1
0
MirzkisD1Ex0 8 сар өмнө
parent
commit
c3c35caf32
21 өөрчлөгдсөн 2074 нэмэгдсэн , 729 устгасан
  1. 0 69
      Materials/Backend & Upload/SimplyUploadManager.cs
  2. 29 40
      Materials/Backend & Upload/Upload2OYManager.cs
  3. 97 0
      Materials/Backend & Upload/Upload2ZCManager.cs
  4. 45 0
      Materials/CanvasGroup_DG/StageManager.cs
  5. 79 0
      Materials/CanvasGroup_DG/Tools/CanvasGroupMaster.cs
  6. 0 99
      Materials/后置相机拍摄/WebCamManager.cs
  7. 1 0
      Materials/打包后分辨率设置/123.txt
  8. 3 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/FullAngleScreenshotTool.cs
  9. 149 55
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
  10. 1 1
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs.meta
  11. 0 156
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterLite.cs
  12. 0 11
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterLite.cs.meta
  13. 0 73
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterMini.cs
  14. 0 11
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterMini.cs.meta
  15. 23 25
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/WebCamHandler.cs
  16. 11 11
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorLite.cs
  17. 272 0
      ToneTuneToolkit/Logs/AssetImportWorker0-prev.log
  18. 576 74
      ToneTuneToolkit/Logs/AssetImportWorker0.log
  19. 264 0
      ToneTuneToolkit/Logs/AssetImportWorker1-prev.log
  20. 494 72
      ToneTuneToolkit/Logs/AssetImportWorker1.log
  21. 30 30
      ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

+ 0 - 69
Materials/Backend & Upload/SimplyUploadManager.cs

@@ -1,69 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.Events;
-using UnityEngine.Networking;
-using System;
-using Newtonsoft.Json;
-
-public class SimplyUploadManager : MonoBehaviour
-{
-  public static SimplyUploadManager Instance;
-
-  private const string uploadURL = @"https://open.skyelook.com/api/device/saveScore";
-
-  // ==================================================
-
-  private void Awake()
-  {
-    Instance = this;
-  }
-
-  // ==================================================
-
-  private UploadData uploadData;
-  public void SetUploadData(UploadData value)
-  {
-    uploadData = value;
-    return;
-  }
-
-  // ==================================================
-
-  public void StartUploadData() => UploadDataAction();
-  private IEnumerator UploadDataAction()
-  {
-    WWWForm wwwForm = new WWWForm();
-    wwwForm.AddField("uuid", uploadData.uuid);
-    wwwForm.AddField("clock", uploadData.clock);
-    wwwForm.AddField("start_code", uploadData.start_code);
-    wwwForm.AddField("game_score", uploadData.game_score);
-
-    using (UnityWebRequest www = UnityWebRequest.Post(uploadURL, wwwForm))
-    {
-      www.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
-      www.downloadHandler = new DownloadHandlerBuffer();
-      yield return www.SendWebRequest();
-      if (www.result != UnityWebRequest.Result.Success)
-      {
-        Debug.Log($"{www.error}...<color=red>[ER]</color>");
-        yield break;
-      }
-      else
-      {
-        // StatusData = JsonConvert.DeserializeObject<UploadData>(www.downloadHandler.text);
-        Debug.Log($"{www.downloadHandler.text}...<color=green>[OK]</color>");
-      }
-    }
-    yield break;
-  }
-
-  [Serializable]
-  public class UploadData
-  {
-    public string uuid;
-    public string clock;
-    public string start_code;
-    public string game_score;
-  }
-}

+ 29 - 40
Materials/Backend & Upload/UploadManager.cs → Materials/Backend & Upload/Upload2OYManager.cs

@@ -9,10 +9,13 @@ using System.IO;
 using System;
 using System;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 
-public class UploadManager : SingletonMaster<UploadManager>
+/// <summary>
+/// 对乔哥法宝
+/// </summary>
+public class Upload2OYManager : SingletonMaster<Upload2OYManager>
 {
 {
-  public static UnityAction<Texture2D> OnUpdateFinishedBackTexture;
-  public static UnityAction<string> OnUpdateFinishedBackString;
+  public static UnityAction<Texture2D> OnUploadFinishedBackTexture;
+  public static UnityAction<string> OnUploadFinishedBackString;
 
 
   private int appID = 78;
   private int appID = 78;
   private float retryWaitTime = 30f; // 重新上传尝试间隔
   private float retryWaitTime = 30f; // 重新上传尝试间隔
@@ -30,31 +33,22 @@ public class UploadManager : SingletonMaster<UploadManager>
   private const string cloudURL = @"https://h5.skyelook.com/api/attachments";
   private const string cloudURL = @"https://h5.skyelook.com/api/attachments";
 
 
   // ==================================================
   // ==================================================
+  #region Step 00 // 完善文件信息
 
 
-  // private void EventNoticeAll()
-  // {
-  //   if (OnFinalCallbackUpdate == null) // 如果没人订阅
-  //   {
-  //     return;
-  //   }
-  //   OnFinalCallbackUpdate(serverCallbackJson.data.view_url); // 把viewurl丢出去
-  //   return;
-  // }
-
-  // ==================================================
-
+  [Space]
   [SerializeField] private string fileName;
   [SerializeField] private string fileName;
   [SerializeField] private string filePath;
   [SerializeField] private string filePath;
 
 
-  public void UpdateFileInfo(string nameString, string pathString)
+  public void UpdateFileInfo(string name, string path)
   {
   {
-    fileName = nameString;
-    filePath = pathString;
+    fileName = name;
+    filePath = path;
     return;
     return;
   }
   }
 
 
+  #endregion
   // ==================================================
   // ==================================================
-  #region Step 00 // 获取Token
+  #region Step 01 // 获取Token
 
 
   public void UploadData2Net() => StartCoroutine(nameof(GetTokenFromCloud));
   public void UploadData2Net() => StartCoroutine(nameof(GetTokenFromCloud));
   private IEnumerator GetTokenFromCloud()
   private IEnumerator GetTokenFromCloud()
@@ -64,13 +58,13 @@ public class UploadManager : SingletonMaster<UploadManager>
       yield return unityWebRequest.SendWebRequest();
       yield return unityWebRequest.SendWebRequest();
       if (unityWebRequest.result != UnityWebRequest.Result.Success)
       if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
       {
-        Debug.Log($"[UploadManager] {unityWebRequest.error}");
+        Debug.Log($"[U2OYM] {unityWebRequest.error}");
         StartCoroutine(nameof(RetryUpload));
         StartCoroutine(nameof(RetryUpload));
       }
       }
       else
       else
       {
       {
         tokenJson = JsonConvert.DeserializeObject<TokenCallbackJson>(unityWebRequest.downloadHandler.text);
         tokenJson = JsonConvert.DeserializeObject<TokenCallbackJson>(unityWebRequest.downloadHandler.text);
-        Debug.Log($"[UploadManager] Get token sucessed: {tokenJson.data.token}");
+        Debug.Log($"[U2OYM] Get token sucessed: {tokenJson.data.token}");
 
 
         StartCoroutine(nameof(PoseFile2Cloud)); // 下一步
         StartCoroutine(nameof(PoseFile2Cloud)); // 下一步
       }
       }
@@ -80,7 +74,7 @@ public class UploadManager : SingletonMaster<UploadManager>
 
 
   #endregion
   #endregion
   // ==================================================
   // ==================================================
-  #region Step 01 // 上传文件到七牛云
+  #region Step 02 // 上传文件到七牛云
 
 
   private IEnumerator PoseFile2Cloud()
   private IEnumerator PoseFile2Cloud()
   {
   {
@@ -95,13 +89,13 @@ public class UploadManager : SingletonMaster<UploadManager>
       yield return unityWebRequest.SendWebRequest();
       yield return unityWebRequest.SendWebRequest();
       if (unityWebRequest.result != UnityWebRequest.Result.Success)
       if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
       {
-        Debug.Log($"[UploadManager] {unityWebRequest.error}");
+        Debug.Log($"[U2OYM] {unityWebRequest.error}");
         StartCoroutine(nameof(RetryUpload));
         StartCoroutine(nameof(RetryUpload));
       }
       }
       else
       else
       {
       {
         cloudCallbackJson = JsonConvert.DeserializeObject<CloudCallbackJson>(unityWebRequest.downloadHandler.text);
         cloudCallbackJson = JsonConvert.DeserializeObject<CloudCallbackJson>(unityWebRequest.downloadHandler.text);
-        Debug.Log($"[UploadManager] Upload sucessed: {cloudCallbackJson.data.file_url}");
+        Debug.Log($"[U2OYM] Upload sucessed: {cloudCallbackJson.data.file_url}");
 
 
         StartCoroutine(SaveFile2Server()); // 下一步
         StartCoroutine(SaveFile2Server()); // 下一步
       }
       }
@@ -111,7 +105,7 @@ public class UploadManager : SingletonMaster<UploadManager>
 
 
   #endregion
   #endregion
   // ==================================================
   // ==================================================
-  #region Step 02 // 七牛云返回数据传至服务器
+  #region Step 03 // 七牛云返回数据传至服务器
 
 
   private IEnumerator SaveFile2Server()
   private IEnumerator SaveFile2Server()
   {
   {
@@ -121,8 +115,6 @@ public class UploadManager : SingletonMaster<UploadManager>
     string jsonString = JsonConvert.SerializeObject(serverJson);
     string jsonString = JsonConvert.SerializeObject(serverJson);
     byte[] bytes = Encoding.Default.GetBytes(jsonString);
     byte[] bytes = Encoding.Default.GetBytes(jsonString);
 
 
-    // Debug.Log(jsonString);
-
     using (UnityWebRequest unityWebRequest = new UnityWebRequest(cloudURL, "POST"))
     using (UnityWebRequest unityWebRequest = new UnityWebRequest(cloudURL, "POST"))
     {
     {
       unityWebRequest.SetRequestHeader("Content-Type", "application/json");
       unityWebRequest.SetRequestHeader("Content-Type", "application/json");
@@ -132,26 +124,23 @@ public class UploadManager : SingletonMaster<UploadManager>
       yield return unityWebRequest.SendWebRequest();
       yield return unityWebRequest.SendWebRequest();
       if (unityWebRequest.result != UnityWebRequest.Result.Success)
       if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
       {
-        Debug.Log($"[UploadManager] {unityWebRequest.error}");
+        Debug.Log($"[U2OYM] {unityWebRequest.error}");
         StartCoroutine(nameof(RetryUpload));
         StartCoroutine(nameof(RetryUpload));
       }
       }
       else
       else
       {
       {
         serverCallbackJson = JsonConvert.DeserializeObject<ServerCallbackJson>(unityWebRequest.downloadHandler.text);
         serverCallbackJson = JsonConvert.DeserializeObject<ServerCallbackJson>(unityWebRequest.downloadHandler.text);
-        // Debug.Log($"{unityWebRequest.downloadHandler.text}");
-        Debug.Log($"[UploadManager] {serverCallbackJson.data.view_url}");
+        Debug.Log($"[U2OYM] {serverCallbackJson.data.view_url}");
 
 
         // 返回链接
         // 返回链接
-        if (OnUpdateFinishedBackString != null)
+        if (OnUploadFinishedBackString != null)
         {
         {
-          OnUpdateFinishedBackString(serverCallbackJson.data.view_url);
+          OnUploadFinishedBackString(serverCallbackJson.data.view_url);
         }
         }
 
 
-        // 第三步 搞图
-        sunCodeURL = $"https://h5.skyelook.com/api/wechat/getQrcodeApp/{serverCallbackJson.data.code}/wx039a4c76d8788bb0";
-
-        // EventNoticeAll(); // 钩子在此
-        StartCoroutine(nameof(GetSunCode4Server));
+        // 组装
+        sunCodeURL = $"https://h5.skyelook.com/api/wechat/getQrcodeApp/{serverCallbackJson.data.code}/wx039a4c76d8788bb0/?env=trial"; // ?env=trial // 额外添加?
+        StartCoroutine(nameof(GetSunCode4Server)); // 下一步搞图
       }
       }
     }
     }
     yield break;
     yield break;
@@ -159,7 +148,7 @@ public class UploadManager : SingletonMaster<UploadManager>
 
 
   #endregion
   #endregion
   // ==================================================
   // ==================================================
-  #region Step 03 // 从服务器上获取码
+  #region Step 04 // 从服务器上获取码
 
 
   [SerializeField] private string sunCodeURL;
   [SerializeField] private string sunCodeURL;
   [SerializeField] private Texture2D finalSunCode;
   [SerializeField] private Texture2D finalSunCode;
@@ -179,9 +168,9 @@ public class UploadManager : SingletonMaster<UploadManager>
         finalSunCode = ((DownloadHandlerTexture)unityWebRequest.downloadHandler).texture;
         finalSunCode = ((DownloadHandlerTexture)unityWebRequest.downloadHandler).texture;
 
 
         // 返回图
         // 返回图
-        if (OnUpdateFinishedBackTexture != null)
+        if (OnUploadFinishedBackTexture != null)
         {
         {
-          OnUpdateFinishedBackTexture(((DownloadHandlerTexture)unityWebRequest.downloadHandler).texture);
+          OnUploadFinishedBackTexture(((DownloadHandlerTexture)unityWebRequest.downloadHandler).texture);
         }
         }
       }
       }
     }
     }

+ 97 - 0
Materials/Backend & Upload/Upload2ZCManager.cs

@@ -0,0 +1,97 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Networking;
+using ToneTuneToolkit.Common;
+using UnityEngine.Events;
+using Newtonsoft.Json;
+using Newtonsoft.Json.Linq;
+
+/// <summary>
+/// 对志城法宝
+/// </summary>
+public class Upload2ZCManager : SingletonMaster<Upload2ZCManager>
+{
+  private const string uploadURL = @"https://vw-aud.studiocapsule.cn/api/device/uploadWall";
+
+  public UnityAction<string> OnUploadFinished;
+
+  // ==================================================
+  #region 上传文件流
+
+  public void UploadData(byte[] fileBytes) => StartCoroutine(nameof(UploadDataAction), fileBytes);
+  private IEnumerator UploadDataAction(byte[] fileBytes)
+  {
+    WWWForm wwwForm = new WWWForm();
+    wwwForm.AddBinaryData("file", fileBytes);
+
+    using (UnityWebRequest www = UnityWebRequest.Post(uploadURL, wwwForm))
+    {
+
+      // www.SetRequestHeader("Content-Type", "multipart/form-data"); // wwwForm不要手动设置避免boundary消失
+      www.downloadHandler = new DownloadHandlerBuffer();
+      yield return www.SendWebRequest();
+
+      if (www.result != UnityWebRequest.Result.Success)
+      {
+        Debug.Log($"[U2ZCM] {www.error}");
+        yield break;
+      }
+
+      Debug.Log($"[U2ZCM] {www.downloadHandler.text}");
+      ResponData responData = JsonConvert.DeserializeObject<ResponData>(www.downloadHandler.text);
+
+      // // 解析方案A 动态类型
+      // dynamic data = responData.data;
+      // string qr = data.qr_url;
+
+      // 解析方案B
+      JObject data = JObject.FromObject(responData.data);
+      string qr_url = data["qr_url"].ToString();
+
+      // Debug.Log(qr_url);
+      DownloadQRCode(qr_url);
+    }
+    yield break;
+  }
+
+  #endregion
+  // ==================================================
+  #region 获取QR图片
+
+  public static UnityAction<Texture2D> OnDownloadQRCodeFinished;
+
+  [SerializeField] private Texture2D debug_peekQRCode;
+
+  public void DownloadQRCode(string url) => StartCoroutine(nameof(DownloadQRCodeAction), url);
+  private IEnumerator DownloadQRCodeAction(string url)
+  {
+    using (UnityWebRequest www = UnityWebRequestTexture.GetTexture(url))
+    {
+      yield return www.SendWebRequest();
+      if (www.result != UnityWebRequest.Result.Success)
+      {
+        Debug.Log($"[U2ZCM] {www.error}");
+        yield break;
+      }
+
+      debug_peekQRCode = DownloadHandlerTexture.GetContent(www); // DEBUG
+
+      if (OnDownloadQRCodeFinished != null)
+      {
+        OnDownloadQRCodeFinished(DownloadHandlerTexture.GetContent(www));
+      }
+    }
+    yield break;
+  }
+
+  #endregion
+  // ==================================================
+
+  public class ResponData
+  {
+    public int code;
+    public string message;
+    public object data;
+  }
+}

+ 45 - 0
Materials/CanvasGroup_DG/StageManager.cs

@@ -0,0 +1,45 @@
+using System.Collections;
+using System.Collections.Generic;
+using ToneTuneToolkit.Common;
+using UnityEngine;
+
+/// <summary>
+/// 阶段管理工具
+/// </summary>
+public class StageManager : SingletonMaster<StageManager>
+{
+  [Header("Stages")]
+  [SerializeField] private List<CanvasGroup> cgStages = new List<CanvasGroup>();
+
+  // ==================================================
+
+  public void Reset()
+  {
+    SwitchStageTo(0);
+    return;
+  }
+
+  // ==================================================
+
+  public void SwitchStageTo(int stageIndex)
+  {
+    for (int i = 0; i < cgStages.Count; i++)
+    {
+      if (i == stageIndex)
+      {
+        CanvasGroupMaster.DoCanvasGroupFade(cgStages[i], true);
+      }
+      else
+      {
+        CanvasGroupMaster.DoCanvasGroupFade(cgStages[i], false);
+      }
+    }
+    return;
+  }
+
+  public void SingleSwitchStage(int stageIndex, bool inOrOut)
+  {
+    CanvasGroupMaster.DoCanvasGroupFade(cgStages[stageIndex], inOrOut);
+    return;
+  }
+}

+ 79 - 0
Materials/CanvasGroup_DG/Tools/CanvasGroupMaster.cs

@@ -0,0 +1,79 @@
+using System.Collections;
+using System.Collections.Generic;
+using ToneTuneToolkit.Common;
+using UnityEngine;
+using DG.Tweening;
+using System.Threading.Tasks;
+
+/// <summary>
+/// 切换阶段专用工具
+/// </summary>
+public class CanvasGroupMaster : SingletonMaster<CanvasGroupMaster>
+{
+  private const float ANIMTIME = 0.33f;
+
+  public static void DoCanvasGroupFade(CanvasGroup cg, bool isFadeIn)
+  {
+    if (isFadeIn)
+    {
+      cg.DOFade(1, ANIMTIME).OnComplete(() =>
+      {
+        cg.interactable = true;
+        cg.blocksRaycasts = true;
+      });
+    }
+    else
+    {
+      cg.interactable = false;
+      cg.DOFade(0, ANIMTIME).OnComplete(() =>
+      {
+        cg.blocksRaycasts = false;
+      });
+    }
+    return;
+  }
+
+  public static void DoCanvasGroupFade(CanvasGroup cg, bool isFadeIn, float time)
+  {
+    if (isFadeIn)
+    {
+      cg.DOFade(1, time).OnComplete(() =>
+      {
+        cg.interactable = true;
+        cg.blocksRaycasts = true;
+      });
+    }
+    else
+    {
+      cg.interactable = false;
+      cg.DOFade(0, time).OnComplete(() =>
+      {
+        cg.blocksRaycasts = false;
+      });
+    }
+    return;
+  }
+
+  public async static void DoCanvasGroupFade(CanvasGroup cg, bool isFadeIn, float time, float delayTime)
+  {
+    await Task.Delay((int)(1000 * delayTime));
+
+    if (isFadeIn)
+    {
+      cg.DOFade(1, time).OnComplete(() =>
+      {
+        cg.interactable = true;
+        cg.blocksRaycasts = true;
+      });
+    }
+    else
+    {
+      cg.interactable = false;
+      cg.DOFade(0, time).OnComplete(() =>
+      {
+        cg.blocksRaycasts = false;
+      });
+    }
+    return;
+  }
+}

+ 0 - 99
Materials/后置相机拍摄/WebCamManager.cs

@@ -1,99 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.UI;
-
-namespace LonginesYogaPhotoJoy
-{
-  public class WebCamManager : MonoBehaviour
-  {
-    public static WebCamManager Instance;
-
-    public RawImage WebCamRawImage;
-
-    private WebCamTexture webCamTexture;
-    // private string deviceName = "Logitech BRIO";
-    // private string deviceName = "Camera (NVIDIA Broadcast)";
-    private string deviceName = "EOS Webcam Utility";
-    // private string deviceName = "OBS Virtual Camera";
-
-    private bool isReady = false;
-
-    // ==================================================
-
-    private void Awake()
-    {
-      Instance = this;
-    }
-
-    private void Start()
-    {
-      InitWebcam();
-      // SwitchWebcam(true);
-    }
-
-    private void OnApplicationQuit()
-    {
-      SwitchWebcam(false);
-    }
-
-    // ==================================================
-
-    // private void Init()
-    // {
-    //   InitWebcam();
-    //   return;
-    // }
-
-    private void InitWebcam()
-    {
-      if (WebCamTexture.devices.Length <= 0)
-      {
-        Debug.Log("<color=red>[WM]</color> 无可用设备");
-        return;
-      }
-
-      WebCamDevice[] devices = WebCamTexture.devices;
-      for (int i = 0; i < devices.Length; i++)
-      {
-        Debug.Log($"[WM] 设备[{i}]:{devices[i].name}");
-        if (devices[i].name == deviceName)
-        {
-          webCamTexture = new WebCamTexture(devices[i].name, Screen.width, Screen.height, 30)
-          {
-            wrapMode = TextureWrapMode.Clamp
-          };
-
-          WebCamRawImage.texture = webCamTexture;
-          isReady = true;
-          break;
-        }
-      }
-      return;
-    }
-
-
-
-    public void SwitchWebcam(bool value)
-    {
-      if (webCamTexture == null || isReady == false)
-      {
-        return;
-      }
-
-      if (value == true)
-      {
-        webCamTexture.Play();
-      }
-      else
-      {
-        if (webCamTexture.isPlaying)
-        {
-          webCamTexture.Stop();
-        }
-      }
-      return;
-    }
-
-  }
-}

+ 1 - 0
Materials/打包后分辨率设置/123.txt

@@ -0,0 +1 @@
+-screen-width 1754 -screen-height 1240 -screen-fullscreen 0

+ 3 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/FullAngleScreenshotTool.cs

@@ -11,6 +11,7 @@ namespace ToneTuneToolkit.Media
 {
 {
   /// <summary>
   /// <summary>
   /// 全角度截图工具
   /// 全角度截图工具
+  /// 等待修复
   /// </summary>
   /// </summary>
   [RequireComponent(typeof(ScreenshotMaster))]
   [RequireComponent(typeof(ScreenshotMaster))]
   public class FullAngleScreenshotTool : MonoBehaviour
   public class FullAngleScreenshotTool : MonoBehaviour
@@ -25,7 +26,7 @@ namespace ToneTuneToolkit.Media
 
 
     private void Start()
     private void Start()
     {
     {
-      ScreenshotCamera = ScreenshotMaster.Instance.ScreenshotCamera;
+      // ScreenshotCamera = ScreenshotMaster.Instance.ScreenshotCamera;
     }
     }
 
 
     private void Update()
     private void Update()
@@ -59,7 +60,7 @@ namespace ToneTuneToolkit.Media
         ScreenshotCamera.clearFlags = CameraClearFlags.SolidColor;
         ScreenshotCamera.clearFlags = CameraClearFlags.SolidColor;
         ScreenshotCamera.clearFlags = CameraClearFlags.Nothing;
         ScreenshotCamera.clearFlags = CameraClearFlags.Nothing;
         yield return new WaitForEndOfFrame();
         yield return new WaitForEndOfFrame();
-        ScreenshotMaster.Instance.SaveRenderTexture(currentPath, string.Format("{0:d4}", i) + ".png");
+        // ScreenshotMaster.Instance.SaveRenderTexture(currentPath, string.Format("{0:d4}", i) + ".png");
       }
       }
       Debug.Log($"[FullAngleScreenshotTool] {ShotTime} shots complete...[Done]");
       Debug.Log($"[FullAngleScreenshotTool] {ShotTime} shots complete...[Done]");
 #if UNITY_EDITOR
 #if UNITY_EDITOR

+ 149 - 55
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs

@@ -6,13 +6,13 @@
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;
-using UnityEngine.Rendering;
-using UnityEngine.Experimental.Rendering;
-using UnityEngine.UI;
 using System;
 using System;
 using System.IO;
 using System.IO;
+using UnityEngine.Events;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 
+
+
 namespace ToneTuneToolkit.Media
 namespace ToneTuneToolkit.Media
 {
 {
   /// <summary>
   /// <summary>
@@ -20,79 +20,173 @@ namespace ToneTuneToolkit.Media
   /// </summary>
   /// </summary>
   public class ScreenshotMaster : SingletonMaster<ScreenshotMaster>
   public class ScreenshotMaster : SingletonMaster<ScreenshotMaster>
   {
   {
-    public Camera ScreenshotCamera;
+    public static UnityAction<Texture2D> OnScreenshotFinished;
+
+    [Header("DEBUG - Peek")]
+    [SerializeField] private Texture2D peekTexture;
+
+    // ==================================================
+
+    // private void Update()
+    // {
+    //   if (Input.GetKeyDown(KeyCode.Q))
+    //   {
+    //     SaveTest();
+    //   }
+    // }
 
 
-    [SerializeField]
-    private int textureHight = 1024, textureWidth = 1024; // 贴图尺寸
+    // public RectTransform Area;//用来取景的ui,设置为透明的
 
 
-    public RawImage PreviewImage; // 预览用UI
-    private RenderTexture _renderTexture;
+    // public void SaveTest()
+    // {
+    //   string fullPath = $"{Application.streamingAssetsPath}/IMAGE/{SpawnTimeStamp()}.png";
+    //   TakeScreenshot(Area, fullPath, CanvasType.ScreenSpaceOverlay);
+    // }
 
 
     // ==================================================
     // ==================================================
 
 
-    private void Awake()
+    /// <summary>
+    /// 传入用于标定范围的Image
+    /// 独立功能
+    /// </summary>
+    /// <param name="screenshotArea">标定范围</param>
+    /// <param name="fullFilePath">保存路径</param>
+    /// <param name="canvasType">截图类型</param>
+    public void TakeScreenshot(RectTransform screenshotArea, string fullFilePath, CanvasType canvasType)
+    {
+      StartCoroutine(TakeScreenshotAction(screenshotArea, fullFilePath, canvasType));
+      return;
+    }
+    private IEnumerator TakeScreenshotAction(RectTransform screenshotArea, string fullFilePath, CanvasType canvasType)
     {
     {
-      _renderTexture = InitRenderTexture();
-      SettingCamera(ScreenshotCamera);
+      yield return new WaitForEndOfFrame(); // 等待渲染帧结束
+
+      int width = (int)screenshotArea.rect.width;
+      int height = (int)screenshotArea.rect.height;
 
 
-      if (PreviewImage)
+      Texture2D texture2D = new Texture2D(width, height, TextureFormat.RGBA64, false);
+
+      // 原点
+      float leftBottomX = 0;
+      float leftBottomY = 0;
+
+      switch (canvasType)
       {
       {
-        PreviewImage.texture = _renderTexture;
+        default: break;
+        case CanvasType.ScreenSpaceOverlay:
+          leftBottomX = screenshotArea.transform.position.x + screenshotArea.rect.xMin;
+          leftBottomY = screenshotArea.transform.position.y + screenshotArea.rect.yMin;
+          break;
+        case CanvasType.ScreenSpaceCamera: // 如果是camera需要额外加上偏移值
+
+          // leftBottomX = Screen.width / 2;
+          // leftBottomY = Screen.height / 2;
+          // 相机画幅如果是1920x1080,设置透视、Size540可让UI缩放为111
+
+          // Debug.Log(Screen.width / 2 + "/" + Screen.height / 2);
+          break;
       }
       }
+
+      texture2D.ReadPixels(new Rect(leftBottomX, leftBottomY, width, height), 0, 0);
+      texture2D.Apply();
+
+      // 保存至本地
+      byte[] bytes = texture2D.EncodeToPNG();
+      File.WriteAllBytes(fullFilePath, bytes);
+      Debug.Log($"[ScreenshotMasterLite] <color=green>{fullFilePath}</color>...[OK]");
+      // Destroy(texture2D);
+
+      peekTexture = texture2D;
+
+      if (OnScreenshotFinished != null)
+      {
+        OnScreenshotFinished(texture2D);
+      }
+      yield break;
     }
     }
 
 
     // ==================================================
     // ==================================================
+    #region RenderTexture - 屏外渲染
 
 
     /// <summary>
     /// <summary>
-    /// 初始化RT
+    /// 屏外RT截图
+    /// Camera Size = Canvas高度的1/2
+    /// Canvas Render mode = Screen Space - Camera
     /// </summary>
     /// </summary>
-    /// <returns></returns>
-    private RenderTexture InitRenderTexture()
+    /// <param name="screenshotCamera"></param>
+    /// <param name="screenshotRT">新建的RT宽高色彩模式都要设置妥当</param>
+    public static Texture2D OffScreenshot(Camera screenshotCamera, RenderTexture screenshotRT, string fullFilePath)
     {
     {
-      RenderTexture _tempRenderTexture = new RenderTexture(textureWidth, textureHight, 16)
-      {
-        name = "TempRenderTexutre",
-        dimension = TextureDimension.Tex2D,
-        antiAliasing = 1,
-        graphicsFormat = GraphicsFormat.R16G16B16A16_SFloat
-      };
-      return _tempRenderTexture;
+      screenshotCamera.clearFlags = CameraClearFlags.SolidColor;
+      screenshotCamera.backgroundColor = Color.clear;
+      screenshotCamera.targetTexture = screenshotRT;
+      screenshotCamera.Render(); // 渲染到纹理
+
+      RenderTexture.active = screenshotRT;
+      Texture2D t2d = new Texture2D(screenshotRT.width, screenshotRT.height, TextureFormat.RGBA32, false);
+      t2d.ReadPixels(new Rect(0, 0, screenshotRT.width, screenshotRT.height), 0, 0);
+      t2d.Apply();
+
+      byte[] bytes = t2d.EncodeToPNG();
+      File.WriteAllBytes(fullFilePath, bytes);
+      Debug.Log(@$"[SM] <color=green>{fullFilePath}</color>");
+
+      RenderTexture.active = null;
+      screenshotRT.Release();
+      return t2d;
     }
     }
 
 
-    /// <summary>
-    /// 设置相机
-    /// </summary>
-    /// <param name="tempCamera"></param>
-    private void SettingCamera(Camera tempCamera)
+    #endregion
+    // ==================================================
+    #region 实验性功能
+    public Texture2D InstantTakeScreenshot(Camera renderCamera, string fullFilePath)
     {
     {
-      tempCamera.backgroundColor = Color.clear;
-      tempCamera.targetTexture = _renderTexture;
-      return;
+      // 创建一个RenderTexture
+      RenderTexture renderTexture = new RenderTexture(Screen.width, Screen.height, 24);
+      renderCamera.targetTexture = renderTexture;
+
+      // 手动渲染Camera
+      renderCamera.Render();
+
+      // 创建一个Texture2D来保存渲染结果
+      Texture2D texture2D = new Texture2D(Screen.width, Screen.height, TextureFormat.RGBA64, false); // TextureFormat.RGB24
+
+      // 从RenderTexture中读取像素数据
+      RenderTexture.active = renderTexture;
+      texture2D.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
+      texture2D.Apply();
+
+      // 保存至本地
+      byte[] bytes = texture2D.EncodeToPNG();
+      File.WriteAllBytes(fullFilePath, bytes);
+      Debug.Log($"[ScreenshotMasterLite] <color=green>{fullFilePath}</color>...[OK]");
+
+      peekTexture = texture2D;
+
+      // 清理
+      renderCamera.targetTexture = null;
+      RenderTexture.active = null;
+      Destroy(renderTexture);
+      // Destroy(texture2D);
+      return texture2D;
     }
     }
 
 
-    public void SaveRenderTexture(string filePath, string fileName)
+    #endregion
+    // ==================================================
+    #region Tools
+
+    public static string SpawnTimeStamp()
     {
     {
-      RenderTexture active = RenderTexture.active;
-      RenderTexture.active = _renderTexture;
-      Texture2D png = new Texture2D(_renderTexture.width, _renderTexture.height, TextureFormat.ARGB32, false);
-      png.ReadPixels(new Rect(0, 0, _renderTexture.width, _renderTexture.height), 0, 0);
-      png.Apply();
-      RenderTexture.active = active;
-      byte[] bytes = png.EncodeToPNG();
-      if (!Directory.Exists(filePath))
-      {
-        Directory.CreateDirectory(filePath);
-      }
-      FileStream fs = File.Open(filePath + fileName, FileMode.Create);
-      BinaryWriter writer = new BinaryWriter(fs);
-      writer.Write(bytes);
-      writer.Flush();
-      writer.Close();
-      fs.Close();
-      Destroy(png);
-      _renderTexture.Release();
-      Debug.Log($"[ScreenshotMaster] <color=green>{filePath}{fileName}</color>...[OK]");
-      return;
+      return $"{DateTime.Now:yyyy-MM-dd-HH-mm-ss}-{new System.Random().Next(0, 100)}";
     }
     }
+
+    public enum CanvasType
+    {
+      ScreenSpaceOverlay = 0,
+      ScreenSpaceCamera = 1,
+      WorldSpace = 2
+    }
+
+    #endregion
   }
   }
-}
+}

+ 1 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
 fileFormatVersion: 2
-guid: 45b6b5492f2e29648a2a581a782c723d
+guid: 63297da57baa4a44283af12894d2e248
 MonoImporter:
 MonoImporter:
   externalObjects: {}
   externalObjects: {}
   serializedVersion: 2
   serializedVersion: 2

+ 0 - 156
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterLite.cs

@@ -1,156 +0,0 @@
-/// <summary>
-/// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.4.20
-/// </summary>
-
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using System;
-using System.IO;
-using UnityEngine.Events;
-using ToneTuneToolkit.Common;
-using System.Threading.Tasks;
-
-namespace ToneTuneToolkit.Media
-{
-  /// <summary>
-  /// 截图大师Lite
-  /// </summary>
-  public class ScreenshotMasterLite : SingletonMaster<ScreenshotMasterLite>
-  {
-    public static UnityAction<Texture2D> OnScreenshotFinished;
-
-    [Header("DEBUG - Peek")]
-    [SerializeField] private Texture2D peekTexture;
-
-    // ==================================================
-
-    // private void Update()
-    // {
-    //   if (Input.GetKeyDown(KeyCode.Q))
-    //   {
-    //     SaveTest();
-    //   }
-    // }
-
-    // public RectTransform Area;//用来取景的ui,设置为透明的
-
-    // public void SaveTest()
-    // {
-    //   string fullPath = $"{Application.streamingAssetsPath}/IMAGE/{SpawnTimeStamp()}.png";
-    //   TakeScreenshot(Area, fullPath, CanvasType.ScreenSpaceOverlay);
-    // }
-
-    // ==================================================
-
-    /// <summary>
-    /// 传入用于标定范围的Image
-    /// 独立功能
-    /// </summary>
-    /// <param name="screenshotArea">标定范围</param>
-    /// <param name="fullFilePath">保存路径</param>
-    /// <param name="canvasType">截图类型</param>
-    public void TakeScreenshot(RectTransform screenshotArea, string fullFilePath, CanvasType canvasType)
-    {
-      StartCoroutine(TakeScreenshotAction(screenshotArea, fullFilePath, canvasType));
-      return;
-    }
-    private IEnumerator TakeScreenshotAction(RectTransform screenshotArea, string fullFilePath, CanvasType canvasType)
-    {
-      yield return new WaitForEndOfFrame(); // 等待渲染帧结束
-
-      int width = (int)screenshotArea.rect.width;
-      int height = (int)screenshotArea.rect.height;
-
-      Texture2D texture2D = new Texture2D(width, height, TextureFormat.RGBA64, false);
-
-      // 原点
-      float leftBottomX = 0;
-      float leftBottomY = 0;
-
-      switch (canvasType)
-      {
-        default: break;
-        case CanvasType.ScreenSpaceOverlay:
-          leftBottomX = screenshotArea.transform.position.x + screenshotArea.rect.xMin;
-          leftBottomY = screenshotArea.transform.position.y + screenshotArea.rect.yMin;
-          break;
-        case CanvasType.ScreenSpaceCamera: // 如果是camera需要额外加上偏移值
-
-          // leftBottomX = Screen.width / 2;
-          // leftBottomY = Screen.height / 2;
-          // 相机画幅如果是1920x1080,设置透视、Size540可让UI缩放为111
-
-          // Debug.Log(Screen.width / 2 + "/" + Screen.height / 2);
-          break;
-      }
-
-      texture2D.ReadPixels(new Rect(leftBottomX, leftBottomY, width, height), 0, 0);
-      texture2D.Apply();
-
-      // 保存至本地
-      byte[] bytes = texture2D.EncodeToPNG();
-      File.WriteAllBytes(fullFilePath, bytes);
-      Debug.Log($"[ScreenshotMasterLite] <color=green>{fullFilePath}</color>...[OK]");
-      // Destroy(texture2D);
-
-      peekTexture = texture2D;
-
-      if (OnScreenshotFinished != null)
-      {
-        OnScreenshotFinished(texture2D);
-      }
-      yield break;
-    }
-
-    // ==================================================
-    #region 实验性功能
-    public Texture2D InstantTakeScreenshot(Camera renderCamera, string fullFilePath)
-    {
-      // 创建一个RenderTexture
-      RenderTexture renderTexture = new RenderTexture(Screen.width, Screen.height, 24);
-      renderCamera.targetTexture = renderTexture;
-
-      // 手动渲染Camera
-      renderCamera.Render();
-
-      // 创建一个Texture2D来保存渲染结果
-      Texture2D texture2D = new Texture2D(Screen.width, Screen.height, TextureFormat.RGBA64, false); // TextureFormat.RGB24
-
-      // 从RenderTexture中读取像素数据
-      RenderTexture.active = renderTexture;
-      texture2D.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
-      texture2D.Apply();
-
-      // 保存至本地
-      byte[] bytes = texture2D.EncodeToPNG();
-      File.WriteAllBytes(fullFilePath, bytes);
-      Debug.Log($"[ScreenshotMasterLite] <color=green>{fullFilePath}</color>...[OK]");
-
-      peekTexture = texture2D;
-
-      // 清理
-      renderCamera.targetTexture = null;
-      RenderTexture.active = null;
-      Destroy(renderTexture);
-      // Destroy(texture2D);
-      return texture2D;
-    }
-
-    #endregion
-    // ==================================================
-
-    public static string SpawnTimeStamp()
-    {
-      return $"{DateTime.Now:yyyy-MM-dd-HH-mm-ss}-{new System.Random().Next(0, 100)}";
-    }
-
-    public enum CanvasType
-    {
-      ScreenSpaceOverlay = 0,
-      ScreenSpaceCamera = 1,
-      WorldSpace = 2
-    }
-  }
-}

+ 0 - 11
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterLite.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 63297da57baa4a44283af12894d2e248
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 73
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterMini.cs

@@ -1,73 +0,0 @@
-/// <summary>
-/// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.4.20
-/// </summary>
-
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using System.IO;
-using UnityEngine.Events;
-
-namespace ToneTuneToolkit.Media
-{
-  /// <summary>
-  /// 截图大师Mini
-  /// </summary>
-  public class ScreenshotMasterMini : MonoBehaviour
-  {
-    public static ScreenshotMasterMini Instance;
-
-    public static UnityAction<Texture2D> OnScreenshotCompelete;
-
-    // ==================================================
-
-    private void Awake()
-    {
-      Instance = this;
-    }
-
-    // ==================================================
-
-    /// <summary>
-    /// 传入用于标定范围的Image
-    /// 独立功能
-    /// </summary>
-    /// <param name="screenshotArea">标定范围</param>
-    /// <param name="fullFilePath">保存路径</param>
-    public void TakeScreenshot(RectTransform screenshotArea, string fullFilePath)
-    {
-      StartCoroutine(TakeScreenshotAction(screenshotArea, fullFilePath));
-      return;
-    }
-
-    // 新建overlayui确定截图范围
-    private IEnumerator TakeScreenshotAction(RectTransform screenshotArea, string fullFilePath)
-    {
-      yield return new WaitForEndOfFrame(); // 等待渲染帧结束
-
-      int width = (int)screenshotArea.rect.width;
-      int height = (int)screenshotArea.rect.height;
-
-      Texture2D texture2D = new Texture2D(width, height, TextureFormat.RGBA32, false);
-
-      // 原点
-      float leftBottomX = screenshotArea.transform.position.x + screenshotArea.rect.xMin;
-      float leftBottomY = screenshotArea.transform.position.y + screenshotArea.rect.yMin;
-
-      texture2D.ReadPixels(new Rect(leftBottomX, leftBottomY, width, height), 0, 0);
-      texture2D.Apply();
-
-      // 保存至本地
-      byte[] bytes = texture2D.EncodeToPNG();
-      File.WriteAllBytes(fullFilePath, bytes);
-      Debug.Log($"[ScreenshotMasterLite] <color=green>{fullFilePath}</color>...<color=green>[OK]</color>");
-
-      if (OnScreenshotCompelete != null)
-      {
-        OnScreenshotCompelete(texture2D);
-      }
-      yield break;
-    }
-  }
-}

+ 0 - 11
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterMini.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 30e1959653d1ec44ba48f67c4825757c
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 23 - 25
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/WebCamHandler.cs

@@ -5,27 +5,25 @@
 
 
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
+using ToneTuneToolkit.Common;
 using UnityEngine;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.UI;
 
 
-public class WebCamHandler : MonoBehaviour
+public class WebCamHandler : SingletonMaster<WebCamHandler>
 {
 {
-  public static WebCamHandler Instance;
-
   [SerializeField] private RawImage previewRawImage;
   [SerializeField] private RawImage previewRawImage;
 
 
-  private WebCamDevice _webCamDevice;
-  private WebCamTexture _webCamTexture;
-  private bool _isWebCamReady = false;
+  private WebCamDevice webCamDevice;
+  private WebCamTexture webCamTexture;
+  private bool isWebCamReady = false;
 
 
   // ==================================================
   // ==================================================
 
 
-  private void Awake() => Instance = this;
-  // private void Start()
-  // {
-  //   InitWebcam();
-  //   StartWebcam();
-  // }
+  private void Start()
+  {
+    InitWebcam();
+    // StartWebcam();
+  }
 
 
   // ==================================================
   // ==================================================
   #region 相机配置
   #region 相机配置
@@ -51,17 +49,17 @@ public class WebCamHandler : MonoBehaviour
   {
   {
     foreach (WebCamDevice device in WebCamTexture.devices)
     foreach (WebCamDevice device in WebCamTexture.devices)
     {
     {
-      Debug.Log(device.name);
+      // Debug.Log(device.name);
       if (device.name == _webCamName)
       if (device.name == _webCamName)
       {
       {
-        _webCamDevice = device;
-        _webCamTexture = new WebCamTexture(_webCamDevice.name, _webCamWidth, _webCamHeight, _webCamFPS);
+        webCamDevice = device;
+        webCamTexture = new WebCamTexture(webCamDevice.name, _webCamWidth, _webCamHeight, _webCamFPS);
         // _webCamTexture.Play();
         // _webCamTexture.Play();
-        _isWebCamReady = true;
+        isWebCamReady = true;
 
 
         if (previewRawImage) // Preview
         if (previewRawImage) // Preview
         {
         {
-          previewRawImage.texture = _webCamTexture;
+          previewRawImage.texture = webCamTexture;
         }
         }
         break;
         break;
       }
       }
@@ -71,9 +69,9 @@ public class WebCamHandler : MonoBehaviour
 
 
   public WebCamTexture GetWebcamTexture()
   public WebCamTexture GetWebcamTexture()
   {
   {
-    if (_isWebCamReady)
+    if (isWebCamReady)
     {
     {
-      return _webCamTexture;
+      return webCamTexture;
     }
     }
     else
     else
     {
     {
@@ -83,27 +81,27 @@ public class WebCamHandler : MonoBehaviour
 
 
   public void StartWebcam()
   public void StartWebcam()
   {
   {
-    if (_isWebCamReady)
+    if (isWebCamReady)
     {
     {
-      _webCamTexture.Play();
+      webCamTexture.Play();
     }
     }
     return;
     return;
   }
   }
 
 
   public void PauseWebcam()
   public void PauseWebcam()
   {
   {
-    if (_isWebCamReady)
+    if (isWebCamReady)
     {
     {
-      _webCamTexture.Pause();
+      webCamTexture.Pause();
     }
     }
     return;
     return;
   }
   }
 
 
   public void StopWebcam()
   public void StopWebcam()
   {
   {
-    if (_isWebCamReady)
+    if (isWebCamReady)
     {
     {
-      _webCamTexture.Stop();
+      webCamTexture.Stop();
     }
     }
     return;
     return;
   }
   }

+ 11 - 11
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorLite.cs

@@ -34,9 +34,9 @@ namespace ToneTuneToolkit.UDP
 
 
     #region Config
     #region Config
     private static string localIP = null;
     private static string localIP = null;
-    private static int localPort = 0;
+    private static string localPort = null;
     private static string targetIP = null;
     private static string targetIP = null;
-    private static int targetPort = 0;
+    private static string targetPort = null;
     private float reciveFrequency = .5f; // 循环检测间隔
     private float reciveFrequency = .5f; // 循环检测间隔
     private static Encoding ReciveMessageEncoding = Encoding.UTF8; // 接收消息字符编码
     private static Encoding ReciveMessageEncoding = Encoding.UTF8; // 接收消息字符编码
     private static Encoding SendMessageEncoding = Encoding.UTF8; // 发出消息字符编码
     private static Encoding SendMessageEncoding = Encoding.UTF8; // 发出消息字符编码
@@ -115,9 +115,9 @@ namespace ToneTuneToolkit.UDP
     private class ConfigData
     private class ConfigData
     {
     {
       public string local_ip;
       public string local_ip;
-      public int local_port;
+      public string local_port;
       public string target_ip;
       public string target_ip;
-      public int target_port;
+      public string target_port;
       public float recive_frequency;
       public float recive_frequency;
     }
     }
 
 
@@ -169,7 +169,7 @@ namespace ToneTuneToolkit.UDP
     {
     {
       while (true)
       while (true)
       {
       {
-        receiveUDPClient = new UdpClient(localPort); // 新建客户端
+        receiveUDPClient = new UdpClient(int.Parse(localPort)); // 新建客户端
         byte[] receiveData = receiveUDPClient.Receive(ref remoteAddress);
         byte[] receiveData = receiveUDPClient.Receive(ref remoteAddress);
         udpMessage = ReciveMessageEncoding.GetString(receiveData);
         udpMessage = ReciveMessageEncoding.GetString(receiveData);
         receiveUDPClient.Close(); // 关闭客户端
         receiveUDPClient.Close(); // 关闭客户端
@@ -201,7 +201,7 @@ namespace ToneTuneToolkit.UDP
     /// <param name="message"></param>
     /// <param name="message"></param>
 
 
     public static void MessageSendOut(string message) => MessageSendOut(targetIP, targetPort, message);
     public static void MessageSendOut(string message) => MessageSendOut(targetIP, targetPort, message);
-    public static void MessageSendOut(string ip, int port, string message)
+    public static void MessageSendOut(string ip, string port, string message)
     {
     {
       if (message == null)
       if (message == null)
       {
       {
@@ -209,20 +209,20 @@ namespace ToneTuneToolkit.UDP
       }
       }
       byte[] bytes = SendMessageEncoding.GetBytes(message);
       byte[] bytes = SendMessageEncoding.GetBytes(message);
 
 
-      MessageSend(ip, port, bytes);
-      Debug.Log($"<color=white>[TTT UDPCommunicatorLite]</color> Send [<color=white>{message}</color> to <color=white>{targetIP}:{targetPort}</color>]...[OK]");
+      MessageSend(ip, int.Parse(port), bytes);
+      Debug.Log($"<color=white>[TTT UDPCommunicatorLite]</color> Send [<color=white>{message}</color> to <color=white>{ip}:{port}</color>]...[OK]");
       return;
       return;
     }
     }
 
 
     public static void MessageSendOut(byte[] message) => MessageSendOut(targetIP, targetPort, message);
     public static void MessageSendOut(byte[] message) => MessageSendOut(targetIP, targetPort, message);
-    public static void MessageSendOut(string ip, int port, byte[] message)
+    public static void MessageSendOut(string ip, string port, byte[] message)
     {
     {
       if (message == null)
       if (message == null)
       {
       {
         return;
         return;
       }
       }
-      MessageSend(ip, port, message);
-      Debug.Log($"<color=white>[TTT UDPCommunicatorLite]</color> Send hex string length [<color=white>{message.Length}</color> to <color=white>{targetIP}:{targetPort}</color>]...[OK]");
+      MessageSend(ip, int.Parse(port), message);
+      Debug.Log($"<color=white>[TTT UDPCommunicatorLite]</color> Send hex string length [<color=white>{message.Length}</color> to <color=white>{ip}:{port}</color>]...[OK]");
       return;
       return;
     }
     }
 
 

+ 272 - 0
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log

@@ -0,0 +1,272 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+13353
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [3568] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 3702977672 [EditorId] 3702977672 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [3568] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 3702977672 [EditorId] 3702977672 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 12.06 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   32.0.15.6607
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56240
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.015118 seconds.
+- Loaded All Assemblies, in  0.323 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 1084 ms
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.386 seconds
+Domain Reload Profiling: 1707ms
+	BeginReloadAssembly (94ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (27ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (64ms)
+	LoadAllAssembliesAndSetupDomain (127ms)
+		LoadAssemblies (94ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (124ms)
+			TypeCache.Refresh (123ms)
+				TypeCache.ScanAssembly (112ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (1386ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (1338ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (1193ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (100ms)
+			ProcessInitializeOnLoadMethodAttributes (39ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.562 seconds
+Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.679 seconds
+Domain Reload Profiling: 1239ms
+	BeginReloadAssembly (139ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (25ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (358ms)
+		LoadAssemblies (273ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (165ms)
+			TypeCache.Refresh (146ms)
+				TypeCache.ScanAssembly (131ms)
+			ScanForSourceGeneratedMonoScriptInfo (13ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (679ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (519ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (53ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (69ms)
+			ProcessInitializeOnLoadAttributes (364ms)
+			ProcessInitializeOnLoadMethodAttributes (22ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
+Refreshing native plugins compatible for Editor in 2.79 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3232 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3693.
+Memory consumption went from 128.2 MB to 128.1 MB.
+Total: 4.482000 ms (FindLiveObjects: 0.353000 ms CreateObjectMapping: 0.453700 ms MarkObjects: 3.541100 ms  DeleteObjects: 0.132800 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 4393.049663 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/IO
+  artifactKey: Guid(3db12e1573cca8846b6d0d59589b0b44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/IO using Guid(3db12e1573cca8846b6d0d59589b0b44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5365482aad54c19df4894ceb884d5533') in 0.003066 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.426 seconds
+Refreshing native plugins compatible for Editor in 2.04 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.717 seconds
+Domain Reload Profiling: 1142ms
+	BeginReloadAssembly (138ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (32ms)
+	RebuildCommonClasses (27ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (220ms)
+		LoadAssemblies (268ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (25ms)
+			TypeCache.Refresh (9ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (9ms)
+	FinalizeReload (718ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (355ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (43ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (58ms)
+			ProcessInitializeOnLoadAttributes (226ms)
+			ProcessInitializeOnLoadMethodAttributes (17ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3222 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.4 KB). Loaded Objects now: 3696.
+Memory consumption went from 126.0 MB to 126.0 MB.
+Total: 2.880800 ms (FindLiveObjects: 0.239400 ms CreateObjectMapping: 0.200500 ms MarkObjects: 2.390600 ms  DeleteObjects: 0.049700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 576 - 74
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker0.log
 Logs/AssetImportWorker0.log
 -srvPort
 -srvPort
-13353
+12605
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [3568] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 3702977672 [EditorId] 3702977672 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [880] Host "[IP] 172.30.224.1 [Port] 0 [Flags] 2 [Guid] 3285705499 [EditorId] 3285705499 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [3568] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 3702977672 [EditorId] 3702977672 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [880] Host "[IP] 172.30.224.1 [Port] 0 [Flags] 2 [Guid] 3285705499 [EditorId] 3285705499 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 12.06 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 8.59 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56240
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56728
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,47 +78,47 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.015118 seconds.
-- Loaded All Assemblies, in  0.323 seconds
+Registered in 0.014561 seconds.
+- Loaded All Assemblies, in  0.328 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 1084 ms
+Android Extension - Scanning For ADB Devices 390 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.386 seconds
-Domain Reload Profiling: 1707ms
-	BeginReloadAssembly (94ms)
+- Finished resetting the current domain, in  0.712 seconds
+Domain Reload Profiling: 1038ms
+	BeginReloadAssembly (99ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (27ms)
+	RebuildCommonClasses (29ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (64ms)
-	LoadAllAssembliesAndSetupDomain (127ms)
-		LoadAssemblies (94ms)
+	initialDomainReloadingComplete (61ms)
+	LoadAllAssembliesAndSetupDomain (128ms)
+		LoadAssemblies (99ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (124ms)
-			TypeCache.Refresh (123ms)
+		AnalyzeDomain (125ms)
+			TypeCache.Refresh (124ms)
 				TypeCache.ScanAssembly (112ms)
 				TypeCache.ScanAssembly (112ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (1386ms)
+	FinalizeReload (712ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1338ms)
+		SetupLoadedEditorAssemblies (655ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (1193ms)
+			InitializePlatformSupportModulesInManaged (506ms)
 			SetLoadedEditorAssemblies (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (100ms)
-			ProcessInitializeOnLoadMethodAttributes (39ms)
+			ProcessInitializeOnLoadAttributes (102ms)
+			ProcessInitializeOnLoadMethodAttributes (42ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -126,8 +126,8 @@ Domain Reload Profiling: 1707ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.562 seconds
-Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.643 seconds
+Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -138,48 +138,250 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.679 seconds
-Domain Reload Profiling: 1239ms
-	BeginReloadAssembly (139ms)
+- Finished resetting the current domain, in  0.554 seconds
+Domain Reload Profiling: 1196ms
+	BeginReloadAssembly (171ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (25ms)
-	RebuildCommonClasses (28ms)
+		CreateAndSetChildDomain (33ms)
+	RebuildCommonClasses (33ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (26ms)
 	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (358ms)
-		LoadAssemblies (273ms)
+	LoadAllAssembliesAndSetupDomain (402ms)
+		LoadAssemblies (328ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (165ms)
-			TypeCache.Refresh (146ms)
-				TypeCache.ScanAssembly (131ms)
-			ScanForSourceGeneratedMonoScriptInfo (13ms)
+		AnalyzeDomain (175ms)
+			TypeCache.Refresh (154ms)
+				TypeCache.ScanAssembly (139ms)
+			ScanForSourceGeneratedMonoScriptInfo (14ms)
 			ResolveRequiredComponents (5ms)
 			ResolveRequiredComponents (5ms)
-	FinalizeReload (679ms)
+	FinalizeReload (555ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (519ms)
+		SetupLoadedEditorAssemblies (412ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (53ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (38ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (69ms)
-			ProcessInitializeOnLoadAttributes (364ms)
-			ProcessInitializeOnLoadMethodAttributes (22ms)
+			BeforeProcessingInitializeOnLoad (59ms)
+			ProcessInitializeOnLoadAttributes (280ms)
+			ProcessInitializeOnLoadMethodAttributes (25ms)
+			AfterProcessingInitializeOnLoad (8ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
+Refreshing native plugins compatible for Editor in 4.31 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3232 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.5 KB). Loaded Objects now: 3693.
+Memory consumption went from 128.2 MB to 128.2 MB.
+Total: 4.733500 ms (FindLiveObjects: 0.371100 ms CreateObjectMapping: 0.393200 ms MarkObjects: 3.828800 ms  DeleteObjects: 0.138900 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 148824.212431 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterLite.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMasterLite.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f97e52b56506a11bb5a5d05711bf954e') in 0.004399 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 3.180997 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'a824350b66c69acde8be35f704190b3d') in 0.007928 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
+Received Import Request.
+  Time since last request: 31.995044 seconds.
+  path: Assets/ToneTuneToolkit/Textures
+  artifactKey: Guid(d7e14ae02fb09df4e8cf26ad4efe5e87) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Textures using Guid(d7e14ae02fb09df4e8cf26ad4efe5e87) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'dbfeb26bc3a6c538a89eb4372e18e215') in 0.032015 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.516 seconds
+Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.723 seconds
+Domain Reload Profiling: 1238ms
+	BeginReloadAssembly (166ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (41ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (13ms)
+	initialDomainReloadingComplete (31ms)
+	LoadAllAssembliesAndSetupDomain (269ms)
+		LoadAssemblies (337ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (22ms)
+			TypeCache.Refresh (8ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (724ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (359ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (54ms)
+			ProcessInitializeOnLoadAttributes (237ms)
+			ProcessInitializeOnLoadMethodAttributes (19ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 29 unused Assets / (33.8 KB). Loaded Objects now: 3696.
+Memory consumption went from 126.0 MB to 126.0 MB.
+Total: 3.537400 ms (FindLiveObjects: 0.412500 ms CreateObjectMapping: 0.293800 ms MarkObjects: 2.747600 ms  DeleteObjects: 0.082500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 30.592110 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '3edfe61d50c0921f8342e9281a86ebdb') in 0.002036 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 16.025733 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6091f4d917a2f07dae6e82cacbaa9702') in 0.000846 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 3.197217 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'e13b6004c23edeff2a71959d40678f6c') in 0.000460 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 22.081950 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b6696ac321cdb76eebfb41367d608d7d') in 0.000430 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 1.583549 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ff0911bf822b761ae01ad66b77037a41') in 0.000454 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.551 seconds
+Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.149 seconds
+Domain Reload Profiling: 1698ms
+	BeginReloadAssembly (158ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (39ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (31ms)
+	LoadAllAssembliesAndSetupDomain (315ms)
+		LoadAssemblies (369ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (10ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1150ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (355ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (37ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (50ms)
+			ProcessInitializeOnLoadAttributes (239ms)
+			ProcessInitializeOnLoadMethodAttributes (18ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
-Refreshing native plugins compatible for Editor in 2.79 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 1.99 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3232 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3693.
-Memory consumption went from 128.2 MB to 128.1 MB.
-Total: 4.482000 ms (FindLiveObjects: 0.353000 ms CreateObjectMapping: 0.453700 ms MarkObjects: 3.541100 ms  DeleteObjects: 0.132800 ms)
+Unloading 3220 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 29 unused Assets / (33.7 KB). Loaded Objects now: 3698.
+Memory consumption went from 126.0 MB to 126.0 MB.
+Total: 2.569600 ms (FindLiveObjects: 0.257500 ms CreateObjectMapping: 0.102800 ms MarkObjects: 2.159100 ms  DeleteObjects: 0.049100 ms)
 
 
+Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
@@ -195,17 +397,17 @@ AssetImportParameters requested are different than current active one (requested
   custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
   custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 4393.049663 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/IO
-  artifactKey: Guid(3db12e1573cca8846b6d0d59589b0b44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/IO using Guid(3db12e1573cca8846b6d0d59589b0b44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5365482aad54c19df4894ceb884d5533') in 0.003066 seconds
+  Time since last request: 72.679349 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f335686b886f09f9492c9e82e136c753') in 0.001706 seconds
 Number of updated asset objects reloaded before import = 0
 Number of updated asset objects reloaded before import = 0
 Number of asset objects unloaded after import = 0
 Number of asset objects unloaded after import = 0
 ========================================================================
 ========================================================================
 Received Prepare
 Received Prepare
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.426 seconds
-Refreshing native plugins compatible for Editor in 2.04 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.499 seconds
+Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -215,46 +417,346 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.717 seconds
-Domain Reload Profiling: 1142ms
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 	initialDomainReloadingComplete (29ms)
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3220 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3701.
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+========================================================================
+Received Import Request.
+  Time since last request: 33.356845 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '85c33d20911cc424327d4ae5dd95a3e7') in 0.002915 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.534 seconds
+Refreshing native plugins compatible for Editor in 3.36 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.167 seconds
+Domain Reload Profiling: 1699ms
+	BeginReloadAssembly (159ms)
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+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (54ms)
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+			ProcessInitializeOnLoadMethodAttributes (21ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3220 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3704.
+Memory consumption went from 126.0 MB to 126.0 MB.
+Total: 2.646400 ms (FindLiveObjects: 0.231400 ms CreateObjectMapping: 0.090200 ms MarkObjects: 2.276700 ms  DeleteObjects: 0.047300 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
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+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 70.134937 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'd39517fb30a4be1f050b800370da30b3') in 0.001871 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.531 seconds
+Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.125 seconds
+Domain Reload Profiling: 1654ms
+	BeginReloadAssembly (156ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (37ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (307ms)
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 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		AnalyzeDomain (25ms)
 		AnalyzeDomain (25ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
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+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1125ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (350ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (40ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
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+			ProcessInitializeOnLoadMethodAttributes (18ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3220 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3707.
+Memory consumption went from 126.0 MB to 126.0 MB.
+Total: 3.352300 ms (FindLiveObjects: 0.297400 ms CreateObjectMapping: 0.109300 ms MarkObjects: 2.891900 ms  DeleteObjects: 0.052500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 11.290986 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '34b0385eb36633a831817fd659ed7aac') in 0.001965 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.750 seconds
+Refreshing native plugins compatible for Editor in 2.40 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.907 seconds
+Domain Reload Profiling: 1655ms
+	BeginReloadAssembly (155ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (38ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (32ms)
+	LoadAllAssembliesAndSetupDomain (523ms)
+		LoadAssemblies (564ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (42ms)
+			TypeCache.Refresh (23ms)
+				TypeCache.ScanAssembly (4ms)
+			ScanForSourceGeneratedMonoScriptInfo (10ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (907ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (368ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (40ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (54ms)
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+			ProcessInitializeOnLoadMethodAttributes (19ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 1.98 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3220 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3710.
+Memory consumption went from 126.0 MB to 126.0 MB.
+Total: 3.289800 ms (FindLiveObjects: 0.274200 ms CreateObjectMapping: 0.203300 ms MarkObjects: 2.757000 ms  DeleteObjects: 0.053900 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.456 seconds
+Refreshing native plugins compatible for Editor in 1.85 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.507 seconds
+Domain Reload Profiling: 1961ms
+	BeginReloadAssembly (142ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (37ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (249ms)
+		LoadAssemblies (298ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (23ms)
 			TypeCache.Refresh (9ms)
 			TypeCache.Refresh (9ms)
 				TypeCache.ScanAssembly (1ms)
 				TypeCache.ScanAssembly (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (9ms)
-	FinalizeReload (718ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1507ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (355ms)
+		SetupLoadedEditorAssemblies (400ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (43ms)
+			InitializePlatformSupportModulesInManaged (41ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (58ms)
-			ProcessInitializeOnLoadAttributes (226ms)
-			ProcessInitializeOnLoadMethodAttributes (17ms)
+			BeforeProcessingInitializeOnLoad (61ms)
+			ProcessInitializeOnLoadAttributes (266ms)
+			ProcessInitializeOnLoadMethodAttributes (22ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 2.67 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3222 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.4 KB). Loaded Objects now: 3696.
-Memory consumption went from 126.0 MB to 126.0 MB.
-Total: 2.880800 ms (FindLiveObjects: 0.239400 ms CreateObjectMapping: 0.200500 ms MarkObjects: 2.390600 ms  DeleteObjects: 0.049700 ms)
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3713.
+Memory consumption went from 126.3 MB to 126.3 MB.
+Total: 2.689200 ms (FindLiveObjects: 0.306000 ms CreateObjectMapping: 0.090400 ms MarkObjects: 2.236500 ms  DeleteObjects: 0.054600 ms)
 
 
 Prepare: number of updated asset objects reloaded= 0
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):

+ 264 - 0
ToneTuneToolkit/Logs/AssetImportWorker1-prev.log

@@ -0,0 +1,264 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker1
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker1.log
+-srvPort
+13353
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [23844] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 918074134 [EditorId] 918074134 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [23844] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 918074134 [EditorId] 918074134 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 8.70 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   32.0.15.6607
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56264
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.013678 seconds.
+- Loaded All Assemblies, in  0.312 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 1135 ms
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.443 seconds
+Domain Reload Profiling: 1753ms
+	BeginReloadAssembly (89ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (59ms)
+	LoadAllAssembliesAndSetupDomain (124ms)
+		LoadAssemblies (89ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (121ms)
+			TypeCache.Refresh (120ms)
+				TypeCache.ScanAssembly (109ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (1443ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (1393ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (1244ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (102ms)
+			ProcessInitializeOnLoadMethodAttributes (41ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.669 seconds
+Refreshing native plugins compatible for Editor in 2.63 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.688 seconds
+Domain Reload Profiling: 1356ms
+	BeginReloadAssembly (140ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (23ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (465ms)
+		LoadAssemblies (317ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (225ms)
+			TypeCache.Refresh (197ms)
+				TypeCache.ScanAssembly (176ms)
+			ScanForSourceGeneratedMonoScriptInfo (18ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (688ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (495ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (47ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (64ms)
+			ProcessInitializeOnLoadAttributes (349ms)
+			ProcessInitializeOnLoadMethodAttributes (24ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
+Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3232 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.1 KB). Loaded Objects now: 3693.
+Memory consumption went from 128.2 MB to 128.2 MB.
+Total: 3.027300 ms (FindLiveObjects: 0.235000 ms CreateObjectMapping: 0.168200 ms MarkObjects: 2.520600 ms  DeleteObjects: 0.102500 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.419 seconds
+Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.713 seconds
+Domain Reload Profiling: 1131ms
+	BeginReloadAssembly (138ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (32ms)
+	RebuildCommonClasses (27ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (215ms)
+		LoadAssemblies (267ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (20ms)
+			TypeCache.Refresh (7ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (714ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (356ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (59ms)
+			ProcessInitializeOnLoadAttributes (228ms)
+			ProcessInitializeOnLoadMethodAttributes (18ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3223 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.3 KB). Loaded Objects now: 3696.
+Memory consumption went from 126.3 MB to 126.3 MB.
+Total: 2.966000 ms (FindLiveObjects: 0.245500 ms CreateObjectMapping: 0.167900 ms MarkObjects: 2.498100 ms  DeleteObjects: 0.053600 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 494 - 72
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker1.log
 Logs/AssetImportWorker1.log
 -srvPort
 -srvPort
-13353
+12605
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [23844] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 918074134 [EditorId] 918074134 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [39492] Host "[IP] 172.30.224.1 [Port] 0 [Flags] 2 [Guid] 188339537 [EditorId] 188339537 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [23844] Host "[IP] 172.30.128.1 [Port] 0 [Flags] 2 [Guid] 918074134 [EditorId] 918074134 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [39492] Host "[IP] 172.30.224.1 [Port] 0 [Flags] 2 [Guid] 188339537 [EditorId] 188339537 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 8.70 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 8.39 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56264
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56028
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,20 +78,20 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.013678 seconds.
-- Loaded All Assemblies, in  0.312 seconds
+Registered in 0.014523 seconds.
+- Loaded All Assemblies, in  0.324 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 1135 ms
+Android Extension - Scanning For ADB Devices 388 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.443 seconds
-Domain Reload Profiling: 1753ms
-	BeginReloadAssembly (89ms)
+- Finished resetting the current domain, in  0.707 seconds
+Domain Reload Profiling: 1029ms
+	BeginReloadAssembly (93ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
@@ -99,26 +99,26 @@ Domain Reload Profiling: 1753ms
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (29ms)
 	RebuildCommonClasses (29ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (59ms)
-	LoadAllAssembliesAndSetupDomain (124ms)
-		LoadAssemblies (89ms)
+	initialDomainReloadingComplete (60ms)
+	LoadAllAssembliesAndSetupDomain (131ms)
+		LoadAssemblies (93ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (121ms)
-			TypeCache.Refresh (120ms)
-				TypeCache.ScanAssembly (109ms)
+		AnalyzeDomain (129ms)
+			TypeCache.Refresh (127ms)
+				TypeCache.ScanAssembly (115ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (1443ms)
+	FinalizeReload (707ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1393ms)
+		SetupLoadedEditorAssemblies (656ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (1244ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (504ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (102ms)
-			ProcessInitializeOnLoadMethodAttributes (41ms)
+			ProcessInitializeOnLoadAttributes (101ms)
+			ProcessInitializeOnLoadMethodAttributes (45ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -126,8 +126,8 @@ Domain Reload Profiling: 1753ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.669 seconds
-Refreshing native plugins compatible for Editor in 2.63 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.622 seconds
+Refreshing native plugins compatible for Editor in 2.03 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -138,47 +138,47 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.688 seconds
-Domain Reload Profiling: 1356ms
-	BeginReloadAssembly (140ms)
+- Finished resetting the current domain, in  0.557 seconds
+Domain Reload Profiling: 1177ms
+	BeginReloadAssembly (164ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (23ms)
-	RebuildCommonClasses (28ms)
+		CreateAndSetChildDomain (28ms)
+	RebuildCommonClasses (33ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (465ms)
-		LoadAssemblies (317ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (386ms)
+		LoadAssemblies (316ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (225ms)
-			TypeCache.Refresh (197ms)
-				TypeCache.ScanAssembly (176ms)
-			ScanForSourceGeneratedMonoScriptInfo (18ms)
-			ResolveRequiredComponents (7ms)
-	FinalizeReload (688ms)
+		AnalyzeDomain (168ms)
+			TypeCache.Refresh (148ms)
+				TypeCache.ScanAssembly (133ms)
+			ScanForSourceGeneratedMonoScriptInfo (13ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (558ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (495ms)
+		SetupLoadedEditorAssemblies (414ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (47ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (44ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (64ms)
-			ProcessInitializeOnLoadAttributes (349ms)
+			BeforeProcessingInitializeOnLoad (58ms)
+			ProcessInitializeOnLoadAttributes (277ms)
 			ProcessInitializeOnLoadMethodAttributes (24ms)
 			ProcessInitializeOnLoadMethodAttributes (24ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			AfterProcessingInitializeOnLoad (8ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (8ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
-Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins.
+		AwakeInstancesAfterBackupRestoration (7ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
+Refreshing native plugins compatible for Editor in 4.41 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3232 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 3232 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.1 KB). Loaded Objects now: 3693.
-Memory consumption went from 128.2 MB to 128.2 MB.
-Total: 3.027300 ms (FindLiveObjects: 0.235000 ms CreateObjectMapping: 0.168200 ms MarkObjects: 2.520600 ms  DeleteObjects: 0.102500 ms)
+Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3693.
+Memory consumption went from 128.2 MB to 128.1 MB.
+Total: 3.995300 ms (FindLiveObjects: 0.758700 ms CreateObjectMapping: 0.201800 ms MarkObjects: 2.928600 ms  DeleteObjects: 0.105200 ms)
 
 
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
@@ -196,8 +196,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 ========================================================================
 Received Prepare
 Received Prepare
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.419 seconds
-Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.525 seconds
+Refreshing native plugins compatible for Editor in 2.08 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -207,46 +207,322 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.713 seconds
-Domain Reload Profiling: 1131ms
-	BeginReloadAssembly (138ms)
+- Finished resetting the current domain, in  0.728 seconds
+Domain Reload Profiling: 1251ms
+	BeginReloadAssembly (171ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (7ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (42ms)
+	RebuildCommonClasses (37ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (33ms)
+	LoadAllAssembliesAndSetupDomain (270ms)
+		LoadAssemblies (341ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (8ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (728ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (363ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (241ms)
+			ProcessInitializeOnLoadMethodAttributes (19ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.97 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3222 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 29 unused Assets / (33.8 KB). Loaded Objects now: 3695.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 3.354900 ms (FindLiveObjects: 0.235200 ms CreateObjectMapping: 0.170400 ms MarkObjects: 2.883900 ms  DeleteObjects: 0.064500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.551 seconds
+Refreshing native plugins compatible for Editor in 2.38 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.150 seconds
+Domain Reload Profiling: 1699ms
+	BeginReloadAssembly (157ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (32ms)
-	RebuildCommonClasses (27ms)
+		CreateAndSetChildDomain (38ms)
+	RebuildCommonClasses (34ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (31ms)
+	LoadAllAssembliesAndSetupDomain (318ms)
+		LoadAssemblies (371ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (28ms)
+			TypeCache.Refresh (11ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (10ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (1150ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (355ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (37ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
+			ProcessInitializeOnLoadAttributes (239ms)
+			ProcessInitializeOnLoadMethodAttributes (19ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.51 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 29 unused Assets / (33.7 KB). Loaded Objects now: 3697.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 3.159500 ms (FindLiveObjects: 0.255400 ms CreateObjectMapping: 0.236300 ms MarkObjects: 2.611100 ms  DeleteObjects: 0.055600 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.507 seconds
+Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.734 seconds
+Domain Reload Profiling: 1239ms
+	BeginReloadAssembly (161ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (42ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (13ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (266ms)
+		LoadAssemblies (324ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (9ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (734ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (369ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (36ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (249ms)
+			ProcessInitializeOnLoadMethodAttributes (22ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 4.06 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3700.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 4.000700 ms (FindLiveObjects: 0.312300 ms CreateObjectMapping: 0.100200 ms MarkObjects: 3.491600 ms  DeleteObjects: 0.095300 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.532 seconds
+Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.175 seconds
+Domain Reload Profiling: 1705ms
+	BeginReloadAssembly (161ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (42ms)
+	RebuildCommonClasses (30ms)
 	RebuildNativeTypeToScriptingClass (11ms)
 	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (215ms)
-		LoadAssemblies (267ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (298ms)
+		LoadAssemblies (353ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (20ms)
-			TypeCache.Refresh (7ms)
+		AnalyzeDomain (30ms)
+			TypeCache.Refresh (12ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (9ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (1176ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (372ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (43ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (246ms)
+			ProcessInitializeOnLoadMethodAttributes (21ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3703.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 2.933400 ms (FindLiveObjects: 0.285600 ms CreateObjectMapping: 0.096300 ms MarkObjects: 2.500800 ms  DeleteObjects: 0.049600 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.529 seconds
+Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.125 seconds
+Domain Reload Profiling: 1653ms
+	BeginReloadAssembly (154ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (37ms)
+	RebuildCommonClasses (30ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (308ms)
+		LoadAssemblies (366ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (1ms)
 				TypeCache.ScanAssembly (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ResolveRequiredComponents (6ms)
 			ResolveRequiredComponents (6ms)
-	FinalizeReload (714ms)
+	FinalizeReload (1125ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (356ms)
+		SetupLoadedEditorAssemblies (351ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (41ms)
 			InitializePlatformSupportModulesInManaged (41ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (59ms)
-			ProcessInitializeOnLoadAttributes (228ms)
+			BeforeProcessingInitializeOnLoad (51ms)
+			ProcessInitializeOnLoadAttributes (232ms)
 			ProcessInitializeOnLoadMethodAttributes (18ms)
 			ProcessInitializeOnLoadMethodAttributes (18ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3223 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.3 KB). Loaded Objects now: 3696.
-Memory consumption went from 126.3 MB to 126.3 MB.
-Total: 2.966000 ms (FindLiveObjects: 0.245500 ms CreateObjectMapping: 0.167900 ms MarkObjects: 2.498100 ms  DeleteObjects: 0.053600 ms)
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.3 KB). Loaded Objects now: 3706.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 2.686700 ms (FindLiveObjects: 0.256400 ms CreateObjectMapping: 0.107700 ms MarkObjects: 2.269300 ms  DeleteObjects: 0.052500 ms)
 
 
 Prepare: number of updated asset objects reloaded= 0
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -262,3 +538,149 @@ AssetImportParameters requested are different than current active one (requested
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
   custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
   custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
   custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
   custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.750 seconds
+Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.908 seconds
+Domain Reload Profiling: 1657ms
+	BeginReloadAssembly (158ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (40ms)
+	RebuildCommonClasses (31ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (522ms)
+		LoadAssemblies (564ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (41ms)
+			TypeCache.Refresh (23ms)
+				TypeCache.ScanAssembly (4ms)
+			ScanForSourceGeneratedMonoScriptInfo (10ms)
+			ResolveRequiredComponents (7ms)
+	FinalizeReload (909ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (371ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (5ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (55ms)
+			ProcessInitializeOnLoadAttributes (245ms)
+			ProcessInitializeOnLoadMethodAttributes (19ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.88 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3709.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 3.198700 ms (FindLiveObjects: 0.269300 ms CreateObjectMapping: 0.180600 ms MarkObjects: 2.688700 ms  DeleteObjects: 0.059400 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.458 seconds
+Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  1.504 seconds
+Domain Reload Profiling: 1960ms
+	BeginReloadAssembly (141ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (33ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (250ms)
+		LoadAssemblies (301ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (22ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (1504ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (397ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (59ms)
+			ProcessInitializeOnLoadAttributes (265ms)
+			ProcessInitializeOnLoadMethodAttributes (22ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 3.00 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3221 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.3 KB). Loaded Objects now: 3712.
+Memory consumption went from 126.2 MB to 126.2 MB.
+Total: 2.871600 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.202700 ms MarkObjects: 2.353200 ms  DeleteObjects: 0.052700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 149974.530691 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
+  artifactKey: Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs using Guid(63297da57baa4a44283af12894d2e248) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '580b5a3341f8ca43d11a0403665bbc08') in 0.003979 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0

+ 30 - 30
ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

@@ -19,7 +19,7 @@ MonoBehaviour:
     width: 2752
     width: 2752
     height: 1068.8
     height: 1068.8
   m_ShowMode: 4
   m_ShowMode: 4
-  m_Title: Console
+  m_Title: Hierarchy
   m_RootView: {fileID: 4}
   m_RootView: {fileID: 4}
   m_MinSize: {x: 875, y: 300}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
   m_MaxSize: {x: 10000, y: 10000}
@@ -43,8 +43,8 @@ MonoBehaviour:
     y: 0
     y: 0
     width: 555.2
     width: 555.2
     height: 1018.80005
     height: 1018.80005
-  m_MinSize: {x: 200, y: 200}
-  m_MaxSize: {x: 4000, y: 4000}
+  m_MinSize: {x: 201, y: 221}
+  m_MaxSize: {x: 4001, y: 4021}
   m_ActualView: {fileID: 16}
   m_ActualView: {fileID: 16}
   m_Panes:
   m_Panes:
   - {fileID: 16}
   - {fileID: 16}
@@ -150,7 +150,7 @@ MonoBehaviour:
   m_MinSize: {x: 400, y: 100}
   m_MinSize: {x: 400, y: 100}
   m_MaxSize: {x: 32384, y: 16192}
   m_MaxSize: {x: 32384, y: 16192}
   vertical: 0
   vertical: 0
-  controlID: 116
+  controlID: 105
 --- !u!114 &7
 --- !u!114 &7
 MonoBehaviour:
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_ObjectHideFlags: 52
@@ -222,7 +222,7 @@ MonoBehaviour:
   m_MinSize: {x: 100, y: 100}
   m_MinSize: {x: 100, y: 100}
   m_MaxSize: {x: 8096, y: 16192}
   m_MaxSize: {x: 8096, y: 16192}
   vertical: 1
   vertical: 1
-  controlID: 49
+  controlID: 113
 --- !u!114 &10
 --- !u!114 &10
 MonoBehaviour:
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_ObjectHideFlags: 52
@@ -267,7 +267,7 @@ MonoBehaviour:
     x: 0
     x: 0
     y: 0
     y: 0
     width: 724.80005
     width: 724.80005
-    height: 446.4
+    height: 447.2
   m_MinSize: {x: 202, y: 221}
   m_MinSize: {x: 202, y: 221}
   m_MaxSize: {x: 4002, y: 4021}
   m_MaxSize: {x: 4002, y: 4021}
   m_ActualView: {fileID: 18}
   m_ActualView: {fileID: 18}
@@ -285,23 +285,23 @@ MonoBehaviour:
   m_Enabled: 1
   m_Enabled: 1
   m_EditorHideFlags: 1
   m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: ConsoleWindow
+  m_Name: ProjectBrowser
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Children: []
   m_Children: []
   m_Position:
   m_Position:
     serializedVersion: 2
     serializedVersion: 2
     x: 0
     x: 0
-    y: 446.4
+    y: 447.2
     width: 724.80005
     width: 724.80005
-    height: 572.4
-  m_MinSize: {x: 102, y: 121}
-  m_MaxSize: {x: 4002, y: 4021}
-  m_ActualView: {fileID: 13}
+    height: 571.60004
+  m_MinSize: {x: 232, y: 271}
+  m_MaxSize: {x: 10002, y: 10021}
+  m_ActualView: {fileID: 15}
   m_Panes:
   m_Panes:
   - {fileID: 15}
   - {fileID: 15}
   - {fileID: 13}
   - {fileID: 13}
-  m_Selected: 1
-  m_LastSelected: 0
+  m_Selected: 0
+  m_LastSelected: 1
 --- !u!114 &13
 --- !u!114 &13
 MonoBehaviour:
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_ObjectHideFlags: 52
@@ -323,9 +323,9 @@ MonoBehaviour:
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
     x: 1283.2001
     x: 1283.2001
-    y: 520
+    y: 520.8
     width: 722.80005
     width: 722.80005
-    height: 551.4
+    height: 550.60004
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
     m_PreferredDataMode: 0
     m_PreferredDataMode: 0
@@ -404,9 +404,9 @@ MonoBehaviour:
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
     x: 1283.2001
     x: 1283.2001
-    y: 520
+    y: 520.8
     width: 722.80005
     width: 722.80005
-    height: 551.4
+    height: 550.60004
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
     m_PreferredDataMode: 0
     m_PreferredDataMode: 0
@@ -428,7 +428,7 @@ MonoBehaviour:
     m_SkipHidden: 0
     m_SkipHidden: 0
     m_SearchArea: 1
     m_SearchArea: 1
     m_Folders:
     m_Folders:
-    - Assets/ToneTuneToolkit/Scripts/IO
+    - Assets/ToneTuneToolkit/Scripts/Media
     m_Globs: []
     m_Globs: []
     m_OriginalText: 
     m_OriginalText: 
     m_ImportLogFlags: 0
     m_ImportLogFlags: 0
@@ -436,16 +436,16 @@ MonoBehaviour:
   m_ViewMode: 1
   m_ViewMode: 1
   m_StartGridSize: 16
   m_StartGridSize: 16
   m_LastFolders:
   m_LastFolders:
-  - Assets/ToneTuneToolkit/Scripts/IO
+  - Assets/ToneTuneToolkit/Scripts/Media
   m_LastFoldersGridSize: 16
   m_LastFoldersGridSize: 16
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LockTracker:
   m_LockTracker:
     m_IsLocked: 0
     m_IsLocked: 0
   m_FolderTreeState:
   m_FolderTreeState:
     scrollPos: {x: 0, y: 0}
     scrollPos: {x: 0, y: 0}
-    m_SelectedIDs: 4e5b0000
-    m_LastClickedID: 23374
-    m_ExpandedIDs: 000000001a5b00001c5b00001e5b0000205b0000325b0000
+    m_SelectedIDs: 485b0000
+    m_LastClickedID: 23368
+    m_ExpandedIDs: 000000001e5b0000205b0000225b0000245b0000385b0000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
       m_Name: 
       m_Name: 
@@ -473,7 +473,7 @@ MonoBehaviour:
     scrollPos: {x: 0, y: 0}
     scrollPos: {x: 0, y: 0}
     m_SelectedIDs: 
     m_SelectedIDs: 
     m_LastClickedID: 0
     m_LastClickedID: 0
-    m_ExpandedIDs: 000000001a5b00001c5b00001e5b0000205b0000
+    m_ExpandedIDs: 000000001e5b0000205b0000225b0000245b0000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
       m_Name: 
       m_Name: 
@@ -504,18 +504,18 @@ MonoBehaviour:
     m_ExpandedInstanceIDs: c6230000825300006a520000
     m_ExpandedInstanceIDs: c6230000825300006a520000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
+      m_Name: ScreenshotMaster
+      m_OriginalName: ScreenshotMaster
       m_EditFieldRect:
       m_EditFieldRect:
         serializedVersion: 2
         serializedVersion: 2
         x: 0
         x: 0
         y: 0
         y: 0
         width: 0
         width: 0
         height: 0
         height: 0
-      m_UserData: 0
+      m_UserData: 18302
       m_IsWaitingForDelay: 0
       m_IsWaitingForDelay: 0
       m_IsRenaming: 0
       m_IsRenaming: 0
-      m_OriginalEventType: 11
+      m_OriginalEventType: 0
       m_IsRenamingFilename: 1
       m_IsRenamingFilename: 1
       m_ClientGUIView: {fileID: 12}
       m_ClientGUIView: {fileID: 12}
     m_CreateAssetUtility:
     m_CreateAssetUtility:
@@ -1111,7 +1111,7 @@ MonoBehaviour:
     x: 1283.2001
     x: 1283.2001
     y: 73.6
     y: 73.6
     width: 722.80005
     width: 722.80005
-    height: 425.4
+    height: 426.2
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
     m_PreferredDataMode: 0
     m_PreferredDataMode: 0
@@ -1127,7 +1127,7 @@ MonoBehaviour:
       scrollPos: {x: 0, y: 0}
       scrollPos: {x: 0, y: 0}
       m_SelectedIDs: 
       m_SelectedIDs: 
       m_LastClickedID: 0
       m_LastClickedID: 0
-      m_ExpandedIDs: 2cfbffff
+      m_ExpandedIDs: 14fbffff
       m_RenameOverlay:
       m_RenameOverlay:
         m_UserAcceptedRename: 0
         m_UserAcceptedRename: 0
         m_Name: 
         m_Name: