MirzkisD1Ex0 1 year ago
parent
commit
e70e23d152
41 changed files with 2905 additions and 132 deletions
  1. 45 0
      Materials/3D/创建引力点.cs
  2. 0 0
      Materials/Backend & Upload/BackendNetManager.cs
  3. 0 0
      Materials/Backend & Upload/UploadManager.cs
  4. 0 0
      Materials/CamFi2/CamFiLiveViewManager.cs
  5. 0 0
      Materials/CamFi2/CamFiRESTManager.cs
  6. 0 0
      Materials/CamFi2/CamFiSocketManager.cs
  7. 0 0
      Materials/CamFi2/CamFiStorage.cs
  8. 0 0
      Materials/CamFi2/CamFiTestManager.cs
  9. 0 0
      Materials/KeyboardMapping/MappingManager.cs
  10. 0 0
      Materials/KeyboardMapping/keymapping.json
  11. 2 2
      Materials/KinectV2/KinectV2Driver.cs
  12. 0 0
      Materials/OSC/收发模块/UniOSCConfiger.cs
  13. 0 0
      Materials/OSC/收发模块/UniOSCManager.cs
  14. 0 0
      Materials/OSC/收发模块/UniOSCResponder.cs
  15. 0 0
      Materials/OSC/收发模块/oscconfig.json
  16. 0 0
      Materials/OpenCV/面部识别模块/FaceDetecter.cs
  17. 0 0
      Materials/OpenCV/面部识别模块/New Scene.unity
  18. 0 0
      Materials/OpenCV/面部识别模块/WebCamTextureToMat.cs
  19. 0 0
      Materials/OpenCV/面部识别模块/haarcascade_frontalface_alt2.xml
  20. 190 0
      Materials/RemoveBG & BaiduBodySegment/BaiduBodySegmentManager.cs
  21. 0 0
      Materials/RemoveBG & BaiduBodySegment/RemoveBGManager.cs
  22. 0 0
      Materials/RemoveBG & BaiduBodySegment/RemoveBGManagerOld.cs
  23. 0 0
      Materials/RemoveBG & BaiduBodySegment/ref.txt
  24. 0 0
      Materials/RemoveBG & BaiduBodySegment/removebgkey.json
  25. 3 0
      Materials/RemoveTrial/去试用版.txt
  26. 69 0
      Materials/SequenceFrame/SequenceFrameHandler.cs
  27. 38 0
      Materials/SequenceFrame/SequenceFrameManager.cs
  28. 34 0
      Materials/SkipLogo/SkipUnityLogo.cs
  29. 2 0
      Materials/SkipLogo/readme.txt
  30. 14 0
      Materials/WebGL/背景透明化/TransparentBackground.jslib
  31. 7 0
      Materials/WebGL/背景透明化/Unity WebGL背景透明化.txt
  32. 40 0
      Materials/WebGL/背景透明化/index.html
  33. 59 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/README.md
  34. 29 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
  35. 218 0
      ToneTuneToolkit/Logs/AssetImportWorker0-prev.log
  36. 1008 66
      ToneTuneToolkit/Logs/AssetImportWorker0.log
  37. 194 0
      ToneTuneToolkit/Logs/AssetImportWorker1-prev.log
  38. 888 50
      ToneTuneToolkit/Logs/AssetImportWorker1.log
  39. 0 3
      ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log
  40. 0 1
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log
  41. 65 7
      readme.md

+ 45 - 0
Materials/3D/创建引力点.cs

@@ -0,0 +1,45 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 
+/// https://blog.csdn.net/tanmengwen/article/details/8698855
+/// </summary>
+public class CubeHandler : MonoBehaviour
+{
+  private void Start() => Init();
+
+
+  private void Init()
+  {
+    Physics.gravity = Vector3.zero;
+
+    return;
+  }
+
+  public LayerMask m_MagneticLayers;
+  public Vector3 m_Position;
+  public float m_Radius;
+  public float m_Force;
+  void FixedUpdate()
+  {
+    Collider[] colliders;
+    Rigidbody rigidbody;
+    colliders = Physics.OverlapSphere(transform.position + m_Position, m_Radius, m_MagneticLayers);
+    foreach (Collider collider in colliders)
+    {
+      rigidbody = (Rigidbody)collider.gameObject.GetComponent(typeof(Rigidbody));
+      if (rigidbody == null)
+      {
+        continue;
+      }
+      rigidbody.AddExplosionForce(m_Force * -1, transform.position + m_Position, m_Radius);
+    }
+  }
+  void OnDrawGizmosSelected()
+  {
+    Gizmos.color = Color.red;
+    Gizmos.DrawWireSphere(transform.position + m_Position, m_Radius);
+  }
+}

+ 0 - 0
Materials/后端上传模块/BackendNetManager.cs → Materials/Backend & Upload/BackendNetManager.cs


+ 0 - 0
Materials/后端上传模块/UploadManager.cs → Materials/Backend & Upload/UploadManager.cs


+ 0 - 0
Materials/CamFi/CamFiLiveViewManager.cs → Materials/CamFi2/CamFiLiveViewManager.cs


+ 0 - 0
Materials/CamFi/CamFiRESTManager.cs → Materials/CamFi2/CamFiRESTManager.cs


+ 0 - 0
Materials/CamFi/CamFiSocketManager.cs → Materials/CamFi2/CamFiSocketManager.cs


+ 0 - 0
Materials/CamFi/CamFiStorage.cs → Materials/CamFi2/CamFiStorage.cs


+ 0 - 0
Materials/CamFi/CamFiTestManager.cs → Materials/CamFi2/CamFiTestManager.cs


+ 0 - 0
Materials/键盘映射/MappingManager.cs → Materials/KeyboardMapping/MappingManager.cs


+ 0 - 0
Materials/键盘映射/keymapping.json → Materials/KeyboardMapping/keymapping.json


+ 2 - 2
Materials/ToneTuneToolkit/Scripts/KinectV2/KinectTrigger.cs → Materials/KinectV2/KinectV2Driver.cs

@@ -4,9 +4,9 @@ using UnityEngine;
 
 
 namespace ToneTuneToolkit.KinectV2
 namespace ToneTuneToolkit.KinectV2
 {
 {
-  public class KinectTrigger : MonoBehaviour, KinectGestures.GestureListenerInterface
+  public class KinectV2Driver : MonoBehaviour, KinectGestures.GestureListenerInterface
   {
   {
-    public static KinectTrigger Instance;
+    public static KinectV2Driver Instance;
 
 
     // ==================================================
     // ==================================================
 
 

+ 0 - 0
Materials/OSC收发模块/UniOSCConfiger.cs → Materials/OSC/收发模块/UniOSCConfiger.cs


+ 0 - 0
Materials/OSC收发模块/UniOSCManager.cs → Materials/OSC/收发模块/UniOSCManager.cs


+ 0 - 0
Materials/OSC收发模块/UniOSCResponder.cs → Materials/OSC/收发模块/UniOSCResponder.cs


+ 0 - 0
Materials/OSC收发模块/oscconfig.json → Materials/OSC/收发模块/oscconfig.json


+ 0 - 0
Materials/OpenCV面部识别模块/FaceDetecter.cs → Materials/OpenCV/面部识别模块/FaceDetecter.cs


+ 0 - 0
Materials/OpenCV面部识别模块/New Scene.unity → Materials/OpenCV/面部识别模块/New Scene.unity


+ 0 - 0
Materials/OpenCV面部识别模块/WebCamTextureToMat.cs → Materials/OpenCV/面部识别模块/WebCamTextureToMat.cs


+ 0 - 0
Materials/OpenCV面部识别模块/haarcascade_frontalface_alt2.xml → Materials/OpenCV/面部识别模块/haarcascade_frontalface_alt2.xml


+ 190 - 0
Materials/RemoveBG & BaiduBodySegment/BaiduBodySegmentManager.cs

@@ -0,0 +1,190 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Networking;
+using Newtonsoft.Json;
+using UnityEngine.Events;
+
+public class BaiduBodySegmentManager : MonoBehaviour
+{
+  public static BaiduBodySegmentManager Instance;
+
+  private const string CLIENTID = @"ltiCIE7Rq17Nt2MH77LX6Qmv";
+  private const string CLIENTSECRET = @"fjSdI4zFd9QjfFTWymf1sXKQrjzy0UjH";
+  private const string TOKENURL = @"https://aip.baidubce.com/oauth/2.0/token";
+  private const string BODYSEGURL = @"https://aip.baidubce.com/rest/2.0/image-classify/v1/body_seg?access_token=";
+  private string token = @"25.0acc4e48d0f7450dd320126240dbaa7c.315360000.2037861152.282335-101570444"; // 后续会Get // 可以用一个月
+
+  [SerializeField] private Texture2D texture2dOriginalPhoto;
+  [SerializeField] private Texture2D texture2dResultPhoto;
+  private TokenJson tokenJson;
+  private ResultJson resultJson;
+
+  public static event UnityAction<Texture2D> OnResultCallback;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+
+  // private void Update()
+  // {
+  //   if (Input.GetKeyUp(KeyCode.U))
+  //   {
+  //     string testPath = @"D:\2024-06-08 00.33.12.1717777992216_myPic_0.jpg";
+  //     preuploadTexture = TextureProcessor.ReadTexture(testPath);
+  //     preuploadTexture = TextureProcessor.RotateTexture(preuploadTexture, false);
+  //     preuploadTexture = TextureProcessor.HorizontalFlipTexture(preuploadTexture);
+  //     preuploadTexture = TextureProcessor.ScaleTexture(preuploadTexture, preuploadTexture.width * .7f, preuploadTexture.height * .7f);
+  //     preuploadTexture.Apply();
+  //     UploadPhoto2Baidu(preuploadTexture);
+  //   }
+  // }
+
+  // ==================================================
+
+  /// <summary>
+  /// 更新原图
+  /// </summary>
+  /// <param name="value"></param>
+  public void UpdateOriginalPhotoTexture2D(Texture2D value)
+  {
+    texture2dOriginalPhoto = value;
+    return;
+  }
+
+
+  /// <summary>
+  /// 人像分割
+  /// </summary>
+  public void StartBodySegment() => StartCoroutine(nameof(BodySegmentAction));
+  private IEnumerator BodySegmentAction()
+  {
+    #region GetToken // 获取Token
+    string url = $"{TOKENURL}?client_id={CLIENTID}&client_secret={CLIENTSECRET}&grant_type=client_credentials";
+    using (UnityWebRequest request = UnityWebRequest.Post(url, ""))
+    {
+      request.SetRequestHeader("Content-Type", "application/json");
+      request.SetRequestHeader("Accept", "application/json");
+      yield return request.SendWebRequest();
+
+      if (request.result != UnityWebRequest.Result.Success)
+      {
+        Debug.LogError("[BBSM] Error " + request.error);
+        yield break;
+      }
+
+      tokenJson = JsonConvert.DeserializeObject<TokenJson>(request.downloadHandler.text);
+      token = tokenJson.access_token;
+    }
+    #endregion
+
+
+    #region BodySegment // 人像分割
+    string base64 = Texture2Base64(texture2dOriginalPhoto);
+
+    WWWForm form = new WWWForm();
+    form.AddField("image", base64);
+
+    using (UnityWebRequest request = UnityWebRequest.Post(BODYSEGURL + token, form))
+    {
+      request.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
+      yield return request.SendWebRequest();
+
+      if (request.result != UnityWebRequest.Result.Success)
+      {
+        Debug.LogError("[BBSM] Error " + request.error);
+        yield break;
+      }
+
+      // Debug.Log(request.downloadHandler.text);
+      resultJson = JsonConvert.DeserializeObject<ResultJson>(request.downloadHandler.text);
+      string foregroundBase64 = resultJson.foreground;
+
+      if (!string.IsNullOrEmpty(foregroundBase64)) // 判断是否有图
+      {
+        texture2dResultPhoto = Base642Texture(foregroundBase64);
+        if (OnResultCallback != null)
+        {
+          OnResultCallback(texture2dResultPhoto);
+        }
+      }
+      else
+      {
+        // 重拍???
+        Debug.LogError("[BBSM] Error foreground image null");
+        texture2dResultPhoto = null;
+        if (OnResultCallback != null)
+        {
+          OnResultCallback(null); // 没拍到 // 传空的回去
+        }
+      }
+      #endregion
+      yield break;
+    }
+  }
+
+  // ==================================================
+  // 工具类
+
+  /// <summary>
+  /// 贴图转Base64
+  /// </summary>
+  /// <param name="value"></param>
+  /// <returns></returns>
+  public static string Texture2Base64(Texture2D value)
+  {
+    if (value == null)
+    {
+      return null;
+    }
+    Texture2D texture2d = new Texture2D(value.width, value.height, TextureFormat.RGBA32, false);
+    texture2d.SetPixels(value.GetPixels());
+    texture2d.Apply();
+    byte[] bytes = texture2d.EncodeToPNG();
+    string base64String = Convert.ToBase64String(bytes);
+    return base64String;
+  }
+
+  /// <summary>
+  /// Base64转贴图
+  /// </summary>
+  /// <param name="value"></param>
+  /// <returns></returns>
+  public static Texture2D Base642Texture(string value)
+  {
+    if (value == null)
+    {
+      return null;
+    }
+    byte[] bytes = Convert.FromBase64String(value);
+    Texture2D texture2d = new Texture2D(1, 1);
+    texture2d.LoadImage(bytes);
+    return texture2d;
+  }
+
+  // ==================================================
+  // 数据类
+
+  [Serializable]
+  public class TokenJson
+  {
+    public string refresh_token;
+    public int expires_in;
+    public string session_key;
+    public string access_token;
+    public string scope;
+    public string session_secret;
+  }
+
+  [Serializable]
+  public class ResultJson
+  {
+    public string log_id;
+    public string labelmap;
+    public string scoremap;
+    public string foreground;
+    public string person_num;
+    public object person_info;
+  }
+}

+ 0 - 0
Materials/RemoveBG/RemoveBGManager.cs → Materials/RemoveBG & BaiduBodySegment/RemoveBGManager.cs


+ 0 - 0
Materials/RemoveBG/RemoveBGManagerOld.cs → Materials/RemoveBG & BaiduBodySegment/RemoveBGManagerOld.cs


+ 0 - 0
Materials/RemoveBG/ref.txt → Materials/RemoveBG & BaiduBodySegment/ref.txt


+ 0 - 0
Materials/RemoveBG/removebgkey.json → Materials/RemoveBG & BaiduBodySegment/removebgkey.json


+ 3 - 0
Materials/RemoveTrial/去试用版.txt

@@ -0,0 +1,3 @@
+// 百度和谷歌了一下解决方法,最终是通过用国外ip来重新激活license(仍然选择个人免费版),就解决问题了。
+// 就是说只要不是国内ip去激活,就不会显示 trial version 字样了。
+// 删除它的project settings文件夹。删除这个文件夹会导致一些配置的丢失,所以如果这样做的话需要考虑把配置迁移过来。

+ 69 - 0
Materials/SequenceFrame/SequenceFrameHandler.cs

@@ -0,0 +1,69 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class SequenceFrameHandler : MonoBehaviour
+{
+  [SerializeField] private List<Sprite> frames;
+  private float fps = 12f;
+  private Image image;
+  private bool isAnimationPlaying = false;
+
+  [SerializeField] private bool allowPlayOnStart = false;
+  private bool allowLoop = true;
+
+  // ==================================================
+
+  private void Start() => Init();
+
+  // ==================================================
+
+  private void Init()
+  {
+    image = GetComponent<Image>();
+    if (allowPlayOnStart)
+    {
+      SwitchAnimation(true);
+    }
+    return;
+  }
+
+  // ==================================================
+
+  public void SwitchAnimation(bool value)
+  {
+    if (value)
+    {
+      if (isAnimationPlaying)
+      {
+        return;
+      }
+      isAnimationPlaying = true;
+      StartCoroutine(nameof(AnimationAction));
+    }
+    else
+    {
+      if (!isAnimationPlaying)
+      {
+        return;
+      }
+      isAnimationPlaying = false;
+      image.sprite = frames[0];
+      StopCoroutine(nameof(AnimationAction));
+    }
+    return;
+  }
+
+  private IEnumerator AnimationAction()
+  {
+    while (allowLoop) // 注释则不循环
+    {
+      for (int i = 0; i < frames.Count; i++)
+      {
+        image.sprite = frames[i];
+        yield return new WaitForSeconds(1f / fps);
+      }
+    }
+  }
+}

+ 38 - 0
Materials/SequenceFrame/SequenceFrameManager.cs

@@ -0,0 +1,38 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class SequenceFrameManager : MonoBehaviour
+{
+  public static SequenceFrameManager Instance;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+
+  // ==================================================
+
+  public void ResetAll()
+  {
+    SwitchSequenceFrameAnimation(-1,false);
+    return;
+  }
+
+  // ==================================================
+
+  public List<GameObject> sequenceFrames;
+
+  public void SwitchSequenceFrameAnimation(int index, bool isPlay)
+  {
+    if (index == -1) // -1全部播放 // 或全部关闭
+    {
+      foreach (var item in sequenceFrames)
+      {
+        item.GetComponent<SequenceFrameHandler>().SwitchAnimation(isPlay);
+      }
+      return;
+    }
+    sequenceFrames[index].GetComponent<SequenceFrameHandler>().SwitchAnimation(isPlay);
+    return;
+  }
+}

+ 34 - 0
Materials/SkipLogo/SkipUnityLogo.cs

@@ -0,0 +1,34 @@
+#if !UNITY_EDITOR
+using UnityEngine;
+using UnityEngine.Rendering;
+
+public class SkipUnityLogo
+{
+    [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)]
+    private static void BeforeSplashScreen()
+    {
+#if UNITY_WEBGL
+        Application.focusChanged += Application_focusChanged;
+#else
+        System.Threading.Tasks.Task.Run(AsyncSkip);
+#endif
+    }
+
+#if UNITY_WEBGL
+    private static void Application_focusChanged(bool obj)
+    {
+        Application.focusChanged -= Application_focusChanged;
+        SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
+    }
+#else
+    private static void AsyncSkip()
+    {
+        SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
+    }
+#endif
+}
+#endif
+
+// 百度和谷歌了一下解决方法,最终是通过用国外ip来重新激活license(仍然选择个人免费版),就解决问题了。
+// 就是说只要不是国内ip去激活,就不会显示 trial version 字样了。
+// 删除它的project settings文件夹。删除这个文件夹会导致一些配置的丢失,所以如果这样做的话需要考虑把配置迁移过来。

+ 2 - 0
Materials/SkipLogo/readme.txt

@@ -0,0 +1,2 @@
+未挂起
+未经测试

+ 14 - 0
Materials/WebGL/背景透明化/TransparentBackground.jslib

@@ -0,0 +1,14 @@
+var LibraryGLClear = {
+    glClear: function(mask)
+    {
+        if (mask == 0x00004000)
+        {
+            var v = GLctx.getParameter(GLctx.COLOR_WRITEMASK);
+            if (!v[0] && !v[1] && !v[2] && v[3])
+                // We are trying to clear alpha only -- skip.
+                return;
+        }
+        GLctx.clear(mask);
+    }
+};
+mergeInto(LibraryManager.library, LibraryGLClear); 

+ 7 - 0
Materials/WebGL/背景透明化/Unity WebGL背景透明化.txt

@@ -0,0 +1,7 @@
+Unity WebGL背景透明化(画布透明),显示Html网页背景
+
+https://blog.csdn.net/boyZhenGui/article/details/105552137?spm=1001.2101.3001.6650.2&utm_medium=distribute.pc_relevant.none-task-blog-2%7Edefault%7EBlogCommendFromBaidu%7ERate-2-105552137-blog-129862218.235%5Ev43%5Epc_blog_bottom_relevance_base8&depth_1-utm_source=distribute.pc_relevant.none-task-blog-2%7Edefault%7EBlogCommendFromBaidu%7ERate-2-105552137-blog-129862218.235%5Ev43%5Epc_blog_bottom_relevance_base8&utm_relevant_index=5
+
+.jslib放在Assets
+Camera - Flags - Soild Color
+index.html - backgroundColor: transparent

+ 40 - 0
Materials/WebGL/背景透明化/index.html

@@ -0,0 +1,40 @@
+<!DOCTYPE html>
+<html lang="en-us">
+  <head>
+    <meta charset="utf-8">
+    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+    <title>Unity WebGL Player | WebGLTest</title>
+  </head>
+  <body style="text-align: center; padding: 0; border: 0; margin: 0;">
+    <canvas id="unity-canvas" width=1280 height=720 tabindex="-1" style="width: 1280px; height: 720px; background: transparent"></canvas>
+    <script src="Build/Test1.loader.js"></script>
+    <script>
+      if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
+        // Mobile device style: fill the whole browser client area with the game canvas:
+        var meta = document.createElement('meta');
+        meta.name = 'viewport';
+        meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
+        document.getElementsByTagName('head')[0].appendChild(meta);
+
+        var canvas = document.querySelector("#unity-canvas");
+        canvas.style.width = "100%";
+        canvas.style.height = "100%";
+        canvas.style.position = "fixed";
+
+        document.body.style.textAlign = "left";
+      }
+
+      createUnityInstance(document.querySelector("#unity-canvas"), {
+        dataUrl: "Build/Test1.data.unityweb",
+        frameworkUrl: "Build/Test1.framework.js.unityweb",
+        codeUrl: "Build/Test1.wasm.unityweb",
+        streamingAssetsUrl: "StreamingAssets",
+        companyName: "DefaultCompany",
+        productName: "WebGLTest",
+        productVersion: "1.0",
+        // matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size.
+        // devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays.
+      });
+    </script>
+  </body>
+</html>

+ 59 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/README.md

@@ -1,11 +1,11 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
 
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
-#### <center><font size=2>2024/06/18</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.16**</font></center>
+#### <center><font size=2>2024/10/11</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.17**</font></center>
 ## ToneTuneToolkit是什么?
 ## ToneTuneToolkit是什么?
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
-<s>但更多的时候是在帮助互动媒体人偷懒。</s></br>
+<s>但更多的时候是在帮助互动工程师偷懒。</s></br>
 
 
 完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包:</br>
 完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包:</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
@@ -46,6 +46,7 @@
 25. 2024/06/03 添加了“TextureProcessor”,读/写/旋转/缩放Texture。
 25. 2024/06/03 添加了“TextureProcessor”,读/写/旋转/缩放Texture。
 26. 2024/06/18 添加了“LongTimeNoOperationDetector”,用于检测用户长时间无操作。
 26. 2024/06/18 添加了“LongTimeNoOperationDetector”,用于检测用户长时间无操作。
 27. 2024/07/18 添加了“UDPCommunicatorServer”,单端口非一次性play,用于作为server大量接收数据。
 27. 2024/07/18 添加了“UDPCommunicatorServer”,单端口非一次性play,用于作为server大量接收数据。
+28. 2024/10/11 更新了“ObjectDragRotate”,增加了旋转角度的限制,增加了一个角度校正的方法。
 
 
 </br>
 </br>
 
 
@@ -131,6 +132,61 @@
 
 
 </br>
 </br>
 
 
+# <center>*Extra*</center>
+下列文件/功能位于与工程同级的“Materials”文件夹下
+### -> 3D/
+* // 创建一个物理引力点
+
+### -> AzureKinect/
+* AzureKinectDriver.cs // AzureKinect驱动模块
+
+### -> Backend & Upload/
+* // 后端上传模块
+
+### -> CamFi2/
+* // CamFi2驱动模块
+
+### -> KeyboardMapping/
+* // 键盘错位映射模块
+
+### -> KinectV2/
+* // KinectV2Driver.cs // KinectV2驱动模块
+
+### -> MQTT/
+* // MQTT驱动模块
+
+### -> OpenCV/
+* // 面部识别模块
+
+### -> OSC/
+* // 收发模块
+
+### -> RemoveBG & BaiduBodySegment/
+* // 人像分割模块
+
+### -> RemoveTrial/
+* // 移除试用版标记
+
+### -> ScrollView/
+* ScrollViewHandler.cs // 滚动视图驱动模块
+
+### -> SequenceFrame/
+* // 序列帧播放控制模块
+
+### -> SerialPortUtilityPro/
+* // 收发模块
+
+### -> SkipLogo/
+* // 跳过开屏Logo功能
+
+### -> WebGL/
+* // 背景透明化功能
+
+### -> 后置相机拍摄/
+* // 拍摄功能
+
+</br>
+
 # <center>*SHADERS*</center>
 # <center>*SHADERS*</center>
 ### -> UGUI转灰色
 ### -> UGUI转灰色
 
 

+ 29 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs

@@ -29,7 +29,36 @@ namespace ToneTuneToolkit.Object
     {
     {
       transform.Rotate(Vector3.up * Input.GetAxis("Mouse X") * rotateSpeedFactor);
       transform.Rotate(Vector3.up * Input.GetAxis("Mouse X") * rotateSpeedFactor);
       transform.Rotate(Vector3.right * Input.GetAxis("Mouse Y") * rotateSpeedFactor);
       transform.Rotate(Vector3.right * Input.GetAxis("Mouse Y") * rotateSpeedFactor);
+      // ObjectAngleYLimit();
       return;
       return;
     }
     }
+
+    private void ObjectAngleYLimit()
+    {
+      float angleY = CheckAngle(transform.eulerAngles.y);
+      if (angleY <= -70f)
+      {
+        angleY = -70f;
+      }
+      else if (angleY >= 70f)
+      {
+        angleY = 70f;
+      }
+      transform.eulerAngles = new Vector3(transform.eulerAngles.x, angleY, transform.eulerAngles.z);
+      return;
+    }
+
+    private float CheckAngle(float value)
+    {
+      float angle = value - 180f;
+      if (angle > 0)
+      {
+        return angle - 180;
+      }
+      else
+      {
+        return angle + 180;
+      }
+    }
   }
   }
 }
 }

+ 218 - 0
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log

@@ -0,0 +1,218 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+14319
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 7.34 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   32.0.15.6094
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56704
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.013846 seconds.
+- Loaded All Assemblies, in  0.447 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.389 seconds
+Domain Reload Profiling: 835ms
+	BeginReloadAssembly (124ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (38ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (70ms)
+	LoadAllAssembliesAndSetupDomain (203ms)
+		LoadAssemblies (124ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (198ms)
+			TypeCache.Refresh (196ms)
+				TypeCache.ScanAssembly (172ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (390ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (323ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (121ms)
+			SetLoadedEditorAssemblies (7ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (3ms)
+			ProcessInitializeOnLoadAttributes (140ms)
+			ProcessInitializeOnLoadMethodAttributes (52ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.597 seconds
+Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.523 seconds
+Domain Reload Profiling: 1118ms
+	BeginReloadAssembly (166ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (32ms)
+	RebuildCommonClasses (27ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (369ms)
+		LoadAssemblies (294ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (166ms)
+			TypeCache.Refresh (146ms)
+				TypeCache.ScanAssembly (129ms)
+			ScanForSourceGeneratedMonoScriptInfo (13ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (523ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (392ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (36ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
+			ProcessInitializeOnLoadAttributes (279ms)
+			ProcessInitializeOnLoadMethodAttributes (17ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds
+Refreshing native plugins compatible for Editor in 3.71 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.6 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 6.775500 ms (FindLiveObjects: 0.714700 ms CreateObjectMapping: 0.236400 ms MarkObjects: 5.638200 ms  DeleteObjects: 0.184600 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 461055.590516 seconds.
+  path: Assets/StreamingAssets/IMAGE
+  artifactKey: Guid(da9e95465226fe143946f4d37c5a31e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/StreamingAssets/IMAGE using Guid(da9e95465226fe143946f4d37c5a31e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8df43752a7945a6da58665dd444ba057') in 0.034120 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 4.584311 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Common
+  artifactKey: Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Common using Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '35c27e5e98e3edb0a8b0c8428900a4f3') in 0.000546 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 3.541083 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/WakeOnLan
+  artifactKey: Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/WakeOnLan using Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f2e40f7f8806ee2fc2ff228f242ca2c2') in 0.031898 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0

+ 1008 - 66
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker0.log
 Logs/AssetImportWorker0.log
 -srvPort
 -srvPort
-14319
+14503
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [5016] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 3188553346 [EditorId] 3188553346 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [25204] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 3924413075 [EditorId] 3924413075 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [5016] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 3188553346 [EditorId] 3188553346 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 7.34 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 6.91 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56704
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56088
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,46 +78,47 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.013846 seconds.
-- Loaded All Assemblies, in  0.447 seconds
+Registered in 0.013747 seconds.
+- Loaded All Assemblies, in  0.422 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 446 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.389 seconds
-Domain Reload Profiling: 835ms
-	BeginReloadAssembly (124ms)
+- Finished resetting the current domain, in  0.832 seconds
+Domain Reload Profiling: 1253ms
+	BeginReloadAssembly (130ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (38ms)
 	RebuildCommonClasses (38ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (70ms)
-	LoadAllAssembliesAndSetupDomain (203ms)
-		LoadAssemblies (124ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (69ms)
+	LoadAllAssembliesAndSetupDomain (171ms)
+		LoadAssemblies (129ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (198ms)
-			TypeCache.Refresh (196ms)
-				TypeCache.ScanAssembly (172ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
+		AnalyzeDomain (168ms)
+			TypeCache.Refresh (166ms)
+				TypeCache.ScanAssembly (149ms)
+			ScanForSourceGeneratedMonoScriptInfo (1ms)
 			ResolveRequiredComponents (1ms)
 			ResolveRequiredComponents (1ms)
-	FinalizeReload (390ms)
+	FinalizeReload (833ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (323ms)
+		SetupLoadedEditorAssemblies (772ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (121ms)
-			SetLoadedEditorAssemblies (7ms)
+			InitializePlatformSupportModulesInManaged (584ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (3ms)
-			ProcessInitializeOnLoadAttributes (140ms)
-			ProcessInitializeOnLoadMethodAttributes (52ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (130ms)
+			ProcessInitializeOnLoadMethodAttributes (51ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -125,8 +126,8 @@ Domain Reload Profiling: 835ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.597 seconds
-Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.809 seconds
+Refreshing native plugins compatible for Editor in 2.54 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -137,48 +138,389 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.523 seconds
-Domain Reload Profiling: 1118ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.646 seconds
+Domain Reload Profiling: 1454ms
+	BeginReloadAssembly (212ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (37ms)
+	RebuildCommonClasses (39ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (518ms)
+		LoadAssemblies (417ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (223ms)
+			TypeCache.Refresh (197ms)
+				TypeCache.ScanAssembly (175ms)
+			ScanForSourceGeneratedMonoScriptInfo (18ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (646ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (476ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (44ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (65ms)
+			ProcessInitializeOnLoadAttributes (331ms)
+			ProcessInitializeOnLoadMethodAttributes (23ms)
+			AfterProcessingInitializeOnLoad (9ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
+Refreshing native plugins compatible for Editor in 2.29 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.7 MB.
+Total: 6.557300 ms (FindLiveObjects: 0.934900 ms CreateObjectMapping: 0.565200 ms MarkObjects: 4.843100 ms  DeleteObjects: 0.212000 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 66899.196235 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Common/ToolkitManager.cs
+  artifactKey: Guid(e78023526f1cc764195f82106af59ffb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Common/ToolkitManager.cs using Guid(e78023526f1cc764195f82106af59ffb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9536ec3233046d0feaa1ffa11495ebe3') in 0.004016 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 9.288817 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
+  artifactKey: Guid(2950c33a5ed77c64d87486cde158b045) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs using Guid(2950c33a5ed77c64d87486cde158b045) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b9373175afbafae0aebceb32e0dd1ea3') in 0.000679 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 32.482623 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '34be8dbaf5d26a87b9161ed627056f8f') in 0.000678 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.841 seconds
+Refreshing native plugins compatible for Editor in 2.62 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.879 seconds
+Domain Reload Profiling: 1717ms
+	BeginReloadAssembly (229ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (7ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (45ms)
+	RebuildCommonClasses (59ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (40ms)
+	LoadAllAssembliesAndSetupDomain (497ms)
+		LoadAssemblies (604ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (38ms)
+			TypeCache.Refresh (18ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (9ms)
+			ResolveRequiredComponents (9ms)
+	FinalizeReload (880ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (423ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (64ms)
+			ProcessInitializeOnLoadAttributes (281ms)
+			ProcessInitializeOnLoadMethodAttributes (25ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
+Memory consumption went from 125.6 MB to 125.6 MB.
+Total: 6.428100 ms (FindLiveObjects: 0.344900 ms CreateObjectMapping: 0.350000 ms MarkObjects: 5.631500 ms  DeleteObjects: 0.099000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 6.465036 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '55bd43aa8d8f750cb7ff903a56ebcddd') in 0.003701 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 5.412407 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Data/DataConverter.cs
+  artifactKey: Guid(539a9982eaa74e2408f0cd4e8fd57bde) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Data/DataConverter.cs using Guid(539a9982eaa74e2408f0cd4e8fd57bde) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '10d647420ba21a47ac826344f3ab391f') in 0.000433 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 1.190071 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Data/TimestampCapturer.cs
+  artifactKey: Guid(d36b1683801dc464bb957e340124e629) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Data/TimestampCapturer.cs using Guid(d36b1683801dc464bb957e340124e629) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8ac35a83fa26f40ea6869213a1992197') in 0.000682 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 8.989576 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools
+  artifactKey: Guid(97e0ae578a695f849ba7abda2991bb11) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools using Guid(97e0ae578a695f849ba7abda2991bb11) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '1cd0aa3b950ab9f90638973d9318ca0d') in 0.000570 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.525 seconds
+Refreshing native plugins compatible for Editor in 2.96 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.887 seconds
+Domain Reload Profiling: 1410ms
+	BeginReloadAssembly (194ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (6ms)
 		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (32ms)
-	RebuildCommonClasses (27ms)
+		CreateAndSetChildDomain (53ms)
+	RebuildCommonClasses (31ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (369ms)
-		LoadAssemblies (294ms)
+	initialDomainReloadingComplete (28ms)
+	LoadAllAssembliesAndSetupDomain (259ms)
+		LoadAssemblies (330ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (166ms)
-			TypeCache.Refresh (146ms)
-				TypeCache.ScanAssembly (129ms)
-			ScanForSourceGeneratedMonoScriptInfo (13ms)
-			ResolveRequiredComponents (5ms)
-	FinalizeReload (523ms)
+		AnalyzeDomain (30ms)
+			TypeCache.Refresh (14ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (888ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (392ms)
+		SetupLoadedEditorAssemblies (461ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (36ms)
+			InitializePlatformSupportModulesInManaged (42ms)
+			SetLoadedEditorAssemblies (5ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (63ms)
+			ProcessInitializeOnLoadAttributes (314ms)
+			ProcessInitializeOnLoadMethodAttributes (30ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 3.70 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3679.
+Memory consumption went from 125.6 MB to 125.6 MB.
+Total: 4.618800 ms (FindLiveObjects: 0.521200 ms CreateObjectMapping: 0.507300 ms MarkObjects: 3.502000 ms  DeleteObjects: 0.086800 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 20.674515 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'e6fd5849f84c3ba933f014a2c558cb7d') in 0.002394 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.560 seconds
+Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.007 seconds
+Domain Reload Profiling: 1566ms
+	BeginReloadAssembly (187ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (50ms)
+	RebuildCommonClasses (44ms)
+	RebuildNativeTypeToScriptingClass (18ms)
+	initialDomainReloadingComplete (37ms)
+	LoadAllAssembliesAndSetupDomain (272ms)
+		LoadAssemblies (350ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (8ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (1007ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (560ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (42ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (51ms)
-			ProcessInitializeOnLoadAttributes (279ms)
-			ProcessInitializeOnLoadMethodAttributes (17ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (68ms)
+			ProcessInitializeOnLoadAttributes (404ms)
+			ProcessInitializeOnLoadMethodAttributes (35ms)
+			AfterProcessingInitializeOnLoad (8ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds
-Refreshing native plugins compatible for Editor in 3.71 ms, found 3 plugins.
+		AwakeInstancesAfterBackupRestoration (10ms)
+Script is not up to date after domain reload: guid(91c19f01e011e9a4ab523d07eb8e96d2) path("Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs") state(2)
+Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
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+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs
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+========================================================================
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+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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+Mono: successfully reloaded assembly
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+========================================================================
+Received Prepare
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+- Loaded All Assemblies, in  0.546 seconds
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+========================================================================
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+Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
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+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 98.175391 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Video
+  artifactKey: Guid(4e1800581bd868c48a01964b89b29087) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Video using Guid(4e1800581bd868c48a01964b89b29087) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'e86b197f21c255520734b573d636bffd') in 0.002650 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 105.277500 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs
+  artifactKey: Guid(a6123e9270815234d80f55f632029129) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs using Guid(a6123e9270815234d80f55f632029129) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f75b2c94175ceddf95be1f20a01c4998') in 0.000547 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 0.550674 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
+  artifactKey: Guid(2950c33a5ed77c64d87486cde158b045) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs using Guid(2950c33a5ed77c64d87486cde158b045) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8b01aa35a4819e4b16508ce0679a9bf4') in 0.000393 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 1107.881481 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'dfd53ccc1cf48163b4108a6256560315') in 0.008558 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 3.541083 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/WakeOnLan
-  artifactKey: Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/WakeOnLan using Guid(4817b1a8f3d555947a65ae252f60508f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f2e40f7f8806ee2fc2ff228f242ca2c2') in 0.031898 seconds
+  Time since last request: 2.456056 seconds.
+  path: Assets/StreamingAssets
+  artifactKey: Guid(8788a94b9dfaa9e4c8ba675d6780f7fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/StreamingAssets using Guid(8788a94b9dfaa9e4c8ba675d6780f7fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '531e8fcdc15377e73b43348d701ff5c7') in 0.000427 seconds
 Number of updated asset objects reloaded before import = 0
 Number of updated asset objects reloaded before import = 0
 Number of asset objects unloaded after import = 0
 Number of asset objects unloaded after import = 0

+ 194 - 0
ToneTuneToolkit/Logs/AssetImportWorker1-prev.log

@@ -0,0 +1,194 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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+COMMAND LINE ARGUMENTS:
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+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker1
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker1.log
+-srvPort
+14319
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
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+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
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+Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
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+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   32.0.15.6094
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.012890 seconds.
+- Loaded All Assemblies, in  0.448 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.381 seconds
+Domain Reload Profiling: 828ms
+	BeginReloadAssembly (122ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (68ms)
+	LoadAllAssembliesAndSetupDomain (212ms)
+		LoadAssemblies (121ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (208ms)
+			TypeCache.Refresh (206ms)
+				TypeCache.ScanAssembly (182ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (382ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (312ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (116ms)
+			SetLoadedEditorAssemblies (6ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (3ms)
+			ProcessInitializeOnLoadAttributes (132ms)
+			ProcessInitializeOnLoadMethodAttributes (55ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.580 seconds
+Refreshing native plugins compatible for Editor in 2.56 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.522 seconds
+Domain Reload Profiling: 1102ms
+	BeginReloadAssembly (155ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (7ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (35ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (362ms)
+		LoadAssemblies (280ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (160ms)
+			TypeCache.Refresh (140ms)
+				TypeCache.ScanAssembly (126ms)
+			ScanForSourceGeneratedMonoScriptInfo (13ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (523ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (389ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (34ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (52ms)
+			ProcessInitializeOnLoadAttributes (277ms)
+			ProcessInitializeOnLoadMethodAttributes (17ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
+Refreshing native plugins compatible for Editor in 5.28 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.1 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 2.817600 ms (FindLiveObjects: 0.273700 ms CreateObjectMapping: 0.106200 ms MarkObjects: 2.322800 ms  DeleteObjects: 0.113700 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 888 - 50
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker1.log
 Logs/AssetImportWorker1.log
 -srvPort
 -srvPort
-14319
+14503
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [36584] Host "[IP] 172.21.208.1 [Port] 0 [Flags] 2 [Guid] 1900390419 [EditorId] 1900390419 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 6.89 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 6.60 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56316
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,19 +78,20 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.012890 seconds.
-- Loaded All Assemblies, in  0.448 seconds
+Registered in 0.014159 seconds.
+- Loaded All Assemblies, in  0.407 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 421 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.381 seconds
-Domain Reload Profiling: 828ms
-	BeginReloadAssembly (122ms)
+- Finished resetting the current domain, in  0.820 seconds
+Domain Reload Profiling: 1225ms
+	BeginReloadAssembly (125ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
@@ -99,25 +100,25 @@ Domain Reload Profiling: 828ms
 	RebuildCommonClasses (35ms)
 	RebuildCommonClasses (35ms)
 	RebuildNativeTypeToScriptingClass (10ms)
 	RebuildNativeTypeToScriptingClass (10ms)
 	initialDomainReloadingComplete (68ms)
 	initialDomainReloadingComplete (68ms)
-	LoadAllAssembliesAndSetupDomain (212ms)
-		LoadAssemblies (121ms)
+	LoadAllAssembliesAndSetupDomain (167ms)
+		LoadAssemblies (124ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (208ms)
-			TypeCache.Refresh (206ms)
-				TypeCache.ScanAssembly (182ms)
+		AnalyzeDomain (163ms)
+			TypeCache.Refresh (162ms)
+				TypeCache.ScanAssembly (147ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (1ms)
-	FinalizeReload (382ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (820ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (312ms)
+		SetupLoadedEditorAssemblies (750ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (116ms)
-			SetLoadedEditorAssemblies (6ms)
+			InitializePlatformSupportModulesInManaged (570ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (3ms)
-			ProcessInitializeOnLoadAttributes (132ms)
-			ProcessInitializeOnLoadMethodAttributes (55ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (127ms)
+			ProcessInitializeOnLoadMethodAttributes (47ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -125,8 +126,8 @@ Domain Reload Profiling: 828ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.580 seconds
-Refreshing native plugins compatible for Editor in 2.56 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.776 seconds
+Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -137,48 +138,885 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.522 seconds
-Domain Reload Profiling: 1102ms
-	BeginReloadAssembly (155ms)
+- Finished resetting the current domain, in  0.643 seconds
+Domain Reload Profiling: 1418ms
+	BeginReloadAssembly (200ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (40ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (32ms)
+	LoadAllAssembliesAndSetupDomain (496ms)
+		LoadAssemblies (405ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (206ms)
+			TypeCache.Refresh (181ms)
+				TypeCache.ScanAssembly (161ms)
+			ScanForSourceGeneratedMonoScriptInfo (17ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (644ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (476ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (45ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (65ms)
+			ProcessInitializeOnLoadAttributes (331ms)
+			ProcessInitializeOnLoadMethodAttributes (23ms)
+			AfterProcessingInitializeOnLoad (9ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (9ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
+Refreshing native plugins compatible for Editor in 4.11 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 3.571000 ms (FindLiveObjects: 0.364500 ms CreateObjectMapping: 0.241100 ms MarkObjects: 2.786900 ms  DeleteObjects: 0.176400 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.846 seconds
+Refreshing native plugins compatible for Editor in 3.63 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.890 seconds
+Domain Reload Profiling: 1734ms
+	BeginReloadAssembly (232ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (8ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (47ms)
+	RebuildCommonClasses (58ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (41ms)
+	LoadAllAssembliesAndSetupDomain (501ms)
+		LoadAssemblies (609ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (35ms)
+			TypeCache.Refresh (12ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (10ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (890ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (426ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (44ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (58ms)
+			ProcessInitializeOnLoadAttributes (288ms)
+			ProcessInitializeOnLoadMethodAttributes (25ms)
+			AfterProcessingInitializeOnLoad (8ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 4.02 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 7.372300 ms (FindLiveObjects: 0.671800 ms CreateObjectMapping: 0.841100 ms MarkObjects: 5.668500 ms  DeleteObjects: 0.188700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.529 seconds
+Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
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+========================================================================
+Received Import Request.
+  Time since last request: 66979.097556 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs
+  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6325e4f5e45d743fcf7090e25022635d') in 0.003114 seconds
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+========================================================================
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+Script is not up to date after domain reload: guid(91c19f01e011e9a4ab523d07eb8e96d2) path("Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs") state(2)
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+Mono: successfully reloaded assembly
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+========================================================================
+Received Prepare
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+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+========================================================================
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+Mono: successfully reloaded assembly
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+========================================================================
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+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+========================================================================
+Received Prepare
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+- Loaded All Assemblies, in  0.563 seconds
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+Native extension for UWP target not found
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
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+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
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+Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
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+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.225 seconds
+Domain Reload Profiling: 1776ms
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 	RebuildNativeTypeToScriptingClass (9ms)
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 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
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 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (389ms)
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 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
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 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
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 			RefreshPlugins (0ms)
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+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3700.
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+
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+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.477 seconds
+Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.686 seconds
+Domain Reload Profiling: 1162ms
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+			SetLoadedEditorAssemblies (3ms)
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 			EditorAssembliesLoaded (0ms)
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 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
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 		AwakeInstancesAfterBackupRestoration (7ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
-Refreshing native plugins compatible for Editor in 5.28 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 4.09 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.1 KB). Loaded Objects now: 3672.
-Memory consumption went from 127.8 MB to 127.8 MB.
-Total: 2.817600 ms (FindLiveObjects: 0.273700 ms CreateObjectMapping: 0.106200 ms MarkObjects: 2.322800 ms  DeleteObjects: 0.113700 ms)
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3703.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 3.162500 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.204500 ms MarkObjects: 2.635700 ms  DeleteObjects: 0.054800 ms)
+
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+AssetImportParameters requested are different than current active one (requested -> active):
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+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
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+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.547 seconds
+Refreshing native plugins compatible for Editor in 5.94 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.751 seconds
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3706.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 4.045300 ms (FindLiveObjects: 0.299200 ms CreateObjectMapping: 0.365000 ms MarkObjects: 3.254700 ms  DeleteObjects: 0.124700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.472 seconds
+Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.757 seconds
+Domain Reload Profiling: 1228ms
+	BeginReloadAssembly (175ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
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+			RefreshPlugins (0ms)
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+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (11ms)
+Refreshing native plugins compatible for Editor in 4.76 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 29 unused Assets / (33.7 KB). Loaded Objects now: 3708.
+Memory consumption went from 125.9 MB to 125.9 MB.
+Total: 4.483600 ms (FindLiveObjects: 0.636100 ms CreateObjectMapping: 0.170800 ms MarkObjects: 3.594900 ms  DeleteObjects: 0.080300 ms)
 
 
+Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 

+ 0 - 3
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -1,6 +1,3 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
-
-Quitting shader compiler process

+ 0 - 1
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,4 +1,3 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: shutdown

+ 65 - 7
readme.md

@@ -1,11 +1,11 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
 
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
-#### <center><font size=2>2024/06/18</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.16**</font></center>
+#### <center><font size=2>2024/10/11</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.17**</font></center>
 ## ToneTuneToolkit是什么?
 ## ToneTuneToolkit是什么?
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
-<s>但更多的时候是在帮助互动媒体人偷懒。</s></br>
+<s>但更多的时候是在帮助互动工程师偷懒。</s></br>
 
 
 完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包:</br>
 完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包:</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
@@ -45,6 +45,8 @@
 24. 2023/12/28 分离“TextLoader”的json读写功能至“Data”分类下的“JsonManager”。
 24. 2023/12/28 分离“TextLoader”的json读写功能至“Data”分类下的“JsonManager”。
 25. 2024/06/03 添加了“TextureProcessor”,读/写/旋转/缩放Texture。
 25. 2024/06/03 添加了“TextureProcessor”,读/写/旋转/缩放Texture。
 26. 2024/06/18 添加了“LongTimeNoOperationDetector”,用于检测用户长时间无操作。
 26. 2024/06/18 添加了“LongTimeNoOperationDetector”,用于检测用户长时间无操作。
+27. 2024/07/18 添加了“UDPCommunicatorServer”,单端口非一次性play,用于作为server大量接收数据。
+28. 2024/10/11 更新了“ObjectDragRotate”,增加了旋转角度的限制,增加了一个角度校正的方法。
 
 
 </br>
 </br>
 
 
@@ -100,10 +102,11 @@
 * LongTimeNoOperationDetector.cs        // 长时间无操作检测
 * LongTimeNoOperationDetector.cs        // 长时间无操作检测
 
 
 ### -> ToneTuneToolkit.UDP/
 ### -> ToneTuneToolkit.UDP/
-* UDPCommunicator.cs      // UDP通讯器
-* UDPCommunicatorLite.cs  // UDP通讯器轻量版
-* UDPHandler.cs           // UDP助手
-* UDPResponder.cs         // UDP响应器
+* UDPCommunicator.cs        // UDP通讯器 // 已残
+* UDPCommunicatorLite.cs    // UDP通讯器客户端轻量版
+* UDPCommunicatorServer.cs  // UDP通讯器服务端
+* UDPHandler.cs             // UDP助手
+* UDPResponder.cs           // UDP响应器
 
 
 ### -> ToneTuneToolkit.UI/
 ### -> ToneTuneToolkit.UI/
 * Parallax.cs         // 多层次视差
 * Parallax.cs         // 多层次视差
@@ -129,6 +132,61 @@
 
 
 </br>
 </br>
 
 
+# <center>*Extra*</center>
+下列文件/功能位于与工程同级的“Materials”文件夹下
+### -> 3D/
+* // 创建一个物理引力点
+
+### -> AzureKinect/
+* AzureKinectDriver.cs // AzureKinect驱动模块
+
+### -> Backend & Upload/
+* // 后端上传模块
+
+### -> CamFi2/
+* // CamFi2驱动模块
+
+### -> KeyboardMapping/
+* // 键盘错位映射模块
+
+### -> KinectV2/
+* // KinectV2Driver.cs // KinectV2驱动模块
+
+### -> MQTT/
+* // MQTT驱动模块
+
+### -> OpenCV/
+* // 面部识别模块
+
+### -> OSC/
+* // 收发模块
+
+### -> RemoveBG & BaiduBodySegment/
+* // 人像分割模块
+
+### -> RemoveTrial/
+* // 移除试用版标记
+
+### -> ScrollView/
+* ScrollViewHandler.cs // 滚动视图驱动模块
+
+### -> SequenceFrame/
+* // 序列帧播放控制模块
+
+### -> SerialPortUtilityPro/
+* // 收发模块
+
+### -> SkipLogo/
+* // 跳过开屏Logo功能
+
+### -> WebGL/
+* // 背景透明化功能
+
+### -> 后置相机拍摄/
+* // 拍摄功能
+
+</br>
+
 # <center>*SHADERS*</center>
 # <center>*SHADERS*</center>
 ### -> UGUI转灰色
 ### -> UGUI转灰色