MirzkisD1Ex0 1 year ago
parent
commit
c1eaa1310f

+ 210 - 0
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -0,0 +1,210 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+12047
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [27896] Host "[IP] 172.31.64.1 [Port] 0 [Flags] 2 [Guid] 213987564 [EditorId] 213987564 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [27896] Host "[IP] 172.31.64.1 [Port] 0 [Flags] 2 [Guid] 213987564 [EditorId] 213987564 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 7.91 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   31.0.15.5152
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56076
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.013625 seconds.
+- Loaded All Assemblies, in  0.392 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.368 seconds
+Domain Reload Profiling: 759ms
+	BeginReloadAssembly (116ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (34ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (67ms)
+	LoadAllAssembliesAndSetupDomain (163ms)
+		LoadAssemblies (115ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (159ms)
+			TypeCache.Refresh (156ms)
+				TypeCache.ScanAssembly (139ms)
+			ScanForSourceGeneratedMonoScriptInfo (1ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (369ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (304ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (112ms)
+			SetLoadedEditorAssemblies (6ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (3ms)
+			ProcessInitializeOnLoadAttributes (129ms)
+			ProcessInitializeOnLoadMethodAttributes (54ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.736 seconds
+Refreshing native plugins compatible for Editor in 2.52 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.645 seconds
+Domain Reload Profiling: 1380ms
+	BeginReloadAssembly (179ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (6ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (36ms)
+	RebuildCommonClasses (34ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (482ms)
+		LoadAssemblies (361ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (215ms)
+			TypeCache.Refresh (190ms)
+				TypeCache.ScanAssembly (170ms)
+			ScanForSourceGeneratedMonoScriptInfo (16ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (646ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (477ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (41ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (63ms)
+			ProcessInitializeOnLoadAttributes (334ms)
+			ProcessInitializeOnLoadMethodAttributes (29ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (8ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
+Refreshing native plugins compatible for Editor in 4.01 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3206 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 36 unused Assets / (59.0 KB). Loaded Objects now: 3668.
+Memory consumption went from 127.7 MB to 127.7 MB.
+Total: 3.190300 ms (FindLiveObjects: 0.277100 ms CreateObjectMapping: 0.185800 ms MarkObjects: 2.609100 ms  DeleteObjects: 0.117300 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 322922.681801 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Editor
+  artifactKey: Guid(ada8a605da138b241a9152b82665891d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Editor using Guid(ada8a605da138b241a9152b82665891d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'def97266e4fddfa45fc316af77cb46f5') in 0.002472 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 0.869249 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Editor/CreateAssetBundles.cs
+  artifactKey: Guid(4ed1ab1447390554aaaf09c73660763a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Editor/CreateAssetBundles.cs using Guid(4ed1ab1447390554aaaf09c73660763a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ea249121a6be4d1ec333d2316ab526f7') in 0.000385 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0

+ 202 - 0
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -0,0 +1,202 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker1
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker1.log
+-srvPort
+12047
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [23516] Host "[IP] 172.31.64.1 [Port] 0 [Flags] 2 [Guid] 415784469 [EditorId] 415784469 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [23516] Host "[IP] 172.31.64.1 [Port] 0 [Flags] 2 [Guid] 415784469 [EditorId] 415784469 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Unity) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 7.71 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   31.0.15.5152
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56872
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.013875 seconds.
+- Loaded All Assemblies, in  0.410 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.369 seconds
+Domain Reload Profiling: 778ms
+	BeginReloadAssembly (127ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (71ms)
+	LoadAllAssembliesAndSetupDomain (166ms)
+		LoadAssemblies (126ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (163ms)
+			TypeCache.Refresh (160ms)
+				TypeCache.ScanAssembly (145ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (369ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (305ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (110ms)
+			SetLoadedEditorAssemblies (6ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (2ms)
+			ProcessInitializeOnLoadAttributes (133ms)
+			ProcessInitializeOnLoadMethodAttributes (53ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.753 seconds
+Refreshing native plugins compatible for Editor in 3.63 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.650 seconds
+Domain Reload Profiling: 1402ms
+	BeginReloadAssembly (178ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (11ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (30ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (15ms)
+	initialDomainReloadingComplete (37ms)
+	LoadAllAssembliesAndSetupDomain (486ms)
+		LoadAssemblies (361ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (221ms)
+			TypeCache.Refresh (192ms)
+				TypeCache.ScanAssembly (172ms)
+			ScanForSourceGeneratedMonoScriptInfo (17ms)
+			ResolveRequiredComponents (8ms)
+	FinalizeReload (650ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (475ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (44ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (61ms)
+			ProcessInitializeOnLoadAttributes (334ms)
+			ProcessInitializeOnLoadMethodAttributes (21ms)
+			AfterProcessingInitializeOnLoad (10ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (11ms)
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
+Refreshing native plugins compatible for Editor in 2.57 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3206 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 36 unused Assets / (58.7 KB). Loaded Objects now: 3668.
+Memory consumption went from 127.7 MB to 127.6 MB.
+Total: 6.715400 ms (FindLiveObjects: 0.413300 ms CreateObjectMapping: 0.208100 ms MarkObjects: 5.793500 ms  DeleteObjects: 0.298400 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 322920.074116 seconds.
+  path: Assets/StreamingAssets/ToneTuneToolkit
+  artifactKey: Guid(45971226eaca30d45bb2867324d1141d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/StreamingAssets/ToneTuneToolkit using Guid(45971226eaca30d45bb2867324d1141d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7f972c3ec29e90f6eef8d2feb4a41e7c') in 0.002881 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 0

+ 3 - 0
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -0,0 +1,3 @@
+Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+

+ 3 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -0,0 +1,3 @@
+Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+