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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- namespace Game2048
- {
- public class GridManager : MonoBehaviour
- {
- public static GridManager Instance;
- public List<GameObject> GridGO = new List<GameObject>();
- public int[,] GridArray = new int[4, 4];
- // ==================================================
- private void Awake()
- {
- Instance = this;
- }
- private void Start()
- {
- }
- // ==================================================
- /// <summary>
- ///
- /// </summary>
- /// <param name="value"></param>
- public void UpdateAllGridsText(int[,] value)
- {
- return;
- }
- }
- }
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