AssetImportWorker0.log 7.1 KB

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  1. Using pre-set license
  2. Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker0
  12. -projectPath
  13. D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
  14. -logFile
  15. Logs/AssetImportWorker0.log
  16. -srvPort
  17. 3356
  18. Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
  19. D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-allocator-temp-initial-block-size-main=262144"
  42. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  43. "memorysetup-temp-allocator-size-background-worker=32768"
  44. "memorysetup-temp-allocator-size-job-worker=262144"
  45. "memorysetup-temp-allocator-size-preload-manager=33554432"
  46. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  47. "memorysetup-temp-allocator-size-audio-worker=65536"
  48. "memorysetup-temp-allocator-size-cloud-worker=32768"
  49. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  50. "memorysetup-temp-allocator-size-gfx=262144"
  51. Player connection [19632] Host "[IP] 172.30.224.1 [Port] 0 [Flags] 2 [Guid] 2199662771 [EditorId] 2199662771 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
  52. Player connection [19632] Host "[IP] 172.30.224.1 [Port] 0 [Flags] 2 [Guid] 2199662771 [EditorId] 2199662771 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
  53. [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
  54. Refreshing native plugins compatible for Editor in 43.40 ms, found 3 plugins.
  55. Preloading 0 native plugins for Editor in 0.00 ms.
  56. Initialize engine version: 2022.3.30f1 (70558241b701)
  57. [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
  58. [Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
  59. GfxDevice: creating device client; threaded=0; jobified=0
  60. Direct3D:
  61. Version: Direct3D 11.0 [level 11.1]
  62. Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
  63. Vendor: NVIDIA
  64. VRAM: 5996 MB
  65. Driver: 32.0.15.6607
  66. Initialize mono
  67. Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
  68. Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  69. Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
  70. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56232
  71. Begin MonoManager ReloadAssembly
  72. Registering precompiled unity dll's ...
  73. Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  74. Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  75. Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  76. Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  77. Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
  78. Registered in 0.019550 seconds.
  79. - Loaded All Assemblies, in 0.626 seconds
  80. Native extension for UWP target not found
  81. Native extension for WindowsStandalone target not found
  82. [usbmuxd] Start listen thread
  83. [usbmuxd] Listen thread started
  84. Native extension for iOS target not found
  85. Native extension for Android target not found
  86. Android Extension - Scanning For ADB Devices 704 ms
  87. Native extension for WebGL target not found
  88. Mono: successfully reloaded assembly
  89. - Finished resetting the current domain, in 1.202 seconds
  90. Domain Reload Profiling: 1826ms
  91. BeginReloadAssembly (210ms)
  92. ExecutionOrderSort (0ms)
  93. DisableScriptedObjects (0ms)
  94. BackupInstance (0ms)
  95. ReleaseScriptingObjects (0ms)
  96. CreateAndSetChildDomain (1ms)
  97. RebuildCommonClasses (54ms)
  98. RebuildNativeTypeToScriptingClass (16ms)
  99. initialDomainReloadingComplete (92ms)
  100. LoadAllAssembliesAndSetupDomain (253ms)
  101. LoadAssemblies (208ms)
  102. RebuildTransferFunctionScriptingTraits (0ms)
  103. AnalyzeDomain (248ms)
  104. TypeCache.Refresh (245ms)
  105. TypeCache.ScanAssembly (226ms)
  106. ScanForSourceGeneratedMonoScriptInfo (1ms)
  107. ResolveRequiredComponents (1ms)
  108. FinalizeReload (1202ms)
  109. ReleaseScriptCaches (0ms)
  110. RebuildScriptCaches (0ms)
  111. SetupLoadedEditorAssemblies (1101ms)
  112. LogAssemblyErrors (0ms)
  113. InitializePlatformSupportModulesInManaged (910ms)
  114. SetLoadedEditorAssemblies (5ms)
  115. RefreshPlugins (0ms)
  116. BeforeProcessingInitializeOnLoad (2ms)
  117. ProcessInitializeOnLoadAttributes (127ms)
  118. ProcessInitializeOnLoadMethodAttributes (56ms)
  119. AfterProcessingInitializeOnLoad (0ms)
  120. EditorAssembliesLoaded (0ms)
  121. ExecutionOrderSort2 (0ms)
  122. AwakeInstancesAfterBackupRestoration (0ms)
  123. ========================================================================
  124. Worker process is ready to serve import requests
  125. Begin MonoManager ReloadAssembly
  126. - Loaded All Assemblies, in 0.902 seconds
  127. Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
  128. Native extension for UWP target not found
  129. Native extension for WindowsStandalone target not found
  130. Native extension for iOS target not found
  131. Native extension for Android target not found
  132. Native extension for WebGL target not found