1
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MirzkisD1Ex0 1 жил өмнө
parent
commit
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23 өөрчлөгдсөн 1153 нэмэгдсэн , 2660 устгасан
  1. 69 0
      Materials/Backend & Upload/SimplyUploadManager.cs
  2. 192 195
      Materials/Backend & Upload/UploadManager.cs
  3. 0 0
      Materials/Game/JigsawGame/JigsawGame.unitypackage
  4. 0 0
      Materials/Game/JigsawGame/JigsawPuzzle20241104a_app.zip
  5. 0 0
      Materials/Game/JigsawGame/SwitchJigsawGame.unitypackage
  6. BIN
      Materials/Game/Tetris/Tetris.unitypackage
  7. 125 0
      Materials/LeapMotion/LeapMotionManager.cs
  8. 142 0
      Materials/ScrollView/20241125_左右滑动限位圆点/ScrollViewHandler.cs
  9. 32 20
      Materials/SerialPortUtilityPro/SerialPortUtilityProConfiger.cs
  10. 41 35
      Materials/SerialPortUtilityPro/SerialPortUtilityProManager.cs
  11. 0 0
      Materials/SerialPortUtilityPro/readme.txt
  12. 127 0
      Materials/SocketIO/SocketIOManager.cs
  13. 61 0
      Materials/UI活动检测/ClickListener.cs
  14. 1 1
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/JsonManager.cs
  15. 181 588
      ToneTuneToolkit/Logs/AssetImportWorker0-prev.log
  16. 0 575
      ToneTuneToolkit/Logs/AssetImportWorker0.log
  17. 142 703
      ToneTuneToolkit/Logs/AssetImportWorker1-prev.log
  18. 0 471
      ToneTuneToolkit/Logs/AssetImportWorker1.log
  19. 0 6
      ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log
  20. 0 12
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log
  21. 0 7
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe1.log
  22. 0 7
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe2.log
  23. 40 40
      ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

+ 69 - 0
Materials/Backend & Upload/SimplyUploadManager.cs

@@ -0,0 +1,69 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Events;
+using UnityEngine.Networking;
+using System;
+using Newtonsoft.Json;
+
+public class SimplyUploadManager : MonoBehaviour
+{
+  public static SimplyUploadManager Instance;
+
+  private const string uploadURL = @"https://open.skyelook.com/api/device/saveScore";
+
+  // ==================================================
+
+  private void Awake()
+  {
+    Instance = this;
+  }
+
+  // ==================================================
+
+  private UploadData uploadData;
+  public void SetUploadData(UploadData value)
+  {
+    uploadData = value;
+    return;
+  }
+
+  // ==================================================
+
+  public void StartUploadData() => UploadDataAction();
+  private IEnumerator UploadDataAction()
+  {
+    WWWForm wwwForm = new WWWForm();
+    wwwForm.AddField("uuid", uploadData.uuid);
+    wwwForm.AddField("clock", uploadData.clock);
+    wwwForm.AddField("start_code", uploadData.start_code);
+    wwwForm.AddField("game_score", uploadData.game_score);
+
+    using (UnityWebRequest www = UnityWebRequest.Post(uploadURL, wwwForm))
+    {
+      www.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
+      www.downloadHandler = new DownloadHandlerBuffer();
+      yield return www.SendWebRequest();
+      if (www.result != UnityWebRequest.Result.Success)
+      {
+        Debug.Log($"{www.error}...<color=red>[ER]</color>");
+        yield break;
+      }
+      else
+      {
+        // StatusData = JsonConvert.DeserializeObject<UploadData>(www.downloadHandler.text);
+        Debug.Log($"{www.downloadHandler.text}...<color=green>[OK]</color>");
+      }
+    }
+    yield break;
+  }
+
+  [Serializable]
+  public class UploadData
+  {
+    public string uuid;
+    public string clock;
+    public string start_code;
+    public string game_score;
+  }
+}

+ 192 - 195
Materials/Backend & Upload/UploadManager.cs

@@ -6,242 +6,239 @@ using System.Text;
 using Newtonsoft.Json;
 using Newtonsoft.Json;
 using UnityEngine.Networking;
 using UnityEngine.Networking;
 
 
-namespace OwnTheFloor
+public class UploadManager : MonoBehaviour
 {
 {
-  public class UploadManager : MonoBehaviour
-  {
-    public static UploadManager Instance;
+  public static UploadManager Instance;
 
 
-    private event UnityAction<string, string> OnFinalCallbackUpdate; // sting形参
+  private event UnityAction<string, string> OnFinalCallbackUpdate; // sting形参
 
 
-    private int appID = 78;
-    private float retryWaitTime = 30f; // 重新上传尝试间隔
+  private int appID = 78;
+  private float retryWaitTime = 30f; // 重新上传尝试间隔
 
 
-    private Texture2D currentTexture2D;
-    private string currentFileName;
+  private Texture2D currentTexture2D;
+  private string currentFileName;
 
 
-    private TokenJson tokenJson = new TokenJson();
-    private CloudCallbackJson cloudCallbackJson = new CloudCallbackJson();
-    private ServerJson serverJson = new ServerJson();
-    private ServerCallbackJson serverCallbackJson = new ServerCallbackJson();
+  private TokenJson tokenJson = new TokenJson();
+  private CloudCallbackJson cloudCallbackJson = new CloudCallbackJson();
+  private ServerJson serverJson = new ServerJson();
+  private ServerCallbackJson serverCallbackJson = new ServerCallbackJson();
 
 
-    // ==================================================
+  // ==================================================
 
 
-    private void Awake()
-    {
-      Instance = this;
-    }
+  private void Awake()
+  {
+    Instance = this;
+  }
 
 
-    // ==================================================
+  // ==================================================
 
 
-    public void AddEventListener(UnityAction<string, string> unityAction)
-    {
-      OnFinalCallbackUpdate += unityAction;
-      return;
-    }
+  public void AddEventListener(UnityAction<string, string> unityAction)
+  {
+    OnFinalCallbackUpdate += unityAction;
+    return;
+  }
 
 
-    public void RemoveEventListener(UnityAction<string, string> unityAction)
-    {
-      OnFinalCallbackUpdate -= unityAction;
-      return;
-    }
+  public void RemoveEventListener(UnityAction<string, string> unityAction)
+  {
+    OnFinalCallbackUpdate -= unityAction;
+    return;
+  }
 
 
-    private void EventNoticeAll()
+  private void EventNoticeAll()
+  {
+    if (OnFinalCallbackUpdate == null) // 如果没人订阅
     {
     {
-      if (OnFinalCallbackUpdate == null) // 如果没人订阅
-      {
-        return;
-      }
-      // OnFinalCallbackUpdate(serverCallbackJson.data.view_url); // 把viewurl丢出去
-      OnFinalCallbackUpdate(serverCallbackJson.data.view_url, serverCallbackJson.data.file_url); // 把fileurl丢出去
       return;
       return;
     }
     }
+    // OnFinalCallbackUpdate(serverCallbackJson.data.view_url); // 把viewurl丢出去
+    OnFinalCallbackUpdate(serverCallbackJson.data.view_url, serverCallbackJson.data.file_url); // 把fileurl丢出去
+    return;
+  }
 
 
-    // ==================================================
+  // ==================================================
 
 
-    /// <summary>
-    /// 
-    /// </summary>
-    /// <param name="fileTexture"></param>
-    /// <param name="fileName"></param>
-    public void UploadData2Net(Texture2D fileTexture, string fileName)
-    {
-      currentTexture2D = fileTexture;
-      currentFileName = fileName;
-      StartCoroutine(GetToken4Cloud());
-      return;
-    }
+  /// <summary>
+  /// 
+  /// </summary>
+  /// <param name="fileTexture"></param>
+  /// <param name="fileName"></param>
+  public void UploadData2Net(Texture2D fileTexture, string fileName)
+  {
+    currentTexture2D = fileTexture;
+    currentFileName = fileName;
+    StartCoroutine(GetToken4Cloud());
+    return;
+  }
 
 
 
 
 
 
-    /// <summary>
-    /// 获取Token
-    /// 第一步
-    /// </summary>
-    /// <returns></returns>
-    private IEnumerator GetToken4Cloud()
-    {
-      string url = @"https://h5.skyelook.com/api/qiniu/getAccessToken";
+  /// <summary>
+  /// 获取Token
+  /// 第一步
+  /// </summary>
+  /// <returns></returns>
+  private IEnumerator GetToken4Cloud()
+  {
+    string url = @"https://h5.skyelook.com/api/qiniu/getAccessToken";
 
 
-      using (UnityWebRequest unityWebRequest = UnityWebRequest.Get(url))
+    using (UnityWebRequest unityWebRequest = UnityWebRequest.Get(url))
+    {
+      yield return unityWebRequest.SendWebRequest();
+      if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
       {
-        yield return unityWebRequest.SendWebRequest();
-        if (unityWebRequest.result != UnityWebRequest.Result.Success)
-        {
-          Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
-          StartCoroutine(RetryUpload());
-        }
-        else
-        {
-          tokenJson = JsonConvert.DeserializeObject<TokenJson>(unityWebRequest.downloadHandler.text);
-          Debug.Log($"Get token sucessed: {tokenJson.data.token}...<color=green>[OK]</color>");
-
-          StartCoroutine(UploadData2Cloud());
-        }
+        Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
+        StartCoroutine(RetryUpload());
+      }
+      else
+      {
+        tokenJson = JsonConvert.DeserializeObject<TokenJson>(unityWebRequest.downloadHandler.text);
+        Debug.Log($"Get token sucessed: {tokenJson.data.token}...<color=green>[OK]</color>");
+
+        StartCoroutine(UploadData2Cloud());
       }
       }
-      yield break;
     }
     }
+    yield break;
+  }
 
 
-    /// <summary>
-    /// 上传文件到七牛云
-    /// 第二步
-    /// </summary>
-    private IEnumerator UploadData2Cloud()
-    {
-      string url = @"https://upload.qiniup.com";
-      byte[] bytes = currentTexture2D.EncodeToPNG();
+  /// <summary>
+  /// 上传文件到七牛云
+  /// 第二步
+  /// </summary>
+  private IEnumerator UploadData2Cloud()
+  {
+    string url = @"https://upload.qiniup.com";
+    byte[] bytes = currentTexture2D.EncodeToPNG();
 
 
-      WWWForm wwwForm = new WWWForm();
-      wwwForm.AddField("token", tokenJson.data.token);
-      wwwForm.AddBinaryData("file", bytes, currentFileName);
+    WWWForm wwwForm = new WWWForm();
+    wwwForm.AddField("token", tokenJson.data.token);
+    wwwForm.AddBinaryData("file", bytes, currentFileName);
 
 
-      using (UnityWebRequest unityWebRequest = UnityWebRequest.Post(url, wwwForm))
+    using (UnityWebRequest unityWebRequest = UnityWebRequest.Post(url, wwwForm))
+    {
+      // unityWebRequest.SetRequestHeader("Content-Type", "multipart/form-data;charset=utf-8");
+      // unityWebRequest.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
+      // unityWebRequest.SetRequestHeader("Content-Type", "application/json");
+      yield return unityWebRequest.SendWebRequest();
+      if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
       {
-        // unityWebRequest.SetRequestHeader("Content-Type", "multipart/form-data;charset=utf-8");
-        // unityWebRequest.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded");
-        // unityWebRequest.SetRequestHeader("Content-Type", "application/json");
-        yield return unityWebRequest.SendWebRequest();
-        if (unityWebRequest.result != UnityWebRequest.Result.Success)
-        {
-          Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
-          StartCoroutine(RetryUpload());
-        }
-        else
-        {
-          cloudCallbackJson = JsonConvert.DeserializeObject<CloudCallbackJson>(unityWebRequest.downloadHandler.text);
-          Debug.Log($"Upload sucessed: {cloudCallbackJson.data.file_url}...<color=green>[OK]</color>");
-
-          StartCoroutine(SaveFile2Server());
-        }
+        Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
+        StartCoroutine(RetryUpload());
+      }
+      else
+      {
+        cloudCallbackJson = JsonConvert.DeserializeObject<CloudCallbackJson>(unityWebRequest.downloadHandler.text);
+        Debug.Log($"Upload sucessed: {cloudCallbackJson.data.file_url}...<color=green>[OK]</color>");
+
+        StartCoroutine(SaveFile2Server());
       }
       }
-      yield break;
     }
     }
+    yield break;
+  }
 
 
-    /// <summary>
-    /// 七牛云返回数据传至服务器
-    /// 第三步
-    /// </summary>
-    /// <returns></returns>
-    private IEnumerator SaveFile2Server()
-    {
-      string url = "https://h5.skyelook.com/api/attachments";
+  /// <summary>
+  /// 七牛云返回数据传至服务器
+  /// 第三步
+  /// </summary>
+  /// <returns></returns>
+  private IEnumerator SaveFile2Server()
+  {
+    string url = "https://h5.skyelook.com/api/attachments";
+
+    serverJson.file_url = cloudCallbackJson.data.file_url;
+    serverJson.app_id = appID;
+    // serverJson.options = "google-gds-print";
 
 
-      serverJson.file_url = cloudCallbackJson.data.file_url;
-      serverJson.app_id = appID;
-      // serverJson.options = "google-gds-print";
+    string jsonString = JsonConvert.SerializeObject(serverJson);
+    byte[] bytes = Encoding.Default.GetBytes(jsonString);
 
 
-      string jsonString = JsonConvert.SerializeObject(serverJson);
-      byte[] bytes = Encoding.Default.GetBytes(jsonString);
+    Debug.Log(jsonString);
 
 
-      Debug.Log(jsonString);
+    using (UnityWebRequest unityWebRequest = new UnityWebRequest(url, "POST"))
+    {
+      unityWebRequest.SetRequestHeader("Content-Type", "application/json");
+      unityWebRequest.uploadHandler = new UploadHandlerRaw(bytes);
+      unityWebRequest.downloadHandler = new DownloadHandlerBuffer();
 
 
-      using (UnityWebRequest unityWebRequest = new UnityWebRequest(url, "POST"))
+      yield return unityWebRequest.SendWebRequest();
+      if (unityWebRequest.result != UnityWebRequest.Result.Success)
       {
       {
-        unityWebRequest.SetRequestHeader("Content-Type", "application/json");
-        unityWebRequest.uploadHandler = new UploadHandlerRaw(bytes);
-        unityWebRequest.downloadHandler = new DownloadHandlerBuffer();
-
-        yield return unityWebRequest.SendWebRequest();
-        if (unityWebRequest.result != UnityWebRequest.Result.Success)
-        {
-          Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
-          StartCoroutine(RetryUpload());
-        }
-        else
-        {
-          serverCallbackJson = JsonConvert.DeserializeObject<ServerCallbackJson>(unityWebRequest.downloadHandler.text);
-          Debug.Log($"{unityWebRequest.downloadHandler.text}");
-          Debug.Log($"{serverCallbackJson.data.view_url}...<color=green>[OK]</color>");
-
-          EventNoticeAll(); // 钩子在此
-        }
+        Debug.Log(unityWebRequest.error + "...<color=red>[ER]</color>");
+        StartCoroutine(RetryUpload());
       }
       }
-      yield break;
-    }
+      else
+      {
+        serverCallbackJson = JsonConvert.DeserializeObject<ServerCallbackJson>(unityWebRequest.downloadHandler.text);
+        Debug.Log($"{unityWebRequest.downloadHandler.text}");
+        Debug.Log($"{serverCallbackJson.data.view_url}...<color=green>[OK]</color>");
 
 
-    /// <summary>
-    /// 传不上去硬传
-    /// </summary>
-    /// <returns></returns>
-    private IEnumerator RetryUpload()
-    {
-      yield return new WaitForSeconds(retryWaitTime);
-      UploadData2Cloud();
-      yield break;
+        EventNoticeAll(); // 钩子在此
+      }
     }
     }
+    yield break;
+  }
 
 
-    // ==================================================
-    // Json解析类
-    // 七牛云Token回执
-    public class TokenJson
-    {
-      public int status;
-      public int code;
-      public TokenDataJson data;
-      public string message;
-    }
-    public class TokenDataJson
-    {
-      public string token;
-    }
+  /// <summary>
+  /// 传不上去硬传
+  /// </summary>
+  /// <returns></returns>
+  private IEnumerator RetryUpload()
+  {
+    yield return new WaitForSeconds(retryWaitTime);
+    UploadData2Cloud();
+    yield break;
+  }
 
 
-    // 七牛云文件上传回执
-    public class CloudCallbackJson
-    {
-      public int code;
-      public CloudCallbackDataJson data;
-      public int status;
-    }
-    public class CloudCallbackDataJson
-    {
-      public string file_name;
-      public string file_url;
-    }
+  // ==================================================
+  // Json解析类
+  // 七牛云Token回执
+  public class TokenJson
+  {
+    public int status;
+    public int code;
+    public TokenDataJson data;
+    public string message;
+  }
+  public class TokenDataJson
+  {
+    public string token;
+  }
 
 
-    // 向服务器发送的json
-    public class ServerJson
-    {
-      public string file_url;
-      public int app_id;
-      // public string options;
-    }
+  // 七牛云文件上传回执
+  public class CloudCallbackJson
+  {
+    public int code;
+    public CloudCallbackDataJson data;
+    public int status;
+  }
+  public class CloudCallbackDataJson
+  {
+    public string file_name;
+    public string file_url;
+  }
 
 
-    // 服务器回执
-    public class ServerCallbackJson
-    {
-      public int status;
-      public int code;
-      public ServerCallbackDataJson data;
-    }
-    public class ServerCallbackDataJson
-    {
-      public string file_url;
-      public int app_id;
-      public string code;
-      public string view_url;
-      public string updated_at;
-      public string created_at;
-      public int id;
-    }
+  // 向服务器发送的json
+  public class ServerJson
+  {
+    public string file_url;
+    public int app_id;
+    // public string options;
+  }
+
+  // 服务器回执
+  public class ServerCallbackJson
+  {
+    public int status;
+    public int code;
+    public ServerCallbackDataJson data;
+  }
+  public class ServerCallbackDataJson
+  {
+    public string file_url;
+    public int app_id;
+    public string code;
+    public string view_url;
+    public string updated_at;
+    public string created_at;
+    public int id;
   }
   }
 }
 }

+ 0 - 0
Materials/JigsawGame/JigsawGame.unitypackage → Materials/Game/JigsawGame/JigsawGame.unitypackage


+ 0 - 0
Materials/JigsawGame/JigsawPuzzle20241104a_app.zip → Materials/Game/JigsawGame/JigsawPuzzle20241104a_app.zip


+ 0 - 0
Materials/JigsawGame/SwitchJigsawGame.unitypackage → Materials/Game/JigsawGame/SwitchJigsawGame.unitypackage


BIN
Materials/Game/Tetris/Tetris.unitypackage


+ 125 - 0
Materials/LeapMotion/LeapMotionManager.cs

@@ -0,0 +1,125 @@
+using UnityEngine;
+using Leap;
+using Leap.Unity;
+using UnityEngine.Events;
+using System.Collections;
+
+public class LeapMotionManager : MonoBehaviour
+{
+  public static LeapMotionManager Instance;
+
+  public static UnityAction OnHandDetected;
+  public static UnityAction OnHandLost;
+  public static UnityAction OnSwipeRight;
+  public static UnityAction OnSwipeLeft;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+  private void Update()
+  {
+    DetectHands();
+    DetectSwipe();
+  }
+
+  // ==================================================
+  #region 检测是否有手
+
+  private void DetectHands()
+  {
+    Frame frame = Hands.Provider.CurrentFrame;
+    if (frame.Hands.Count >= 1)
+    {
+      Debug.Log(frame.Hands.Count);
+      if (OnHandDetected != null)
+      {
+        OnHandDetected();
+      }
+    }
+    else
+    {
+      if (OnHandLost != null)
+      {
+        OnHandLost();
+      }
+    }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 设置检测间隔
+
+  private float detectSpace = 1f; // 检测间隙
+  public void SetDetectSpace(float value)
+  {
+    detectSpace = value;
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 设置阈值
+
+  private float detectThreshold = 0.9f; // 挥手速度的阈值 // 越小越容易检测到
+  public void SetDetectThreshold(float value)
+  {
+    detectThreshold = value;
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 左右挥手检测
+
+  private bool allowNotice = true;
+
+  private void DetectSwipe()
+  {
+    Frame frame = Hands.Provider.CurrentFrame; // 获取当前帧
+    foreach (Hand hand in frame.Hands) // 检测每只手
+    {
+      Vector3 palmVelocity = hand.PalmVelocity; // 获取手的手掌速度
+
+      // 检测挥手动作
+      if (palmVelocity.x > detectThreshold || palmVelocity.x < -detectThreshold)
+      {
+        if (!allowNotice) // 是否允许发消息
+        {
+          return;
+        }
+        allowNotice = false; // 上锁
+
+        // 检测到挥手动作,执行相应的逻辑
+        // Debug.Log("检测到挥手动作,方向:" + (palmVelocity.x > 0 ? "向右" : "向左"));
+
+        if (palmVelocity.x > 0)
+        {
+          if (OnSwipeRight != null) // 右
+          {
+            OnSwipeRight();
+          }
+        }
+        else if (palmVelocity.x < 0) // 左
+        {
+          if (OnSwipeLeft != null)
+          {
+            OnSwipeLeft();
+          }
+        }
+
+        StartCoroutine(nameof(BeginCooldown)); // 解锁
+      }
+    }
+    return;
+  }
+
+  private IEnumerator BeginCooldown()
+  {
+    yield return new WaitForSeconds(detectSpace);
+    allowNotice = true;
+    yield break;
+  }
+
+  #endregion
+}

+ 142 - 0
Materials/ScrollView/20241125_左右滑动限位圆点/ScrollViewHandler.cs

@@ -0,0 +1,142 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Threading.Tasks;
+using DG.Tweening;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class ScrollViewHandler : MonoBehaviour
+{
+  private ScrollRect sr;
+
+  [SerializeField] private int srContentCount;
+  [SerializeField] private float unitPosition;
+
+  private const float ANIMTIME = .5f;
+
+  [SerializeField] private int currentIndex = 0;
+
+  // ==================================================
+
+  private void Start() => Init();
+
+  private void Update()
+  {
+    if (Input.GetKeyDown(KeyCode.Q))
+    {
+      sr.DOHorizontalNormalizedPos(unitPosition, ANIMTIME);
+    }
+    if (Input.GetKeyDown(KeyCode.W))
+    {
+      sr.DOHorizontalNormalizedPos(unitPosition, ANIMTIME);
+    }
+  }
+
+  // ==================================================
+
+  private void Init()
+  {
+    sr = GetComponent<ScrollRect>();
+    srContentCount = transform.GetChild(0).GetChild(0).childCount;
+    unitPosition = 1f / (srContentCount - 1);
+    return;
+  }
+
+  // ==================================================
+  #region 手势检测
+
+  private Vector2 lastPos; // 鼠标上次位置
+  private Vector2 currPos; // 鼠标当前位置
+  private Vector2 offset; // 两次位置的偏移值
+
+  public void BeginDrag()
+  {
+    lastPos = Input.mousePosition;
+    return;
+  }
+
+  public void EndDrag()
+  {
+    currPos = Input.mousePosition;
+    offset = currPos - lastPos;
+
+    if (Mathf.Abs(offset.x) > Mathf.Abs(offset.y)) // 水平移动
+    {
+      if (offset.x > 0)
+      {
+        // Debug.Log("向右");
+        currentIndex--;
+        Jump2Position(currentIndex);
+      }
+      else
+      {
+        // Debug.Log("向左");
+        currentIndex++;
+        Jump2Position(currentIndex);
+      }
+    }
+    // else // 垂直移动
+    // {
+    //   if (offset.y > 0)
+    //   {
+    //     Debug.Log("向上");
+    //   }
+    //   else
+    //   {
+    //     Debug.Log("向下");
+    //   }
+    // }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 跳转控制
+
+  public void Jump2Position(int index)
+  {
+    if (index <= 0)
+    {
+      currentIndex = 0;
+      sr.DOHorizontalNormalizedPos(0, ANIMTIME);
+      ControllDot(0);
+      return;
+    }
+    if (index >= 6)
+    {
+      currentIndex = 6;
+      sr.DOHorizontalNormalizedPos(1, ANIMTIME);
+      ControllDot(6);
+      return;
+    }
+
+    currentIndex = index;
+    sr.DOHorizontalNormalizedPos(unitPosition * index, ANIMTIME);
+    ControllDot(index);
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region dot控制
+
+  [SerializeField] private List<GameObject> dots;
+
+  public void ControllDot(int value)
+  {
+    for (int i = 0; i < dots.Count; i++)
+    {
+      if (i == value)
+      {
+        dots[i].transform.DOScale(new Vector3(1.5f, 1.5f, 1.5f), ANIMTIME);
+        dots[i].GetComponent<Image>().DOColor(Color.white, ANIMTIME);
+        continue;
+      }
+      dots[i].transform.DOScale(Vector3.one, 0.5f);
+      dots[i].GetComponent<Image>().DOColor(Color.gray, ANIMTIME);
+    }
+    return;
+  }
+
+  #endregion
+}

+ 32 - 20
Materials/SerialPortUtilityPro/SerialPortUtilityProConfiger.cs

@@ -9,6 +9,7 @@ using Newtonsoft.Json;
 /// <summary>
 /// <summary>
 /// 通常来说设置产品的VID/PID就足以识别硬件了
 /// 通常来说设置产品的VID/PID就足以识别硬件了
 /// 填入序列号将导致识别唯一
 /// 填入序列号将导致识别唯一
+/// 仅读取配置
 /// </summary>
 /// </summary>
 public class SerialPortUtilityProConfiger : MonoBehaviour
 public class SerialPortUtilityProConfiger : MonoBehaviour
 {
 {
@@ -19,21 +20,18 @@ public class SerialPortUtilityProConfiger : MonoBehaviour
   #endregion
   #endregion
 
 
   #region Value
   #region Value
-  public List<DeviceInfoData> DeviceInfoDatas;
+  [SerializeField] private List<DeviceInfoData> deviceInfoDatas;
   #endregion
   #endregion
 
 
   // ==================================================
   // ==================================================
 
 
-  private void Awake()
-  {
-    Instance = this;
-    Init();
-  }
+  private void Awake() => Init();
 
 
   // ==================================================
   // ==================================================
 
 
   private void Init()
   private void Init()
   {
   {
+    Instance = this;
     ReadConfig();
     ReadConfig();
     return;
     return;
   }
   }
@@ -48,11 +46,21 @@ public class SerialPortUtilityProConfiger : MonoBehaviour
     {
     {
       DeviceInfoData tempDID = new DeviceInfoData();
       DeviceInfoData tempDID = new DeviceInfoData();
       string[] infoSlice = DeviceInfos[i].Split('_');
       string[] infoSlice = DeviceInfos[i].Split('_');
-      tempDID.VendorID = infoSlice[0];
-      tempDID.ProductID = infoSlice[1];
-      tempDID.SerialNumber = infoSlice[2];
 
 
-      DeviceInfoDatas.Add(tempDID);
+      if (infoSlice.Length == 3)
+      {
+        tempDID.VendorID = infoSlice[0];
+        tempDID.ProductID = infoSlice[1];
+        tempDID.SerialNumber = infoSlice[2];
+      }
+      else
+      {
+        tempDID.VendorID = infoSlice[0];
+        tempDID.ProductID = infoSlice[1];
+        tempDID.SerialNumber = null;
+      }
+
+      deviceInfoDatas.Add(tempDID);
     }
     }
     return;
     return;
   }
   }
@@ -61,24 +69,28 @@ public class SerialPortUtilityProConfiger : MonoBehaviour
 
 
   public string GetDeviceVendorID(int index)
   public string GetDeviceVendorID(int index)
   {
   {
-    return DeviceInfoDatas[index].VendorID;
+    return deviceInfoDatas[index].VendorID;
   }
   }
 
 
   public string GetDeviceProductID(int index)
   public string GetDeviceProductID(int index)
   {
   {
-    return DeviceInfoDatas[index].ProductID;
+    return deviceInfoDatas[index].ProductID;
   }
   }
 
 
   public string GetDeviceSerialNumber(int index)
   public string GetDeviceSerialNumber(int index)
   {
   {
-    return DeviceInfoDatas[index].SerialNumber;
+    return deviceInfoDatas[index].SerialNumber;
   }
   }
-}
 
 
-[Serializable]
-public class DeviceInfoData
-{
-  public string VendorID;
-  public string ProductID;
-  public string SerialNumber;
+  // ==================================================
+  #region Value
+
+  [Serializable]
+  public class DeviceInfoData
+  {
+    public string VendorID;
+    public string ProductID;
+    public string SerialNumber;
+  }
+  #endregion
 }
 }

+ 41 - 35
Materials/SerialPortUtilityPro/SerialPortUtilityProManager.cs

@@ -4,6 +4,7 @@ using UnityEngine;
 using System;
 using System;
 using System.Text;
 using System.Text;
 using SerialPortUtility;
 using SerialPortUtility;
+using UnityEngine.Events;
 
 
 public class SerialPortUtilityProManager : MonoBehaviour
 public class SerialPortUtilityProManager : MonoBehaviour
 {
 {
@@ -11,19 +12,14 @@ public class SerialPortUtilityProManager : MonoBehaviour
 
 
   private SerialPortUtilityPro serialPortUtilityPro;
   private SerialPortUtilityPro serialPortUtilityPro;
 
 
-  // ==============================
+  public UnityAction<string> OnReceiveMessage;
 
 
-  private void Awake()
-  {
-    Instance = this;
-  }
+  // ==================================================
 
 
-  private void Start()
-  {
-    Init();
-  }
+  private void Awake() => Instance = this;
+  private void Start() => Init();
 
 
-  // ==============================
+  // ==================================================
 
 
   private void Init()
   private void Init()
   {
   {
@@ -31,10 +27,10 @@ public class SerialPortUtilityProManager : MonoBehaviour
     return;
     return;
   }
   }
 
 
-  // ==============================
+  // ==================================================
 
 
   /// <summary>
   /// <summary>
-  /// 
+  /// 加载端口信息
   /// </summary>
   /// </summary>
   /// <param name="index">设备序号</param>
   /// <param name="index">设备序号</param>
   public void LoadPortInfo(int portInfoIndex)
   public void LoadPortInfo(int portInfoIndex)
@@ -45,10 +41,8 @@ public class SerialPortUtilityProManager : MonoBehaviour
     return;
     return;
   }
   }
 
 
-  /// <summary>
-  /// 串口开关
-  /// </summary>
-  /// <param name="value"></param>
+  // ==================================================
+  #region 串口开关
   public void SwitchSerialPortUtilityPro(bool value)
   public void SwitchSerialPortUtilityPro(bool value)
   {
   {
     if (value)
     if (value)
@@ -62,8 +56,9 @@ public class SerialPortUtilityProManager : MonoBehaviour
     return;
     return;
   }
   }
 
 
-  // ==============================
-  // 发包
+  #endregion
+  // ==================================================
+  #region 发包
 
 
   /// <summary>
   /// <summary>
   /// 发送信号给设备
   /// 发送信号给设备
@@ -76,49 +71,60 @@ public class SerialPortUtilityProManager : MonoBehaviour
     // serialPortUtilityPro.Write(data);
     // serialPortUtilityPro.Write(data);
 
 
     serialPortUtilityPro.Write(Encoding.ASCII.GetBytes(value)); // 插件
     serialPortUtilityPro.Write(Encoding.ASCII.GetBytes(value)); // 插件
-    Debug.Log("SerialPort Send: " + value);
+    Debug.Log("[SPUP M] Send: " + value);
     return;
     return;
   }
   }
 
 
+  #endregion
   // ==============================
   // ==============================
-  // 收包
+  #region 收包
 
 
   /// <summary>
   /// <summary>
   /// 读原流
   /// 读原流
-  /// 配合SerialPortUtilityPro使用
+  /// 配合SerialPortUtilityPro事件使用
+  /// 需选择Read Data Structure
   /// </summary>
   /// </summary>
   /// <param name="streaming"></param>
   /// <param name="streaming"></param>
   public void ReadStreaming(object streaming)
   public void ReadStreaming(object streaming)
   {
   {
-    Debug.Log("Arduino Recive: " + streaming);
+    Debug.Log("[SPUP M] Read: " + streaming);
     string stringRawData = streaming.ToString();
     string stringRawData = streaming.ToString();
-    InMessageProcessing(stringRawData);
+    // stringRawData = InMessageProcessing(stringRawData);
+    if (OnReceiveMessage != null)
+    {
+      OnReceiveMessage(stringRawData);
+    }
     return;
     return;
   }
   }
 
 
   /// <summary>
   /// <summary>
   /// 读二进制流
   /// 读二进制流
-  /// 配合SerialPortUtilityPro使用
+  /// 配合SerialPortUtilityPro事件使用
+  /// 需选择Read Data Structure
   /// </summary>
   /// </summary>
   /// <param name="byteData"></param>
   /// <param name="byteData"></param>
   public void ReadBinaryStreaming(object byteData)
   public void ReadBinaryStreaming(object byteData)
   {
   {
     Debug.Log(byteData);
     Debug.Log(byteData);
     string stringRawData = BitConverter.ToString((byte[])byteData); // 比特流翻译
     string stringRawData = BitConverter.ToString((byte[])byteData); // 比特流翻译
-    Debug.Log("Arduino Recive: " + stringRawData.Replace('-', ' '));
-    InMessageProcessing(stringRawData);
+    stringRawData = InMessageProcessing(stringRawData);
+    Debug.Log("[SPUP M] Read: " + stringRawData);
+    if (OnReceiveMessage != null)
+    {
+      OnReceiveMessage(stringRawData);
+    }
     return;
     return;
   }
   }
 
 
-  private void InMessageProcessing(string value)
+  /// <summary>
+  /// 额外处理收到的消息
+  /// </summary>
+  /// <param name="value"></param>
+  private string InMessageProcessing(string value)
   {
   {
-    int resultValue;
-    bool canTrans = int.TryParse(value, out resultValue);
-
-    if (!canTrans) // 转换失败
-    {
-      return;
-    }
-    return;
+    value = value.Replace('-', ' ');
+    return value;
   }
   }
+
+  #endregion
 }
 }

+ 0 - 0
Materials/SerialPortUtilityPro/新建文本文档.txt → Materials/SerialPortUtilityPro/readme.txt


+ 127 - 0
Materials/SocketIO/SocketIOManager.cs

@@ -0,0 +1,127 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System;
+using Best.SocketIO;
+using Best.HTTP.JSON;
+using Best.HTTP.JSON.LitJson;
+using ToneTuneToolkit.Data;
+
+public class SocketIOManager : MonoBehaviour
+{
+  public static SocketIOManager Instance;
+
+  #region 路径
+  private string socketioConfigPath = $"{Application.streamingAssetsPath}/configs/socketioconfig.json";
+  #endregion
+
+  #region 配置
+  private string targetIP;
+  private string targetPort;
+  #endregion
+
+  private SocketManager manager;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+  private void Start() => Init();
+  private void OnDestroy() => Uninit();
+
+  // ==================================================
+
+  private void Init()
+  {
+    targetIP = JsonManager.GetJson(socketioConfigPath, "target_ip");
+    targetPort = JsonManager.GetJson(socketioConfigPath, "target_port");
+
+    manager = new SocketManager(
+      new Uri($"https://{targetIP}"),
+      // new Uri($"https://{targetIP}:{targetPort}"),
+      new SocketOptions
+      {
+        // AdditionalQueryParams = new ObservableDictionary<string, string> { { "type", "machine" } }, // 识别用途
+        AutoConnect = false
+      });
+
+    manager.Socket.On(SocketIOEventTypes.Connect, OnConnected);
+    manager.Socket.On<BrandStartData>(@"brand-start", ReceiveData);
+    SwitchSocketIO(true);
+    return;
+  }
+
+  private void Uninit()
+  {
+    SwitchSocketIO(false);
+    return;
+  }
+
+  // ==================================================
+  // 绑定事件
+
+  private void OnConnected()
+  {
+    Debug.Log("[SocketIO Manager] Connected!");
+    return;
+  }
+
+  private void ReceiveData(BrandStartData value)
+  {
+    GameManager.Instance.SetInData(value);
+    // JsonData jd = JsonMapper.ToObject(receive);
+    // Debug.Log(jd["video_code"]);
+    // MessageProcessor.Instance.SendMessageOut(jd["video_code"].ToString());
+    return;
+  }
+
+  // ==================================================
+
+  /// <summary>
+  /// 发送消息
+  /// </summary>
+  /// <param name="eventName"></param>
+  /// <param name="message"></param>
+  public void MessageSend(string eventName, object message)
+  {
+    manager.Socket.Emit(eventName, message);
+    Debug.Log($"<color=white>[Socket IO]</color> Message [<color=white>{message}</color>].");
+    return;
+  }
+
+  // ==================================================
+
+  /// <summary>
+  /// 端口开关
+  /// </summary>
+  /// <param name="value"></param>
+  public void SwitchSocketIO(bool value)
+  {
+    if (value)
+    {
+      manager.Open();
+    }
+    else
+    {
+      manager.Close();
+    }
+    return;
+  }
+
+  // ==================================================
+
+  // 数据类
+  [Serializable]
+  public class BrandStartData
+  {
+    public string uuid;
+    public string clock;
+    public string start_code;
+  }
+
+  [Serializable]
+  public class BrandStopData
+  {
+    public string clock;
+    public string start_code;
+  }
+}

+ 61 - 0
Materials/UI活动检测/ClickListener.cs

@@ -0,0 +1,61 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.SceneManagement;
+
+public class ClickListener : MonoBehaviour
+{
+  public static ClickListener Instance;
+
+  // ==================================================
+
+  private void Awake() => Instance = this;
+  private void Update() => DetectOperation();
+
+  // ==================================================
+  #region 检测点击
+
+  private void DetectOperation()
+  {
+    if (Input.GetMouseButtonDown(0))
+    {
+      if (EventSystem.current.IsPointerOverGameObject())
+      {
+        SwitchResetSequence(false);
+        SwitchResetSequence(true);
+      }
+    }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 开始暂停流程
+
+  public void SwitchResetSequence(bool value)
+  {
+    if (value)
+    {
+      StartCoroutine(nameof(ResetStateAction));
+    }
+    else
+    {
+      StopCoroutine(nameof(ResetStateAction));
+    }
+    return;
+  }
+
+  #endregion
+  // ==================================================
+  #region 自动重置流程
+
+  private IEnumerator ResetStateAction()
+  {
+    yield return new WaitForSeconds(60f);
+    SceneManager.LoadScene(0);
+    yield break;
+  }
+
+  #endregion
+}

+ 1 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/JsonManager.cs

@@ -12,7 +12,7 @@ using Newtonsoft.Json;
 
 
 namespace ToneTuneToolkit.Data
 namespace ToneTuneToolkit.Data
 {
 {
-  public class JsonManager : MonoBehaviour
+  public static class JsonManager
   {
   {
     /// <summary>
     /// <summary>
     /// 配置文件获取器
     /// 配置文件获取器

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 181 - 588
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log


+ 0 - 575
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -1,575 +0,0 @@
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-OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
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-C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker0
--projectPath
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
--logFile
-Logs/AssetImportWorker0.log
--srvPort
-4702
-Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
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-    "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [25784] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 52221271 [EditorId] 52221271 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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-========================================================================
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-  path: Assets/Examples/024Tips/Scenes/Example.unity
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-  path: Assets/Examples/024Tips/Scripts/Tips.cs
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-  path: Assets/Examples/024Tips/Scripts/Tips.cs
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Cannot connect to Unity Package Manager local server
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
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-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.488 seconds
-Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.726 seconds
-Domain Reload Profiling: 1213ms
-	BeginReloadAssembly (189ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (29ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (231ms)
-		LoadAssemblies (308ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (24ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (7ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (727ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (357ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (35ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (241ms)
-			ProcessInitializeOnLoadMethodAttributes (19ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (6ms)
-Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3685.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.822700 ms (FindLiveObjects: 0.220800 ms CreateObjectMapping: 0.195900 ms MarkObjects: 2.356700 ms  DeleteObjects: 0.048300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 142 - 703
ToneTuneToolkit/Logs/AssetImportWorker1-prev.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker1.log
 Logs/AssetImportWorker1.log
 -srvPort
 -srvPort
-14503
+4702
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [9576] Host "[IP] 172.26.0.1 [Port] 0 [Flags] 2 [Guid] 4066874920 [EditorId] 4066874920 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 6.60 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 7.00 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -65,12 +65,12 @@ Direct3D:
     Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
     Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
     Vendor:   NVIDIA
     Vendor:   NVIDIA
     VRAM:     5996 MB
     VRAM:     5996 MB
-    Driver:   32.0.15.6094
+    Driver:   32.0.15.6590
 Initialize mono
 Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56316
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -78,47 +78,47 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.014159 seconds.
-- Loaded All Assemblies, in  0.407 seconds
+Registered in 0.013956 seconds.
+- Loaded All Assemblies, in  0.473 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [usbmuxd] Start listen thread
 [usbmuxd] Start listen thread
 [usbmuxd] Listen thread started
 [usbmuxd] Listen thread started
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 421 ms
+Android Extension - Scanning For ADB Devices 433 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.820 seconds
-Domain Reload Profiling: 1225ms
-	BeginReloadAssembly (125ms)
+- Finished resetting the current domain, in  0.787 seconds
+Domain Reload Profiling: 1259ms
+	BeginReloadAssembly (186ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (35ms)
 	RebuildCommonClasses (35ms)
-	RebuildNativeTypeToScriptingClass (10ms)
+	RebuildNativeTypeToScriptingClass (11ms)
 	initialDomainReloadingComplete (68ms)
 	initialDomainReloadingComplete (68ms)
-	LoadAllAssembliesAndSetupDomain (167ms)
-		LoadAssemblies (124ms)
+	LoadAllAssembliesAndSetupDomain (171ms)
+		LoadAssemblies (185ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (163ms)
-			TypeCache.Refresh (162ms)
-				TypeCache.ScanAssembly (147ms)
+		AnalyzeDomain (167ms)
+			TypeCache.Refresh (166ms)
+				TypeCache.ScanAssembly (150ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (820ms)
+	FinalizeReload (788ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (750ms)
+		SetupLoadedEditorAssemblies (728ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (570ms)
+			InitializePlatformSupportModulesInManaged (561ms)
 			SetLoadedEditorAssemblies (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (127ms)
-			ProcessInitializeOnLoadMethodAttributes (47ms)
+			ProcessInitializeOnLoadAttributes (116ms)
+			ProcessInitializeOnLoadMethodAttributes (45ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -126,8 +126,8 @@ Domain Reload Profiling: 1225ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.776 seconds
-Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.656 seconds
+Refreshing native plugins compatible for Editor in 2.65 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -138,402 +138,48 @@ Package Manager log level set to [2]
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.643 seconds
-Domain Reload Profiling: 1418ms
-	BeginReloadAssembly (200ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (32ms)
-	LoadAllAssembliesAndSetupDomain (496ms)
-		LoadAssemblies (405ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (206ms)
-			TypeCache.Refresh (181ms)
-				TypeCache.ScanAssembly (161ms)
-			ScanForSourceGeneratedMonoScriptInfo (17ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (644ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (476ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (45ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (65ms)
-			ProcessInitializeOnLoadAttributes (331ms)
-			ProcessInitializeOnLoadMethodAttributes (23ms)
-			AfterProcessingInitializeOnLoad (9ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
-Refreshing native plugins compatible for Editor in 4.11 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 37 unused Assets / (59.2 KB). Loaded Objects now: 3672.
-Memory consumption went from 127.8 MB to 127.8 MB.
-Total: 3.571000 ms (FindLiveObjects: 0.364500 ms CreateObjectMapping: 0.241100 ms MarkObjects: 2.786900 ms  DeleteObjects: 0.176400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.846 seconds
-Refreshing native plugins compatible for Editor in 3.63 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.890 seconds
-Domain Reload Profiling: 1734ms
-	BeginReloadAssembly (232ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (8ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (58ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (41ms)
-	LoadAllAssembliesAndSetupDomain (501ms)
-		LoadAssemblies (609ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (35ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (10ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (890ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (426ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (44ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (58ms)
-			ProcessInitializeOnLoadAttributes (288ms)
-			ProcessInitializeOnLoadMethodAttributes (25ms)
-			AfterProcessingInitializeOnLoad (8ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (8ms)
-Refreshing native plugins compatible for Editor in 4.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 7.372300 ms (FindLiveObjects: 0.671800 ms CreateObjectMapping: 0.841100 ms MarkObjects: 5.668500 ms  DeleteObjects: 0.188700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.529 seconds
-Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.865 seconds
-Domain Reload Profiling: 1393ms
-	BeginReloadAssembly (198ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (54ms)
-	RebuildCommonClasses (31ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (258ms)
-		LoadAssemblies (332ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (7ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (866ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (449ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (43ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (61ms)
-			ProcessInitializeOnLoadAttributes (303ms)
-			ProcessInitializeOnLoadMethodAttributes (27ms)
-			AfterProcessingInitializeOnLoad (10ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (10ms)
-Refreshing native plugins compatible for Editor in 4.81 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3679.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 5.094000 ms (FindLiveObjects: 0.751100 ms CreateObjectMapping: 0.313800 ms MarkObjects: 3.958900 ms  DeleteObjects: 0.068500 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
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-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
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-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
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-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 66979.097556 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs
-  artifactKey: Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/Tools/ObjectAngleAdjuster.cs using Guid(91c19f01e011e9a4ab523d07eb8e96d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6325e4f5e45d743fcf7090e25022635d') in 0.003114 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 0
-========================================================================
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-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.545 seconds
-Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.997 seconds
-Domain Reload Profiling: 1541ms
-	BeginReloadAssembly (188ms)
+- Finished resetting the current domain, in  0.660 seconds
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 		ExecutionOrderSort (0ms)
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 		ReleaseScriptingObjects (0ms)
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 	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (32ms)
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 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
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-				TypeCache.ScanAssembly (1ms)
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-			ResolveRequiredComponents (6ms)
-	FinalizeReload (998ms)
+		AnalyzeDomain (185ms)
+			TypeCache.Refresh (164ms)
+				TypeCache.ScanAssembly (144ms)
+			ScanForSourceGeneratedMonoScriptInfo (15ms)
+			ResolveRequiredComponents (5ms)
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 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (541ms)
+		SetupLoadedEditorAssemblies (456ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (44ms)
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-Script is not up to date after domain reload: guid(91c19f01e011e9a4ab523d07eb8e96d2) path("Assets/ToneTuneToolkit/Scripts/Tools/EularAngleAdjuster.cs") state(2)
-Refreshing native plugins compatible for Editor in 3.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3201 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3681.
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-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
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-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.465 seconds
-Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.889 seconds
-Domain Reload Profiling: 1352ms
-	BeginReloadAssembly (158ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
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-	RebuildNativeTypeToScriptingClass (10ms)
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-		AnalyzeDomain (24ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (7ms)
-	FinalizeReload (889ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (468ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (45ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (66ms)
-			ProcessInitializeOnLoadAttributes (313ms)
-			ProcessInitializeOnLoadMethodAttributes (34ms)
+			BeforeProcessingInitializeOnLoad (65ms)
+			ProcessInitializeOnLoadAttributes (317ms)
+			ProcessInitializeOnLoadMethodAttributes (21ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (10ms)
-Refreshing native plugins compatible for Editor in 5.17 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3685.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.801200 ms (FindLiveObjects: 0.358100 ms CreateObjectMapping: 0.152000 ms MarkObjects: 3.223000 ms  DeleteObjects: 0.066400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
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-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.503 seconds
-Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.719 seconds
-Domain Reload Profiling: 1220ms
-	BeginReloadAssembly (165ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
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-				TypeCache.ScanAssembly (1ms)
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-		ReleaseScriptCaches (0ms)
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-		SetupLoadedEditorAssemblies (369ms)
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-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
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-		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.80 ms, found 3 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
+Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3688.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.786400 ms (FindLiveObjects: 0.411300 ms CreateObjectMapping: 0.129700 ms MarkObjects: 3.170900 ms  DeleteObjects: 0.072400 ms)
+Unloading 3211 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 37 unused Assets / (59.6 KB). Loaded Objects now: 3672.
+Memory consumption went from 127.8 MB to 127.8 MB.
+Total: 2.658900 ms (FindLiveObjects: 0.206200 ms CreateObjectMapping: 0.087500 ms MarkObjects: 2.265300 ms  DeleteObjects: 0.098900 ms)
 
 
-Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
   custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
@@ -550,8 +196,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 ========================================================================
 Received Prepare
 Received Prepare
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.583 seconds
-Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.452 seconds
+Refreshing native plugins compatible for Editor in 2.15 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -561,115 +207,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.238 seconds
-Domain Reload Profiling: 1820ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.742 seconds
+Domain Reload Profiling: 1193ms
+	BeginReloadAssembly (163ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (43ms)
-	RebuildCommonClasses (29ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (346ms)
-		LoadAssemblies (413ms)
+		CreateAndSetChildDomain (46ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (225ms)
+		LoadAssemblies (283ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (8ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (1ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (1239ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (743ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (366ms)
+		SetupLoadedEditorAssemblies (374ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (38ms)
+			InitializePlatformSupportModulesInManaged (41ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (53ms)
 			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (245ms)
+			ProcessInitializeOnLoadAttributes (252ms)
 			ProcessInitializeOnLoadMethodAttributes (19ms)
 			ProcessInitializeOnLoadMethodAttributes (19ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3691.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.460600 ms (FindLiveObjects: 0.249700 ms CreateObjectMapping: 0.092400 ms MarkObjects: 3.011200 ms  DeleteObjects: 0.106100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.492 seconds
-Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.763 seconds
-Domain Reload Profiling: 1254ms
-	BeginReloadAssembly (170ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (45ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (243ms)
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-			TypeCache.Refresh (15ms)
-				TypeCache.ScanAssembly (1ms)
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-			ResolveRequiredComponents (6ms)
-	FinalizeReload (764ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (423ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
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-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Refreshing native plugins compatible for Editor in 4.56 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3694.
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3676.
 Memory consumption went from 125.9 MB to 125.9 MB.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.006300 ms (FindLiveObjects: 0.345800 ms CreateObjectMapping: 0.114600 ms MarkObjects: 2.486700 ms  DeleteObjects: 0.058000 ms)
+Total: 3.025400 ms (FindLiveObjects: 0.241100 ms CreateObjectMapping: 0.102800 ms MarkObjects: 2.628400 ms  DeleteObjects: 0.052000 ms)
 
 
 Prepare: number of updated asset objects reloaded= 0
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -688,8 +265,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 ========================================================================
 Received Prepare
 Received Prepare
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.563 seconds
-Refreshing native plugins compatible for Editor in 2.46 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.472 seconds
+Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -699,115 +276,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.224 seconds
-Domain Reload Profiling: 1786ms
+- Finished resetting the current domain, in  0.718 seconds
+Domain Reload Profiling: 1187ms
 	BeginReloadAssembly (157ms)
 	BeginReloadAssembly (157ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (33ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (328ms)
-		LoadAssemblies (387ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (9ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (1225ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (365ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (247ms)
-			ProcessInitializeOnLoadMethodAttributes (19ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (6ms)
-Refreshing native plugins compatible for Editor in 4.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3697.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.791500 ms (FindLiveObjects: 0.332900 ms CreateObjectMapping: 0.109200 ms MarkObjects: 2.297300 ms  DeleteObjects: 0.050800 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.553 seconds
-Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  1.225 seconds
-Domain Reload Profiling: 1776ms
-	BeginReloadAssembly (170ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (32ms)
+		CreateAndSetChildDomain (36ms)
+	RebuildCommonClasses (28ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (28ms)
 	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (312ms)
-		LoadAssemblies (381ms)
+	LoadAllAssembliesAndSetupDomain (246ms)
+		LoadAssemblies (300ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (9ms)
+		AnalyzeDomain (30ms)
+			TypeCache.Refresh (14ms)
 				TypeCache.ScanAssembly (1ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ScanForSourceGeneratedMonoScriptInfo (8ms)
 			ResolveRequiredComponents (6ms)
 			ResolveRequiredComponents (6ms)
-	FinalizeReload (1225ms)
+	FinalizeReload (718ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (353ms)
+		SetupLoadedEditorAssemblies (355ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (33ms)
+			SetLoadedEditorAssemblies (2ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (51ms)
-			ProcessInitializeOnLoadAttributes (236ms)
+			BeforeProcessingInitializeOnLoad (54ms)
+			ProcessInitializeOnLoadAttributes (241ms)
 			ProcessInitializeOnLoadMethodAttributes (18ms)
 			ProcessInitializeOnLoadMethodAttributes (18ms)
-			AfterProcessingInitializeOnLoad (8ms)
+			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
 		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 3.75 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 3.67 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3700.
+Unloading 28 unused Assets / (33.1 KB). Loaded Objects now: 3679.
 Memory consumption went from 125.9 MB to 125.9 MB.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 2.679700 ms (FindLiveObjects: 0.343500 ms CreateObjectMapping: 0.104400 ms MarkObjects: 2.182300 ms  DeleteObjects: 0.048200 ms)
+Total: 3.478600 ms (FindLiveObjects: 0.366300 ms CreateObjectMapping: 0.212700 ms MarkObjects: 2.845700 ms  DeleteObjects: 0.053000 ms)
 
 
 Prepare: number of updated asset objects reloaded= 0
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -826,8 +334,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 ========================================================================
 Received Prepare
 Received Prepare
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.477 seconds
-Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.442 seconds
+Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -837,46 +345,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.686 seconds
-Domain Reload Profiling: 1162ms
-	BeginReloadAssembly (162ms)
+- Finished resetting the current domain, in  0.735 seconds
+Domain Reload Profiling: 1172ms
+	BeginReloadAssembly (143ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (36ms)
+		CreateAndSetChildDomain (36ms)
+	RebuildCommonClasses (27ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (241ms)
-		LoadAssemblies (300ms)
+	initialDomainReloadingComplete (32ms)
+	LoadAllAssembliesAndSetupDomain (225ms)
+		LoadAssemblies (279ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (24ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (8ms)
 				TypeCache.ScanAssembly (1ms)
 				TypeCache.ScanAssembly (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
-			ResolveRequiredComponents (6ms)
-	FinalizeReload (687ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (736ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (353ms)
+		SetupLoadedEditorAssemblies (340ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (37ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (35ms)
+			SetLoadedEditorAssemblies (2ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (53ms)
-			ProcessInitializeOnLoadAttributes (236ms)
-			ProcessInitializeOnLoadMethodAttributes (18ms)
+			BeforeProcessingInitializeOnLoad (50ms)
+			ProcessInitializeOnLoadAttributes (226ms)
+			ProcessInitializeOnLoadMethodAttributes (20ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 4.09 ms, found 3 plugins.
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3703.
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3682.
 Memory consumption went from 125.9 MB to 125.9 MB.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 3.162500 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.204500 ms MarkObjects: 2.635700 ms  DeleteObjects: 0.054800 ms)
+Total: 2.946200 ms (FindLiveObjects: 0.256200 ms CreateObjectMapping: 0.165700 ms MarkObjects: 2.472800 ms  DeleteObjects: 0.050300 ms)
 
 
 Prepare: number of updated asset objects reloaded= 0
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -895,8 +403,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 ========================================================================
 Received Prepare
 Received Prepare
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.547 seconds
-Refreshing native plugins compatible for Editor in 5.94 ms, found 3 plugins.
+- Loaded All Assemblies, in  0.481 seconds
+Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Native extension for iOS target not found
 Native extension for iOS target not found
@@ -906,115 +414,46 @@ Native extension for WebGL target not found
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.751 seconds
-Domain Reload Profiling: 1296ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.727 seconds
+Domain Reload Profiling: 1206ms
+	BeginReloadAssembly (174ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (6ms)
 		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (46ms)
-	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (33ms)
-	LoadAllAssembliesAndSetupDomain (288ms)
-		LoadAssemblies (346ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (31ms)
-			TypeCache.Refresh (14ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (8ms)
-			ResolveRequiredComponents (7ms)
-	FinalizeReload (751ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (393ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (39ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (56ms)
-			ProcessInitializeOnLoadAttributes (268ms)
-			ProcessInitializeOnLoadMethodAttributes (21ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (7ms)
-Refreshing native plugins compatible for Editor in 4.53 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3706.
-Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 4.045300 ms (FindLiveObjects: 0.299200 ms CreateObjectMapping: 0.365000 ms MarkObjects: 3.254700 ms  DeleteObjects: 0.124700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.472 seconds
-Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.757 seconds
-Domain Reload Profiling: 1228ms
-	BeginReloadAssembly (175ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (31ms)
+		CreateAndSetChildDomain (48ms)
+	RebuildCommonClasses (28ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (227ms)
-		LoadAssemblies (299ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (238ms)
+		LoadAssemblies (305ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (22ms)
+			TypeCache.Refresh (9ms)
 				TypeCache.ScanAssembly (1ms)
 				TypeCache.ScanAssembly (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ScanForSourceGeneratedMonoScriptInfo (6ms)
 			ResolveRequiredComponents (6ms)
 			ResolveRequiredComponents (6ms)
-	FinalizeReload (758ms)
+	FinalizeReload (728ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (411ms)
+		SetupLoadedEditorAssemblies (364ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (41ms)
+			InitializePlatformSupportModulesInManaged (34ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (56ms)
-			ProcessInitializeOnLoadAttributes (275ms)
-			ProcessInitializeOnLoadMethodAttributes (29ms)
+			BeforeProcessingInitializeOnLoad (53ms)
+			ProcessInitializeOnLoadAttributes (246ms)
+			ProcessInitializeOnLoadMethodAttributes (20ms)
 			AfterProcessingInitializeOnLoad (8ms)
 			AfterProcessingInitializeOnLoad (8ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (11ms)
-Refreshing native plugins compatible for Editor in 4.76 ms, found 3 plugins.
+		AwakeInstancesAfterBackupRestoration (6ms)
+Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 3202 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 29 unused Assets / (33.7 KB). Loaded Objects now: 3708.
+Unloading 3203 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 28 unused Assets / (33.2 KB). Loaded Objects now: 3685.
 Memory consumption went from 125.9 MB to 125.9 MB.
 Memory consumption went from 125.9 MB to 125.9 MB.
-Total: 4.483600 ms (FindLiveObjects: 0.636100 ms CreateObjectMapping: 0.170800 ms MarkObjects: 3.594900 ms  DeleteObjects: 0.080300 ms)
+Total: 2.639000 ms (FindLiveObjects: 0.252900 ms CreateObjectMapping: 0.104100 ms MarkObjects: 2.230600 ms  DeleteObjects: 0.050300 ms)
 
 
 Prepare: number of updated asset objects reloaded= 0
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
 AssetImportParameters requested are different than current active one (requested -> active):

+ 0 - 471
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -1,471 +0,0 @@
-Using pre-set license
-Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
-OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
-COMMAND LINE ARGUMENTS:
-C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker1
--projectPath
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
--logFile
-Logs/AssetImportWorker1.log
--srvPort
-4702
-Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
-    "memorysetup-bucket-allocator-granularity=16"
-    "memorysetup-bucket-allocator-bucket-count=8"
-    "memorysetup-bucket-allocator-block-size=33554432"
-    "memorysetup-bucket-allocator-block-count=8"
-    "memorysetup-main-allocator-block-size=16777216"
-    "memorysetup-thread-allocator-block-size=16777216"
-    "memorysetup-gfx-main-allocator-block-size=16777216"
-    "memorysetup-gfx-thread-allocator-block-size=16777216"
-    "memorysetup-cache-allocator-block-size=4194304"
-    "memorysetup-typetree-allocator-block-size=2097152"
-    "memorysetup-profiler-bucket-allocator-granularity=16"
-    "memorysetup-profiler-bucket-allocator-bucket-count=8"
-    "memorysetup-profiler-bucket-allocator-block-size=33554432"
-    "memorysetup-profiler-bucket-allocator-block-count=8"
-    "memorysetup-profiler-allocator-block-size=16777216"
-    "memorysetup-profiler-editor-allocator-block-size=1048576"
-    "memorysetup-temp-allocator-size-main=16777216"
-    "memorysetup-job-temp-allocator-block-size=2097152"
-    "memorysetup-job-temp-allocator-block-size-background=1048576"
-    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
-    "memorysetup-allocator-temp-initial-block-size-main=262144"
-    "memorysetup-allocator-temp-initial-block-size-worker=262144"
-    "memorysetup-temp-allocator-size-background-worker=32768"
-    "memorysetup-temp-allocator-size-job-worker=262144"
-    "memorysetup-temp-allocator-size-preload-manager=33554432"
-    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
-    "memorysetup-temp-allocator-size-audio-worker=65536"
-    "memorysetup-temp-allocator-size-cloud-worker=32768"
-    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
-    "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [25640] Host "[IP] 172.23.160.1 [Port] 0 [Flags] 2 [Guid] 4108072633 [EditorId] 4108072633 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
-
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
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+ 0 - 6
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -1,6 +0,0 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
-
-Quitting shader compiler process

+ 0 - 12
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,16 +1,4 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1338
-
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=722
-
-Cmd: compileSnippet
-  insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722
-
-Cmd: compileSnippet
-  insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=3410
-
 Cmd: shutdown
 Cmd: shutdown

+ 0 - 7
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe1.log

@@ -1,7 +0,0 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=722
-
-Cmd: shutdown

+ 0 - 7
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe2.log

@@ -1,7 +0,0 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Cmd: compileSnippet
-  insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1338
-
-Cmd: shutdown

+ 40 - 40
ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

@@ -41,10 +41,10 @@ MonoBehaviour:
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     serializedVersion: 2
     x: 0
     x: 0
     y: 0
     y: 0
-    width: 564.8
+    width: 564
     height: 1018.80005
     height: 1018.80005
-  m_MinSize: {x: 201, y: 221}
-  m_MaxSize: {x: 4001, y: 4021}
+  m_MinSize: {x: 200, y: 200}
+  m_MaxSize: {x: 4000, y: 4000}
   m_ActualView: {fileID: 16}
   m_ActualView: {fileID: 16}
   m_Panes:
   m_Panes:
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   - {fileID: 16}
@@ -69,12 +69,12 @@ MonoBehaviour:
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     serializedVersion: 2
     x: 0
     x: 0
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     y: 0
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+    width: 1299.2
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     height: 1018.80005
   m_MinSize: {x: 200, y: 50}
   m_MinSize: {x: 200, y: 50}
   m_MaxSize: {x: 16192, y: 8096}
   m_MaxSize: {x: 16192, y: 8096}
   vertical: 0
   vertical: 0
-  controlID: 39
+  controlID: 40
 --- !u!114 &4
 --- !u!114 &4
 MonoBehaviour:
 MonoBehaviour:
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   m_ObjectHideFlags: 52
@@ -150,7 +150,7 @@ MonoBehaviour:
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   m_MinSize: {x: 400, y: 100}
   m_MaxSize: {x: 32384, y: 16192}
   m_MaxSize: {x: 32384, y: 16192}
   vertical: 0
   vertical: 0
-  controlID: 114
+  controlID: 138
 --- !u!114 &7
 --- !u!114 &7
 MonoBehaviour:
 MonoBehaviour:
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   m_ObjectHideFlags: 52
@@ -187,9 +187,9 @@ MonoBehaviour:
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   m_Children: []
   m_Position:
   m_Position:
     serializedVersion: 2
     serializedVersion: 2
-    x: 564.8
+    x: 564
     y: 0
     y: 0
-    width: 735.2
+    width: 735.19995
     height: 1018.80005
     height: 1018.80005
   m_MinSize: {x: 200, y: 200}
   m_MinSize: {x: 200, y: 200}
   m_MaxSize: {x: 4000, y: 4000}
   m_MaxSize: {x: 4000, y: 4000}
@@ -215,14 +215,14 @@ MonoBehaviour:
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   - {fileID: 12}
   m_Position:
   m_Position:
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     serializedVersion: 2
-    x: 1300
+    x: 1299.2
     y: 0
     y: 0
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     width: 724
     height: 1018.80005
     height: 1018.80005
   m_MinSize: {x: 100, y: 100}
   m_MinSize: {x: 100, y: 100}
   m_MaxSize: {x: 8096, y: 16192}
   m_MaxSize: {x: 8096, y: 16192}
   vertical: 1
   vertical: 1
-  controlID: 68
+  controlID: 49
 --- !u!114 &10
 --- !u!114 &10
 MonoBehaviour:
 MonoBehaviour:
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   m_ObjectHideFlags: 52
@@ -238,9 +238,9 @@ MonoBehaviour:
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   m_Children: []
   m_Position:
   m_Position:
     serializedVersion: 2
     serializedVersion: 2
-    x: 2024
+    x: 2023.2
     y: 0
     y: 0
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+    width: 728.80005
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     height: 1018.80005
   m_MinSize: {x: 275, y: 50}
   m_MinSize: {x: 275, y: 50}
   m_MaxSize: {x: 4000, y: 4000}
   m_MaxSize: {x: 4000, y: 4000}
@@ -356,9 +356,9 @@ MonoBehaviour:
     m_Tooltip: 
     m_Tooltip: 
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 2024
+    x: 2023.2001
     y: 73.6
     y: 73.6
-    width: 727
+    width: 727.80005
     height: 997.80005
     height: 997.80005
   m_SerializedDataModeController:
   m_SerializedDataModeController:
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     m_DataMode: 0
@@ -403,7 +403,7 @@ MonoBehaviour:
     m_Tooltip: 
     m_Tooltip: 
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 1300
+    x: 1299.2001
     y: 521.60004
     y: 521.60004
     width: 722
     width: 722
     height: 549.80005
     height: 549.80005
@@ -428,7 +428,7 @@ MonoBehaviour:
     m_SkipHidden: 0
     m_SkipHidden: 0
     m_SearchArea: 1
     m_SearchArea: 1
     m_Folders:
     m_Folders:
-    - Assets/Examples/024Tips/Scripts
+    - Assets/ToneTuneToolkit/Scripts/Data
     m_Globs: []
     m_Globs: []
     m_OriginalText: 
     m_OriginalText: 
     m_ImportLogFlags: 0
     m_ImportLogFlags: 0
@@ -436,16 +436,16 @@ MonoBehaviour:
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   m_ViewMode: 1
   m_StartGridSize: 16
   m_StartGridSize: 16
   m_LastFolders:
   m_LastFolders:
-  - Assets/Examples/024Tips/Scripts
+  - Assets/ToneTuneToolkit/Scripts/Data
   m_LastFoldersGridSize: 16
   m_LastFoldersGridSize: 16
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LockTracker:
   m_LockTracker:
     m_IsLocked: 0
     m_IsLocked: 0
   m_FolderTreeState:
   m_FolderTreeState:
-    scrollPos: {x: 0, y: 0}
-    m_SelectedIDs: 7a5b0000
-    m_LastClickedID: 23418
-    m_ExpandedIDs: 00000000da5a0000dc5a0000de5a0000e05a0000e85a0000f25a0000485b00006e5b0000
+    scrollPos: {x: 0, y: 182.19995}
+    m_SelectedIDs: 445b0000
+    m_LastClickedID: 23364
+    m_ExpandedIDs: 00000000f85a0000fa5a0000fc5a0000fe5a0000065b0000105b0000145b0000
     m_RenameOverlay:
     m_RenameOverlay:
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       m_UserAcceptedRename: 0
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       m_Name: 
@@ -473,7 +473,7 @@ MonoBehaviour:
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     scrollPos: {x: 0, y: 0}
     m_SelectedIDs: 
     m_SelectedIDs: 
     m_LastClickedID: 0
     m_LastClickedID: 0
-    m_ExpandedIDs: 00000000da5a0000dc5a0000de5a0000e05a0000
+    m_ExpandedIDs: 00000000f85a0000fa5a0000fc5a0000fe5a0000
     m_RenameOverlay:
     m_RenameOverlay:
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       m_UserAcceptedRename: 0
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@@ -551,7 +551,7 @@ MonoBehaviour:
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     serializedVersion: 2
     x: 0
     x: 0
     y: 73.6
     y: 73.6
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+    width: 563
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     height: 997.80005
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
@@ -569,7 +569,7 @@ MonoBehaviour:
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   m_ShowGizmos: 0
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   m_TargetDisplay: 0
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   m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
-  m_TargetSize: {x: 704.75, y: 1221}
+  m_TargetSize: {x: 703.75, y: 1221}
   m_TextureFilterMode: 0
   m_TextureFilterMode: 0
   m_TextureHideFlags: 61
   m_TextureHideFlags: 61
   m_RenderIMGUI: 1
   m_RenderIMGUI: 1
@@ -584,8 +584,8 @@ MonoBehaviour:
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     m_VRangeLocked: 0
     hZoomLockedByDefault: 0
     hZoomLockedByDefault: 0
     vZoomLockedByDefault: 0
     vZoomLockedByDefault: 0
-    m_HBaseRangeMin: -281.9
-    m_HBaseRangeMax: 281.9
+    m_HBaseRangeMin: -281.5
+    m_HBaseRangeMax: 281.5
     m_VBaseRangeMin: -488.4
     m_VBaseRangeMin: -488.4
     m_VBaseRangeMax: 488.4
     m_VBaseRangeMax: 488.4
     m_HAllowExceedBaseRangeMin: 1
     m_HAllowExceedBaseRangeMin: 1
@@ -605,23 +605,23 @@ MonoBehaviour:
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       serializedVersion: 2
       x: 0
       x: 0
       y: 21
       y: 21
-      width: 563.8
+      width: 563
       height: 976.80005
       height: 976.80005
     m_Scale: {x: 1, y: 1}
     m_Scale: {x: 1, y: 1}
-    m_Translation: {x: 281.9, y: 488.40002}
+    m_Translation: {x: 281.5, y: 488.40002}
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     m_LastShownAreaInsideMargins:
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+      x: -281.5
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       y: -488.40002
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+      width: 563
       height: 976.80005
       height: 976.80005
     m_MinimalGUI: 1
     m_MinimalGUI: 1
   m_defaultScale: 1
   m_defaultScale: 1
-  m_LastWindowPixelSize: {x: 704.75, y: 1247.25}
+  m_LastWindowPixelSize: {x: 703.75, y: 1247.25}
   m_ClearInEditMode: 1
   m_ClearInEditMode: 1
   m_NoCameraWarning: 1
   m_NoCameraWarning: 1
   m_LowResolutionForAspectRatios: 00000000000000000000
   m_LowResolutionForAspectRatios: 00000000000000000000
@@ -647,9 +647,9 @@ MonoBehaviour:
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     m_Tooltip: 
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 564.8
+    x: 564
     y: 73.6
     y: 73.6
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     height: 997.80005
   m_SerializedDataModeController:
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@@ -1033,7 +1033,7 @@ MonoBehaviour:
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       m_Fade:
         m_Target: 0
         m_Target: 0
         speed: 2
         speed: 2
-        m_Value: 1
+        m_Value: 0
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       m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
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@@ -1044,12 +1044,12 @@ MonoBehaviour:
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         m_Value: 1
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       m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
       m_Pivot: {x: 0, y: 0, z: 0}
       m_Pivot: {x: 0, y: 0, z: 0}
-      m_Size: {x: 1, y: 1}
+      m_Size: {x: 0.5, y: 0.5}
     zGrid:
     zGrid:
       m_Fade:
       m_Fade:
         m_Target: 0
         m_Target: 0
         speed: 2
         speed: 2
-        m_Value: 1
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       m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
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@@ -1059,11 +1059,11 @@ MonoBehaviour:
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     m_Target: {x: -0.21511106, y: 0.6427579, z: -0.19503841, w: -0.7089083}
     speed: 2
     speed: 2
-    m_Value: {x: -0.21402673, y: 0.6438415, z: -0.19452374, w: -0.70839334}
+    m_Value: {x: -0.21511091, y: 0.6427574, z: -0.19503827, w: -0.7089078}
   m_Size:
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     m_Target: 3.3496711
     speed: 2
     speed: 2
-    m_Value: 3.507509
+    m_Value: 3.3496711
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     speed: 2
     speed: 2
@@ -1108,7 +1108,7 @@ MonoBehaviour:
     m_Tooltip: 
     m_Tooltip: 
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 1300
+    x: 1299.2001
     y: 73.6
     y: 73.6
     width: 722
     width: 722
     height: 427
     height: 427
@@ -1127,7 +1127,7 @@ MonoBehaviour:
       scrollPos: {x: 0, y: 0}
       scrollPos: {x: 0, y: 0}
       m_SelectedIDs: 
       m_SelectedIDs: 
       m_LastClickedID: 0
       m_LastClickedID: 0
-      m_ExpandedIDs: 0cf3ffff1cf3ffff66f7ffffd6faffff
+      m_ExpandedIDs: 2cfbffff
       m_RenameOverlay:
       m_RenameOverlay:
         m_UserAcceptedRename: 0
         m_UserAcceptedRename: 0
         m_Name: 
         m_Name: 

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