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内容更新

MirzkisD1Ex0 4 years ago
parent
commit
87686d386a
2 changed files with 0 additions and 148 deletions
  1. 0 142
      Logs/AssetImportWorker0.log
  2. 0 6
      Logs/shadercompiler-AssetImportWorker0.log

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Logs/AssetImportWorker0.log

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-Using pre-set license
-Built from '2020.3/release' branch; Version is '2020.3.15f2 (6cf78cb77498) revision 7141260'; Using compiler version '192528614'; Build Type 'Release'
-OS: 'Windows 10 Pro; OS build 19043.1110; Version 2009; 64bit' Language: 'zh' Physical Memory: 16305 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
-
- COMMAND LINE ARGUMENTS:
-C:\workflow\software\Unity\Editor\2020.3.15f2\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker0
--projectPath
-D:/workflow/project/unity/ToneTuneToolkit
--logFile
-Logs/AssetImportWorker0.log
--srvPort
-60260
-Successfully changed project path to: D:/workflow/project/unity/ToneTuneToolkit
-D:/workflow/project/unity/ToneTuneToolkit
-Using Asset Import Pipeline V2.
-Refreshing native plugins compatible for Editor in 40.95 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Initialize engine version: 2020.3.15f2 (6cf78cb77498)
-[Subsystems] Discovering subsystems at path C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path D:/workflow/project/unity/ToneTuneToolkit/Assets
-GfxDevice: creating device client; threaded=0
-Direct3D:
-    Version:  Direct3D 11.0 [level 11.1]
-    Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
-    Vendor:   
-    VRAM:     8088 MB
-    Driver:   27.21.14.5671
-Initialize mono
-Mono path[0] = 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/Managed'
-Mono path[1] = 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
-Mono config path = 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56492
-Begin MonoManager ReloadAssembly
-Registering precompiled unity dll's ...
-Register platform support module: C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
-Register platform support module: C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.004007 seconds.
-Native extension for WindowsStandalone target not found
-Native extension for WebGL target not found
-Refreshing native plugins compatible for Editor in 41.32 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Mono: successfully reloaded assembly
-- Completed reload, in  1.128 seconds
-Domain Reload Profiling:
-	ReloadAssembly (1128ms)
-		BeginReloadAssembly (64ms)
-			ExecutionOrderSort (0ms)
-			DisableScriptedObjects (0ms)
-			BackupInstance (0ms)
-			ReleaseScriptingObjects (0ms)
-			CreateAndSetChildDomain (1ms)
-		EndReloadAssembly (422ms)
-			LoadAssemblies (60ms)
-			RebuildTransferFunctionScriptingTraits (0ms)
-			SetupTypeCache (156ms)
-			ReleaseScriptCaches (0ms)
-			RebuildScriptCaches (31ms)
-			SetupLoadedEditorAssemblies (164ms)
-				LogAssemblyErrors (0ms)
-				InitializePlatformSupportModulesInManaged (5ms)
-				SetLoadedEditorAssemblies (0ms)
-				RefreshPlugins (41ms)
-				BeforeProcessingInitializeOnLoad (9ms)
-				ProcessInitializeOnLoadAttributes (80ms)
-				ProcessInitializeOnLoadMethodAttributes (28ms)
-				AfterProcessingInitializeOnLoad (0ms)
-				EditorAssembliesLoaded (0ms)
-			ExecutionOrderSort2 (0ms)
-			AwakeInstancesAfterBackupRestoration (0ms)
-Platform modules already initialized, skipping
-Registering precompiled user dll's ...
-Registered in 0.003443 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for WebGL target not found
-Refreshing native plugins compatible for Editor in 40.51 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Mono: successfully reloaded assembly
-- Completed reload, in  1.231 seconds
-Domain Reload Profiling:
-	ReloadAssembly (1232ms)
-		BeginReloadAssembly (154ms)
-			ExecutionOrderSort (0ms)
-			DisableScriptedObjects (5ms)
-			BackupInstance (0ms)
-			ReleaseScriptingObjects (0ms)
-			CreateAndSetChildDomain (17ms)
-		EndReloadAssembly (1011ms)
-			LoadAssemblies (103ms)
-			RebuildTransferFunctionScriptingTraits (0ms)
-			SetupTypeCache (302ms)
-			ReleaseScriptCaches (0ms)
-			RebuildScriptCaches (48ms)
-			SetupLoadedEditorAssemblies (447ms)
-				LogAssemblyErrors (0ms)
-				InitializePlatformSupportModulesInManaged (5ms)
-				SetLoadedEditorAssemblies (0ms)
-				RefreshPlugins (41ms)
-				BeforeProcessingInitializeOnLoad (96ms)
-				ProcessInitializeOnLoadAttributes (280ms)
-				ProcessInitializeOnLoadMethodAttributes (13ms)
-				AfterProcessingInitializeOnLoad (11ms)
-				EditorAssembliesLoaded (0ms)
-			ExecutionOrderSort2 (0ms)
-			AwakeInstancesAfterBackupRestoration (6ms)
-Platform modules already initialized, skipping
-========================================================================
-Worker process is ready to serve import requests
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
-Refreshing native plugins compatible for Editor in 0.47 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 2134 Unused Serialized files (Serialized files now loaded: 0)
-System memory in use before: 168.1 MB.
-System memory in use after: 168.2 MB.
-
-Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 2592.
-Total: 2.658400 ms (FindLiveObjects: 0.189000 ms CreateObjectMapping: 0.072000 ms MarkObjects: 2.323000 ms  DeleteObjects: 0.073300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-========================================================================
-Received Import Request.
-  path: Assets/PDFs/007.pdf
-  artifactKey: Guid(b89977bd40e36e24a9e09afa0047ffef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/PDFs/007.pdf using Guid(b89977bd40e36e24a9e09afa0047ffef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '22e98836310fbb3eedf9f5ab9155342a') in 0.035274 seconds 
-  Import took 0.062305 seconds .
-
-AssetImportWorkerClient::OnTransportError - code=2 error=End of file

+ 0 - 6
Logs/shadercompiler-AssetImportWorker0.log

@@ -1,6 +0,0 @@
-Base path: 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data', plugins path 'C:/workflow/software/Unity/Editor/2020.3.15f2/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
-
-Quitting shader compiler process