MirzkisD1Ex0 1 year ago
parent
commit
3dcebcf904
23 changed files with 1153 additions and 2660 deletions
  1. 69 0
      Materials/Backend & Upload/SimplyUploadManager.cs
  2. 192 195
      Materials/Backend & Upload/UploadManager.cs
  3. 0 0
      Materials/Game/JigsawGame/JigsawGame.unitypackage
  4. 0 0
      Materials/Game/JigsawGame/JigsawPuzzle20241104a_app.zip
  5. 0 0
      Materials/Game/JigsawGame/SwitchJigsawGame.unitypackage
  6. BIN
      Materials/Game/Tetris/Tetris.unitypackage
  7. 125 0
      Materials/LeapMotion/LeapMotionManager.cs
  8. 142 0
      Materials/ScrollView/20241125_左右滑动限位圆点/ScrollViewHandler.cs
  9. 32 20
      Materials/SerialPortUtilityPro/SerialPortUtilityProConfiger.cs
  10. 41 35
      Materials/SerialPortUtilityPro/SerialPortUtilityProManager.cs
  11. 0 0
      Materials/SerialPortUtilityPro/readme.txt
  12. 127 0
      Materials/SocketIO/SocketIOManager.cs
  13. 61 0
      Materials/UI活动检测/ClickListener.cs
  14. 1 1
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/JsonManager.cs
  15. 181 588
      ToneTuneToolkit/Logs/AssetImportWorker0-prev.log
  16. 0 575
      ToneTuneToolkit/Logs/AssetImportWorker0.log
  17. 142 703
      ToneTuneToolkit/Logs/AssetImportWorker1-prev.log
  18. 0 471
      ToneTuneToolkit/Logs/AssetImportWorker1.log
  19. 0 6
      ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log
  20. 0 12
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log
  21. 0 7
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe1.log
  22. 0 7
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe2.log
  23. 40 40
      ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

+ 69 - 0
Materials/Backend & Upload/SimplyUploadManager.cs

@@ -0,0 +1,69 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Events;
+using UnityEngine.Networking;
+using System;
+using Newtonsoft.Json;
+
+public class SimplyUploadManager : MonoBehaviour
+{
+  public static SimplyUploadManager Instance;
+
+  private const string uploadURL = @"https://open.skyelook.com/api/device/saveScore";
+
+  // ==================================================
+
+  private void Awake()
+  {
+    Instance = this;
+  }
+
+  // ==================================================
+
+  private UploadData uploadData;
+  public void SetUploadData(UploadData value)
+  {
+    uploadData = value;
+    return;
+  }
+
+  // ==================================================
+
+  public void StartUploadData() => UploadDataAction();
+  private IEnumerator UploadDataAction()
+  {
+    WWWForm wwwForm = new WWWForm();
+    wwwForm.AddField("uuid", uploadData.uuid);
+    wwwForm.AddField("clock", uploadData.clock);
+    wwwForm.AddField("start_code", uploadData.start_code);
+    wwwForm.AddField("game_score", uploadData.game_score);
+
+    using (UnityWebRequest www = UnityWebRequest.Post(uploadURL, wwwForm))
+    {
+      www.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
+      www.downloadHandler = new DownloadHandlerBuffer();
+      yield return www.SendWebRequest();
+      if (www.result != UnityWebRequest.Result.Success)
+      {
+        Debug.Log($"{www.error}...<color=red>[ER]</color>");
+        yield break;
+      }
+      else
+      {
+        // StatusData = JsonConvert.DeserializeObject<UploadData>(www.downloadHandler.text);
+        Debug.Log($"{www.downloadHandler.text}...<color=green>[OK]</color>");
+      }
+    }
+    yield break;
+  }
+
+  [Serializable]
+  public class UploadData
+  {
+    public string uuid;
+    public string clock;
+    public string start_code;
+    public string game_score;
+  }
+}

+ 192 - 195
Materials/Backend & Upload/UploadManager.cs

@@ -6,242 +6,239 @@ using System.Text;
 using Newtonsoft.Json;
 using UnityEngine.Networking;
 
-namespace OwnTheFloor
+public class UploadManager : MonoBehaviour
 {
-  public class UploadManager : MonoBehaviour
-  {
-    public static UploadManager Instance;
+  public static UploadManager Instance;
 
-    private event UnityAction<string, string> OnFinalCallbackUpdate; // sting形参
+  private event UnityAction<string, string> OnFinalCallbackUpdate; // sting形参
 
-    private int appID = 78;
-    private float retryWaitTime = 30f; // 重新上传尝试间隔
+  private int appID = 78;
+  private float retryWaitTime = 30f; // 重新上传尝试间隔
 
-    private Texture2D currentTexture2D;
-    private string currentFileName;
+  private Texture2D currentTexture2D;
+  private string currentFileName;
 
-    private TokenJson tokenJson = new TokenJson();
-    private CloudCallbackJson cloudCallbackJson = new CloudCallbackJson();
-    private ServerJson serverJson = new ServerJson();
-    private ServerCallbackJson serverCallbackJson = new ServerCallbackJson();
+  private TokenJson tokenJson = new TokenJson();
+  private CloudCallbackJson cloudCallbackJson = new CloudCallbackJson();
+  private ServerJson serverJson = new ServerJson();
+  private ServerCallbackJson serverCallbackJson = new ServerCallbackJson();
 
-    // ==================================================
+  // ==================================================
 
-    private void Awake()
-    {
-      Instance = this;
-    }
+  private void Awake()
+  {
+    Instance = this;
+  }
 
-    // ==================================================
+  // ==================================================
 
-    public void AddEventListener(UnityAction<string, string> unityAction)
-    {
-      OnFinalCallbackUpdate += unityAction;
-      return;
-    }
+  public void AddEventListener(UnityAction<string, string> unityAction)
+  {
+    OnFinalCallbackUpdate += unityAction;
+    return;
+  }
 
-    public void RemoveEventListener(UnityAction<string, string> unityAction)
-    {
-      OnFinalCallbackUpdate -= unityAction;
-      return;
-    }
+  public void RemoveEventListener(UnityAction<string, string> unityAction)
+  {
+    OnFinalCallbackUpdate -= unityAction;
+    return;
+  }
 
-    private void EventNoticeAll()
+  private void EventNoticeAll()
+  {
+    if (OnFinalCallbackUpdate == null) // 如果没人订阅
     {
-      if (OnFinalCallbackUpdate == null) // 如果没人订阅
-      {
-        return;
-      }
-      // OnFinalCallbackUpdate(serverCallbackJson.data.view_url); // 把viewurl丢出去
-      OnFinalCallbackUpdate(serverCallbackJson.data.view_url, serverCallbackJson.data.file_url); // 把fileurl丢出去
       return;
     }
+    // OnFinalCallbackUpdate(serverCallbackJson.data.view_url); // 把viewurl丢出去
+    OnFinalCallbackUpdate(serverCallbackJson.data.view_url, serverCallbackJson.data.file_url); // 把fileurl丢出去
+    return;
+  }
 
-    // ==================================================
+  // ==================================================
 
-    /// <summary>
-    /// 
-    /// </summary>
-    /// <param name="fileTexture"></param>
-    /// <param name="fileName"></param>
-    public void UploadData2Net(Texture2D fileTexture, string fileName)
-    {
-      currentTexture2D = fileTexture;
-      currentFileName = fileName;
-      StartCoroutine(GetToken4Cloud());
-      return;
-    }
+  /// <summary>
+  /// 
+  /// </summary>
+  /// <param name="fileTexture"></param>
+  /// <param name="fileName"></param>
+  public void UploadData2Net(Texture2D fileTexture, string fileName)
+  {
+    currentTexture2D = fileTexture;
+    currentFileName = fileName;
+    StartCoroutine(GetToken4Cloud());
+    return;
+  }
 
 
 
-    /// <summary>
-    /// 获取Token
-    /// 第一步
-    /// </summary>
-    /// <returns></returns>
-    private IEnumerator GetToken4Cloud()
-    {
-      string url = @"https://h5.skyelook.com/api/qiniu/getAccessToken";
+  /// <summary>
+  /// 获取Token
+  /// 第一步
+  /// </summary>
+  /// <returns></returns>
+  private IEnumerator GetToken4Cloud()
+  {
+    string url = @"https://h5.skyelook.com/api/qiniu/getAccessToken";
 
-      using (UnityWebRequest unityWebRequest = UnityWebRequest.Get(url))
+    using (UnityWebRequest unityWebRequest = UnityWebRequest.Get(url))
+    {
+      yield return unityWebRequest.SendWebRequest();
+      if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
-        yield return unityWebRequest.SendWebRequest();
-        if (unityWebRequest.result != UnityWebRequest.Result.Success)
-        {
-          Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
-          StartCoroutine(RetryUpload());
-        }
-        else
-        {
-          tokenJson = JsonConvert.DeserializeObject<TokenJson>(unityWebRequest.downloadHandler.text);
-          Debug.Log($"Get token sucessed: {tokenJson.data.token}...<color=green>[OK]</color>");
-
-          StartCoroutine(UploadData2Cloud());
-        }
+        Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
+        StartCoroutine(RetryUpload());
+      }
+      else
+      {
+        tokenJson = JsonConvert.DeserializeObject<TokenJson>(unityWebRequest.downloadHandler.text);
+        Debug.Log($"Get token sucessed: {tokenJson.data.token}...<color=green>[OK]</color>");
+
+        StartCoroutine(UploadData2Cloud());
       }
-      yield break;
     }
+    yield break;
+  }
 
-    /// <summary>
-    /// 上传文件到七牛云
-    /// 第二步
-    /// </summary>
-    private IEnumerator UploadData2Cloud()
-    {
-      string url = @"https://upload.qiniup.com";
-      byte[] bytes = currentTexture2D.EncodeToPNG();
+  /// <summary>
+  /// 上传文件到七牛云
+  /// 第二步
+  /// </summary>
+  private IEnumerator UploadData2Cloud()
+  {
+    string url = @"https://upload.qiniup.com";
+    byte[] bytes = currentTexture2D.EncodeToPNG();
 
-      WWWForm wwwForm = new WWWForm();
-      wwwForm.AddField("token", tokenJson.data.token);
-      wwwForm.AddBinaryData("file", bytes, currentFileName);
+    WWWForm wwwForm = new WWWForm();
+    wwwForm.AddField("token", tokenJson.data.token);
+    wwwForm.AddBinaryData("file", bytes, currentFileName);
 
-      using (UnityWebRequest unityWebRequest = UnityWebRequest.Post(url, wwwForm))
+    using (UnityWebRequest unityWebRequest = UnityWebRequest.Post(url, wwwForm))
+    {
+      // unityWebRequest.SetRequestHeader("Content-Type", "multipart/form-data;charset=utf-8");
+      // unityWebRequest.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
+      // unityWebRequest.SetRequestHeader("Content-Type", "application/json");
+      yield return unityWebRequest.SendWebRequest();
+      if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
-        // unityWebRequest.SetRequestHeader("Content-Type", "multipart/form-data;charset=utf-8");
-        // unityWebRequest.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
-        // unityWebRequest.SetRequestHeader("Content-Type", "application/json");
-        yield return unityWebRequest.SendWebRequest();
-        if (unityWebRequest.result != UnityWebRequest.Result.Success)
-        {
-          Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
-          StartCoroutine(RetryUpload());
-        }
-        else
-        {
-          cloudCallbackJson = JsonConvert.DeserializeObject<CloudCallbackJson>(unityWebRequest.downloadHandler.text);
-          Debug.Log($"Upload sucessed: {cloudCallbackJson.data.file_url}...<color=green>[OK]</color>");
-
-          StartCoroutine(SaveFile2Server());
-        }
+        Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
+        StartCoroutine(RetryUpload());
+      }
+      else
+      {
+        cloudCallbackJson = JsonConvert.DeserializeObject<CloudCallbackJson>(unityWebRequest.downloadHandler.text);
+        Debug.Log($"Upload sucessed: {cloudCallbackJson.data.file_url}...<color=green>[OK]</color>");
+
+        StartCoroutine(SaveFile2Server());
       }
-      yield break;
     }
+    yield break;
+  }
 
-    /// <summary>
-    /// 七牛云返回数据传至服务器
-    /// 第三步
-    /// </summary>
-    /// <returns></returns>
-    private IEnumerator SaveFile2Server()
-    {
-      string url = "https://h5.skyelook.com/api/attachments";
+  /// <summary>
+  /// 七牛云返回数据传至服务器
+  /// 第三步
+  /// </summary>
+  /// <returns></returns>
+  private IEnumerator SaveFile2Server()
+  {
+    string url = "https://h5.skyelook.com/api/attachments";
+
+    serverJson.file_url = cloudCallbackJson.data.file_url;
+    serverJson.app_id = appID;
+    // serverJson.options = "google-gds-print";
 
-      serverJson.file_url = cloudCallbackJson.data.file_url;
-      serverJson.app_id = appID;
-      // serverJson.options = "google-gds-print";
+    string jsonString = JsonConvert.SerializeObject(serverJson);
+    byte[] bytes = Encoding.Default.GetBytes(jsonString);
 
-      string jsonString = JsonConvert.SerializeObject(serverJson);
-      byte[] bytes = Encoding.Default.GetBytes(jsonString);
+    Debug.Log(jsonString);
 
-      Debug.Log(jsonString);
+    using (UnityWebRequest unityWebRequest = new UnityWebRequest(url, "POST"))
+    {
+      unityWebRequest.SetRequestHeader("Content-Type", "application/json");
+      unityWebRequest.uploadHandler = new UploadHandlerRaw(bytes);
+      unityWebRequest.downloadHandler = new DownloadHandlerBuffer();
 
-      using (UnityWebRequest unityWebRequest = new UnityWebRequest(url, "POST"))
+      yield return unityWebRequest.SendWebRequest();
+      if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
-        unityWebRequest.SetRequestHeader("Content-Type", "application/json");
-        unityWebRequest.uploadHandler = new UploadHandlerRaw(bytes);
-        unityWebRequest.downloadHandler = new DownloadHandlerBuffer();
-
-        yield return unityWebRequest.SendWebRequest();
-        if (unityWebRequest.result != UnityWebRequest.Result.Success)
-        {
-          Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
-          StartCoroutine(RetryUpload());
-        }
-        else
-        {
-          serverCallbackJson = JsonConvert.DeserializeObject<ServerCallbackJson>(unityWebRequest.downloadHandler.text);
-          Debug.Log($"{unityWebRequest.downloadHandler.text}");
-          Debug.Log($"{serverCallbackJson.data.view_url}...<color=green>[OK]</color>");
-
-          EventNoticeAll(); // 钩子在此
-        }
+        Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
+        StartCoroutine(RetryUpload());
       }
-      yield break;
-    }
+      else
+      {
+        serverCallbackJson = JsonConvert.DeserializeObject<ServerCallbackJson>(unityWebRequest.downloadHandler.text);
+        Debug.Log($"{unityWebRequest.downloadHandler.text}");
+        Debug.Log($"{serverCallbackJson.data.view_url}...<color=green>[OK]</color>");
 
-    /// <summary>
-    /// 传不上去硬传
-    /// </summary>
-    /// <returns></returns>
-    private IEnumerator RetryUpload()
-    {
-      yield return new WaitForSeconds(retryWaitTime);
-      UploadData2Cloud();
-      yield break;
+        EventNoticeAll(); // 钩子在此
+      }
     }
+    yield break;
+  }
 
-    // ==================================================
-    // Json解析类
-    // 七牛云Token回执
-    public class TokenJson
-    {
-      public int status;
-      public int code;
-      public TokenDataJson data;
-      public string message;
-    }
-    public class TokenDataJson
-    {
-      public string token;
-    }
+  /// <summary>
+  /// 传不上去硬传
+  /// </summary>
+  /// <returns></returns>
+  private IEnumerator RetryUpload()
+  {
+    yield return new WaitForSeconds(retryWaitTime);
+    UploadData2Cloud();
+    yield break;
+  }
 
-    // 七牛云文件上传回执
-    public class CloudCallbackJson
-    {
-      public int code;
-      public CloudCallbackDataJson data;
-      public int status;
-    }
-    public class CloudCallbackDataJson
-    {
-      public string file_name;
-      public string file_url;
-    }
+  // ==================================================
+  // Json解析类
+  // 七牛云Token回执
+  public class TokenJson
+  {
+    public int status;
+    public int code;
+    public TokenDataJson data;
+    public string message;
+  }
+  public class TokenDataJson
+  {
+    public string token;
+  }
 
-    // 向服务器发送的json
-    public class ServerJson
-    {
-      public string file_url;
-      public int app_id;
-      // public string options;
-    }
+  // 七牛云文件上传回执
+  public class CloudCallbackJson
+  {
+    public int code;
+    public CloudCallbackDataJson data;
+    public int status;
+  }
+  public class CloudCallbackDataJson
+  {
+    public string file_name;
+    public string file_url;
+  }
 
-    // 服务器回执
-    public class ServerCallbackJson
-    {
-      public int status;
-      public int code;
-      public ServerCallbackDataJson data;
-    }
-    public class ServerCallbackDataJson
-    {
-      public string file_url;
-      public int app_id;
-      public string code;
-      public string view_url;
-      public string updated_at;
-      public string created_at;
-      public int id;
-    }
+  // 向服务器发送的json
+  public class ServerJson
+  {
+    public string file_url;
+    public int app_id;
+    // public string options;
+  }
+
+  // 服务器回执
+  public class ServerCallbackJson
+  {
+    public int status;
+    public int code;
+    public ServerCallbackDataJson data;
+  }
+  public class ServerCallbackDataJson
+  {
+    public string file_url;
+    public int app_id;
+    public string code;
+    public string view_url;
+    public string updated_at;
+    public string created_at;
+    public int id;
   }
 }

+ 0 - 0
Materials/JigsawGame/JigsawGame.unitypackage → Materials/Game/JigsawGame/JigsawGame.unitypackage


+ 0 - 0
Materials/JigsawGame/JigsawPuzzle20241104a_app.zip → Materials/Game/JigsawGame/JigsawPuzzle20241104a_app.zip


+ 0 - 0
Materials/JigsawGame/SwitchJigsawGame.unitypackage → Materials/Game/JigsawGame/SwitchJigsawGame.unitypackage


BIN
Materials/Game/Tetris/Tetris.unitypackage


+ 125 - 0
Materials/LeapMotion/LeapMotionManager.cs

@@ -0,0 +1,125 @@
+using UnityEngine;
+using Leap;
+using Leap.Unity;
+using UnityEngine.Events;
+using System.Collections;
+
+public class LeapMotionManager : MonoBehaviour
+{
+  public static LeapMotionManager Instance;
+
+  public static UnityAction OnHandDetected;
+  public static UnityAction OnHandLost;
+  public static UnityAction OnSwipeRight;
+  public static UnityAction OnSwipeLeft;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+  private void Update()
+  {
+    DetectHands();
+    DetectSwipe();
+  }
+
+  // ==================================================
+  #region 检测是否有手
+
+  private void DetectHands()
+  {
+    Frame frame = Hands.Provider.CurrentFrame;
+    if (frame.Hands.Count >= 1)
+    {
+      Debug.Log(frame.Hands.Count);
+      if (OnHandDetected != null)
+      {
+        OnHandDetected();
+      }
+    }
+    else
+    {
+      if (OnHandLost != null)
+      {
+        OnHandLost();
+      }
+    }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 设置检测间隔
+
+  private float detectSpace = 1f; // 检测间隙
+  public void SetDetectSpace(float value)
+  {
+    detectSpace = value;
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 设置阈值
+
+  private float detectThreshold = 0.9f; // 挥手速度的阈值 // 越小越容易检测到
+  public void SetDetectThreshold(float value)
+  {
+    detectThreshold = value;
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 左右挥手检测
+
+  private bool allowNotice = true;
+
+  private void DetectSwipe()
+  {
+    Frame frame = Hands.Provider.CurrentFrame; // 获取当前帧
+    foreach (Hand hand in frame.Hands) // 检测每只手
+    {
+      Vector3 palmVelocity = hand.PalmVelocity; // 获取手的手掌速度
+
+      // 检测挥手动作
+      if (palmVelocity.x > detectThreshold || palmVelocity.x < -detectThreshold)
+      {
+        if (!allowNotice) // 是否允许发消息
+        {
+          return;
+        }
+        allowNotice = false; // 上锁
+
+        // 检测到挥手动作,执行相应的逻辑
+        // Debug.Log("检测到挥手动作,方向:" + (palmVelocity.x > 0 ? "向右" : "向左"));
+
+        if (palmVelocity.x > 0)
+        {
+          if (OnSwipeRight != null) // 右
+          {
+            OnSwipeRight();
+          }
+        }
+        else if (palmVelocity.x < 0) // 左
+        {
+          if (OnSwipeLeft != null)
+          {
+            OnSwipeLeft();
+          }
+        }
+
+        StartCoroutine(nameof(BeginCooldown)); // 解锁
+      }
+    }
+    return;
+  }
+
+  private IEnumerator BeginCooldown()
+  {
+    yield return new WaitForSeconds(detectSpace);
+    allowNotice = true;
+    yield break;
+  }
+
+  #endregion
+}

+ 142 - 0
Materials/ScrollView/20241125_左右滑动限位圆点/ScrollViewHandler.cs

@@ -0,0 +1,142 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Threading.Tasks;
+using DG.Tweening;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class ScrollViewHandler : MonoBehaviour
+{
+  private ScrollRect sr;
+
+  [SerializeField] private int srContentCount;
+  [SerializeField] private float unitPosition;
+
+  private const float ANIMTIME = .5f;
+
+  [SerializeField] private int currentIndex = 0;
+
+  // ==================================================
+
+  private void Start() => Init();
+
+  private void Update()
+  {
+    if (Input.GetKeyDown(KeyCode.Q))
+    {
+      sr.DOHorizontalNormalizedPos(unitPosition, ANIMTIME);
+    }
+    if (Input.GetKeyDown(KeyCode.W))
+    {
+      sr.DOHorizontalNormalizedPos(unitPosition, ANIMTIME);
+    }
+  }
+
+  // ==================================================
+
+  private void Init()
+  {
+    sr = GetComponent<ScrollRect>();
+    srContentCount = transform.GetChild(0).GetChild(0).childCount;
+    unitPosition = 1f / (srContentCount - 1);
+    return;
+  }
+
+  // ==================================================
+  #region 手势检测
+
+  private Vector2 lastPos; // 鼠标上次位置
+  private Vector2 currPos; // 鼠标当前位置
+  private Vector2 offset; // 两次位置的偏移值
+
+  public void BeginDrag()
+  {
+    lastPos = Input.mousePosition;
+    return;
+  }
+
+  public void EndDrag()
+  {
+    currPos = Input.mousePosition;
+    offset = currPos - lastPos;
+
+    if (Mathf.Abs(offset.x) > Mathf.Abs(offset.y)) // 水平移动
+    {
+      if (offset.x > 0)
+      {
+        // Debug.Log("向右");
+        currentIndex--;
+        Jump2Position(currentIndex);
+      }
+      else
+      {
+        // Debug.Log("向左");
+        currentIndex++;
+        Jump2Position(currentIndex);
+      }
+    }
+    // else // 垂直移动
+    // {
+    //   if (offset.y > 0)
+    //   {
+    //     Debug.Log("向上");
+    //   }
+    //   else
+    //   {
+    //     Debug.Log("向下");
+    //   }
+    // }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 跳转控制
+
+  public void Jump2Position(int index)
+  {
+    if (index <= 0)
+    {
+      currentIndex = 0;
+      sr.DOHorizontalNormalizedPos(0, ANIMTIME);
+      ControllDot(0);
+      return;
+    }
+    if (index >= 6)
+    {
+      currentIndex = 6;
+      sr.DOHorizontalNormalizedPos(1, ANIMTIME);
+      ControllDot(6);
+      return;
+    }
+
+    currentIndex = index;
+    sr.DOHorizontalNormalizedPos(unitPosition * index, ANIMTIME);
+    ControllDot(index);
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region dot控制
+
+  [SerializeField] private List<GameObject> dots;
+
+  public void ControllDot(int value)
+  {
+    for (int i = 0; i < dots.Count; i++)
+    {
+      if (i == value)
+      {
+        dots[i].transform.DOScale(new Vector3(1.5f, 1.5f, 1.5f), ANIMTIME);
+        dots[i].GetComponent<Image>().DOColor(Color.white, ANIMTIME);
+        continue;
+      }
+      dots[i].transform.DOScale(Vector3.one, 0.5f);
+      dots[i].GetComponent<Image>().DOColor(Color.gray, ANIMTIME);
+    }
+    return;
+  }
+
+  #endregion
+}

+ 32 - 20
Materials/SerialPortUtilityPro/SerialPortUtilityProConfiger.cs

@@ -9,6 +9,7 @@ using Newtonsoft.Json;
 /// <summary>
 /// 通常来说设置产品的VID/PID就足以识别硬件了
 /// 填入序列号将导致识别唯一
+/// 仅读取配置
 /// </summary>
 public class SerialPortUtilityProConfiger : MonoBehaviour
 {
@@ -19,21 +20,18 @@ public class SerialPortUtilityProConfiger : MonoBehaviour
   #endregion
 
   #region Value
-  public List<DeviceInfoData> DeviceInfoDatas;
+  [SerializeField] private List<DeviceInfoData> deviceInfoDatas;
   #endregion
 
   // ==================================================
 
-  private void Awake()
-  {
-    Instance = this;
-    Init();
-  }
+  private void Awake() => Init();
 
   // ==================================================
 
   private void Init()
   {
+    Instance = this;
     ReadConfig();
     return;
   }
@@ -48,11 +46,21 @@ public class SerialPortUtilityProConfiger : MonoBehaviour
     {
       DeviceInfoData tempDID = new DeviceInfoData();
       string[] infoSlice = DeviceInfos[i].Split('_');
-      tempDID.VendorID = infoSlice[0];
-      tempDID.ProductID = infoSlice[1];
-      tempDID.SerialNumber = infoSlice[2];
 
-      DeviceInfoDatas.Add(tempDID);
+      if (infoSlice.Length == 3)
+      {
+        tempDID.VendorID = infoSlice[0];
+        tempDID.ProductID = infoSlice[1];
+        tempDID.SerialNumber = infoSlice[2];
+      }
+      else
+      {
+        tempDID.VendorID = infoSlice[0];
+        tempDID.ProductID = infoSlice[1];
+        tempDID.SerialNumber = null;
+      }
+
+      deviceInfoDatas.Add(tempDID);
     }
     return;
   }
@@ -61,24 +69,28 @@ public class SerialPortUtilityProConfiger : MonoBehaviour
 
   public string GetDeviceVendorID(int index)
   {
-    return DeviceInfoDatas[index].VendorID;
+    return deviceInfoDatas[index].VendorID;
   }
 
   public string GetDeviceProductID(int index)
   {
-    return DeviceInfoDatas[index].ProductID;
+    return deviceInfoDatas[index].ProductID;
   }
 
   public string GetDeviceSerialNumber(int index)
   {
-    return DeviceInfoDatas[index].SerialNumber;
+    return deviceInfoDatas[index].SerialNumber;
   }
-}
 
-[Serializable]
-public class DeviceInfoData
-{
-  public string VendorID;
-  public string ProductID;
-  public string SerialNumber;
+  // ==================================================
+  #region Value
+
+  [Serializable]
+  public class DeviceInfoData
+  {
+    public string VendorID;
+    public string ProductID;
+    public string SerialNumber;
+  }
+  #endregion
 }

+ 41 - 35
Materials/SerialPortUtilityPro/SerialPortUtilityProManager.cs

@@ -4,6 +4,7 @@ using UnityEngine;
 using System;
 using System.Text;
 using SerialPortUtility;
+using UnityEngine.Events;
 
 public class SerialPortUtilityProManager : MonoBehaviour
 {
@@ -11,19 +12,14 @@ public class SerialPortUtilityProManager : MonoBehaviour
 
   private SerialPortUtilityPro serialPortUtilityPro;
 
-  // ==============================
+  public UnityAction<string> OnReceiveMessage;
 
-  private void Awake()
-  {
-    Instance = this;
-  }
+  // ==================================================
 
-  private void Start()
-  {
-    Init();
-  }
+  private void Awake() => Instance = this;
+  private void Start() => Init();
 
-  // ==============================
+  // ==================================================
 
   private void Init()
   {
@@ -31,10 +27,10 @@ public class SerialPortUtilityProManager : MonoBehaviour
     return;
   }
 
-  // ==============================
+  // ==================================================
 
   /// <summary>
-  /// 
+  /// 加载端口信息
   /// </summary>
   /// <param name="index">设备序号</param>
   public void LoadPortInfo(int portInfoIndex)
@@ -45,10 +41,8 @@ public class SerialPortUtilityProManager : MonoBehaviour
     return;
   }
 
-  /// <summary>
-  /// 串口开关
-  /// </summary>
-  /// <param name="value"></param>
+  // ==================================================
+  #region 串口开关
   public void SwitchSerialPortUtilityPro(bool value)
   {
     if (value)
@@ -62,8 +56,9 @@ public class SerialPortUtilityProManager : MonoBehaviour
     return;
   }
 
-  // ==============================
-  // 发包
+  #endregion
+  // ==================================================
+  #region 发包
 
   /// <summary>
   /// 发送信号给设备
@@ -76,49 +71,60 @@ public class SerialPortUtilityProManager : MonoBehaviour
     // serialPortUtilityPro.Write(data);
 
     serialPortUtilityPro.Write(Encoding.ASCII.GetBytes(value)); // 插件
-    Debug.Log("SerialPort Send: " + value);
+    Debug.Log("[SPUP M] Send: " + value);
     return;
   }
 
+  #endregion
   // ==============================
-  // 收包
+  #region 收包
 
   /// <summary>
   /// 读原流
-  /// 配合SerialPortUtilityPro使用
+  /// 配合SerialPortUtilityPro事件使用
+  /// 需选择Read Data Structure
   /// </summary>
   /// <param name="streaming"></param>
   public void ReadStreaming(object streaming)
   {
-    Debug.Log("Arduino Recive: " + streaming);
+    Debug.Log("[SPUP M] Read: " + streaming);
     string stringRawData = streaming.ToString();
-    InMessageProcessing(stringRawData);
+    // stringRawData = InMessageProcessing(stringRawData);
+    if (OnReceiveMessage != null)
+    {
+      OnReceiveMessage(stringRawData);
+    }
     return;
   }
 
   /// <summary>
   /// 读二进制流
-  /// 配合SerialPortUtilityPro使用
+  /// 配合SerialPortUtilityPro事件使用
+  /// 需选择Read Data Structure
   /// </summary>
   /// <param name="byteData"></param>
   public void ReadBinaryStreaming(object byteData)
   {
     Debug.Log(byteData);
     string stringRawData = BitConverter.ToString((byte[])byteData); // 比特流翻译
-    Debug.Log("Arduino Recive: " + stringRawData.Replace('-', ' '));
-    InMessageProcessing(stringRawData);
+    stringRawData = InMessageProcessing(stringRawData);
+    Debug.Log("[SPUP M] Read: " + stringRawData);
+    if (OnReceiveMessage != null)
+    {
+      OnReceiveMessage(stringRawData);
+    }
     return;
   }
 
-  private void InMessageProcessing(string value)
+  /// <summary>
+  /// 额外处理收到的消息
+  /// </summary>
+  /// <param name="value"></param>
+  private string InMessageProcessing(string value)
   {
-    int resultValue;
-    bool canTrans = int.TryParse(value, out resultValue);
-
-    if (!canTrans) // 转换失败
-    {
-      return;
-    }
-    return;
+    value = value.Replace('-', ' ');
+    return value;
   }
+
+  #endregion
 }

+ 0 - 0
Materials/SerialPortUtilityPro/新建文本文档.txt → Materials/SerialPortUtilityPro/readme.txt


+ 127 - 0
Materials/SocketIO/SocketIOManager.cs

@@ -0,0 +1,127 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System;
+using Best.SocketIO;
+using Best.HTTP.JSON;
+using Best.HTTP.JSON.LitJson;
+using ToneTuneToolkit.Data;
+
+public class SocketIOManager : MonoBehaviour
+{
+  public static SocketIOManager Instance;
+
+  #region 路径
+  private string socketioConfigPath = $"{Application.streamingAssetsPath}/configs/socketioconfig.json";
+  #endregion
+
+  #region 配置
+  private string targetIP;
+  private string targetPort;
+  #endregion
+
+  private SocketManager manager;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+  private void Start() => Init();
+  private void OnDestroy() => Uninit();
+
+  // ==================================================
+
+  private void Init()
+  {
+    targetIP = JsonManager.GetJson(socketioConfigPath, "target_ip");
+    targetPort = JsonManager.GetJson(socketioConfigPath, "target_port");
+
+    manager = new SocketManager(
+      new Uri($"https://{targetIP}"),
+      // new Uri($"https://{targetIP}:{targetPort}"),
+      new SocketOptions
+      {
+        // AdditionalQueryParams = new ObservableDictionary<string, string> { { "type", "machine" } }, // 识别用途
+        AutoConnect = false
+      });
+
+    manager.Socket.On(SocketIOEventTypes.Connect, OnConnected);
+    manager.Socket.On<BrandStartData>(@"brand-start", ReceiveData);
+    SwitchSocketIO(true);
+    return;
+  }
+
+  private void Uninit()
+  {
+    SwitchSocketIO(false);
+    return;
+  }
+
+  // ==================================================
+  // 绑定事件
+
+  private void OnConnected()
+  {
+    Debug.Log("[SocketIO Manager] Connected!");
+    return;
+  }
+
+  private void ReceiveData(BrandStartData value)
+  {
+    GameManager.Instance.SetInData(value);
+    // JsonData jd = JsonMapper.ToObject(receive);
+    // Debug.Log(jd["video_code"]);
+    // MessageProcessor.Instance.SendMessageOut(jd["video_code"].ToString());
+    return;
+  }
+
+  // ==================================================
+
+  /// <summary>
+  /// 发送消息
+  /// </summary>
+  /// <param name="eventName"></param>
+  /// <param name="message"></param>
+  public void MessageSend(string eventName, object message)
+  {
+    manager.Socket.Emit(eventName, message);
+    Debug.Log($"<color=white>[Socket IO]</color> Message [<color=white>{message}</color>].");
+    return;
+  }
+
+  // ==================================================
+
+  /// <summary>
+  /// 端口开关
+  /// </summary>
+  /// <param name="value"></param>
+  public void SwitchSocketIO(bool value)
+  {
+    if (value)
+    {
+      manager.Open();
+    }
+    else
+    {
+      manager.Close();
+    }
+    return;
+  }
+
+  // ==================================================
+
+  // 数据类
+  [Serializable]
+  public class BrandStartData
+  {
+    public string uuid;
+    public string clock;
+    public string start_code;
+  }
+
+  [Serializable]
+  public class BrandStopData
+  {
+    public string clock;
+    public string start_code;
+  }
+}

+ 61 - 0
Materials/UI活动检测/ClickListener.cs

@@ -0,0 +1,61 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.SceneManagement;
+
+public class ClickListener : MonoBehaviour
+{
+  public static ClickListener Instance;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+  private void Update() => DetectOperation();
+
+  // ==================================================
+  #region 检测点击
+
+  private void DetectOperation()
+  {
+    if (Input.GetMouseButtonDown(0))
+    {
+      if (EventSystem.current.IsPointerOverGameObject())
+      {
+        SwitchResetSequence(false);
+        SwitchResetSequence(true);
+      }
+    }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 开始暂停流程
+
+  public void SwitchResetSequence(bool value)
+  {
+    if (value)
+    {
+      StartCoroutine(nameof(ResetStateAction));
+    }
+    else
+    {
+      StopCoroutine(nameof(ResetStateAction));
+    }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 自动重置流程
+
+  private IEnumerator ResetStateAction()
+  {
+    yield return new WaitForSeconds(60f);
+    SceneManager.LoadScene(0);
+    yield break;
+  }
+
+  #endregion
+}

+ 1 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/JsonManager.cs

@@ -12,7 +12,7 @@ using Newtonsoft.Json;
 
 namespace ToneTuneToolkit.Data
 {
-  public class JsonManager : MonoBehaviour
+  public static class JsonManager
   {
     /// <summary>
     /// 配置文件获取器

File diff suppressed because it is too large
+ 181 - 588
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log


+ 0 - 575
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -1,575 +0,0 @@
-Using pre-set license
-Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
-OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
-COMMAND LINE ARGUMENTS:
-C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker0
--projectPath
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
--logFile
-Logs/AssetImportWorker0.log
--srvPort
-4702
-Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
-    "memorysetup-bucket-allocator-granularity=16"
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-    "memorysetup-bucket-allocator-block-count=8"
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-    "memorysetup-thread-allocator-block-size=16777216"
-    "memorysetup-gfx-main-allocator-block-size=16777216"
-    "memorysetup-gfx-thread-allocator-block-size=16777216"
-    "memorysetup-cache-allocator-block-size=4194304"
-    "memorysetup-typetree-allocator-block-size=2097152"
-    "memorysetup-profiler-bucket-allocator-granularity=16"
-    "memorysetup-profiler-bucket-allocator-bucket-count=8"
-    "memorysetup-profiler-bucket-allocator-block-size=33554432"
-    "memorysetup-profiler-bucket-allocator-block-count=8"
-    "memorysetup-profiler-allocator-block-size=16777216"
-    "memorysetup-profiler-editor-allocator-block-size=1048576"
-    "memorysetup-temp-allocator-size-main=16777216"
-    "memorysetup-job-temp-allocator-block-size=2097152"
-    "memorysetup-job-temp-allocator-block-size-background=1048576"
-    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
-    "memorysetup-allocator-temp-initial-block-size-main=262144"
-    "memorysetup-allocator-temp-initial-block-size-worker=262144"
-    "memorysetup-temp-allocator-size-background-worker=32768"
-    "memorysetup-temp-allocator-size-job-worker=262144"
-    "memorysetup-temp-allocator-size-preload-manager=33554432"
-    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
-    "memorysetup-temp-allocator-size-audio-worker=65536"
-    "memorysetup-temp-allocator-size-cloud-worker=32768"
-    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
-    "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [25784] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 52221271 [EditorId] 52221271 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
-
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-
-[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 6.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Initialize engine version: 2022.3.30f1 (70558241b701)
-[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
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-Registering precompiled unity dll's ...
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.822700 ms (FindLiveObjects: 0.220800 ms CreateObjectMapping: 0.195900 ms MarkObjects: 2.356700 ms  DeleteObjects: 0.048300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 142 - 703
ToneTuneToolkit/Logs/AssetImportWorker1-prev.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 Logs/AssetImportWorker1.log
 -srvPort
-14503
+4702
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
-Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 6.60 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 7.00 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -65,12 +65,12 @@ Direct3D:
     Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
     Vendor:   NVIDIA
     VRAM:     5996 MB
-    Driver:   32.0.15.6094
+    Driver:   32.0.15.6590
 Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56316
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,47 +78,47 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.014159 seconds.
-- Loaded All Assemblies, in  0.407 seconds
+Registered in 0.013956 seconds.
+- Loaded All Assemblies, in  0.473 seconds
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 421 ms
+Android Extension - Scanning For ADB Devices 433 ms
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.820 seconds
-Domain Reload Profiling: 1225ms
-	BeginReloadAssembly (125ms)
+- Finished resetting the current domain, in  0.787 seconds
+Domain Reload Profiling: 1259ms
+	BeginReloadAssembly (186ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (35ms)
-	RebuildNativeTypeToScriptingClass (10ms)
+	RebuildNativeTypeToScriptingClass (11ms)
 	initialDomainReloadingComplete (68ms)
-	LoadAllAssembliesAndSetupDomain (167ms)
-		LoadAssemblies (124ms)
+	LoadAllAssembliesAndSetupDomain (171ms)
+		LoadAssemblies (185ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (163ms)
-			TypeCache.Refresh (162ms)
-				TypeCache.ScanAssembly (147ms)
+		AnalyzeDomain (167ms)
+			TypeCache.Refresh (166ms)
+				TypeCache.ScanAssembly (150ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (820ms)
+	FinalizeReload (788ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (750ms)
+		SetupLoadedEditorAssemblies (728ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (570ms)
+			InitializePlatformSupportModulesInManaged (561ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (127ms)
-			ProcessInitializeOnLoadMethodAttributes (47ms)
+			ProcessInitializeOnLoadAttributes (116ms)
+			ProcessInitializeOnLoadMethodAttributes (45ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -126,8 +126,8 @@ Domain Reload Profiling: 1225ms
 ========================================================================
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.776 seconds
-Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.656 seconds
+Refreshing native plugins compatible for Editor in 2.65 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -138,402 +138,48 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.643 seconds
-Domain Reload Profiling: 1418ms
-	BeginReloadAssembly (200ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (32ms)
-	LoadAllAssembliesAndSetupDomain (496ms)
-		LoadAssemblies (405ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (206ms)
-			TypeCache.Refresh (181ms)
-				TypeCache.ScanAssembly (161ms)
-			ScanForSourceGeneratedMonoScriptInfo (17ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (644ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (476ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (45ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (65ms)
-			ProcessInitializeOnLoadAttributes (331ms)
-			ProcessInitializeOnLoadMethodAttributes (23ms)
-			AfterProcessingInitializeOnLoad (9ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
-Refreshing native plugins compatible for Editor in 4.11 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3672.
-Memory consumption went from 127.8 MB to 127.8 MB.
-Total: 3.571000 ms (FindLiveObjects: 0.364500 ms CreateObjectMapping: 0.241100 ms MarkObjects: 2.786900 ms  DeleteObjects: 0.176400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.846 seconds
-Refreshing native plugins compatible for Editor in 3.63 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.890 seconds
-Domain Reload Profiling: 1734ms
-	BeginReloadAssembly (232ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (8ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (58ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (41ms)
-	LoadAllAssembliesAndSetupDomain (501ms)
-		LoadAssemblies (609ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (35ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (10ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (890ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (426ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (44ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (58ms)
-			ProcessInitializeOnLoadAttributes (288ms)
-			ProcessInitializeOnLoadMethodAttributes (25ms)
-			AfterProcessingInitializeOnLoad (8ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (8ms)
-Refreshing native plugins compatible for Editor in 4.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 7.372300 ms (FindLiveObjects: 0.671800 ms CreateObjectMapping: 0.841100 ms MarkObjects: 5.668500 ms  DeleteObjects: 0.188700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.529 seconds
-Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.865 seconds
-Domain Reload Profiling: 1393ms
-	BeginReloadAssembly (198ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (54ms)
-	RebuildCommonClasses (31ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (258ms)
-		LoadAssemblies (332ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (7ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (866ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (449ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (43ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (61ms)
-			ProcessInitializeOnLoadAttributes (303ms)
-			ProcessInitializeOnLoadMethodAttributes (27ms)
-			AfterProcessingInitializeOnLoad (10ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (10ms)
-Refreshing native plugins compatible for Editor in 4.81 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3679.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 5.094000 ms (FindLiveObjects: 0.751100 ms CreateObjectMapping: 0.313800 ms MarkObjects: 3.958900 ms  DeleteObjects: 0.068500 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 66979.097556 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs
-  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6325e4f5e45d743fcf7090e25022635d') in 0.003114 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 0
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.545 seconds
-Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.997 seconds
-Domain Reload Profiling: 1541ms
-	BeginReloadAssembly (188ms)
+- Finished resetting the current domain, in  0.660 seconds
+Domain Reload Profiling: 1314ms
+	BeginReloadAssembly (155ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (35ms)
+		CreateAndSetChildDomain (27ms)
+	RebuildCommonClasses (32ms)
 	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (32ms)
-	LoadAllAssembliesAndSetupDomain (278ms)
-		LoadAssemblies (353ms)
+	initialDomainReloadingComplete (31ms)
+	LoadAllAssembliesAndSetupDomain (427ms)
+		LoadAssemblies (330ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (13ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (7ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (998ms)
+		AnalyzeDomain (185ms)
+			TypeCache.Refresh (164ms)
+				TypeCache.ScanAssembly (144ms)
+			ScanForSourceGeneratedMonoScriptInfo (15ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (661ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (541ms)
+		SetupLoadedEditorAssemblies (456ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (44ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (61ms)
-			ProcessInitializeOnLoadAttributes (392ms)
-			ProcessInitializeOnLoadMethodAttributes (29ms)
-			AfterProcessingInitializeOnLoad (11ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (13ms)
-Script is not up to date after domain reload: guid(91c19f01e011e9a4ab523d07eb8e96d2) path("Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs") state(2)
-Refreshing native plugins compatible for Editor in 3.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3201 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3681.
-Memory consumption went from 125.6 MB to 125.6 MB.
-Total: 3.856400 ms (FindLiveObjects: 0.277000 ms CreateObjectMapping: 0.204500 ms MarkObjects: 3.258200 ms  DeleteObjects: 0.114300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.465 seconds
-Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.889 seconds
-Domain Reload Profiling: 1352ms
-	BeginReloadAssembly (158ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (240ms)
-		LoadAssemblies (297ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (24ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (7ms)
-	FinalizeReload (889ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (468ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (45ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (66ms)
-			ProcessInitializeOnLoadAttributes (313ms)
-			ProcessInitializeOnLoadMethodAttributes (34ms)
+			BeforeProcessingInitializeOnLoad (65ms)
+			ProcessInitializeOnLoadAttributes (317ms)
+			ProcessInitializeOnLoadMethodAttributes (21ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (10ms)
-Refreshing native plugins compatible for Editor in 5.17 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3685.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.801200 ms (FindLiveObjects: 0.358100 ms CreateObjectMapping: 0.152000 ms MarkObjects: 3.223000 ms  DeleteObjects: 0.066400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.503 seconds
-Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.719 seconds
-Domain Reload Profiling: 1220ms
-	BeginReloadAssembly (165ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (30ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (34ms)
-	LoadAllAssembliesAndSetupDomain (260ms)
-		LoadAssemblies (322ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (11ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (8ms)
-			ResolveRequiredComponents (7ms)
-	FinalizeReload (719ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (369ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (54ms)
-			ProcessInitializeOnLoadAttributes (246ms)
-			ProcessInitializeOnLoadMethodAttributes (23ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.80 ms, found 3 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
+Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3688.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.786400 ms (FindLiveObjects: 0.411300 ms CreateObjectMapping: 0.129700 ms MarkObjects: 3.170900 ms  DeleteObjects: 0.072400 ms)
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.6 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 2.658900 ms (FindLiveObjects: 0.206200 ms CreateObjectMapping: 0.087500 ms MarkObjects: 2.265300 ms  DeleteObjects: 0.098900 ms)
 
-Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
@@ -550,8 +196,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.583 seconds
-Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.452 seconds
+Refreshing native plugins compatible for Editor in 2.15 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -561,115 +207,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.238 seconds
-Domain Reload Profiling: 1820ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.742 seconds
+Domain Reload Profiling: 1193ms
+	BeginReloadAssembly (163ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (43ms)
-	RebuildCommonClasses (29ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (346ms)
-		LoadAssemblies (413ms)
+		CreateAndSetChildDomain (46ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (225ms)
+		LoadAssemblies (283ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (8ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (1239ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (743ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (366ms)
+		SetupLoadedEditorAssemblies (374ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (38ms)
+			InitializePlatformSupportModulesInManaged (41ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (245ms)
+			ProcessInitializeOnLoadAttributes (252ms)
 			ProcessInitializeOnLoadMethodAttributes (19ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3691.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.460600 ms (FindLiveObjects: 0.249700 ms CreateObjectMapping: 0.092400 ms MarkObjects: 3.011200 ms  DeleteObjects: 0.106100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.492 seconds
-Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.763 seconds
-Domain Reload Profiling: 1254ms
-	BeginReloadAssembly (170ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (45ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (243ms)
-		LoadAssemblies (303ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (28ms)
-			TypeCache.Refresh (15ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (764ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (423ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (298ms)
-			ProcessInitializeOnLoadMethodAttributes (23ms)
-			AfterProcessingInitializeOnLoad (9ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Refreshing native plugins compatible for Editor in 4.56 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3694.
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.006300 ms (FindLiveObjects: 0.345800 ms CreateObjectMapping: 0.114600 ms MarkObjects: 2.486700 ms  DeleteObjects: 0.058000 ms)
+Total: 3.025400 ms (FindLiveObjects: 0.241100 ms CreateObjectMapping: 0.102800 ms MarkObjects: 2.628400 ms  DeleteObjects: 0.052000 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -688,8 +265,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.563 seconds
-Refreshing native plugins compatible for Editor in 2.46 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.472 seconds
+Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -699,115 +276,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.224 seconds
-Domain Reload Profiling: 1786ms
+- Finished resetting the current domain, in  0.718 seconds
+Domain Reload Profiling: 1187ms
 	BeginReloadAssembly (157ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (33ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (328ms)
-		LoadAssemblies (387ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (9ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (1225ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (365ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (247ms)
-			ProcessInitializeOnLoadMethodAttributes (19ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (6ms)
-Refreshing native plugins compatible for Editor in 4.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3697.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.791500 ms (FindLiveObjects: 0.332900 ms CreateObjectMapping: 0.109200 ms MarkObjects: 2.297300 ms  DeleteObjects: 0.050800 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.553 seconds
-Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.225 seconds
-Domain Reload Profiling: 1776ms
-	BeginReloadAssembly (170ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (32ms)
+		CreateAndSetChildDomain (36ms)
+	RebuildCommonClasses (28ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (312ms)
-		LoadAssemblies (381ms)
+	LoadAllAssembliesAndSetupDomain (246ms)
+		LoadAssemblies (300ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (9ms)
+		AnalyzeDomain (30ms)
+			TypeCache.Refresh (14ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ScanForSourceGeneratedMonoScriptInfo (8ms)
 			ResolveRequiredComponents (6ms)
-	FinalizeReload (1225ms)
+	FinalizeReload (718ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (353ms)
+		SetupLoadedEditorAssemblies (355ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (33ms)
+			SetLoadedEditorAssemblies (2ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (51ms)
-			ProcessInitializeOnLoadAttributes (236ms)
+			BeforeProcessingInitializeOnLoad (54ms)
+			ProcessInitializeOnLoadAttributes (241ms)
 			ProcessInitializeOnLoadMethodAttributes (18ms)
-			AfterProcessingInitializeOnLoad (8ms)
+			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.75 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 3.67 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3700.
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3679.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.679700 ms (FindLiveObjects: 0.343500 ms CreateObjectMapping: 0.104400 ms MarkObjects: 2.182300 ms  DeleteObjects: 0.048200 ms)
+Total: 3.478600 ms (FindLiveObjects: 0.366300 ms CreateObjectMapping: 0.212700 ms MarkObjects: 2.845700 ms  DeleteObjects: 0.053000 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -826,8 +334,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.477 seconds
-Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.442 seconds
+Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -837,46 +345,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.686 seconds
-Domain Reload Profiling: 1162ms
-	BeginReloadAssembly (162ms)
+- Finished resetting the current domain, in  0.735 seconds
+Domain Reload Profiling: 1172ms
+	BeginReloadAssembly (143ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (36ms)
+		CreateAndSetChildDomain (36ms)
+	RebuildCommonClasses (27ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (241ms)
-		LoadAssemblies (300ms)
+	initialDomainReloadingComplete (32ms)
+	LoadAllAssembliesAndSetupDomain (225ms)
+		LoadAssemblies (279ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (24ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (8ms)
 				TypeCache.ScanAssembly (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (687ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (736ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (353ms)
+		SetupLoadedEditorAssemblies (340ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (35ms)
+			SetLoadedEditorAssemblies (2ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (236ms)
-			ProcessInitializeOnLoadMethodAttributes (18ms)
+			BeforeProcessingInitializeOnLoad (50ms)
+			ProcessInitializeOnLoadAttributes (226ms)
+			ProcessInitializeOnLoadMethodAttributes (20ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 4.09 ms, found 3 plugins.
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3703.
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3682.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.162500 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.204500 ms MarkObjects: 2.635700 ms  DeleteObjects: 0.054800 ms)
+Total: 2.946200 ms (FindLiveObjects: 0.256200 ms CreateObjectMapping: 0.165700 ms MarkObjects: 2.472800 ms  DeleteObjects: 0.050300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -895,8 +403,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.547 seconds
-Refreshing native plugins compatible for Editor in 5.94 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.481 seconds
+Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
@@ -906,115 +414,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.751 seconds
-Domain Reload Profiling: 1296ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.727 seconds
+Domain Reload Profiling: 1206ms
+	BeginReloadAssembly (174ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (46ms)
-	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (33ms)
-	LoadAllAssembliesAndSetupDomain (288ms)
-		LoadAssemblies (346ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (31ms)
-			TypeCache.Refresh (14ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (8ms)
-			ResolveRequiredComponents (7ms)
-	FinalizeReload (751ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (393ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (39ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (56ms)
-			ProcessInitializeOnLoadAttributes (268ms)
-			ProcessInitializeOnLoadMethodAttributes (21ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 4.53 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3706.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 4.045300 ms (FindLiveObjects: 0.299200 ms CreateObjectMapping: 0.365000 ms MarkObjects: 3.254700 ms  DeleteObjects: 0.124700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.472 seconds
-Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.757 seconds
-Domain Reload Profiling: 1228ms
-	BeginReloadAssembly (175ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (31ms)
+		CreateAndSetChildDomain (48ms)
+	RebuildCommonClasses (28ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (227ms)
-		LoadAssemblies (299ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (238ms)
+		LoadAssemblies (305ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (22ms)
+			TypeCache.Refresh (9ms)
 				TypeCache.ScanAssembly (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ResolveRequiredComponents (6ms)
-	FinalizeReload (758ms)
+	FinalizeReload (728ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (411ms)
+		SetupLoadedEditorAssemblies (364ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (41ms)
+			InitializePlatformSupportModulesInManaged (34ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (56ms)
-			ProcessInitializeOnLoadAttributes (275ms)
-			ProcessInitializeOnLoadMethodAttributes (29ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (246ms)
+			ProcessInitializeOnLoadMethodAttributes (20ms)
 			AfterProcessingInitializeOnLoad (8ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (11ms)
-Refreshing native plugins compatible for Editor in 4.76 ms, found 3 plugins.
+		AwakeInstancesAfterBackupRestoration (6ms)
+Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 29 unused Assets / (33.7 KB). Loaded Objects now: 3708.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3685.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 4.483600 ms (FindLiveObjects: 0.636100 ms CreateObjectMapping: 0.170800 ms MarkObjects: 3.594900 ms  DeleteObjects: 0.080300 ms)
+Total: 2.639000 ms (FindLiveObjects: 0.252900 ms CreateObjectMapping: 0.104100 ms MarkObjects: 2.230600 ms  DeleteObjects: 0.050300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):

+ 0 - 471
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -1,471 +0,0 @@
-Using pre-set license
-Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
-OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
-COMMAND LINE ARGUMENTS:
-C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker1
--projectPath
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
--logFile
-Logs/AssetImportWorker1.log
--srvPort
-4702
-Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
-    "memorysetup-bucket-allocator-granularity=16"
-    "memorysetup-bucket-allocator-bucket-count=8"
-    "memorysetup-bucket-allocator-block-size=33554432"
-    "memorysetup-bucket-allocator-block-count=8"
-    "memorysetup-main-allocator-block-size=16777216"
-    "memorysetup-thread-allocator-block-size=16777216"
-    "memorysetup-gfx-main-allocator-block-size=16777216"
-    "memorysetup-gfx-thread-allocator-block-size=16777216"
-    "memorysetup-cache-allocator-block-size=4194304"
-    "memorysetup-typetree-allocator-block-size=2097152"
-    "memorysetup-profiler-bucket-allocator-granularity=16"
-    "memorysetup-profiler-bucket-allocator-bucket-count=8"
-    "memorysetup-profiler-bucket-allocator-block-size=33554432"
-    "memorysetup-profiler-bucket-allocator-block-count=8"
-    "memorysetup-profiler-allocator-block-size=16777216"
-    "memorysetup-profiler-editor-allocator-block-size=1048576"
-    "memorysetup-temp-allocator-size-main=16777216"
-    "memorysetup-job-temp-allocator-block-size=2097152"
-    "memorysetup-job-temp-allocator-block-size-background=1048576"
-    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
-    "memorysetup-allocator-temp-initial-block-size-main=262144"
-    "memorysetup-allocator-temp-initial-block-size-worker=262144"
-    "memorysetup-temp-allocator-size-background-worker=32768"
-    "memorysetup-temp-allocator-size-job-worker=262144"
-    "memorysetup-temp-allocator-size-preload-manager=33554432"
-    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
-    "memorysetup-temp-allocator-size-audio-worker=65536"
-    "memorysetup-temp-allocator-size-cloud-worker=32768"
-    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
-    "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
-
-Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
-
-[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
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-Initialize engine version: 2022.3.30f1 (70558241b701)
-[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
-GfxDevice: creating device client; threaded=0; jobified=0
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-    Vendor:   NVIDIA
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-    Driver:   32.0.15.6590
-Initialize mono
-Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
-Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
-Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644
-Begin MonoManager ReloadAssembly
-Registering precompiled unity dll's ...
-Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
-Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
-Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
-Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.013956 seconds.
-- Loaded All Assemblies, in  0.473 seconds
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-[usbmuxd] Start listen thread
-[usbmuxd] Listen thread started
-Native extension for iOS target not found
-Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 433 ms
-Native extension for WebGL target not found
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.787 seconds
-Domain Reload Profiling: 1259ms
-	BeginReloadAssembly (186ms)
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-		SetupLoadedEditorAssemblies (728ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (561ms)
-			SetLoadedEditorAssemblies (4ms)
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-			ProcessInitializeOnLoadMethodAttributes (45ms)
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-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (0ms)
-========================================================================
-Worker process is ready to serve import requests
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.656 seconds
-Refreshing native plugins compatible for Editor in 2.65 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-Package Manager log level set to [2]
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.660 seconds
-Domain Reload Profiling: 1314ms
-	BeginReloadAssembly (155ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
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-		CreateAndSetChildDomain (27ms)
-	RebuildCommonClasses (32ms)
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-	initialDomainReloadingComplete (31ms)
-	LoadAllAssembliesAndSetupDomain (427ms)
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-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (185ms)
-			TypeCache.Refresh (164ms)
-				TypeCache.ScanAssembly (144ms)
-			ScanForSourceGeneratedMonoScriptInfo (15ms)
-			ResolveRequiredComponents (5ms)
-	FinalizeReload (661ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (456ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (44ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (65ms)
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-			ProcessInitializeOnLoadMethodAttributes (21ms)
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-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
-Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.6 KB). Loaded Objects now: 3672.
-Memory consumption went from 127.8 MB to 127.8 MB.
-Total: 2.658900 ms (FindLiveObjects: 0.206200 ms CreateObjectMapping: 0.087500 ms MarkObjects: 2.265300 ms  DeleteObjects: 0.098900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.452 seconds
-Refreshing native plugins compatible for Editor in 2.15 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.742 seconds
-Domain Reload Profiling: 1193ms
-	BeginReloadAssembly (163ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
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-	initialDomainReloadingComplete (25ms)
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-				TypeCache.ScanAssembly (1ms)
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-			ResolveRequiredComponents (5ms)
-	FinalizeReload (743ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (374ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (41ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
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-			ProcessInitializeOnLoadMethodAttributes (19ms)
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-		ExecutionOrderSort2 (0ms)
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-Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.025400 ms (FindLiveObjects: 0.241100 ms CreateObjectMapping: 0.102800 ms MarkObjects: 2.628400 ms  DeleteObjects: 0.052000 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.472 seconds
-Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.718 seconds
-Domain Reload Profiling: 1187ms
-	BeginReloadAssembly (157ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (36ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (246ms)
-		LoadAssemblies (300ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (30ms)
-			TypeCache.Refresh (14ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (8ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (718ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (355ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (33ms)
-			SetLoadedEditorAssemblies (2ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (54ms)
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-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.67 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3679.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.478600 ms (FindLiveObjects: 0.366300 ms CreateObjectMapping: 0.212700 ms MarkObjects: 2.845700 ms  DeleteObjects: 0.053000 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.442 seconds
-Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.735 seconds
-Domain Reload Profiling: 1172ms
-	BeginReloadAssembly (143ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (36ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (32ms)
-	LoadAllAssembliesAndSetupDomain (225ms)
-		LoadAssemblies (279ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (5ms)
-	FinalizeReload (736ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (340ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (35ms)
-			SetLoadedEditorAssemblies (2ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (50ms)
-			ProcessInitializeOnLoadAttributes (226ms)
-			ProcessInitializeOnLoadMethodAttributes (20ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3682.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.946200 ms (FindLiveObjects: 0.256200 ms CreateObjectMapping: 0.165700 ms MarkObjects: 2.472800 ms  DeleteObjects: 0.050300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.481 seconds
-Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.727 seconds
-Domain Reload Profiling: 1206ms
-	BeginReloadAssembly (174ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (238ms)
-		LoadAssemblies (305ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (22ms)
-			TypeCache.Refresh (9ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (728ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (364ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (34ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (246ms)
-			ProcessInitializeOnLoadMethodAttributes (20ms)
-			AfterProcessingInitializeOnLoad (8ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (6ms)
-Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3685.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.639000 ms (FindLiveObjects: 0.252900 ms CreateObjectMapping: 0.104100 ms MarkObjects: 2.230600 ms  DeleteObjects: 0.050300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 0 - 6
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -1,6 +0,0 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
-
-Quitting shader compiler process

+ 0 - 12
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,16 +1,4 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1338
-
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=722
-
-Cmd: compileSnippet
-  insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722
-
-Cmd: compileSnippet
-  insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3410
-
 Cmd: shutdown

+ 0 - 7
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe1.log

@@ -1,7 +0,0 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=722
-
-Cmd: shutdown

+ 0 - 7
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe2.log

@@ -1,7 +0,0 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1338
-
-Cmd: shutdown

+ 40 - 40
ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

@@ -41,10 +41,10 @@ MonoBehaviour:
     serializedVersion: 2
     x: 0
     y: 0
-    width: 564.8
+    width: 564
     height: 1018.80005
-  m_MinSize: {x: 201, y: 221}
-  m_MaxSize: {x: 4001, y: 4021}
+  m_MinSize: {x: 200, y: 200}
+  m_MaxSize: {x: 4000, y: 4000}
   m_ActualView: {fileID: 16}
   m_Panes:
   - {fileID: 16}
@@ -69,12 +69,12 @@ MonoBehaviour:
     serializedVersion: 2
     x: 0
     y: 0
-    width: 1300
+    width: 1299.2
     height: 1018.80005
   m_MinSize: {x: 200, y: 50}
   m_MaxSize: {x: 16192, y: 8096}
   vertical: 0
-  controlID: 39
+  controlID: 40
 --- !u!114 &4
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -150,7 +150,7 @@ MonoBehaviour:
   m_MinSize: {x: 400, y: 100}
   m_MaxSize: {x: 32384, y: 16192}
   vertical: 0
-  controlID: 114
+  controlID: 138
 --- !u!114 &7
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -187,9 +187,9 @@ MonoBehaviour:
   m_Children: []
   m_Position:
     serializedVersion: 2
-    x: 564.8
+    x: 564
     y: 0
-    width: 735.2
+    width: 735.19995
     height: 1018.80005
   m_MinSize: {x: 200, y: 200}
   m_MaxSize: {x: 4000, y: 4000}
@@ -215,14 +215,14 @@ MonoBehaviour:
   - {fileID: 12}
   m_Position:
     serializedVersion: 2
-    x: 1300
+    x: 1299.2
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     height: 1018.80005
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   m_MaxSize: {x: 8096, y: 16192}
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-  controlID: 68
+  controlID: 49
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 MonoBehaviour:
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@@ -238,9 +238,9 @@ MonoBehaviour:
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+    x: 2023.2
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+    width: 728.80005
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   m_MaxSize: {x: 4000, y: 4000}
@@ -356,9 +356,9 @@ MonoBehaviour:
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
-    x: 2024
+    x: 2023.2001
     y: 73.6
-    width: 727
+    width: 727.80005
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@@ -403,7 +403,7 @@ MonoBehaviour:
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
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+    x: 1299.2001
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     width: 722
     height: 549.80005
@@ -428,7 +428,7 @@ MonoBehaviour:
     m_SkipHidden: 0
     m_SearchArea: 1
     m_Folders:
-    - Assets/Examples/024Tips/Scripts
+    - Assets/ToneTuneToolkit/Scripts/Data
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     m_OriginalText: 
     m_ImportLogFlags: 0
@@ -436,16 +436,16 @@ MonoBehaviour:
   m_ViewMode: 1
   m_StartGridSize: 16
   m_LastFolders:
-  - Assets/Examples/024Tips/Scripts
+  - Assets/ToneTuneToolkit/Scripts/Data
   m_LastFoldersGridSize: 16
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LockTracker:
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-    m_LastClickedID: 23418
-    m_ExpandedIDs: 00000000da5a0000dc5a0000de5a0000e05a0000e85a0000f25a0000485b00006e5b0000
+    scrollPos: {x: 0, y: 182.19995}
+    m_SelectedIDs: 445b0000
+    m_LastClickedID: 23364
+    m_ExpandedIDs: 00000000f85a0000fa5a0000fc5a0000fe5a0000065b0000105b0000145b0000
     m_RenameOverlay:
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       m_Name: 
@@ -473,7 +473,7 @@ MonoBehaviour:
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     m_SelectedIDs: 
     m_LastClickedID: 0
-    m_ExpandedIDs: 00000000da5a0000dc5a0000de5a0000e05a0000
+    m_ExpandedIDs: 00000000f85a0000fa5a0000fc5a0000fe5a0000
     m_RenameOverlay:
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       m_Name: 
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-    width: 563.8
+    width: 563
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@@ -569,7 +569,7 @@ MonoBehaviour:
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   m_TargetDisplay: 0
   m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
-  m_TargetSize: {x: 704.75, y: 1221}
+  m_TargetSize: {x: 703.75, y: 1221}
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   m_RenderIMGUI: 1
@@ -584,8 +584,8 @@ MonoBehaviour:
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     hZoomLockedByDefault: 0
     vZoomLockedByDefault: 0
-    m_HBaseRangeMin: -281.9
-    m_HBaseRangeMax: 281.9
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+    m_HBaseRangeMax: 281.5
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     m_VBaseRangeMax: 488.4
     m_HAllowExceedBaseRangeMin: 1
@@ -605,23 +605,23 @@ MonoBehaviour:
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-      width: 563.8
+      width: 563
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     m_Scale: {x: 1, y: 1}
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+    m_Translation: {x: 281.5, y: 488.40002}
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+      x: -281.5
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-      width: 563.8
+      width: 563
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-  m_LastWindowPixelSize: {x: 704.75, y: 1247.25}
+  m_LastWindowPixelSize: {x: 703.75, y: 1247.25}
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   m_NoCameraWarning: 1
   m_LowResolutionForAspectRatios: 00000000000000000000
@@ -647,9 +647,9 @@ MonoBehaviour:
     m_Tooltip: 
   m_Pos:
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+    x: 564
     y: 73.6
-    width: 733.2
+    width: 733.19995
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@@ -1033,7 +1033,7 @@ MonoBehaviour:
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         speed: 2
-        m_Value: 1
+        m_Value: 0
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@@ -1044,12 +1044,12 @@ MonoBehaviour:
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       m_Pivot: {x: 0, y: 0, z: 0}
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+      m_Size: {x: 0.5, y: 0.5}
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@@ -1059,11 +1059,11 @@ MonoBehaviour:
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     speed: 2
-    m_Value: {x: -0.21402673, y: 0.6438415, z: -0.19452374, w: -0.70839334}
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-    m_Value: 3.507509
+    m_Value: 3.3496711
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@@ -1108,7 +1108,7 @@ MonoBehaviour:
     m_Tooltip: 
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+    x: 1299.2001
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@@ -1127,7 +1127,7 @@ MonoBehaviour:
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-      m_ExpandedIDs: 0cf3ffff1cf3ffff66f7ffffd6faffff
+      m_ExpandedIDs: 2cfbffff
       m_RenameOverlay:
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         m_Name: 

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