VerifierHandler.cs 729 B

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  1. using UnityEngine;
  2. using ToneTuneToolkit.Common;
  3. namespace ToneTuneToolkit.Verification
  4. {
  5. /// <summary>
  6. /// OK
  7. /// 验证系统助手
  8. /// 需要正确的配置文件
  9. /// </summary>
  10. [RequireComponent(typeof(ToolkitManager))]
  11. [RequireComponent(typeof(Verifier))]
  12. public class VerifierHandler : MonoBehaviour
  13. {
  14. #region Paths
  15. public static string AuthorizationFilePath = ToolkitManager.DataPath + "/authorizationcode.json";
  16. #endregion
  17. #region KeyNames
  18. public static string UCName = "U C";
  19. public static string MCName = "M C";
  20. public static string TSName = "T S";
  21. #endregion
  22. private void Awake()
  23. {
  24. ToolkitManager.FileIntegrityCheck(AuthorizationFilePath);
  25. }
  26. }
  27. }