Test.cs 331 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using ToneTuneToolkit.Common;
  5. public class Test : MonoBehaviour
  6. {
  7. private void Start()
  8. {
  9. string[] st = FileNameCapturer.GetFileName(ToolkitManager.ConfigsPath, ".json");
  10. foreach (string item in st)
  11. {
  12. Debug.Log(item);
  13. }
  14. }
  15. }