UniOSCManager.cs 3.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UniOSC;
  5. using OSCsharp.Data;
  6. /// <summary>
  7. /// OSC管理器
  8. /// UniOSCManager.Instance.SendOSCMessage("/callback/starttutorial", 1);
  9. /// UniOSCManager.Instance.UpdateOutIPAddress("192.168.50.14");
  10. /// </summary>
  11. public class UniOSCManager : MonoBehaviour
  12. {
  13. public static UniOSCManager Instance;
  14. private UniOSCConnection uniOSCConnection;
  15. // ==================================================
  16. private void Awake()
  17. {
  18. Instance = this;
  19. uniOSCConnection = GetComponent<UniOSCConnection>();
  20. }
  21. private void OnApplicationQuit()
  22. {
  23. uniOSCConnection.DisconnectOSC();
  24. uniOSCConnection.DisconnectOSCOut();
  25. }
  26. // ==================================================
  27. /// <summary>
  28. /// 轻量版消息发射器
  29. /// </summary>
  30. /// <param name="address"></param>
  31. /// <param name="message"></param>
  32. public void SendOSCMessageLite(string ip, string port, string message)
  33. {
  34. UpdateOutIPAddress(ip, port);
  35. SendOSCMessage(message, 1);
  36. return;
  37. }
  38. /// <summary>
  39. /// 超轻量版消息发射器
  40. /// 需要确保地址正确
  41. /// </summary>
  42. /// <param name="message"></param>
  43. public void SendOSCMessageLite(string message)
  44. {
  45. SendOSCMessage(message, 1);
  46. return;
  47. }
  48. /// <summary>
  49. /// 更新本地地址
  50. /// </summary>
  51. /// <param name="ip"></param>
  52. /// <param name="port"></param>
  53. public void UpdateInIPAddress(string ip, string port)
  54. {
  55. if (uniOSCConnection.oscInIPAddress != ip || uniOSCConnection.oscPort != int.Parse(port))
  56. {
  57. uniOSCConnection.oscInIPAddress = ip;
  58. uniOSCConnection.oscPort = int.Parse(port);
  59. uniOSCConnection.ConnectOSC();
  60. }
  61. return;
  62. }
  63. /// <summary>
  64. /// 更新目标地址
  65. /// </summary>
  66. /// <param name="ip"></param>
  67. /// <param name="port"></param>
  68. public void UpdateOutIPAddress(string ip, string port)
  69. {
  70. if (uniOSCConnection.oscOutIPAddress != ip || uniOSCConnection.oscOutPort != int.Parse(port))
  71. {
  72. uniOSCConnection.oscOutIPAddress = ip;
  73. uniOSCConnection.oscOutPort = int.Parse(port);
  74. uniOSCConnection.ConnectOSCOut();
  75. }
  76. return;
  77. }
  78. /// <summary>
  79. /// 消息发射器
  80. /// </summary>
  81. /// <param name="address"></param>
  82. /// <param name="value"></param>
  83. private void SendOSCMessage(string address, object value = null)
  84. {
  85. // OscMessage oscMessage = new OscMessage(address);
  86. OscMessage oscMessage = new OscMessage("/");
  87. oscMessage.Address = address;
  88. oscMessage.ClearData();
  89. if (value != null)
  90. {
  91. oscMessage.Append(value);
  92. }
  93. else
  94. {
  95. oscMessage.Append("");
  96. }
  97. UniOSCEventArgs uniOSCEvent = new UniOSCEventArgs(uniOSCConnection.oscOutPort, oscMessage)
  98. {
  99. IPAddress = uniOSCConnection.oscOutIPAddress
  100. };
  101. uniOSCEvent.IPAddress = uniOSCConnection.oscOutIPAddress;
  102. uniOSCConnection.SendOSCMessage(null, uniOSCEvent);
  103. Debug.Log($"[UniOSCManager] {oscMessage.Address}...<color=green>[OK]</color>");
  104. return;
  105. }
  106. }