Browse Source

内容更新

MirzkisD1Ex0 4 years ago
parent
commit
8f53cdadb4
3 changed files with 147 additions and 2 deletions
  1. 141 0
      Logs/AssetImportWorker0.log
  2. 3 0
      Logs/shadercompiler-AssetImportWorker0.log
  3. 3 2
      readme.md

+ 141 - 0
Logs/AssetImportWorker0.log

@@ -0,0 +1,141 @@
+Using pre-set license
+Built from '2020.3/china_unity/release' branch; Version is '2020.3.15f1c1 (2f15a4c58450) revision 3085732'; Using compiler version '192528614'; Build Type 'Release'
+OS: 'Windows 10 Pro; OS build 19043.1110; Version 2009; 64bit' Language: 'zh' Physical Memory: 16305 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
+
+ COMMAND LINE ARGUMENTS:
+C:\workflow\software\Unity\2020.3.15f1c1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/workflow/project/unity/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+60285
+Successfully changed project path to: D:/workflow/project/unity/ToneTuneToolkit
+D:/workflow/project/unity/ToneTuneToolkit
+Using Asset Import Pipeline V2.
+Refreshing native plugins compatible for Editor in 43.99 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2020.3.15f1c1 (2f15a4c58450)
+[Subsystems] Discovering subsystems at path C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/workflow/project/unity/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
+    Vendor:   
+    VRAM:     8088 MB
+    Driver:   27.21.14.5671
+Initialize mono
+Mono path[0] = 'C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/Managed'
+Mono path[1] = 'C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
+Mono config path = 'C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56224
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Registered in 0.003661 seconds.
+Native extension for WindowsStandalone target not found
+Native extension for WebGL target not found
+Refreshing native plugins compatible for Editor in 41.59 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Mono: successfully reloaded assembly
+- Completed reload, in  2.199 seconds
+Domain Reload Profiling:
+	ReloadAssembly (2199ms)
+		BeginReloadAssembly (62ms)
+			ExecutionOrderSort (0ms)
+			DisableScriptedObjects (0ms)
+			BackupInstance (0ms)
+			ReleaseScriptingObjects (0ms)
+			CreateAndSetChildDomain (1ms)
+		EndReloadAssembly (392ms)
+			LoadAssemblies (58ms)
+			RebuildTransferFunctionScriptingTraits (0ms)
+			SetupTypeCache (141ms)
+			ReleaseScriptCaches (0ms)
+			RebuildScriptCaches (29ms)
+			SetupLoadedEditorAssemblies (157ms)
+				LogAssemblyErrors (0ms)
+				InitializePlatformSupportModulesInManaged (5ms)
+				SetLoadedEditorAssemblies (0ms)
+				RefreshPlugins (42ms)
+				BeforeProcessingInitializeOnLoad (10ms)
+				ProcessInitializeOnLoadAttributes (74ms)
+				ProcessInitializeOnLoadMethodAttributes (27ms)
+				AfterProcessingInitializeOnLoad (0ms)
+				EditorAssembliesLoaded (0ms)
+			ExecutionOrderSort2 (0ms)
+			AwakeInstancesAfterBackupRestoration (0ms)
+Platform modules already initialized, skipping
+Registering precompiled user dll's ...
+Registered in 0.003008 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for WebGL target not found
+Refreshing native plugins compatible for Editor in 41.23 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Mono: successfully reloaded assembly
+- Completed reload, in  1.175 seconds
+Domain Reload Profiling:
+	ReloadAssembly (1176ms)
+		BeginReloadAssembly (147ms)
+			ExecutionOrderSort (0ms)
+			DisableScriptedObjects (4ms)
+			BackupInstance (0ms)
+			ReleaseScriptingObjects (0ms)
+			CreateAndSetChildDomain (17ms)
+		EndReloadAssembly (965ms)
+			LoadAssemblies (96ms)
+			RebuildTransferFunctionScriptingTraits (0ms)
+			SetupTypeCache (285ms)
+			ReleaseScriptCaches (0ms)
+			RebuildScriptCaches (46ms)
+			SetupLoadedEditorAssemblies (430ms)
+				LogAssemblyErrors (0ms)
+				InitializePlatformSupportModulesInManaged (5ms)
+				SetLoadedEditorAssemblies (0ms)
+				RefreshPlugins (41ms)
+				BeforeProcessingInitializeOnLoad (87ms)
+				ProcessInitializeOnLoadAttributes (273ms)
+				ProcessInitializeOnLoadMethodAttributes (12ms)
+				AfterProcessingInitializeOnLoad (11ms)
+				EditorAssembliesLoaded (0ms)
+			ExecutionOrderSort2 (0ms)
+			AwakeInstancesAfterBackupRestoration (6ms)
+Platform modules already initialized, skipping
+========================================================================
+Worker process is ready to serve import requests
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
+Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 2125 Unused Serialized files (Serialized files now loaded: 0)
+System memory in use before: 170.4 MB.
+System memory in use after: 170.5 MB.
+
+Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 2583.
+Total: 2.410000 ms (FindLiveObjects: 0.174100 ms CreateObjectMapping: 0.074200 ms MarkObjects: 2.108700 ms  DeleteObjects: 0.052100 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  path: Assets/ToneTuneToolkit/Documentation.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Documentation.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '660206f7487850624a822d726ec89e0a') in 0.031664 seconds 
+  Import took 0.034724 seconds .
+

+ 3 - 0
Logs/shadercompiler-AssetImportWorker0.log

@@ -0,0 +1,3 @@
+Base path: 'C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data', plugins path 'C:/workflow/software/Unity/2020.3.15f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+

+ 3 - 2
readme.md

@@ -25,7 +25,8 @@
 3. 添加了思源雅黑简中OTF格式全套。
 4. 添加了两张简易贴图。
 5. 添加了一些演示用场景。
-6. Nothing here.
+6. 添加了两个可怕的工具。
+7. Nothing here.
 
 </br>
 
@@ -119,7 +120,7 @@
 # <center>*EXAMPLES*</center>
 ### -> 一些教程
 * 该功能依赖ToneTuneToolkit
-* 场景文件、教程辅助用脚本文件位于ToneTuneToolkit工程目录“<strong>Assets/Examples</strong>”中
+* 场景文件、教程辅助用脚本文件位于ToneTuneToolkit工程目录“<strong>Assets/Examples/</strong>”中
 * 博客内容保存在位于ToneTuneToolkit工程目录“<strong>Assets/PDFs</strong>”中
 
 </br>