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- Using pre-set license
- Built from '2020.3/release' branch; Version is '2020.3.15f2 (6cf78cb77498) revision 7141260'; Using compiler version '192528614'; Build Type 'Release'
- OS: 'Windows 10 Pro; OS build 19043.1110; Version 2009; 64bit' Language: 'zh' Physical Memory: 16305 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
- COMMAND LINE ARGUMENTS:
- C:\workflow\software\Unity\Editor\2020.3.15f2\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker0
- -projectPath
- D:/workflow/project/unity/ToneTuneToolkit
- -logFile
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- -srvPort
- 60260
- Successfully changed project path to: D:/workflow/project/unity/ToneTuneToolkit
- D:/workflow/project/unity/ToneTuneToolkit
- Using Asset Import Pipeline V2.
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2020.3.15f2 (6cf78cb77498)
- [Subsystems] Discovering subsystems at path C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/workflow/project/unity/ToneTuneToolkit/Assets
- GfxDevice: creating device client; threaded=0
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- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
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- Driver: 27.21.14.5671
- Initialize mono
- Mono path[0] = 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/Managed'
- Mono path[1] = 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
- Mono config path = 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56492
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- Registering precompiled unity dll's ...
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- Register platform support module: C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.004007 seconds.
- Native extension for WindowsStandalone target not found
- Native extension for WebGL target not found
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
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- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
- Registered in 0.003443 seconds.
- Begin MonoManager ReloadAssembly
- Native extension for WindowsStandalone target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 40.51 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.231 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- ========================================================================
- Worker process is ready to serve import requests
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
- Refreshing native plugins compatible for Editor in 0.47 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 2134 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 168.1 MB.
- System memory in use after: 168.2 MB.
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 2592.
- Total: 2.658400 ms (FindLiveObjects: 0.189000 ms CreateObjectMapping: 0.072000 ms MarkObjects: 2.323000 ms DeleteObjects: 0.073300 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Import Request.
- path: Assets/PDFs/007.pdf
- artifactKey: Guid(b89977bd40e36e24a9e09afa0047ffef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/PDFs/007.pdf using Guid(b89977bd40e36e24a9e09afa0047ffef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '22e98836310fbb3eedf9f5ab9155342a') in 0.035274 seconds
- Import took 0.062305 seconds .
- AssetImportWorkerClient::OnTransportError - code=2 error=End of file
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