DevRoom.unity 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 1456620533}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 0
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &203078261
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 203078265}
  135. - component: {fileID: 203078264}
  136. - component: {fileID: 203078263}
  137. - component: {fileID: 203078262}
  138. m_Layer: 0
  139. m_Name: Cube
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!65 &203078262
  146. BoxCollider:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 203078261}
  152. m_Material: {fileID: 0}
  153. m_IsTrigger: 0
  154. m_Enabled: 1
  155. serializedVersion: 2
  156. m_Size: {x: 1, y: 1, z: 1}
  157. m_Center: {x: 0, y: 0, z: 0}
  158. --- !u!23 &203078263
  159. MeshRenderer:
  160. m_ObjectHideFlags: 0
  161. m_CorrespondingSourceObject: {fileID: 0}
  162. m_PrefabInstance: {fileID: 0}
  163. m_PrefabAsset: {fileID: 0}
  164. m_GameObject: {fileID: 203078261}
  165. m_Enabled: 1
  166. m_CastShadows: 1
  167. m_ReceiveShadows: 1
  168. m_DynamicOccludee: 1
  169. m_MotionVectors: 1
  170. m_LightProbeUsage: 1
  171. m_ReflectionProbeUsage: 1
  172. m_RayTracingMode: 2
  173. m_RayTraceProcedural: 0
  174. m_RenderingLayerMask: 1
  175. m_RendererPriority: 0
  176. m_Materials:
  177. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  178. m_StaticBatchInfo:
  179. firstSubMesh: 0
  180. subMeshCount: 0
  181. m_StaticBatchRoot: {fileID: 0}
  182. m_ProbeAnchor: {fileID: 0}
  183. m_LightProbeVolumeOverride: {fileID: 0}
  184. m_ScaleInLightmap: 1
  185. m_ReceiveGI: 1
  186. m_PreserveUVs: 0
  187. m_IgnoreNormalsForChartDetection: 0
  188. m_ImportantGI: 0
  189. m_StitchLightmapSeams: 1
  190. m_SelectedEditorRenderState: 3
  191. m_MinimumChartSize: 4
  192. m_AutoUVMaxDistance: 0.5
  193. m_AutoUVMaxAngle: 89
  194. m_LightmapParameters: {fileID: 0}
  195. m_SortingLayerID: 0
  196. m_SortingLayer: 0
  197. m_SortingOrder: 0
  198. m_AdditionalVertexStreams: {fileID: 0}
  199. --- !u!33 &203078264
  200. MeshFilter:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 203078261}
  206. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  207. --- !u!4 &203078265
  208. Transform:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 203078261}
  214. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  215. m_LocalPosition: {x: 0, y: 0, z: 0}
  216. m_LocalScale: {x: 1, y: 1, z: 1}
  217. m_Children: []
  218. m_Father: {fileID: 0}
  219. m_RootOrder: 4
  220. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  221. --- !u!1 &655137957
  222. GameObject:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. serializedVersion: 6
  228. m_Component:
  229. - component: {fileID: 655137958}
  230. - component: {fileID: 655137959}
  231. - component: {fileID: 655137960}
  232. m_Layer: 0
  233. m_Name: Scene Manager
  234. m_TagString: Untagged
  235. m_Icon: {fileID: 0}
  236. m_NavMeshLayer: 0
  237. m_StaticEditorFlags: 0
  238. m_IsActive: 1
  239. --- !u!4 &655137958
  240. Transform:
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. m_GameObject: {fileID: 655137957}
  246. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  247. m_LocalPosition: {x: 0, y: 0, z: 0}
  248. m_LocalScale: {x: 1, y: 1, z: 1}
  249. m_Children: []
  250. m_Father: {fileID: 0}
  251. m_RootOrder: 2
  252. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  253. --- !u!114 &655137959
  254. MonoBehaviour:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 655137957}
  260. m_Enabled: 1
  261. m_EditorHideFlags: 0
  262. m_Script: {fileID: 11500000, guid: 5ee76e5e97598444c8919d6fed886cf1, type: 3}
  263. m_Name:
  264. m_EditorClassIdentifier:
  265. --- !u!114 &655137960
  266. MonoBehaviour:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. m_GameObject: {fileID: 655137957}
  272. m_Enabled: 1
  273. m_EditorHideFlags: 0
  274. m_Script: {fileID: 11500000, guid: 607ea3e61721bd74a8ed2f937552d0bf, type: 3}
  275. m_Name:
  276. m_EditorClassIdentifier:
  277. --- !u!1 &1456620532
  278. GameObject:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. serializedVersion: 6
  284. m_Component:
  285. - component: {fileID: 1456620534}
  286. - component: {fileID: 1456620533}
  287. m_Layer: 0
  288. m_Name: Directional Light
  289. m_TagString: Untagged
  290. m_Icon: {fileID: 0}
  291. m_NavMeshLayer: 0
  292. m_StaticEditorFlags: 0
  293. m_IsActive: 1
  294. --- !u!108 &1456620533
  295. Light:
  296. m_ObjectHideFlags: 0
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInstance: {fileID: 0}
  299. m_PrefabAsset: {fileID: 0}
  300. m_GameObject: {fileID: 1456620532}
  301. m_Enabled: 1
  302. serializedVersion: 10
  303. m_Type: 1
  304. m_Shape: 0
  305. m_Color: {r: 1, g: 1, b: 1, a: 1}
  306. m_Intensity: 1
  307. m_Range: 10
  308. m_SpotAngle: 30
  309. m_InnerSpotAngle: 21.80208
  310. m_CookieSize: 10
  311. m_Shadows:
  312. m_Type: 0
  313. m_Resolution: -1
  314. m_CustomResolution: -1
  315. m_Strength: 1
  316. m_Bias: 0.05
  317. m_NormalBias: 0.4
  318. m_NearPlane: 0.2
  319. m_CullingMatrixOverride:
  320. e00: 1
  321. e01: 0
  322. e02: 0
  323. e03: 0
  324. e10: 0
  325. e11: 1
  326. e12: 0
  327. e13: 0
  328. e20: 0
  329. e21: 0
  330. e22: 1
  331. e23: 0
  332. e30: 0
  333. e31: 0
  334. e32: 0
  335. e33: 1
  336. m_UseCullingMatrixOverride: 0
  337. m_Cookie: {fileID: 0}
  338. m_DrawHalo: 0
  339. m_Flare: {fileID: 0}
  340. m_RenderMode: 0
  341. m_CullingMask:
  342. serializedVersion: 2
  343. m_Bits: 4294967295
  344. m_RenderingLayerMask: 1
  345. m_Lightmapping: 4
  346. m_LightShadowCasterMode: 0
  347. m_AreaSize: {x: 1, y: 1}
  348. m_BounceIntensity: 1
  349. m_ColorTemperature: 6570
  350. m_UseColorTemperature: 0
  351. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  352. m_UseBoundingSphereOverride: 0
  353. m_UseViewFrustumForShadowCasterCull: 1
  354. m_ShadowRadius: 0
  355. m_ShadowAngle: 0
  356. --- !u!4 &1456620534
  357. Transform:
  358. m_ObjectHideFlags: 0
  359. m_CorrespondingSourceObject: {fileID: 0}
  360. m_PrefabInstance: {fileID: 0}
  361. m_PrefabAsset: {fileID: 0}
  362. m_GameObject: {fileID: 1456620532}
  363. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  364. m_LocalPosition: {x: -1.6903117, y: 0.25158218, z: 0.0024204254}
  365. m_LocalScale: {x: 1, y: 1, z: 1}
  366. m_Children: []
  367. m_Father: {fileID: 0}
  368. m_RootOrder: 3
  369. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  370. --- !u!1 &1527802229
  371. GameObject:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. serializedVersion: 6
  377. m_Component:
  378. - component: {fileID: 1527802232}
  379. - component: {fileID: 1527802231}
  380. - component: {fileID: 1527802230}
  381. m_Layer: 0
  382. m_Name: EventSystem
  383. m_TagString: Untagged
  384. m_Icon: {fileID: 0}
  385. m_NavMeshLayer: 0
  386. m_StaticEditorFlags: 0
  387. m_IsActive: 1
  388. --- !u!114 &1527802230
  389. MonoBehaviour:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. m_GameObject: {fileID: 1527802229}
  395. m_Enabled: 1
  396. m_EditorHideFlags: 0
  397. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  398. m_Name:
  399. m_EditorClassIdentifier:
  400. m_HorizontalAxis: Horizontal
  401. m_VerticalAxis: Vertical
  402. m_SubmitButton: Submit
  403. m_CancelButton: Cancel
  404. m_InputActionsPerSecond: 10
  405. m_RepeatDelay: 0.5
  406. m_ForceModuleActive: 0
  407. --- !u!114 &1527802231
  408. MonoBehaviour:
  409. m_ObjectHideFlags: 0
  410. m_CorrespondingSourceObject: {fileID: 0}
  411. m_PrefabInstance: {fileID: 0}
  412. m_PrefabAsset: {fileID: 0}
  413. m_GameObject: {fileID: 1527802229}
  414. m_Enabled: 1
  415. m_EditorHideFlags: 0
  416. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  417. m_Name:
  418. m_EditorClassIdentifier:
  419. m_FirstSelected: {fileID: 0}
  420. m_sendNavigationEvents: 1
  421. m_DragThreshold: 10
  422. --- !u!4 &1527802232
  423. Transform:
  424. m_ObjectHideFlags: 0
  425. m_CorrespondingSourceObject: {fileID: 0}
  426. m_PrefabInstance: {fileID: 0}
  427. m_PrefabAsset: {fileID: 0}
  428. m_GameObject: {fileID: 1527802229}
  429. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  430. m_LocalPosition: {x: 0, y: 0, z: 0}
  431. m_LocalScale: {x: 1, y: 1, z: 1}
  432. m_Children: []
  433. m_Father: {fileID: 0}
  434. m_RootOrder: 0
  435. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  436. --- !u!1 &1736974413
  437. GameObject:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. serializedVersion: 6
  443. m_Component:
  444. - component: {fileID: 1736974416}
  445. - component: {fileID: 1736974415}
  446. m_Layer: 0
  447. m_Name: Main Camera
  448. m_TagString: MainCamera
  449. m_Icon: {fileID: 0}
  450. m_NavMeshLayer: 0
  451. m_StaticEditorFlags: 0
  452. m_IsActive: 1
  453. --- !u!20 &1736974415
  454. Camera:
  455. m_ObjectHideFlags: 0
  456. m_CorrespondingSourceObject: {fileID: 0}
  457. m_PrefabInstance: {fileID: 0}
  458. m_PrefabAsset: {fileID: 0}
  459. m_GameObject: {fileID: 1736974413}
  460. m_Enabled: 1
  461. serializedVersion: 2
  462. m_ClearFlags: 1
  463. m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
  464. m_projectionMatrixMode: 1
  465. m_GateFitMode: 2
  466. m_FOVAxisMode: 0
  467. m_SensorSize: {x: 36, y: 24}
  468. m_LensShift: {x: 0, y: 0}
  469. m_FocalLength: 50
  470. m_NormalizedViewPortRect:
  471. serializedVersion: 2
  472. x: 0
  473. y: 0
  474. width: 1
  475. height: 1
  476. near clip plane: 0.3
  477. far clip plane: 1000
  478. field of view: 60
  479. orthographic: 0
  480. orthographic size: 5
  481. m_Depth: -1
  482. m_CullingMask:
  483. serializedVersion: 2
  484. m_Bits: 4294967295
  485. m_RenderingPath: -1
  486. m_TargetTexture: {fileID: 0}
  487. m_TargetDisplay: 0
  488. m_TargetEye: 3
  489. m_HDR: 1
  490. m_AllowMSAA: 1
  491. m_AllowDynamicResolution: 0
  492. m_ForceIntoRT: 0
  493. m_OcclusionCulling: 1
  494. m_StereoConvergence: 10
  495. m_StereoSeparation: 0.022
  496. --- !u!4 &1736974416
  497. Transform:
  498. m_ObjectHideFlags: 0
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInstance: {fileID: 0}
  501. m_PrefabAsset: {fileID: 0}
  502. m_GameObject: {fileID: 1736974413}
  503. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  504. m_LocalPosition: {x: 0, y: 2, z: -10}
  505. m_LocalScale: {x: 1, y: 1, z: 1}
  506. m_Children: []
  507. m_Father: {fileID: 0}
  508. m_RootOrder: 1
  509. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}