MirzkisD1Ex0 2 years ago
parent
commit
a6d65a46e6
76 changed files with 3050 additions and 2132 deletions
  1. BIN
      Materials/profile.jpg
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      ToneTuneToolkit/Assets/Dev/Scenes/DevRoom.unity
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      ToneTuneToolkit/Assets/Examples/021MVC.meta
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      ToneTuneToolkit/Assets/Examples/021MVC/Scenes/Example.unity
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  21. 35 36
      ToneTuneToolkit/Assets/ToneTuneToolkit/README.md
  22. 3 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/DataConverter.cs
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  29. 1 3
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  30. 3 4
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  36. 4 4
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  37. 10 0
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  38. 19 16
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  39. 17 8
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  40. 10 3
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  43. 4 1
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  44. 7 3
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  45. 9 7
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  46. 4 3
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  47. 2 5
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  48. 18 16
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  49. 1 1
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  50. 2 1
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  51. 3 0
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  52. 8 4
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  53. 14 4
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  54. 4 0
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  55. 5 10
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  56. 2 1
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  57. 0 4
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  58. 25 15
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  59. 8 4
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  60. 14 10
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  61. 9 5
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  76. 22 22
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Materials/profile.jpg


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+ 1 - 1
ToneTuneToolkit/Assets/Dev/Scenes/DevRoom.unity.meta → ToneTuneToolkit/Assets/Examples/021MVC/Scenes/Example.unity.meta

@@ -1,5 +1,5 @@
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+ 1 - 1
ToneTuneToolkit/Assets/Dev/Scripts.meta → ToneTuneToolkit/Assets/Examples/021MVC/Scripts.meta

@@ -1,5 +1,5 @@
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 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

+ 41 - 0
ToneTuneToolkit/Assets/Examples/021MVC/Scripts/Controller.cs

@@ -0,0 +1,41 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Controller : MonoBehaviour
+{
+  public static Controller Instance;
+
+  // ==================================================
+
+  private void Awake()
+  {
+    Instance = this;
+  }
+
+  private void Start()
+  {
+    Init();
+  }
+
+  private void OnDestroy()
+  {
+    View.Instance.InputField.onEndEdit.RemoveListener(Model.Instance.UpdateTheFuckingData);
+  }
+
+  // ==================================================
+
+  private void Init()
+  {
+    // 监听view组件
+    View.Instance.InputField.onEndEdit.AddListener(Model.Instance.UpdateTheFuckingData);
+
+    // 监听model变化
+    Model.Instance.AddEventListener(
+    (value) =>
+    {
+      View.Instance.UpdateText(value);
+    });
+    return;
+  }
+}

+ 11 - 0
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+ 58 - 0
ToneTuneToolkit/Assets/Examples/021MVC/Scripts/Model.cs

@@ -0,0 +1,58 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Events;
+
+public class Model : MonoBehaviour
+{
+  public static Model Instance;
+
+  private string theData;
+  public string TheData
+  {
+    get { return theData; }
+  }
+
+  // 通知外部的事件
+  private event UnityAction<string> OnDataUpdate;
+
+  // ==================================================
+
+  private void Awake()
+  {
+    Instance = this;
+  }
+
+  // ==================================================
+
+  public void AddEventListener(UnityAction<string> unityAction)
+  {
+    OnDataUpdate += unityAction;
+    return;
+  }
+
+  public void RemoveEventListener(UnityAction<string> unityAction)
+  {
+    OnDataUpdate -= unityAction;
+    return;
+  }
+
+  private void NoticeAll()
+  {
+    if (OnDataUpdate == null) // 如果没人订阅
+    {
+      return;
+    }
+    OnDataUpdate(theData); // 把数据丢出去
+    return;
+  }
+
+  // ==================================================
+
+  public void UpdateTheFuckingData(string value)
+  {
+    theData = value;
+    NoticeAll(); // 提醒订阅者
+    return;
+  }
+}

+ 11 - 0
ToneTuneToolkit/Assets/Examples/021MVC/Scripts/Model.cs.meta

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+ 27 - 0
ToneTuneToolkit/Assets/Examples/021MVC/Scripts/View.cs

@@ -0,0 +1,27 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class View : MonoBehaviour
+{
+  public static View Instance;
+
+  public Text TextCOM;
+  public InputField InputField;
+
+  // ==================================================
+
+  private void Awake()
+  {
+    Instance = this;
+  }
+
+  // ==================================================
+
+  public void UpdateText(string value)
+  {
+    TextCOM.text = "Recived massage:" + value;
+    return;
+  }
+}

+ 11 - 0
ToneTuneToolkit/Assets/Examples/021MVC/Scripts/View.cs.meta

@@ -0,0 +1,11 @@
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+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev.meta → ToneTuneToolkit/Assets/Examples/_Dev.meta


+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev/Scenes.meta → ToneTuneToolkit/Assets/Examples/_Dev/Scenes.meta


+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev/Scenes/Example.unity → ToneTuneToolkit/Assets/Examples/_Dev/Scenes/Example.unity


+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev/Scenes/Example.unity.meta → ToneTuneToolkit/Assets/Examples/_Dev/Scenes/Example.unity.meta


+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev/Scripts.meta → ToneTuneToolkit/Assets/Examples/_Dev/Scripts.meta


+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev/Scripts/Dev.cs → ToneTuneToolkit/Assets/Examples/_Dev/Scripts/Dev.cs


+ 0 - 0
ToneTuneToolkit/Assets/Examples/Dev/Scripts/Dev.cs.meta → ToneTuneToolkit/Assets/Examples/_Dev/Scripts/Dev.cs.meta


+ 35 - 36
ToneTuneToolkit/Assets/ToneTuneToolkit/README.md

@@ -1,18 +1,17 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
-#### <center><font size=2>Make Everything Simple.</font></center>
-#### <center><font size=2>2023/11/06</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.1**</font></center>
+#### <center><font size=2>Make everything simple.</font></center>
+#### <center><font size=2>2023/11/09</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.4.12**</font></center>
 ## ToneTuneToolkit是什么?
 一个致力于帮助Unity六边形战士减轻开发负担的项目。</br>
-<s>但更多的时候是在帮助互动人偷懒。</s></br>
+<s>但更多的时候是在帮助互动媒体人偷懒。</s></br>
 
-<strong>主线</strong>:完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包</br>
+完成至少<strong>[1]</strong>个有些奇怪却十分好用的工具包</br>
 (√) 显现存在于Unity/C#中却不为人知的野路子</br>
-(√) 加入很简单但不想自行开发的功能</br>
-<s>(×) 解古怪且迷惑的开发需求</s></br>
+(√) 添加需求简单但就是不想亲自编写的小功能</br>
+<s>(×) 解古怪且迷惑的开发需求</s></br>
 
-<strong>这里的代码请随意取用。</strong></br>
 <kbd>Ctrl</kbd> + <kbd>C</kbd></br>
 <kbd>Ctrl</kbd> + <kbd>V</kbd></br>
 <s>哈!逮到你了!</s></br>
@@ -20,28 +19,28 @@
 </br>
 
 # <center>*INTRODUCTION & LOG*</center>
-001. 请留意,“MirzkisD1Ex0”的“ToneTune Toolkit”基于<strong>GPL3.0</strong>(GNU General Public License v3.0)协议所开发。(对,就是那个传染性极强的协议。)
-002. 插件内容包含“<strong>ToneTuneToolkit</strong>”文件夹及“<strong>StreamingAssets/ToneTuneToolkit</strong>”文件夹
-003. 当某模块中包含“**Handler**”助手类时,仅添加助手类至对象即可自动为其添加依赖。避免发生错误的组装。例如“**UDP**”以及“**Verification**”。
-004. <s>添加了思源黑体简中OTF格式全套。</s>
-005. 2021/09/06 添加了两张简易贴图。
-006. 2021/09/06 添加了一些演示用场景。
-007. 2021/09/06 添加了三个可怕的工具,在StreamingAssets中。
-008. 2021/09/22 路径检查现在有更为醒目的提示。
-009. 2021/09/23 添加了Funny命名空间,里面会存一些然并卵的鬼代码,比如冒泡排序,甚至还有冒泡排序的浮点型重载。添加了UDP响应器。
-010. 2021/09/23 纠正了PathChecker中对文件夹路径检查的错误,更新了UDP和WOL非懒人方法的使用说明,移动了UDP消息接受体的位置。
-011. 2021/09/24 为LedHandler添加了一个工具函数,可以根据输入的[-1f~0f~1f]生成[黄色~白色~蓝色]的Color。
-012. 2021/10/11 添加了写入json的方法在TextLoad中。
-013. 2021/11/10 添加了CameraSimpleMove,一个经典的场景漫游脚本,可以通过WSDA空格和LeftShift控制相机移动,按住鼠标右键以移动视角。
-014. 2021/11/29 添加了ab包工具。
-015. 2022/01/22 添加了“CorrectLookAtCamera”,一个使物体永远正对相机的脚本,改进了LookAt。
-016. 2023/05/17 添加了“ObjectDragRotate”,拖动物体使其跟随鼠标旋转。
-017. 2023/07/20 工具包结构巨幅整理。
-018. 2023/07/21 添加了“FTPMaster”,从已架设FTP服务的服务器中下载文件,为“FileNameCapturer”添加了一种返回List的方法。
-019. 2023/09/07 添加了“ScreenshotMaster”,通过UIRectTransform获取截图范围并进行就截图的截图大师。
-020. 2023/10/10 添加了“UDPCommunicatorLite”,轻量版的UDP通讯工具,贼省事儿。
-021. 2023/10/26 于工程同级目录下“Materials”文件夹中添加了“KinectV2”相关工具。添加了“VideoMaster”,具有播放视频、播放视频第一帧、视频播放结束回调功能。
-022. 2023/11/06 UI模块下的截图工具与Media模块下的截图工具功能合并,新增全角度截图工具。
+1. 请留意,“MirzkisD1Ex0”的“ToneTune Toolkit”基于**GPL3.0**(GNU General Public License v3.0)协议所开发。(对,就是那个传染性极强的协议。)
+2. 工具包存在“**Assets/ToneTuneToolkit**”文件夹及“**Assets/StreamingAssets/ToneTuneToolkit**”文件夹,两部分内容
+3. 当某一模块中包含“**Handler**”助手类时,通常添加助手类至对象即可自动为其添加依赖。避免发生错误的组装。例如“**UDP**”模块以及“**Verification**”模块
+4. 添加了思源黑体简中OTF格式全套。
+5. 2021/09/06 添加了两张简易场景地板贴图。
+6. 2021/09/06 添加了一些演示用场景。
+7. 2021/09/06 添加了三个可怕的工具,在“**Assets/StreamingAssets**”中。
+8. 2021/09/22 路径检查现在有更为醒目的提示。
+9. 2021/09/23 添加了Funny命名空间,里面会存一些然并卵的鬼代码,比如冒泡排序,甚至还有冒泡排序的浮点型重载。添加了UDP响应器。
+10. 2021/09/23 纠正了PathChecker中对文件夹路径检查的错误,更新了UDP和WOL非懒人方法的使用说明,移动了UDP消息接受体的位置。
+11. 2021/09/24 为LedHandler添加了一个工具函数,可以根据输入的[-1f~0f~1f]生成[黄色~白色~蓝色]的Color。
+12. 2021/10/11 添加了写入json的方法在TextLoad中。
+13. 2021/11/10 添加了CameraSimpleMove,一个经典的场景漫游脚本,可以通过WSDA空格和LeftShift控制相机移动,按住鼠标右键以移动视角。
+14. 2021/11/29 添加了AssetBundle包工具。
+15. 2022/01/22 添加了“CorrectLookAtCamera”,一个使物体永远正对相机的脚本,改进了LookAt。
+16. 2023/05/17 添加了“ObjectDragRotate”,拖动物体使其跟随鼠标旋转。
+17. 2023/07/20 工具包结构巨幅整理。
+18. 2023/07/21 添加了“FTPMaster”,从已架设FTP服务的服务器中下载文件,为“FileNameCapturer”添加了一种返回List的方法。
+19. 2023/09/07 添加了“ScreenshotMaster”,通过UIRectTransform获取截图范围并进行就截图的截图大师。
+20. 2023/10/10 添加了“UDPCommunicatorLite”,轻量版的UDP通讯工具,贼省事儿。
+21. 2023/10/26 于工程同级目录下“Materials”文件夹中添加了“KinectV2”相关工具。添加了“VideoMaster”,具有播放视频、播放视频第一帧、视频播放结束回调功能。
+22. 2023/11/06 UI模块下的截图工具与Media模块下的截图工具功能合并,新增全角度截图工具“FullAngleScreenshotTool”
 
 </br>
 
@@ -61,7 +60,7 @@
 * CreateAssetBundles.cs // AB包创建工具
 
 ### -> ToneTuneToolkit.Funny/
-* BubbleSort.cs         // 冒泡排序
+* BubbleSort.cs         // 静态 // 冒泡排序
 
 ### -> ToneTuneToolkit.IO/
 * FTPMaster.cs          // FTP文件下载(暂无上传)器
@@ -172,22 +171,22 @@
 
 # <center>*CONTACT*</center>
 ### -> Developer
-* **[团队代言人博客]**</br>
+* **[团队代言人博客]** *随缘更新</br>
   **[https://www.cnblogs.com/mirzkisd1ex0/](https://www.cnblogs.com/mirzkisd1ex0/ "记得常来光顾")**
   </br>
 
 * **[开发者邮箱]**</br>
-  **[dearisaacyang@outlook.com](https://outlook.live.com/ "欢迎来信联系")**
+  **[mirzkisd1ex0@outlook.com](https://outlook.live.com/ "欢迎来信联系")**
   </br>
 
 * **[开发者微信]**</br>
-  **[wxid_63t8w3035kvp22](https://weixin.qq.com/ "来啊交流啊")**
+  **[qq1005410781](https://weixin.qq.com/ "来啊交流啊")**
   </br>
 
 * **[开发者企鹅]**</br>
-  **[2957047371](https://im.qq.com/ "来啊交流啊")**
+  **[1005410781](https://im.qq.com/ "来啊交流啊")**
   </br>
 
-![isaacyang](Materials/profile.jpg)
+![MirzkisD1Ex0](Materials/profile.jpg)
 
 </font>

+ 3 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/DataConverter.cs

@@ -5,6 +5,7 @@
 
 using System;
 using System.Text;
+using System.Text.RegularExpressions;
 using System.Collections.Generic;
 using Newtonsoft.Json;
 
@@ -38,7 +39,7 @@ namespace ToneTuneToolkit.Common
     /// <returns>字符串数据</returns>
     public static string Binary2String(string str)
     {
-      System.Text.RegularExpressions.CaptureCollection cs = System.Text.RegularExpressions.Regex.Match(str, @"([01]{8})+").Groups[1].Captures;
+      CaptureCollection cs = Regex.Match(str, @"([01]{8})+").Groups[1].Captures;
       byte[] data = new byte[cs.Count];
       for (int i = 0; i < cs.Count; i++)
       {
@@ -76,8 +77,7 @@ namespace ToneTuneToolkit.Common
     /// <returns>字典</returns>
     public static Dictionary<string, string> Json2Dic(string jsonString)
     {
-      Dictionary<string, string> jsonDic = new Dictionary<string, string>();
-      jsonDic = JsonConvert.DeserializeObject<Dictionary<string, string>>(jsonString);
+      Dictionary<string, string> jsonDic = JsonConvert.DeserializeObject<Dictionary<string, string>>(jsonString);
       return jsonDic;
     }
   }

+ 7 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/FileNameCapturer.cs

@@ -5,6 +5,7 @@
 
 using System.Collections.Generic;
 using System.IO;
+using UnityEngine;
 
 namespace ToneTuneToolkit.Common
 {
@@ -25,7 +26,7 @@ namespace ToneTuneToolkit.Common
     {
       if (!Directory.Exists(path)) // 如果路径不存在 // 返回 空
       {
-        TipTools.Error("[FileNameCapturer] Cant find [" + path + "].");
+        Debug.Log($"[FileNameCapturer] Path [<color=red>{path}</color>] dose not exist...[Er]");
         return null;
       }
       DirectoryInfo directoryInfo = new DirectoryInfo(path); // 获取文件信息
@@ -65,6 +66,11 @@ namespace ToneTuneToolkit.Common
     /// <param name="suffix">后缀名</param>
     public static List<string> GetFileName2List(string path, string suffix)
     {
+      if (!Directory.Exists(path))
+      {
+        Debug.Log($"[FileNameCapturer] Path [<color=red>{path}</color>] dose not exist...[Er]");
+        return null;
+      }
       DirectoryInfo directoryInfo = new DirectoryInfo(path); // 获取文件信息
       FileInfo[] fileInfos = directoryInfo.GetFiles("*", SearchOption.AllDirectories);
 

+ 2 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/PathChecker.cs

@@ -25,7 +25,7 @@ namespace ToneTuneToolkit.Common
         return true;
       }
       Directory.CreateDirectory(url);
-      TipTools.Warning("[PathChecker] Folder <<color=yellow>" + url + "</color>> created.");
+      Debug.Log($"[PathChecker] Folder [<color=yellow>{url}</color>] created...[Done]");
       return false;
     }
 
@@ -44,7 +44,7 @@ namespace ToneTuneToolkit.Common
       StreamWriter sw = fi.CreateText();
       sw.Close();
       sw.Dispose();
-      TipTools.Warning("[PathChecker] File <<color=yellow>" + url + "</color>> created.");
+      Debug.Log($"[PathChecker] File [<color=yellow>{url}</color>] created...[Done]");
       return false;
     }
   }

+ 4 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/TextLoader.cs

@@ -6,6 +6,7 @@
 using System.Collections.Generic;
 using System.IO;
 using System.Text;
+using UnityEngine;
 using Newtonsoft.Json;
 
 namespace ToneTuneToolkit.Common
@@ -27,7 +28,7 @@ namespace ToneTuneToolkit.Common
     {
       if (!File.Exists(url))
       {
-        TipTools.Error("[TextLoader] Cant find [" + url + "].");
+        Debug.Log($"[TextLoader] Cant find [<color=red>{url}</color>]...[Er]");
         return null;
       }
       string[] tempStringArray = File.ReadAllLines(url, Encoding.UTF8);
@@ -51,7 +52,7 @@ namespace ToneTuneToolkit.Common
     {
       if (!File.Exists(url))
       {
-        TipTools.Error("[TextLoader] Cant find [" + url + "].");
+        Debug.Log($"[TextLoader] Cant find [<color=red>{url}</color>]...[Er]");
         return null;
       }
       string json = File.ReadAllText(url, Encoding.UTF8);
@@ -74,6 +75,7 @@ namespace ToneTuneToolkit.Common
     {
       if (!File.Exists(url))
       {
+        Debug.Log($"[TextLoader] Cant find [<color=red>{url}</color>]...[Er]");
         return false;
       }
       string json = File.ReadAllText(url, Encoding.UTF8);

+ 3 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/TimestampCapturer.cs

@@ -13,7 +13,6 @@ namespace ToneTuneToolkit.Common
 {
   /// <summary>
   /// 时间戳获取器
-  ///
   /// 自带一个时间戳转日期的方法
   /// https://tool.lu/timestamp/
   /// </summary>
@@ -59,15 +58,15 @@ namespace ToneTuneToolkit.Common
       yield return webRequest.SendWebRequest();
       if (webRequest.result == UnityWebRequest.Result.ProtocolError || webRequest.result == UnityWebRequest.Result.ConnectionError) // 报错预警
       {
-        TipTools.Error(webRequest.error);
+        Debug.Log($"[TimestampCapturer] WebRequest error [<color=red>{webRequest.error}</color>]...[Er]");
         yield break;
       }
       JObject jb = JObject.Parse(webRequest.downloadHandler.text);
 
       long longTime = long.Parse(jb["data"]["t"].ToString());
 
-      TipTools.Notice("[TimestampCapturer] Timestamp=>" + longTime);
-      TipTools.Notice("[TimestampCapturer] DataTime=>" + DataConverter.ConvertTimestamp2DateTime(longTime));
+      Debug.Log($"[TimestampCapturer] Timestamp=> [<color=green>{longTime}</color>]...[OK]");
+      Debug.Log($"[TimestampCapturer] DataTime=> [<color=green>{DataConverter.ConvertTimestamp2DateTime(longTime)}</color>]...[OK]");
       yield break;
     }
   }

+ 3 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/TipTools.cs

@@ -18,7 +18,7 @@ namespace ToneTuneToolkit.Common
     /// <param name="text"></param>
     public static void Notice(string text)
     {
-      Debug.Log(@"<color=#" + ColorUtility.ToHtmlStringRGB(Color.white) + ">[TTT Notice] -> </color>" + text);
+      Debug.Log($"<color=#{ColorUtility.ToHtmlStringRGB(Color.white)}>[TTT Notice] -> </color>{text}");
       return;
     }
 
@@ -28,7 +28,7 @@ namespace ToneTuneToolkit.Common
     /// <param name="text"></param>
     public static void Warning(string text)
     {
-      Debug.Log(@"<color=#" + ColorUtility.ToHtmlStringRGB(Color.yellow) + ">[TTT Warning] -> </color>" + text);
+      Debug.Log($"<color=#{ColorUtility.ToHtmlStringRGB(Color.yellow)}>[TTT Warning] -> </color>{text}");
       return;
     }
 
@@ -38,7 +38,7 @@ namespace ToneTuneToolkit.Common
     /// <param name="text"></param>
     public static void Error(string text)
     {
-      Debug.Log(@"<color=#" + ColorUtility.ToHtmlStringRGB(Color.red) + ">[TTT Error] -> </color>" + text);
+      Debug.Log($"<color=#{ColorUtility.ToHtmlStringRGB(Color.red)}>[TTT Error] -> </color>{text}");
       return;
     }
   }

+ 0 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/ToolkitManager.cs

@@ -4,7 +4,6 @@
 /// </summary>
 
 using UnityEngine;
-using System.IO;
 
 namespace ToneTuneToolkit.Common
 {

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Funny/BubbleSort.cs

@@ -3,15 +3,13 @@
 /// Code Version 1.0
 /// </summary>
 
-using UnityEngine;
-
 namespace ToneTuneToolkit.Funny
 {
   /// <summary>
   /// 冒泡排序
   /// 整型版和浮点重载
   /// </summary>
-  public class BubbleSort : MonoBehaviour
+  public static class BubbleSort
   {
     public static int[] Sort(int[] tempArray)
     {

+ 3 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/FTPMaster.cs

@@ -21,14 +21,14 @@ namespace ToneTuneToolkit.IO
     public string ftpUserName = "tt";
     private string ftpPassword = "tt";
 
-    // ==============================
+    // ==================================================
 
     private void Start()
     {
       // DownloadFile(ftpFilePath, ftpUserName, ftpPassword, localFileSavePath);
     }
 
-    // ==============================
+    // ==================================================
 
     public static void DownloadFile(string ftpFilePath, string ftpUserName, string ftpPassword, string localFileSavePath)
     {
@@ -60,13 +60,12 @@ namespace ToneTuneToolkit.IO
           fileStream.Close();
           stream.Close();
         }
-        Debug.Log("<color=green>[NOTICE]</color> Downloaded.");
+        Debug.Log("[FTPMaster] <color=green>File downloaded</color>...[Done]");
       }
       catch
       {
       }
       return;
     }
-
   }
 }

+ 2 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/FullAngleScreenshotTool.cs

@@ -4,7 +4,6 @@
 /// </summary>
 
 using System.Collections;
-using System.Collections.Generic;
 using UnityEngine;
 using System.IO;
 
@@ -13,6 +12,7 @@ namespace ToneTuneToolkit.Media
   /// <summary>
   /// 全角度截图工具
   /// </summary>
+  [RequireComponent(typeof(ScreenshotMaster))]
   public class FullAngleScreenshotTool : MonoBehaviour
   {
     public GameObject TargetGO; // 目标
@@ -61,7 +61,7 @@ namespace ToneTuneToolkit.Media
         yield return new WaitForEndOfFrame();
         ScreenshotMaster.Instance.SaveRenderTexture(currentPath, string.Format("{0:d4}", i) + ".png");
       }
-      Debug.Log(ShotTime + " shots complete...[OK]");
+      Debug.Log($"[FullAngleScreenshotTool] {ShotTime} shots complete...[Done]");
 #if UNITY_EDITOR
       UnityEditor.EditorApplication.isPlaying = false;
 #endif

+ 2 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs

@@ -24,7 +24,6 @@ namespace ToneTuneToolkit.Media
     [SerializeField]
     private int textureHight = 1024, textureWidth = 1024; // 贴图尺寸
 
-
     public RawImage PreviewImage; // 预览用UI
     private RenderTexture _renderTexture;
 
@@ -91,7 +90,7 @@ namespace ToneTuneToolkit.Media
       fs.Close();
       Destroy(png);
       _renderTexture.Release();
-      Debug.Log(filePath + fileName + "...[OK]");
+      Debug.Log($"[ScreenshotMaster] <color=green>{filePath}{fileName}</color>...[OK]");
       return;
     }
 
@@ -127,6 +126,7 @@ namespace ToneTuneToolkit.Media
       // 保存至本地
       byte[] bytes = texture2D.EncodeToPNG();
       File.WriteAllBytes(fullFilePath, bytes);
+      Debug.Log($"[ScreenshotMaster] <color=green>{fullFilePath}</color>...[OK]");
       yield break;
     }
   }

+ 0 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Mobile/ObjectRotateAndScale.cs

@@ -9,7 +9,6 @@ namespace ToneTuneToolkit.Mobile
 {
   /// <summary>
   /// 物体在移动平台上的旋转与缩放
-  ///
   /// 挂在需要拖拽的物体上
   /// 需要碰撞器
   /// </summary>

+ 0 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDCommandCenter.cs

@@ -5,7 +5,6 @@
 
 using UnityEngine;
 using UnityEngine.UI;
-using ToneTuneToolkit.Common;
 using ToneTuneToolkit.UDP;
 
 namespace ToneTuneToolkit.LED

+ 0 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDHandler.cs

@@ -9,7 +9,6 @@ namespace ToneTuneToolkit.LED
 {
   /// <summary>
   /// LED助手
-  ///
   /// ledconfig.json并无不同 // 只是端口为固定的而已
   /// 需要挂载在对象上
   /// 寻找必要组件

+ 4 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDNuclearShow.cs

@@ -9,7 +9,8 @@ using UnityEngine.UI;
 namespace ToneTuneToolkit.LED
 {
   /// <summary>
-  /// 核弹秀
+  /// LED灯带核弹表演
+  /// 谨防失火
   /// </summary>
   public class LEDNuclearShow : MonoBehaviour
   {
@@ -28,9 +29,8 @@ namespace ToneTuneToolkit.LED
       nBuC.onClick.AddListener(StartNuclear);
     }
 
-    /// <summary>
-    /// 
-    /// </summary>
+    // ==================================================
+
     private void StartNuclear()
     {
       if (!isShowing)

+ 10 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/CorrectLookAtCamera.cs

@@ -15,12 +15,22 @@ namespace ToneTuneToolkit.Object
     private Vector3 targetPosition;
     private Vector3 targetQuaternion;
 
+    // ==================================================
+
     private void Update()
+    {
+      CorrectLookAt();
+    }
+
+    // ==================================================
+
+    private void CorrectLookAt()
     {
       // Debug.DrawLine(transform.position, Camera.main.transform.position, Color.green);
       targetPosition = transform.position + Camera.main.transform.rotation * Vector3.forward;
       targetQuaternion = Camera.main.transform.rotation * Vector3.up;
       transform.LookAt(targetPosition, targetQuaternion);
+      return;
     }
   }
 }

+ 19 - 16
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/NeonLight.cs

@@ -10,7 +10,6 @@ namespace ToneTuneToolkit.Object
 {
   /// <summary>
   /// 霓虹灯效果
-  ///
   /// 挂在需要拖拽的物体上
   /// 需要灯光组件
   /// </summary>
@@ -22,21 +21,13 @@ namespace ToneTuneToolkit.Object
     public float intervalTime = 1f;
 
     private int r = 0, g = 0, b = 0, a = 0;
-    private Light lightC;
+    private Light lightCOM;
+
+    // ==================================================
 
     private void Start()
     {
-      if (!GetComponent<Light>())
-      {
-        TipTools.Error("[NeonLight] " + "Cant find Light.");
-        gameObject.AddComponent<Light>();
-        lightC.type = LightType.Point;
-      }
-      lightC = GetComponent<Light>();
-      r = Random.Range(0, 255);
-      g = Random.Range(0, 255);
-      b = Random.Range(0, 255);
-      a = Random.Range(155, 255);
+      Init();
     }
 
     private void Update()
@@ -44,18 +35,30 @@ namespace ToneTuneToolkit.Object
       LightPingPong();
     }
 
+    // ==================================================
+
+    private void Init()
+    {
+      lightCOM = GetComponent<Light>();
+      r = Random.Range(0, 255);
+      g = Random.Range(0, 255);
+      b = Random.Range(0, 255);
+      a = Random.Range(155, 255);
+      return;
+    }
+
     private void LightPingPong()
     {
-      if (lightC.color.a <= 0.01f)
+      if (lightCOM.color.a <= 0.01f)
       {
         r = Random.Range(0, 255);
         g = Random.Range(0, 255);
         b = Random.Range(0, 255);
         a = Random.Range(155, 255);
       }
-      lightC.color = Color.Lerp(
+      lightCOM.color = Color.Lerp(
           new Color(r / 255f, g / 255f, b / 255f, a / 255f),
-          new Color(0, 0, 0, 0),
+          Color.clear,
           Mathf.PingPong(Time.time / Speed, intervalTime));
       return;
     }

+ 17 - 8
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs

@@ -11,7 +11,6 @@ namespace ToneTuneToolkit.Object
 {
   /// <summary>
   /// 物体拖拽
-  ///
   /// 挂在需要拖拽的物体上
   /// 需要相机为MainCameraTag
   /// 需要碰撞器
@@ -21,29 +20,39 @@ namespace ToneTuneToolkit.Object
     private Vector3 screenPosition;
     private Vector3 offset;
     private Vector3 currentScreenPosition;
-    private Camera cameraCaC;
+    private Camera cameraCOM;
+
+    // ==================================================
 
     private void Start()
     {
       if (!Camera.main)
       {
-        TipTools.Error("[ObjectDrag] " + "Cant find Camera.");
+        Debug.Log("[ObjectDrag] <color=red>Cant find camera</color>...[Er]");
         enabled = false;
         return;
       }
-      cameraCaC = Camera.main;
+      cameraCOM = Camera.main;
     }
 
-    private IEnumerator OnMouseDown()
+    private void OnMouseDown()
+    {
+      DragObject();
+    }
+
+    // ==================================================
+
+    private IEnumerator DragObject()
     {
-      screenPosition = cameraCaC.WorldToScreenPoint(transform.position);
-      offset = transform.position - cameraCaC.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, screenPosition.z));
+      screenPosition = cameraCOM.WorldToScreenPoint(transform.position);
+      offset = transform.position - cameraCOM.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, screenPosition.z));
       while (Input.GetMouseButton(0)) // 鼠标左键拖拽
       {
         currentScreenPosition = new Vector3(Input.mousePosition.x, Input.mousePosition.y, screenPosition.z);
-        transform.position = cameraCaC.ScreenToWorldPoint(currentScreenPosition) + offset;
+        transform.position = cameraCOM.ScreenToWorldPoint(currentScreenPosition) + offset;
         yield return new WaitForFixedUpdate();
       }
+      yield break;
     }
   }
 }

+ 10 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs

@@ -3,15 +3,12 @@
 /// Code Version 1.0
 /// </summary>
 
-using System.Collections;
 using UnityEngine;
-using ToneTuneToolkit.Common;
 
 namespace ToneTuneToolkit.Object
 {
   /// <summary>
   /// 物体拖拽旋转
-  ///
   /// 挂在需要旋转的物体上
   /// 需要碰撞器
   /// </summary>
@@ -19,10 +16,20 @@ namespace ToneTuneToolkit.Object
   {
     private float rotateSpeedFactor = 2f;
 
+    // ==================================================
+
     private void OnMouseDrag()
+    {
+      DragObject();
+    }
+
+    // ==================================================
+
+    private void DragObject()
     {
       transform.Rotate(Vector3.up * Input.GetAxis("Mouse X") * rotateSpeedFactor);
       transform.Rotate(Vector3.right * Input.GetAxis("Mouse Y") * rotateSpeedFactor);
+      return;
     }
   }
 }

+ 7 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectFloating.cs

@@ -9,7 +9,6 @@ namespace ToneTuneToolkit.Object
 {
   /// <summary>
   /// 物体上下漂浮
-  ///
   /// 需要挂在对象上
   /// </summary>
   public class ObjectFloating : MonoBehaviour
@@ -20,6 +19,8 @@ namespace ToneTuneToolkit.Object
     private float radian = 0; // 弧度
     private Vector3 oldPos; // 开始时候的坐标
 
+    // ==================================================
+
     private void Start()
     {
       oldPos = transform.position; // 将最初的位置保存到oldPos
@@ -27,14 +28,17 @@ namespace ToneTuneToolkit.Object
 
     private void Update()
     {
-      Float();
+      Floating();
     }
 
-    private void Float()
+    // ==================================================
+
+    private void Floating()
     {
       radian += PerRadian / 100f; // 弧度每次加
       float temporaryValue = Mathf.Cos(radian) * Radius; // dy定义的是针对y轴的变量,也可以使用sin,找到一个适合的值就可以
       transform.position = oldPos + new Vector3(0, temporaryValue, 0);
+      return;
     }
   }
 }

+ 3 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectSearcher.cs

@@ -4,12 +4,12 @@
 /// </summary>
 
 using UnityEngine;
-using ToneTuneToolkit.Common;
 
 namespace ToneTuneToolkit.Object
 {
   /// <summary>
   /// 对象寻找器
+  /// 找不到对象
   /// </summary>
   public class ObjectSearcher : MonoBehaviour
   {
@@ -24,7 +24,7 @@ namespace ToneTuneToolkit.Object
       GameObject[] tempObject = GameObject.FindGameObjectsWithTag(tag);
       if (tempObject.Length <= 0)
       {
-        TipTools.Error("[ObjectSearcher] Cant find any [" + tag + "].");
+        Debug.Log("[ObjectSearcher] Cant find any [<color=red>" + tag + "</color>]...[Er]");
         return null;
       }
 
@@ -39,7 +39,7 @@ namespace ToneTuneToolkit.Object
           nearestObject = tempObject[i];
         }
       }
-      TipTools.Notice("[ObjectSearcher] Nearest " + tag + " is [" + nearestObject.name + "/" + lowestDistance + "].");
+      Debug.Log($"[ObjectSearcher] Nearest [{tag}] is <color=green>{nearestObject.name}/{lowestDistance}</color>...[OK]");
       return nearestObject;
     }
   }

+ 4 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/TraverseObejctChangeColor.cs

@@ -10,18 +10,21 @@ namespace ToneTuneToolkit.Object
 {
   /// <summary>
   /// 遍历物体及所有子对象并改变颜色
-  ///
   /// 材质、图片、Raw图片
   /// </summary>
   public class TraverseObejctChangeColor : MonoBehaviour
   {
     public Color PresettingColor = Color.white;
 
+    // ==================================================
+
     private void Start()
     {
       GivingChildsColor();
     }
 
+    // ==================================================
+
     /// <summary>
     /// 改变三种子对象包括自己的颜色
     /// </summary>

+ 7 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/AsyncLoadingWithProcessBar.cs

@@ -7,13 +7,11 @@ using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 using UnityEngine.SceneManagement;
-using ToneTuneToolkit.Common;
 
 namespace ToneTuneToolkit.Other
 {
   /// <summary>
   /// 带进度条的异步场景加载
-  ///
   /// 需要Slider和Text对象
   /// SceneLoading.Instance.LoadingScene(01);
   /// </summary>
@@ -24,6 +22,8 @@ namespace ToneTuneToolkit.Other
     public Slider LoadingSlider;
     public Text LoadingText;
 
+    // ==================================================
+
     private void Awake()
     {
       Instance = this;
@@ -33,12 +33,14 @@ namespace ToneTuneToolkit.Other
     {
       if (!LoadingSlider || !LoadingText)
       {
-        TipTools.Error("[AsyncLoadingWithProcessBar] Cant find nessary component.");
+        Debug.Log("[AsyncLoadingWithProcessBar] Cant find necessary component...[Er]");
         enabled = false;
         return;
       }
     }
 
+    // ==================================================
+
     /// <summary>
     /// 对外接口
     /// </summary>
@@ -46,6 +48,7 @@ namespace ToneTuneToolkit.Other
     public void LoadingScene(int sceneIndex)
     {
       StartCoroutine(LoadingProcess(sceneIndex));
+      return;
     }
 
     /// <summary>
@@ -66,6 +69,7 @@ namespace ToneTuneToolkit.Other
         LoadingText.text = index.ToString() + "%";
       }
       asyncOperation.allowSceneActivation = true; // 若为false会卡住最后10%的进度
+      yield break;
     }
   }
 }

+ 9 - 7
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/CMDLauncher.cs

@@ -20,13 +20,15 @@ namespace ToneTuneToolkit.Other
     public static void LaunchProcess(string command)
     {
       Process p = new Process();
-      ProcessStartInfo psi = new ProcessStartInfo();
-      psi.FileName = command;
-      psi.UseShellExecute = false;
-      psi.RedirectStandardError = true;
-      psi.RedirectStandardInput = true;
-      psi.RedirectStandardOutput = true;
-      psi.CreateNoWindow = true;
+      ProcessStartInfo psi = new ProcessStartInfo
+      {
+        FileName = command,
+        UseShellExecute = false,
+        RedirectStandardError = true,
+        RedirectStandardInput = true,
+        RedirectStandardOutput = true,
+        CreateNoWindow = true
+      };
 
       p.StartInfo = psi;
       p.Start();

+ 4 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/KeyPressSimulator.cs

@@ -3,9 +3,8 @@
 /// Code Version 1.0
 /// </summary>
 
-using UnityEngine;
 using System.Runtime.InteropServices;
-using ToneTuneToolkit.Common;
+using UnityEngine;
 
 namespace ToneTuneToolkit.Other
 {
@@ -22,6 +21,8 @@ namespace ToneTuneToolkit.Other
         int dwExtraInfo // 0
         );
 
+    // ==================================================
+
     /// <summary>
     /// 模拟按下物理按键
     /// </summary>
@@ -31,7 +32,7 @@ namespace ToneTuneToolkit.Other
     {
       if (keyFlags > 2 || keyFlags < 0)
       {
-        TipTools.Error("[KeyPressSimulator] KeyFlags Error, check it again.");
+        Debug.Log("[KeyPressSimulator] KeyFlags Error, check it again...[Er]");
         return;
       }
       keybd_event((byte)asciiKeyCode, 0, keyFlags, 0);

+ 2 - 5
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/QRCodeMaster.cs

@@ -6,11 +6,8 @@
 using System.Collections;
 using UnityEngine;
 using UnityEngine.Networking;
-
-using ToneTuneToolkit.Common;
 using ZXing;
 using ZXing.Common;
-using UnityEngine.UIElements;
 
 namespace ToneTuneToolkit.Other
 {
@@ -55,7 +52,7 @@ namespace ToneTuneToolkit.Other
       Texture2D texture = DownloadHandlerTexture.GetContent(webRequest);
 
       string result = DecodeQRCode(texture);
-      Debug.Log($"[QRCodeHelper] Result is [{result}], from [{url}].");
+      Debug.Log($"[QRCodeHelper] Result is [{result}], from [{url}]...[OK]");
       yield break;
     }
 
@@ -73,7 +70,7 @@ namespace ToneTuneToolkit.Other
       Result result = barcodeReader.Decode(texture.GetPixels32(), texture.width, texture.height);
       if (result == null)
       {
-        Debug.Log("[QRCodeHelper] Decode failed.");
+        Debug.Log("[QRCodeHelper] Decode failed...[Er]");
         return null;
       }
       return result.Text;

+ 18 - 16
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicator.cs

@@ -45,6 +45,8 @@ namespace ToneTuneToolkit.UDP
     private IPEndPoint remoteAddress;
     #endregion
 
+    // ==================================================
+
     private void Awake()
     {
       Instance = this;
@@ -52,8 +54,8 @@ namespace ToneTuneToolkit.UDP
 
     private void Start()
     {
-      LoadConfig();
-      Presetting();
+
+      Init();
     }
 
     private void OnDestroy()
@@ -66,6 +68,18 @@ namespace ToneTuneToolkit.UDP
       SocketQuit();
     }
 
+    // ==================================================
+
+    private void Init()
+    {
+      LoadConfig();
+      remoteAddress = new IPEndPoint(IPAddress.Any, 0);
+      thread = new Thread(MessageReceive); // 单开线程接收消息
+      thread.Start();
+      InvokeRepeating("RepeatDetect", 0f, detectSpacing); // 每隔一段时间检测一次是否有消息传入
+      return;
+    }
+
     /// <summary>
     /// 加载地址
     /// </summary>
@@ -88,18 +102,6 @@ namespace ToneTuneToolkit.UDP
       return;
     }
 
-    /// <summary>
-    /// 预设置
-    /// </summary>
-    private void Presetting()
-    {
-      remoteAddress = new IPEndPoint(IPAddress.Any, 0);
-      thread = new Thread(MessageReceive); // 单开线程接收消息
-      thread.Start();
-      InvokeRepeating("RepeatDetect", 0f, detectSpacing); // 每隔一段时间检测一次是否有消息传入
-      return;
-    }
-
     /// <summary>
     /// 重复检测
     /// </summary>
@@ -109,7 +111,7 @@ namespace ToneTuneToolkit.UDP
       {
         return;
       }
-      TipTools.Notice(UDPHandler.UDPMessage);
+      Debug.Log($"[UDPCommunicator] {UDPHandler.UDPMessage}...[OK]");
       UDPHandler.UDPMessage = null; // 清空接收结果
       return;
     }
@@ -168,7 +170,7 @@ namespace ToneTuneToolkit.UDP
     public void SendMessageOut(string message)
     {
       MessageSend(targetIP, targetPort, message);
-      TipTools.Notice("Send <<color=#FFFFFF>" + message + "</color>> to <<color=#FFFFFF>" + targetIP[0] + "." + targetIP[1] + "." + targetIP[2] + "." + targetIP[3] + ":" + targetPort + "</color>>");
+      Debug.Log($"Send [<color=white>{message} to {targetIP[0]}.{targetIP[1]}.{targetIP[2]}.{targetIP[3]}:{targetPort}</color>]...[OK]");
       return;
     }
   }

+ 1 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorLite.cs

@@ -172,7 +172,7 @@ namespace ToneTuneToolkit.UDP
     public void SendMessageOut(string message)
     {
       MessageSend(targetIP, targetPort, message);
-      Debug.Log("Send <<color=#FFFFFF>" + message + "</color>> to <<color=#FFFFFF>" + targetIP[0] + "." + targetIP[1] + "." + targetIP[2] + "." + targetIP[3] + ":" + targetPort + "</color>>");
+      Debug.Log($"Send [<color=white>{message} to {targetIP[0]}.{targetIP[1]}.{targetIP[2]}.{targetIP[3]}:{targetPort}</color>]...[OK]");
       return;
     }
   }

+ 2 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPHandler.cs

@@ -10,7 +10,6 @@ namespace ToneTuneToolkit.UDP
 {
   /// <summary>
   /// UDP助手
-  ///
   /// 需要正确的配置文件
   /// TTTUDPCommunicator.Instance.SendMessageOut("Text");
   /// </summary>
@@ -40,6 +39,8 @@ namespace ToneTuneToolkit.UDP
     public static string DetectSpacingName = "Detect Spacing";
     #endregion
 
+    // ==================================================
+
     private void Awake()
     {
       switch (UDPType)

+ 3 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPResponder.cs

@@ -4,6 +4,7 @@
 /// </summary>
 
 using UnityEngine;
+
 namespace ToneTuneToolkit.UDP
 {
   public class UDPResponder : MonoBehaviour
@@ -13,6 +14,8 @@ namespace ToneTuneToolkit.UDP
       Responder();
     }
 
+    // ==================================================
+
     private void Responder()
     {
       if (UDPHandler.UDPMessage == null)

+ 8 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/Parallax.cs

@@ -22,11 +22,13 @@ namespace ToneTuneToolkit.UI
     private Vector2 screenOffset = Vector2.zero;
     private Vector2[] specialOffset;
 
+    // ==================================================
+
     private void Start()
     {
       if (ParallaxGO.Length == 0)
       {
-        TipTools.Error("[Parallax] Cant find Parallax Object(s).");
+        Debug.Log("[Parallax] Cant find Parallax Object(s)...[Er]");
         enabled = false;
         return;
       }
@@ -34,12 +36,12 @@ namespace ToneTuneToolkit.UI
       {
         if (!ParallaxGO[i])
         {
-          TipTools.Error("[Parallax] Parallax Object(s) missing.");
+          Debug.Log("[Parallax] Parallax Object(s) missing...[Er]");
           enabled = false;
           return;
         }
       }
-      Presetting();
+      Init();
     }
 
     private void Update()
@@ -47,7 +49,9 @@ namespace ToneTuneToolkit.UI
       ParallaxMethod();
     }
 
-    private void Presetting()
+    // ==================================================
+
+    private void Init()
     {
       screenOffset = new Vector2(Screen.width / 2, Screen.height / 2);
       specialOffset = new Vector2[ParallaxGO.Length];

+ 14 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/TextFlick.cs

@@ -22,12 +22,13 @@ namespace ToneTuneToolkit.UI
     private float floatingValue = 0;
     private bool isFull = false;
     private Color newColor;
-    private Text tCmpt;
+    private Text textCOM;
+
+    // ==================================================
 
     private void Start()
     {
-      tCmpt = GetComponent<Text>();
-      newColor = tCmpt.color;
+      Init();
     }
 
     private void Update()
@@ -35,6 +36,15 @@ namespace ToneTuneToolkit.UI
       TextAlphaPingpong();
     }
 
+    // ==================================================
+
+    private void Init()
+    {
+      textCOM = GetComponent<Text>();
+      newColor = textCOM.color;
+      return;
+    }
+
     /// <summary>
     /// 文字透明度浮动
     /// </summary>
@@ -57,7 +67,7 @@ namespace ToneTuneToolkit.UI
         }
       }
       newColor.a = floatingValue / 255;
-      tCmpt.color = newColor;
+      textCOM.color = newColor;
       return;
     }
   }

+ 4 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/AntiVerifier.cs

@@ -17,12 +17,16 @@ namespace ToneTuneToolkit.Verification
     private GameObject dtGO;
     private TextMesh dtTMC;
 
+    // ==================================================
+
     private void Start()
     {
       PreloadDebugInfo();
       AntiVerifikadoSystem();
     }
 
+    // ==================================================
+
     /// <summary>
     /// 预创建Debug文字
     /// </summary>

+ 5 - 10
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/Verifier.cs

@@ -13,6 +13,7 @@ using System.Runtime.InteropServices;
 using Newtonsoft.Json.Linq;
 using UnityEngine.Networking;
 using UnityEngine.SceneManagement;
+using UnityEditor;
 using ToneTuneToolkit.Common;
 
 namespace ToneTuneToolkit.Verification
@@ -48,12 +49,16 @@ namespace ToneTuneToolkit.Verification
     private TextMesh dtTMC;
     #endregion
 
+    // ==================================================
+
     private void Start()
     {
       PreloadDebugInfo();
       VerifikadoSystem();
     }
 
+    // ==================================================
+
     /// <summary>
     /// 预创建Debug文字
     /// </summary>
@@ -214,16 +219,6 @@ namespace ToneTuneToolkit.Verification
       return;
     }
 
-    private void ApplicationQuit()
-    {
-#if UNITY_EDITOR
-      UnityEditor.EditorApplication.isPlaying = false;
-#else
-            Application.Quit();
-#endif
-      return;
-    }
-
     private void LoadNextScene()
     {
       if (SceneManager.sceneCountInBuildSettings >= 2) // 场景大于2加载下一个场景

+ 2 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/VerifierHandler.cs

@@ -10,7 +10,6 @@ namespace ToneTuneToolkit.Verification
 {
   /// <summary>
   /// 验证系统助手
-  ///
   /// 需要正确的配置文件
   /// </summary>
   [RequireComponent(typeof(ToolkitManager))]
@@ -27,6 +26,8 @@ namespace ToneTuneToolkit.Verification
     public static string TSName = "T S";
     #endregion
 
+    // ==================================================
+
     private void Awake()
     {
       PathChecker.FileIntegrityCheck(AuthorizationFilePath);

+ 0 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Video/VideoMaster.cs

@@ -9,12 +9,8 @@ namespace ToneTuneToolkit.Video
   {
     public static VideoMaster Instance;
 
-
-
     public List<VideoClip> VideoClips = new List<VideoClip>();
 
-
-
     private VideoPlayer videoPlayer;
     public VideoPlayer VideoPlayer
     {

+ 25 - 15
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraFocusObject.cs

@@ -20,44 +20,54 @@ namespace ToneTuneToolkit.View
     public float AroundSpeed = 5f;
     public float ZoomSpeed = .2f;
 
-    private Transform foTrC;
-    private Transform cameraTrC;
+    private Transform objectTransformCOM;
+    private Transform cameraTransformCOM;
+
+    // ==================================================
 
     private void Start()
     {
       if (!FocusObjectGO)
       {
-        TipTools.Error("[CameraFocusObject] " + "Cant find nessary component.");
+        Debug.Log("[CameraFocusObject] Cant find necessary component...[Er]");
         enabled = false;
         return;
       }
       if (!Camera.main)
       {
-        TipTools.Error("[CameraFocusObject] " + "Camera lost.");
+        Debug.Log("[CameraFocusObject] Camera lost...[Er]");
         enabled = false;
         return;
       }
 
-      foTrC = FocusObjectGO.transform;
-      cameraTrC = Camera.main.transform;
+      Init();
     }
 
     private void LateUpdate()
     {
-      CameraRotate(cameraTrC, foTrC, AroundSpeed);
-      CameraZoom(cameraTrC, ZoomSpeed);
-      cameraTrC.LookAt(foTrC);
+      CameraRotate(cameraTransformCOM, objectTransformCOM, AroundSpeed);
+      CameraZoom(cameraTransformCOM, ZoomSpeed);
+      cameraTransformCOM.LookAt(objectTransformCOM);
+    }
+
+    // ==================================================
+
+    private void Init()
+    {
+      objectTransformCOM = FocusObjectGO.transform;
+      cameraTransformCOM = Camera.main.transform;
+      return;
     }
 
     /// <summary>
     /// 相机围绕旋转
     /// </summary>
-    private void CameraRotate(Transform cameraTrC, Transform objectTrC, float aroundSpeed)
+    private void CameraRotate(Transform cameraTransformCOM, Transform objectTransformCOM, float aroundSpeed)
     {
       if (Input.GetMouseButton(0)) // 左键
       {
-        cameraTrC.RotateAround(objectTrC.position, Vector3.up, Input.GetAxis("Mouse X") * aroundSpeed);
-        cameraTrC.RotateAround(objectTrC.position, cameraTrC.right, Input.GetAxis("Mouse Y") * -aroundSpeed);
+        cameraTransformCOM.RotateAround(objectTransformCOM.position, Vector3.up, Input.GetAxis("Mouse X") * aroundSpeed);
+        cameraTransformCOM.RotateAround(objectTransformCOM.position, cameraTransformCOM.right, Input.GetAxis("Mouse Y") * -aroundSpeed);
       }
       return;
     }
@@ -65,15 +75,15 @@ namespace ToneTuneToolkit.View
     /// <summary>
     /// 相机远近缩放
     /// </summary>
-    private void CameraZoom(Transform cameraTrC, float zoomSpeed)
+    private void CameraZoom(Transform transformCOM, float zoomSpeed)
     {
       if (Input.GetAxis("Mouse ScrollWheel") > 0)
       {
-        cameraTrC.Translate(Vector3.forward * zoomSpeed);
+        transformCOM.Translate(Vector3.forward * zoomSpeed);
       }
       if (Input.GetAxis("Mouse ScrollWheel") < 0)
       {
-        cameraTrC.Translate(Vector3.forward * -zoomSpeed);
+        transformCOM.Translate(Vector3.forward * -zoomSpeed);
       }
       return;
     }

+ 8 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraLookAround.cs

@@ -24,17 +24,19 @@ namespace ToneTuneToolkit.View
     private float xValue;
     private float yValue;
     private Vector3 rotationValue = Vector3.zero;
-    private Transform cameraTrC;
+    private Transform cameraTransformCOM;
+
+    // ==================================================
 
     private void Start()
     {
       if (!Camera.main)
       {
-        TipTools.Error("[CameraLookAround] " + "Cant find Camera.");
+        Debug.Log("[CameraLookAround] Cant find Camera...[Er]");
         enabled = false;
         return;
       }
-      cameraTrC = Camera.main.transform;
+      cameraTransformCOM = Camera.main.transform;
     }
 
     private void Update()
@@ -42,6 +44,8 @@ namespace ToneTuneToolkit.View
       RotateViewTrigger();
     }
 
+    // ==================================================
+
     private void RotateViewTrigger()
     {
       if (Input.GetMouseButton(0)) // 按住鼠标左键
@@ -52,7 +56,7 @@ namespace ToneTuneToolkit.View
         {
           // transform.Rotate(0, xValue * speed * Time.deltaTime, 0, Space.World);
           // transform.Rotate(yValue * -speed * Time.deltaTime, 0, 0, Space.Self); // 左右
-          RotateView(cameraTrC, xValue, yValue, ViewSpeed);
+          RotateView(cameraTransformCOM, xValue, yValue, ViewSpeed);
         }
       }
       return;

+ 14 - 10
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraSimpleMove.cs

@@ -17,11 +17,13 @@ namespace ToneTuneToolkit.View
   {
     private float sensitivity = 2f;
     private float moveSpeed = 3f;
-    private Transform cameraTrC;
+    private Transform cameraTransformCOM;
+
+    // ==================================================
 
     private void Start()
     {
-      cameraTrC = Camera.main.transform;
+      cameraTransformCOM = Camera.main.transform;
     }
 
     private void Update()
@@ -29,41 +31,43 @@ namespace ToneTuneToolkit.View
       SimpleMove();
     }
 
+    // ==================================================
+
     private void SimpleMove()
     {
       if (Input.GetKey(KeyCode.W))
       {
-        cameraTrC.Translate(Vector3.forward * Time.deltaTime * moveSpeed, Space.Self);
+        cameraTransformCOM.Translate(Vector3.forward * Time.deltaTime * moveSpeed, Space.Self);
       }
       else if (Input.GetKey(KeyCode.S))
       {
-        cameraTrC.Translate(Vector3.back * Time.deltaTime * moveSpeed, Space.Self);
+        cameraTransformCOM.Translate(Vector3.back * Time.deltaTime * moveSpeed, Space.Self);
       }
 
       if (Input.GetKey(KeyCode.D))
       {
-        cameraTrC.Translate(Vector3.right * Time.deltaTime * moveSpeed, Space.Self);
+        cameraTransformCOM.Translate(Vector3.right * Time.deltaTime * moveSpeed, Space.Self);
       }
       else if (Input.GetKey(KeyCode.A))
       {
-        cameraTrC.Translate(Vector3.left * Time.deltaTime * moveSpeed, Space.Self);
+        cameraTransformCOM.Translate(Vector3.left * Time.deltaTime * moveSpeed, Space.Self);
       }
 
       if (Input.GetKey(KeyCode.Space))
       {
-        cameraTrC.Translate(Vector3.up * Time.deltaTime * moveSpeed, Space.World);
+        cameraTransformCOM.Translate(Vector3.up * Time.deltaTime * moveSpeed, Space.World);
       }
       else if (Input.GetKey(KeyCode.LeftShift))
       {
-        cameraTrC.Translate(Vector3.down * Time.deltaTime * moveSpeed, Space.World);
+        cameraTransformCOM.Translate(Vector3.down * Time.deltaTime * moveSpeed, Space.World);
       }
 
       float mouseX = Input.GetAxis("Mouse X");
       float mouseY = Input.GetAxis("Mouse Y");
       if (Input.GetMouseButton(1))
       {
-        cameraTrC.Rotate(new Vector3(0, mouseX, 0) * sensitivity, Space.World);
-        cameraTrC.Rotate(new Vector3(-mouseY, 0, 0) * sensitivity, Space.Self);
+        cameraTransformCOM.Rotate(new Vector3(0, mouseX, 0) * sensitivity, Space.World);
+        cameraTransformCOM.Rotate(new Vector3(-mouseY, 0, 0) * sensitivity, Space.Self);
       }
       return;
     }

+ 9 - 5
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraZoom.cs

@@ -10,7 +10,6 @@ namespace ToneTuneToolkit.View
 {
   /// <summary>
   /// 相机POV多层级缩放
-  ///
   /// 推荐挂在相机上
   /// 但挂在其它地方也无所谓
   /// </summary>
@@ -20,24 +19,28 @@ namespace ToneTuneToolkit.View
     public float ZoomSpeed = .05f;
 
     private int index = 0;
-    private UnityEngine.Camera cameraCaC;
+    private Camera cameraCOM;
+
+    // ==================================================
 
     private void Start()
     {
       if (!Camera.main)
       {
-        TipTools.Error("[CameraZoom] " + "Cant find Camera.");
+        Debug.Log("[CameraZoom] Cant find Camera...[Er]");
         enabled = false;
         return;
       }
-      cameraCaC = Camera.main;
+      cameraCOM = Camera.main;
     }
 
     private void Update()
     {
-      Zoom(cameraCaC, ZoomSpeed);
+      Zoom(cameraCOM, ZoomSpeed);
     }
 
+    // ==================================================
+
     /// <summary>
     /// 相机缩放
     /// </summary>
@@ -53,6 +56,7 @@ namespace ToneTuneToolkit.View
       {
         cameraObject.fieldOfView = ZoomLevels[index];
       }
+      return;
     }
   }
 }

+ 20 - 13
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/WakeOnLan/WakeOnLan.cs

@@ -12,7 +12,6 @@ namespace ToneTuneToolkit.WOL
 {
   /// <summary>
   /// 设备冷启动
-  ///
   /// 需要电脑支持WOL
   /// 需要在Bios中设置
   /// 需要在设备管理器中对网卡设置可唤醒
@@ -26,6 +25,8 @@ namespace ToneTuneToolkit.WOL
     private static string targetMask;
     private static string targetPort;
 
+    // ==================================================
+
     private void Awake()
     {
       Instance = this;
@@ -33,10 +34,12 @@ namespace ToneTuneToolkit.WOL
 
     private void Start()
     {
-      Presetting();
+      Init();
     }
 
-    private void Presetting()
+    // ==================================================
+
+    private void Init()
     {
       targetMAC = TextLoader.GetJson(WakeOnLanHandler.WOLConfigPath, WakeOnLanHandler.TargetMACName);
       targetIP = TextLoader.GetJson(WakeOnLanHandler.WOLConfigPath, WakeOnLanHandler.TargetIPName);
@@ -58,13 +61,15 @@ namespace ToneTuneToolkit.WOL
       string command = (WakeOnLanHandler.WOLAppPath + "wolcmd " + mac + " " + ip + " " + mask + " " + port).Replace(@"/", @"\");
 
       Process p = new Process();
-      ProcessStartInfo psi = new ProcessStartInfo();
-      psi.FileName = "cmd.exe";
-      psi.UseShellExecute = false;
-      psi.RedirectStandardError = true;
-      psi.RedirectStandardInput = true;
-      psi.RedirectStandardOutput = true;
-      psi.CreateNoWindow = true;
+      ProcessStartInfo psi = new ProcessStartInfo
+      {
+        FileName = "cmd.exe",
+        UseShellExecute = false,
+        RedirectStandardError = true,
+        RedirectStandardInput = true,
+        RedirectStandardOutput = true,
+        CreateNoWindow = true
+      };
 
       p.StartInfo = psi;
       p.Start();
@@ -91,9 +96,11 @@ namespace ToneTuneToolkit.WOL
     public static void ShutdownOnLan()
     {
       Process p = new Process();
-      ProcessStartInfo psi = new ProcessStartInfo();
-      psi.FileName = "shutdown.exe"; // 关机
-      psi.Arguments = "-s -t 1"; // 立刻
+      ProcessStartInfo psi = new ProcessStartInfo
+      {
+        FileName = "shutdown.exe", // 关机
+        Arguments = "-s -t 1" // 立刻
+      };
       p.StartInfo = psi;
       p.Start();
       return;

+ 0 - 1
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/WakeOnLan/WakeOnLanHandler.cs

@@ -10,7 +10,6 @@ namespace ToneTuneToolkit.WOL
 {
   /// <summary>
   /// 开机小助手
-  ///
   /// 并不是
   /// </summary>
   [RequireComponent(typeof(ToolkitManager))]

+ 0 - 1071
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log

@@ -1,1071 +0,0 @@
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-OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
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-AssetImportWorker0
--projectPath
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
--logFile
-Logs/AssetImportWorker0.log
--srvPort
-10457
-Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
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-    "memorysetup-profiler-allocator-block-size=16777216"
-    "memorysetup-profiler-editor-allocator-block-size=1048576"
-    "memorysetup-temp-allocator-size-main=16777216"
-    "memorysetup-job-temp-allocator-block-size=2097152"
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-    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
-    "memorysetup-temp-allocator-size-background-worker=32768"
-    "memorysetup-temp-allocator-size-job-worker=262144"
-    "memorysetup-temp-allocator-size-preload-manager=33554432"
-    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
-    "memorysetup-temp-allocator-size-audio-worker=65536"
-    "memorysetup-temp-allocator-size-cloud-worker=32768"
-    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
-    "memorysetup-temp-allocator-size-gfx=262144"
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-GfxDevice: creating device client; threaded=0; jobified=0
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-
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-  path: Assets/ToneTuneToolkit/Demos
-  artifactKey: Guid(26a84971ad06ed446a4051b70363562f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Demos using Guid(26a84971ad06ed446a4051b70363562f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ac0c976b00ada1ee1648738baaeb9bf7') in 0.037480 seconds 
-========================================================================
-Received Import Request.
-  Time since last request: 0.932294 seconds.
-  path: Assets/ToneTuneToolkit/Scripts
-  artifactKey: Guid(faaf2d89db11d604ab5bab7c70bf2eb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts using Guid(faaf2d89db11d604ab5bab7c70bf2eb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '14f8c1de3e8dfec7a827db2ad1af7467') in 0.001228 seconds 
-========================================================================
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-  Time since last request: 2.811837 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/View
-  artifactKey: Guid(12793c10926e7284fa0c62238fc52a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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-  path: Assets/ToneTuneToolkit/Scripts/UI
-  artifactKey: Guid(a263c6606c2b8964787d911d80776bfa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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-========================================================================
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-  Time since last request: 1.783932 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/UI/ScreenshotMaster.cs
-  artifactKey: Guid(70761c3289e783d42867ef509cecec4d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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-  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
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-  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
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-  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
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-  path: Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.008693 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in  1.183 seconds
+Domain Reload Profiling:
+	ReloadAssembly (1183ms)
+		BeginReloadAssembly (148ms)
+			ExecutionOrderSort (0ms)
+			DisableScriptedObjects (8ms)
+			BackupInstance (0ms)
+			ReleaseScriptingObjects (0ms)
+			CreateAndSetChildDomain (33ms)
+		EndReloadAssembly (943ms)
+			LoadAssemblies (97ms)
+			RebuildTransferFunctionScriptingTraits (0ms)
+			SetupTypeCache (182ms)
+			ReleaseScriptCaches (2ms)
+			RebuildScriptCaches (40ms)
+			SetupLoadedEditorAssemblies (613ms)
+				LogAssemblyErrors (0ms)
+				InitializePlatformSupportModulesInManaged (5ms)
+				SetLoadedEditorAssemblies (0ms)
+				RefreshPlugins (0ms)
+				BeforeProcessingInitializeOnLoad (52ms)
+				ProcessInitializeOnLoadAttributes (517ms)
+				ProcessInitializeOnLoadMethodAttributes (28ms)
+				AfterProcessingInitializeOnLoad (10ms)
+				EditorAssembliesLoaded (0ms)
+			ExecutionOrderSort2 (0ms)
+			AwakeInstancesAfterBackupRestoration (7ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 0.49 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 2196 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 22 unused Assets / (21.9 KB). Loaded Objects now: 2707.
+Memory consumption went from 101.5 MB to 101.5 MB.
+Total: 2.847600 ms (FindLiveObjects: 0.193000 ms CreateObjectMapping: 0.058100 ms MarkObjects: 2.559300 ms  DeleteObjects: 0.035600 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 313.828707 seconds.
+  path: Assets/Examples/001FileNameCapturer/Scripts
+  artifactKey: Guid(fb8ef72b491f30e4c9402eb7d5654bc3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Number of updated assets reloaded before import = 0
+Start importing Assets/Examples/001FileNameCapturer/Scripts using Guid(fb8ef72b491f30e4c9402eb7d5654bc3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '581b8478797a8f1d9728e64670439ea4') in 0.008871 seconds 
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 0.937909 seconds.
+  path: Assets/Examples/001FileNameCapturer/Scripts/FNC.cs
+  artifactKey: Guid(0c28fc4f49594e741b800a320800f8a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Number of updated assets reloaded before import = 0
+Start importing Assets/Examples/001FileNameCapturer/Scripts/FNC.cs using Guid(0c28fc4f49594e741b800a320800f8a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '349f2f48fc95b6a78fc5c79c6ee7610f') in 0.001110 seconds 
+Number of asset objects unloaded after import = 0
+========================================================================
+Received Import Request.
+  Time since last request: 10.326855 seconds.
+  path: Assets/ToneTuneToolkit/Warehouse/Textures/panoramajpg.jpg
+  artifactKey: Guid(80779dc01c161fd429a22adf6150a5cb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Number of updated assets reloaded before import = 0
+Start importing Assets/ToneTuneToolkit/Warehouse/Textures/panoramajpg.jpg using Guid(80779dc01c161fd429a22adf6150a5cb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'a1ffb89318dcaafe917c6768366f2bf6') in 0.322580 seconds 
+Number of asset objects unloaded after import = 3
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.006541 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Refreshing native plugins compatible for Editor in 0.47 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in  1.146 seconds
+Domain Reload Profiling:
+	ReloadAssembly (1146ms)
+		BeginReloadAssembly (145ms)
+			ExecutionOrderSort (0ms)
+			DisableScriptedObjects (6ms)
+			BackupInstance (0ms)
+			ReleaseScriptingObjects (0ms)
+			CreateAndSetChildDomain (34ms)
+		EndReloadAssembly (912ms)
+			LoadAssemblies (93ms)
+			RebuildTransferFunctionScriptingTraits (0ms)
+			SetupTypeCache (164ms)
+			ReleaseScriptCaches (1ms)
+			RebuildScriptCaches (31ms)
+			SetupLoadedEditorAssemblies (618ms)
+				LogAssemblyErrors (0ms)
+				InitializePlatformSupportModulesInManaged (5ms)
+				SetLoadedEditorAssemblies (0ms)
+				RefreshPlugins (1ms)
+				BeforeProcessingInitializeOnLoad (51ms)
+				ProcessInitializeOnLoadAttributes (520ms)
+				ProcessInitializeOnLoadMethodAttributes (29ms)
+				AfterProcessingInitializeOnLoad (12ms)
+				EditorAssembliesLoaded (0ms)
+			ExecutionOrderSort2 (0ms)
+			AwakeInstancesAfterBackupRestoration (6ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 0.50 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 2196 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 22 unused Assets / (21.9 KB). Loaded Objects now: 2716.
+Memory consumption went from 105.4 MB to 105.4 MB.
+Total: 2.672200 ms (FindLiveObjects: 0.188200 ms CreateObjectMapping: 0.069200 ms MarkObjects: 2.393000 ms  DeleteObjects: 0.020800 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.005282 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Refreshing native plugins compatible for Editor in 0.43 ms, found 1 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Mono: successfully reloaded assembly
+- Completed reload, in  0.681 seconds
+Domain Reload Profiling:
+	ReloadAssembly (682ms)
+		BeginReloadAssembly (147ms)
+			ExecutionOrderSort (0ms)
+			DisableScriptedObjects (10ms)
+			BackupInstance (0ms)
+			ReleaseScriptingObjects (0ms)
+			CreateAndSetChildDomain (29ms)
+		EndReloadAssembly (449ms)
+			LoadAssemblies (88ms)
+			RebuildTransferFunctionScriptingTraits (0ms)
+			SetupTypeCache (115ms)
+			ReleaseScriptCaches (1ms)
+			RebuildScriptCaches (29ms)
+			SetupLoadedEditorAssemblies (209ms)
+				LogAssemblyErrors (0ms)
+				InitializePlatformSupportModulesInManaged (5ms)
+				SetLoadedEditorAssemblies (0ms)
+				RefreshPlugins (0ms)
+				BeforeProcessingInitializeOnLoad (56ms)
+				ProcessInitializeOnLoadAttributes (102ms)
+				ProcessInitializeOnLoadMethodAttributes (34ms)
+				AfterProcessingInitializeOnLoad (11ms)
+				EditorAssembliesLoaded (0ms)
+			ExecutionOrderSort2 (0ms)
+			AwakeInstancesAfterBackupRestoration (7ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 0.44 ms, found 1 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 1892 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 15 unused Assets / (21.9 KB). Loaded Objects now: 2719.
+Memory consumption went from 99.1 MB to 99.1 MB.
+Total: 2.894500 ms (FindLiveObjects: 0.211600 ms CreateObjectMapping: 0.060000 ms MarkObjects: 2.603600 ms  DeleteObjects: 0.017800 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

File diff suppressed because it is too large
+ 328 - 308
ToneTuneToolkit/Logs/AssetImportWorker1.log


+ 8 - 0
ToneTuneToolkit/Logs/Packages-Update.log

@@ -134,3 +134,11 @@ Update Mode: updateDependencies
 The following packages were updated:
   com.unity.collab-proxy from version 2.0.4 to 2.0.5
   com.unity.ide.rider from version 3.0.21 to 3.0.24
+
+=== Wed Nov  8 11:20:11 2023
+
+Packages were changed.
+Update Mode: updateDependencies
+
+The following packages were updated:
+  com.unity.collab-proxy from version 2.0.7 to 2.1.0

+ 6 - 0
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -0,0 +1,6 @@
+Base path: 'C:/Workflow/Software/Unity/Editor/2021.3.31f1c1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2021.3.31f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
+
+Quitting shader compiler process

+ 7 - 1
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,6 +1,12 @@
-Base path: 'C:/Workflow/Software/Unity/Editor/2021.3.29f1c1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2021.3.29f1c1/Editor/Data/PlaybackEngines'
+Base path: 'C:/Workflow/Software/Unity/Editor/2021.3.31f1c1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2021.3.31f1c1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
+Cmd: compileSnippet
+  insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5698
+
+Cmd: compileSnippet
+  insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934
+
 Cmd: shutdown
 
 Quitting shader compiler process

+ 0 - 1
ToneTuneToolkit/Packages/manifest.json

@@ -6,7 +6,6 @@
     "com.unity.2d.sprite": "1.0.0",
     "com.unity.2d.spriteshape": "7.0.7",
     "com.unity.2d.tilemap": "1.0.0",
-    "com.unity.collab-proxy": "2.0.7",
     "com.unity.ide.rider": "3.0.26",
     "com.unity.ide.visualstudio": "2.0.22",
     "com.unity.ide.vscode": "1.2.5",

+ 0 - 7
ToneTuneToolkit/Packages/packages-lock.json

@@ -82,13 +82,6 @@
       },
       "url": "https://packages.unity.cn"
     },
-    "com.unity.collab-proxy": {
-      "version": "2.0.7",
-      "depth": 0,
-      "source": "registry",
-      "dependencies": {},
-      "url": "https://packages.unity.cn"
-    },
     "com.unity.ext.nunit": {
       "version": "1.0.6",
       "depth": 1,

+ 1 - 4
ToneTuneToolkit/ProjectSettings/EditorBuildSettings.asset

@@ -4,8 +4,5 @@
 EditorBuildSettings:
   m_ObjectHideFlags: 0
   serializedVersion: 2
-  m_Scenes:
-  - enabled: 1
-    path: Assets/Dev/Scenes/DevRoom.unity
-    guid: ba452db9bfbb04041a5d94482cbb3452
+  m_Scenes: []
   m_configObjects: {}

+ 33 - 10
ToneTuneToolkit/ProjectSettings/ProjectSettings.asset

@@ -3,7 +3,7 @@
 --- !u!129 &1
 PlayerSettings:
   m_ObjectHideFlags: 0
-  serializedVersion: 23
+  serializedVersion: 24
   productGUID: 4ac8dbfb7ed09fe4da0382adffbe4d0d
   AndroidProfiler: 0
   AndroidFilterTouchesWhenObscured: 0
@@ -126,6 +126,7 @@ PlayerSettings:
   switchNVNOtherPoolsGranularity: 16777216
   switchNVNMaxPublicTextureIDCount: 0
   switchNVNMaxPublicSamplerIDCount: 0
+  switchMaxWorkerMultiple: 8
   stadiaPresentMode: 0
   stadiaTargetFramerate: 0
   vulkanNumSwapchainBuffers: 3
@@ -150,6 +151,7 @@ PlayerSettings:
     enable360StereoCapture: 0
   isWsaHolographicRemotingEnabled: 0
   enableFrameTimingStats: 0
+  enableOpenGLProfilerGPURecorders: 1
   useHDRDisplay: 0
   D3DHDRBitDepth: 0
   m_ColorGamuts: 00000000
@@ -167,7 +169,7 @@ PlayerSettings:
     tvOS: 0
   overrideDefaultApplicationIdentifier: 0
   AndroidBundleVersionCode: 1
-  AndroidMinSdkVersion: 19
+  AndroidMinSdkVersion: 22
   AndroidTargetSdkVersion: 0
   AndroidPreferredInstallLocation: 1
   aotOptions: 
@@ -182,10 +184,10 @@ PlayerSettings:
   StripUnusedMeshComponents: 0
   VertexChannelCompressionMask: 4054
   iPhoneSdkVersion: 988
-  iOSTargetOSVersionString: 11.0
+  iOSTargetOSVersionString: 12.0
   tvOSSdkVersion: 0
   tvOSRequireExtendedGameController: 0
-  tvOSTargetOSVersionString: 11.0
+  tvOSTargetOSVersionString: 12.0
   uIPrerenderedIcon: 0
   uIRequiresPersistentWiFi: 0
   uIRequiresFullScreen: 1
@@ -223,6 +225,7 @@ PlayerSettings:
   iOSLaunchScreeniPadCustomStoryboardPath: 
   iOSDeviceRequirements: []
   iOSURLSchemes: []
+  macOSURLSchemes: []
   iOSBackgroundModes: 0
   iOSMetalForceHardShadows: 0
   metalEditorSupport: 1
@@ -368,7 +371,7 @@ PlayerSettings:
       m_Kind: 1
       m_SubKind: 
   m_BuildTargetBatching: []
-  m_BuildTargetSecurityBuild: []
+  m_BuildTargetShaderSettings: []
   m_BuildTargetGraphicsJobs:
   - m_BuildTarget: MacStandaloneSupport
     m_GraphicsJobs: 0
@@ -405,6 +408,8 @@ PlayerSettings:
     m_APIs: 10000000
     m_Automatic: 1
   m_BuildTargetVRSettings: []
+  m_DefaultShaderChunkSizeInMB: 16
+  m_DefaultShaderChunkCount: 0
   openGLRequireES31: 0
   openGLRequireES31AEP: 0
   openGLRequireES32: 0
@@ -416,6 +421,7 @@ PlayerSettings:
   m_BuildTargetGroupLightmapEncodingQuality: []
   m_BuildTargetGroupLightmapSettings: []
   m_BuildTargetNormalMapEncoding: []
+  m_BuildTargetDefaultTextureCompressionFormat: []
   playModeTestRunnerEnabled: 0
   runPlayModeTestAsEditModeTest: 0
   actionOnDotNetUnhandledException: 1
@@ -433,7 +439,9 @@ PlayerSettings:
   switchSocketConcurrencyLimit: 14
   switchScreenResolutionBehavior: 2
   switchUseCPUProfiler: 0
+  switchEnableFileSystemTrace: 0
   switchUseGOLDLinker: 0
+  switchLTOSetting: 0
   switchApplicationID: 0x01004b9000490000
   switchNSODependencies: 
   switchTitleNames_0: 
@@ -509,7 +517,6 @@ PlayerSettings:
   switchReleaseVersion: 0
   switchDisplayVersion: 1.0.0
   switchStartupUserAccount: 0
-  switchTouchScreenUsage: 0
   switchSupportedLanguagesMask: 0
   switchLogoType: 0
   switchApplicationErrorCodeCategory: 
@@ -551,6 +558,7 @@ PlayerSettings:
   switchNativeFsCacheSize: 32
   switchIsHoldTypeHorizontal: 0
   switchSupportedNpadCount: 8
+  switchEnableTouchScreen: 1
   switchSocketConfigEnabled: 0
   switchTcpInitialSendBufferSize: 32
   switchTcpInitialReceiveBufferSize: 64
@@ -663,18 +671,31 @@ PlayerSettings:
   webGLLinkerTarget: 1
   webGLThreadsSupport: 0
   webGLDecompressionFallback: 0
+  webGLPowerPreference: 2
   scriptingDefineSymbols: {}
   additionalCompilerArguments: {}
   platformArchitecture: {}
   scriptingBackend:
-    Standalone: 0
+    Standalone: 1
   il2cppCompilerConfiguration: {}
-  managedStrippingLevel: {}
+  managedStrippingLevel:
+    EmbeddedLinux: 1
+    GameCoreScarlett: 1
+    GameCoreXboxOne: 1
+    Lumin: 1
+    Nintendo Switch: 1
+    PS4: 1
+    PS5: 1
+    Stadia: 1
+    WebGL: 1
+    Windows Store Apps: 1
+    XboxOne: 1
+    iPhone: 1
+    tvOS: 1
   incrementalIl2cppBuild: {}
   suppressCommonWarnings: 1
-  allowUnsafeCode: 0
+  allowUnsafeCode: 1
   useDeterministicCompilation: 1
-  useReferenceAssemblies: 1
   enableRoslynAnalyzers: 1
   additionalIl2CppArgs: 
   scriptingRuntimeVersion: 1
@@ -762,4 +783,6 @@ PlayerSettings:
   organizationId: 
   cloudEnabled: 0
   legacyClampBlendShapeWeights: 0
+  playerDataPath: 
+  forceSRGBBlit: 1
   virtualTexturingSupportEnabled: 0

+ 2 - 2
ToneTuneToolkit/ProjectSettings/ProjectVersion.txt

@@ -1,2 +1,2 @@
-m_EditorVersion: 2021.3.29f1c1
-m_EditorVersionWithRevision: 2021.3.29f1c1 (0b77087ad835)
+m_EditorVersion: 2021.3.31f1c1
+m_EditorVersionWithRevision: 2021.3.31f1c1 (c0a911a90966)

+ 11 - 2
ToneTuneToolkit/UserSettings/EditorUserSettings.asset

@@ -6,10 +6,19 @@ EditorUserSettings:
   serializedVersion: 4
   m_ConfigSettings:
     RecentlyUsedSceneGuid-0:
-      value: 0150005357510b020f080e2040770f4447164d2e757c72687f2a1f31b1b4616a
+      value: 0602005750065f090f0d5a24137a5d44134e407c2d2b27312e7a4565e0e2633e
       flags: 0
     RecentlyUsedSceneGuid-1:
-      value: 0602005750065f090f0d5a24137a5d44134e407c2d2b27312e7a4565e0e2633e
+      value: 5454570006000a020b595f24437a09444116197b7d2a73332c714e32b5e5633a
+      flags: 0
+    RecentlyUsedSceneGuid-2:
+      value: 0150005357510b020f080e2040770f4447164d2e757c72687f2a1f31b1b4616a
+      flags: 0
+    RecentlyUsedSceneGuid-3:
+      value: 515250075c0c595e5f5a5e71122159444e4e4a2f7a7d7f602f284d66b4b76661
+      flags: 0
+    RecentlyUsedSceneGuid-4:
+      value: 0050565201005f0a0e565520477b5b44434f41292f2d70357c2d4a66b3b2353e
       flags: 0
     RecentlyUsedScenePath-0:
       value: 224247031146466f02000916052d5a2419181421253c691428241220add71b14a2d437e4f7363a722c0ce6281d

+ 22 - 22
ToneTuneToolkit/UserSettings/Layouts/default-2021.dwlt

@@ -19,7 +19,7 @@ MonoBehaviour:
     width: 2752
     height: 1068.8
   m_ShowMode: 4
-  m_Title: Inspector
+  m_Title: Project
   m_RootView: {fileID: 4}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
@@ -74,7 +74,7 @@ MonoBehaviour:
   m_MinSize: {x: 100, y: 200}
   m_MaxSize: {x: 8096, y: 16192}
   vertical: 1
-  controlID: 115
+  controlID: 17
 --- !u!114 &4
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -150,7 +150,7 @@ MonoBehaviour:
   m_MinSize: {x: 300, y: 200}
   m_MaxSize: {x: 24288, y: 16192}
   vertical: 0
-  controlID: 130
+  controlID: 114
 --- !u!114 &7
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -222,7 +222,7 @@ MonoBehaviour:
   m_MinSize: {x: 100, y: 200}
   m_MaxSize: {x: 8096, y: 16192}
   vertical: 1
-  controlID: 17
+  controlID: 115
 --- !u!114 &10
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -413,39 +413,39 @@ MonoBehaviour:
     m_SkipHidden: 0
     m_SearchArea: 1
     m_Folders:
-    - Assets/ToneTuneToolkit/Scripts/Media
+    - Assets
     m_Globs: []
     m_OriginalText: 
     m_FilterByTypeIntersection: 0
   m_ViewMode: 1
   m_StartGridSize: 16
   m_LastFolders:
-  - Assets/ToneTuneToolkit/Scripts/Media
+  - Assets
   m_LastFoldersGridSize: 16
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LockTracker:
     m_IsLocked: 0
   m_FolderTreeState:
     scrollPos: {x: 0, y: 0}
-    m_SelectedIDs: 4e510000
-    m_LastClickedID: 20814
-    m_ExpandedIDs: 00000000385100004c51000050510000
+    m_SelectedIDs: 44510000
+    m_LastClickedID: 20804
+    m_ExpandedIDs: 00000000445100004c5100004e510000d2510000
     m_RenameOverlay:
       m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
+      m_Name: Plugins
+      m_OriginalName: Plugins
       m_EditFieldRect:
         serializedVersion: 2
         x: 0
         y: 0
         width: 0
         height: 0
-      m_UserData: 0
+      m_UserData: 20822
       m_IsWaitingForDelay: 0
       m_IsRenaming: 0
-      m_OriginalEventType: 11
+      m_OriginalEventType: 0
       m_IsRenamingFilename: 1
-      m_ClientGUIView: {fileID: 0}
+      m_ClientGUIView: {fileID: 12}
     m_SearchString: 
     m_CreateAssetUtility:
       m_EndAction: {fileID: 0}
@@ -457,7 +457,7 @@ MonoBehaviour:
     scrollPos: {x: 0, y: 0}
     m_SelectedIDs: 
     m_LastClickedID: 0
-    m_ExpandedIDs: 0000000038510000
+    m_ExpandedIDs: 0000000044510000
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_Name: 
@@ -484,22 +484,22 @@ MonoBehaviour:
   m_ListAreaState:
     m_SelectedInstanceIDs: 
     m_LastClickedInstanceID: 0
-    m_HadKeyboardFocusLastEvent: 0
+    m_HadKeyboardFocusLastEvent: 1
     m_ExpandedInstanceIDs: c6230000
     m_RenameOverlay:
       m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
+      m_Name: Scripts
+      m_OriginalName: Scripts
       m_EditFieldRect:
         serializedVersion: 2
         x: 0
         y: 0
         width: 0
         height: 0
-      m_UserData: 0
+      m_UserData: 20952
       m_IsWaitingForDelay: 0
       m_IsRenaming: 0
-      m_OriginalEventType: 11
+      m_OriginalEventType: 0
       m_IsRenamingFilename: 1
       m_ClientGUIView: {fileID: 12}
     m_CreateAssetUtility:
@@ -938,7 +938,7 @@ MonoBehaviour:
   m_Rotation:
     m_Target: {x: -0.12459734, y: 0.8633975, z: -0.4142075, w: -0.25971794}
     speed: 2
-    m_Value: {x: 0, y: 0, z: 0, w: 1}
+    m_Value: {x: -0.12459728, y: 0.86339706, z: -0.41420728, w: -0.25971782}
   m_Size:
     m_Target: 0.8660254
     speed: 2
@@ -1001,7 +1001,7 @@ MonoBehaviour:
       scrollPos: {x: 0, y: 0}
       m_SelectedIDs: 
       m_LastClickedID: 0
-      m_ExpandedIDs: 26fbffff
+      m_ExpandedIDs: b8b8ffff0ef4ffffb0f5ffff52f6ffffe8f9ffff2cfbffff
       m_RenameOverlay:
         m_UserAcceptedRename: 0
         m_Name: 

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