 
 ### -> ToneTuneToolkit.UI/
 * Parallax.cs         // 多层次视差
@@ -129,6 +132,61 @@
 
 </br>
 
+# <center>*Extra*</center>
+下列文件/功能位于与工程同级的“Materials”文件夹下
+### -> 3D/
+* // 创建一个物理引力点
+
+### -> AzureKinect/
+* AzureKinectDriver.cs // AzureKinect驱动模块
+
+### -> Backend & Upload/
+* // 后端上传模块
+
+### -> CamFi2/
+* // CamFi2驱动模块
+
+### -> KeyboardMapping/
+* // 键盘错位映射模块
+
+### -> KinectV2/
+* // KinectV2Driver.cs // KinectV2驱动模块
+
+### -> MQTT/
+* // MQTT驱动模块
+
+### -> OpenCV/
+* // 面部识别模块
+
+### -> OSC/
+* // 收发模块
+
+### -> RemoveBG & BaiduBodySegment/
+* // 人像分割模块
+
+### -> RemoveTrial/
+* // 移除试用版标记
+
+### -> ScrollView/
+* ScrollViewHandler.cs // 滚动视图驱动模块
+
+### -> SequenceFrame/
+* // 序列帧播放控制模块
+
+### -> SerialPortUtilityPro/
+* // 收发模块
+
+### -> SkipLogo/
+* // 跳过开屏Logo功能
+
+### -> WebGL/
+* // 背景透明化功能
+
+### -> 后置相机拍摄/
+* // 拍摄功能
+
+</br>
+
 # <center>*SHADERS*</center>
 ### -> UGUI转灰色