MirzkisD1Ex0 2 months ago
parent
commit
85521664fa
97 changed files with 2763 additions and 343 deletions
  1. 0 0
      Materials/DG_Scripts/DG/CanvasGroupMaster.cs
  2. 0 0
      Materials/DG_Scripts/DG/UIStageManager.cs
  3. BIN
      Materials/Windows打印/Printer.unitypackage
  4. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module.meta
  5. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO.meta
  6. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer.meta
  7. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Plugins.meta
  8. BIN
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Plugins/System.Drawing.dll
  9. 33 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Plugins/System.Drawing.dll.meta
  10. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts.meta
  11. 127 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterFileProcessor.cs
  12. 11 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterFileProcessor.cs.meta
  13. 53 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterHandler.cs
  14. 11 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterHandler.cs.meta
  15. 237 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterManager.cs
  16. 11 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterManager.cs.meta
  17. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other.meta
  18. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR.meta
  19. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Plugins.meta
  20. 0 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Plugins/zxing.unity.dll
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      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Plugins/zxing.unity.dll.meta
  22. 8 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Scripts.meta
  23. 2 4
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Scripts/QRCodeMaster.cs
  24. 0 0
      ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Scripts/QRCodeMaster.cs.meta
  25. 28 18
      ToneTuneToolkit/Assets/ToneTuneToolkit/README.md
  26. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/EventListener.cs
  27. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/PathChecker.cs
  28. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/SingletonMaster.cs
  29. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/TTTDebug.cs
  30. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/ToolkitManager.cs
  31. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/DataConverter.cs
  32. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/DataProcessor.cs
  33. 1 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/ImageLoader.cs
  34. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/JsonManager.cs
  35. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/LitJsonManager.cs
  36. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/SensitiveWordUtility.cs
  37. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/TextLoader.cs
  38. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/TimestampCapturer.cs
  39. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/CreateAssetBundles.cs
  40. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/EditorStorage.cs
  41. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/RenameFolders.cs
  42. 7 10
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/UpdateCopyrights.cs
  43. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Funny/BubbleSort.cs
  44. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/FTPMaster.cs
  45. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/FileCapturer.cs
  46. 1 4
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/NewFileAlerter.cs
  47. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/FullAngleScreenshotTool.cs
  48. 13 14
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs
  49. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/TextureProcessor.cs
  50. 10 9
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/WebCamHandler.cs
  51. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/WebCamManager.cs
  52. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Mobile/ObjectRotateAndScale.cs
  53. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDCommandCenter.cs
  54. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDCommandHub.cs
  55. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDHandler.cs
  56. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDNuclearShow.cs
  57. 1 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Networking/JsonUploadManager.cs
  58. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/CorrectLookAtCamera.cs
  59. 1 4
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/NeonLight.cs
  60. 1 4
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs
  61. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs
  62. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectFloating.cs
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      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectSearcher.cs
  64. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/TraverseObejctChangeColor.cs
  65. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/AsyncLoadingWithProcessBar.cs
  66. 2 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/CMDLauncher.cs
  67. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/KeyPressSimulator.cs
  68. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/LongTimeNoOperationDetector.cs
  69. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicator.cs
  70. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorLite.cs
  71. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorServer.cs
  72. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPHandler.cs
  73. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPResponder.cs
  74. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/Parallax.cs
  75. 1 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/ScrollViewHandler.cs
  76. 1 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/SequenceFrameHandler.cs
  77. 1 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/SequenceFrameManager.cs
  78. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/TextFlick.cs
  79. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/UICurved.cs
  80. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/AntiVerifier.cs
  81. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/Verifier.cs
  82. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/VerifierHandler.cs
  83. 1 2
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Video/VideoMaster.cs
  84. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraFocusObject.cs
  85. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraLookAround.cs
  86. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraSimpleMove.cs
  87. 1 4
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraZoom.cs
  88. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/WakeOnLan/WakeOnLan.cs
  89. 1 3
      ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/WakeOnLan/WakeOnLanHandler.cs
  90. 25 34
      ToneTuneToolkit/Logs/AssetImportWorker0-prev.log
  91. 1047 0
      ToneTuneToolkit/Logs/AssetImportWorker0.log
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      ToneTuneToolkit/Logs/AssetImportWorker1-prev.log
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      ToneTuneToolkit/Logs/AssetImportWorker1.log
  94. 6 0
      ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log
  95. 0 1
      ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log
  96. 20 20
      ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt
  97. 28 18
      readme.md

+ 0 - 0
Materials/DG/Tools/CanvasGroupMaster.cs → Materials/DG_Scripts/DG/CanvasGroupMaster.cs


+ 0 - 0
Materials/DG/Tools/UIStageManager.cs → Materials/DG_Scripts/DG/UIStageManager.cs


BIN
Materials/Windows打印/Printer.unitypackage


+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module.meta

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+guid: ee6c499eb15e4b84b9b8b0c73b49821d
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
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+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO.meta

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+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer.meta

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+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Plugins.meta

@@ -0,0 +1,8 @@
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BIN
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Plugins/System.Drawing.dll


+ 33 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Plugins/System.Drawing.dll.meta

@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: 8eca96d2726ec0a41a9d7d864612e7aa
+PluginImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  iconMap: {}
+  executionOrder: {}
+  defineConstraints: []
+  isPreloaded: 0
+  isOverridable: 0
+  isExplicitlyReferenced: 0
+  validateReferences: 1
+  platformData:
+  - first:
+      Any: 
+    second:
+      enabled: 1
+      settings: {}
+  - first:
+      Editor: Editor
+    second:
+      enabled: 0
+      settings:
+        DefaultValueInitialized: true
+  - first:
+      Windows Store Apps: WindowsStoreApps
+    second:
+      enabled: 0
+      settings:
+        CPU: AnyCPU
+  userData: 
+  assetBundleName: 
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+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts.meta

@@ -0,0 +1,8 @@
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+ 127 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterFileProcessor.cs

@@ -0,0 +1,127 @@
+/// <summary>
+/// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
+/// Code Version 1.5.2
+/// </summary>
+
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+using System;
+using UnityEngine;
+
+namespace ToneTuneToolkit.IO.Printer
+{
+  public class PrinterFileProcessor : MonoBehaviour
+  {
+    private const string PrinterPath = "C:/Printer";
+    private string CachePath = Application.streamingAssetsPath + "/PrinterCache";
+
+    // ==================================================
+
+    private void Start() => Init();
+    private void OnDestroy() => UnInit();
+
+    // ==================================================
+
+    private void Init()
+    {
+      FolderCheck();
+      StartCoroutine(nameof(PrintLoop));
+    }
+
+    private void UnInit()
+    {
+      StopCoroutine(nameof(PrintLoop));
+    }
+
+    // ==================================================
+
+    private void FolderCheck()
+    {
+      if (!Directory.Exists(PrinterPath)) { Directory.CreateDirectory(PrinterPath); }
+      if (!Directory.Exists(CachePath)) { Directory.CreateDirectory(CachePath); }
+    }
+
+    // ==================================================
+
+    private IEnumerator PrintLoop()
+    {
+      yield return new WaitForSeconds(3f);
+      while (true)
+      {
+        CheckFile();
+        yield return new WaitForSeconds(3f);
+      }
+    }
+
+    /// <summary>
+    /// 检测是否存在文件
+    /// </summary>
+    private void CheckFile()
+    {
+      string[] files = Directory.GetFiles(PrinterPath); // 获取源文件夹中的所有文件
+      if (files.Length == 0) { return; }
+      foreach (string sourceFilePath in files)
+      {
+        ProcessFile(sourceFilePath);
+      }
+    }
+
+    /// <summary>
+    /// 处理文件
+    /// </summary>
+    /// <param name="sourceFilePath"></param>
+    private void ProcessFile(string sourceFilePath)
+    {
+      try
+      {
+        if (!IsFileReady(sourceFilePath)) // 检查文件是否就绪(未被其他进程占用)
+        {
+          Debug.Log($"[FP] 文件被占用,跳过: {Path.GetFileName(sourceFilePath)}");
+          return;
+        }
+
+        string fileName = @$"{Path.GetFileNameWithoutExtension(sourceFilePath)}_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}{Path.GetExtension(sourceFilePath)}";
+        string destFilePath = Path.Combine(CachePath, fileName);
+
+        // Debug.Log(fileName + "\n" + destFilePath);
+
+        File.Move(sourceFilePath, destFilePath);
+        Debug.Log($"[FP] 文件已移动: {fileName}");
+
+        byte[] fileData = File.ReadAllBytes(destFilePath);
+        Texture2D texture = new Texture2D(2, 2);
+        texture.LoadImage(fileData);
+        texture.Apply();
+        PrinterManager.Instance.Print(texture);
+        Debug.Log($"[FP] 图片准备打印");
+
+#if UNITY_EDITOR
+        UnityEditor.AssetDatabase.Refresh(); // 在编辑器中刷新AssetDatabase
+#endif
+      }
+      catch (Exception e)
+      {
+        Debug.LogError($"[FP] 处理文件 {Path.GetFileName(sourceFilePath)} 时出错: {e.Message}");
+      }
+    }
+
+
+
+    private bool IsFileReady(string filePath)
+    {
+      try
+      {
+        // 尝试打开文件,如果成功则文件就绪
+        using (FileStream stream = File.Open(filePath, FileMode.Open, FileAccess.Read, FileShare.None))
+        {
+          return true;
+        }
+      }
+      catch (IOException)
+      {
+        return false; // 文件被占用或不可访问
+      }
+    }
+  }
+}

+ 11 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterFileProcessor.cs.meta

@@ -0,0 +1,11 @@
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+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 53 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterHandler.cs

@@ -0,0 +1,53 @@
+/// <summary>
+/// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
+/// Code Version 1.5.2
+/// </summary>
+
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace ToneTuneToolkit.IO.Printer
+{
+  /// <summary>
+  /// 打印机控制器
+  /// </summary>
+  public class PrinterHandler : MonoBehaviour
+  {
+    private void Start() => Init();
+
+    private void Init()
+    {
+      L805();
+      // DNP();
+    }
+
+    private void DNP()
+    {
+      PrinterManager.PrinterSetting setting = new PrinterManager.PrinterSetting();
+      setting.PrinterName = "DP-DS620";
+      setting.PaperSizeName = "(4x6)";
+      setting.DPI = 100;
+      setting.WidthInch = 6;
+      setting.HeightInch = 4;
+      setting.Landscape = false;
+      setting.Margin = Vector4.zero;
+      setting.rotateFlip = System.Drawing.RotateFlipType.Rotate270FlipNone;
+      PrinterManager.Instance.SetPrinter(setting);
+    }
+
+    private void L805()
+    {
+      PrinterManager.PrinterSetting setting = new PrinterManager.PrinterSetting();
+      setting.PrinterName = "EPSON L805 Series";
+      setting.PaperSizeName = "(4x6)";
+      setting.DPI = 100;
+      setting.WidthInch = 4;
+      setting.HeightInch = 6;
+      setting.Landscape = false;
+      setting.Margin = Vector4.zero;
+      setting.rotateFlip = System.Drawing.RotateFlipType.RotateNoneFlipNone;
+      PrinterManager.Instance.SetPrinter(setting);
+    }
+  }
+}

+ 11 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterHandler.cs.meta

@@ -0,0 +1,11 @@
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+ 237 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterManager.cs

@@ -0,0 +1,237 @@
+/// <summary>
+/// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
+/// Code Version 1.5.2
+/// </summary>
+
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System;
+using System.Runtime.InteropServices;
+using System.Drawing;
+using System.Drawing.Drawing2D;
+using System.Drawing.Printing;
+using System.Drawing.Imaging;
+using ToneTuneToolkit.Common;
+
+namespace ToneTuneToolkit.IO.Printer
+{
+  /// <summary>
+  /// 
+  /// 测试可打印1200x1800的图片,页面参数{X=0,Y=0,Width=400,Height=600}
+  /// </summary>
+  public class PrinterManager : SingletonMaster<PrinterManager>
+  {
+    private PrinterSetting ps = new PrinterSetting();
+
+    // ==================================================
+
+    private void Start() => Init();
+
+    // ==================================================
+
+    private void Init()
+    {
+      // DisplayInstalledPrinters();
+      OperationalCheck();
+    }
+
+    // ==================================================
+    #region 设置打印机
+
+    public void SetPrinter(PrinterSetting setting)
+    {
+      ps = setting;
+
+      foreach (string item in PrinterSettings.InstalledPrinters)
+      {
+        if (item.Contains(ps.PrinterName))
+        {
+          ps.PrinterName = item;
+          return;
+        }
+      }
+      ps.PrinterName = new PrinterSettings().PrinterName;
+    }
+
+    #endregion
+    // ==================================================
+    #region Tool 显示所有打印机
+
+    private void DisplayInstalledPrinters()
+    {
+      foreach (string printer in PrinterSettings.InstalledPrinters) { Debug.Log($"[PM] 已安装打印机: {printer}"); }
+    }
+
+    #endregion
+    // ==================================================
+
+    /// <summary>
+    /// 可运行性检查
+    /// </summary>
+    private void OperationalCheck()
+    {
+      if (!Application.isEditor && Application.platform != RuntimePlatform.WindowsPlayer)
+      {
+        Debug.LogWarning("[PM] 打印功能仅支持Windows平台");
+      }
+    }
+
+    // ==================================================
+
+    /// <summary>
+    /// 打印照片
+    /// </summary>
+    /// <param name="texture"></param>
+    public void Print(Texture2D texture)
+    {
+      try
+      {
+        // 打印前强制GC
+        GC.Collect();
+        GC.WaitForPendingFinalizers();
+
+        Debug.Log($"[PM] 原始Texture2D尺寸: {texture.width}x{texture.height}");
+
+        using (Bitmap bitmap = T2D2BitmapSafe(texture))
+        {
+          Debug.Log($"[PM] 转换后Bitmap尺寸: {bitmap.Width}x{bitmap.Height}");
+
+          PrintBitmap(bitmap);
+        }
+      }
+      catch (Exception e)
+      {
+        Debug.LogError("[PM] 打印失败: " + e.Message);
+      }
+    }
+
+    // ==================================================
+    #region 转换Texture2D到Bitmap
+
+    /// <summary>
+    /// 安全转换Texture2D到Bitmap
+    /// </summary>
+    /// <param name="texture"></param>
+    /// <returns></returns>
+    private Bitmap T2D2BitmapSafe(Texture2D texture)
+    {
+      Bitmap bitmap = new Bitmap(texture.width, texture.height, PixelFormat.Format32bppArgb);
+      bitmap.SetResolution(ps.DPI, ps.DPI);
+      BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.WriteOnly, bitmap.PixelFormat);
+
+      try
+      {
+        Color32[] pixels = texture.GetPixels32();
+        byte[] bytes = new byte[pixels.Length * 4];
+
+        for (int y = 0; y < texture.height; y++)
+        {
+          for (int x = 0; x < texture.width; x++)
+          {
+            int sourceIndex = y * texture.width + x;
+            int destY = texture.height - 1 - y;
+            int destIndex = destY * texture.width + x;
+
+            bytes[destIndex * 4] = pixels[sourceIndex].b;
+            bytes[destIndex * 4 + 1] = pixels[sourceIndex].g;
+            bytes[destIndex * 4 + 2] = pixels[sourceIndex].r;
+            bytes[destIndex * 4 + 3] = pixels[sourceIndex].a;
+          }
+        }
+
+        Marshal.Copy(bytes, 0, bitmapData.Scan0, bytes.Length);
+      }
+      finally
+      {
+        bitmap.UnlockBits(bitmapData);
+      }
+      return bitmap;
+    }
+
+    #endregion
+    // ==================================================
+    #region 打印Bitmap
+
+    private void PrintBitmap(Bitmap bitmap)
+    {
+      using (PrintDocument pd = new PrintDocument())
+      {
+        pd.PrinterSettings.PrinterName = ps.PrinterName;
+        pd.DefaultPageSettings.PrinterResolution = new PrinterResolution()
+        {
+          Kind = PrinterResolutionKind.Custom,
+          X = ps.DPI,
+          Y = ps.DPI
+        };
+
+        int paperWidth = ps.WidthInch * 100;
+        int paperHeight = ps.HeightInch * 100;
+
+        PaperSize photoSize = new PaperSize("Custom", paperWidth, paperHeight);
+        pd.DefaultPageSettings.PaperSize = photoSize;
+        pd.DefaultPageSettings.Margins = new Margins(0, 0, 0, 0);
+        pd.OriginAtMargins = false;
+
+        pd.PrintPage += (sender, args) =>
+        {
+          try
+          {
+            Debug.Log($"[PM] 开始绘制: 图片{bitmap.Width}x{bitmap.Height} / 页面{args.PageBounds}");
+
+            Rectangle destRect = new Rectangle(
+                  (int)-args.PageSettings.HardMarginX,
+                  (int)-args.PageSettings.HardMarginY,
+                  (int)(args.PageBounds.Width + args.PageSettings.HardMarginX * 2),
+                  (int)(args.PageBounds.Height + args.PageSettings.HardMarginY * 2)
+              );
+
+            args.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
+            args.Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
+            args.Graphics.SmoothingMode = SmoothingMode.HighQuality;
+
+            bitmap.RotateFlip(ps.rotateFlip); // 旋转矫正
+            args.Graphics.DrawImage(bitmap, destRect);
+
+            Debug.Log("[PM] 绘制完成");
+          }
+          catch (Exception e)
+          {
+            Debug.LogError("[PM] 绘制图像时出错: " + e.Message);
+            args.Cancel = true;
+          }
+        };
+
+        try
+        {
+          pd.Print();
+          Debug.Log("[PM] 打印任务已发送");
+        }
+        catch (Exception e)
+        {
+          Debug.LogError("[PM] 打印过程中出错: " + e.Message);
+        }
+      }
+    }
+
+    #endregion
+    // ==================================================
+    #region Config
+
+    [Serializable]
+    public class PrinterSetting
+    {
+      public string PrinterName = "L805";
+      public string PaperSizeName = "6x4 Photo";
+      public int WidthInch = 4;
+      public int HeightInch = 6;
+      public int DPI = 100; // 1200x1800是6英寸在300dpi下的像素尺寸 // 400x600是6英寸在100dpi下的像素尺寸
+
+      public bool Landscape = false;
+      public Vector4 Margin = Vector4.zero; // 边距 // x,y,z,w
+      public RotateFlipType rotateFlip = RotateFlipType.RotateNoneFlipNone;
+    }
+
+    #endregion
+  }
+}

+ 11 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/IO/Printer/Scripts/PrinterManager.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0951266cf3aff1f468a37fe9eff01ca6
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f02478cef37928e4684bd7ff0823c5a3
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 50d9792fb0fe2e9498532a19c0ac6003
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Plugins.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f2ba1978932bc5540aed173e4880cae0
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Plugins/zxing.unity.dll → ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Plugins/zxing.unity.dll


+ 0 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Plugins/zxing.unity.dll.meta → ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Plugins/zxing.unity.dll.meta


+ 8 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Scripts.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d5753fabbee09c249862be7e9b967532
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 2 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/QRCodeMaster.cs → ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Scripts/QRCodeMaster.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 using UnityEngine;
 using UnityEngine;
@@ -13,7 +11,7 @@ using ZXing;
 using ZXing.Common;
 using ZXing.Common;
 using ZXing.QrCode;
 using ZXing.QrCode;
 
 
-namespace ToneTuneToolkit.Other
+namespace ToneTuneToolkit.Other.QR
 {
 {
   /// <summary>
   /// <summary>
   /// 扫码助手
   /// 扫码助手

+ 0 - 0
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/QRCodeMaster.cs.meta → ToneTuneToolkit/Assets/ToneTuneToolkit/Module/Other/QR/Scripts/QRCodeMaster.cs.meta


+ 28 - 18
ToneTuneToolkit/Assets/ToneTuneToolkit/README.md

@@ -1,8 +1,8 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
 
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
-#### <center><font size=2>2025/08/04</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.5.1**</font></center>
+#### <center><font size=2>2025/10/14</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.5.2**</font></center>
 
 
 
 
 
 
@@ -22,6 +22,7 @@
 <font size=5><strong>Directory - 文档目录</strong></font><br>
 <font size=5><strong>Directory - 文档目录</strong></font><br>
 [INTRODUCTION  介绍](#INTRODUCTION)<br>
 [INTRODUCTION  介绍](#INTRODUCTION)<br>
 [LOG       &ensp;日志](#LOG)<br>
 [LOG       &ensp;日志](#LOG)<br>
+[MODULE     &ensp;模组](#MODULE)<br>
 [SCRIPTS     &ensp;脚本](#SCRIPTS)<br>
 [SCRIPTS     &ensp;脚本](#SCRIPTS)<br>
 [EXTRA      &ensp;额外内容](#EXTRA)<br>
 [EXTRA      &ensp;额外内容](#EXTRA)<br>
 [SHADERS     着色器](#SHADERS)<br>
 [SHADERS     着色器](#SHADERS)<br>
@@ -77,6 +78,16 @@
 0. 2025/03/27 “FileCapturer”被重制,拥有更高级的功能。
 0. 2025/03/27 “FileCapturer”被重制,拥有更高级的功能。
 0. 2025/04/18 “UI”类目下新增3个功能,滚动视图助手,序列帧图片播放助手,序列帧播放管理器。
 0. 2025/04/18 “UI”类目下新增3个功能,滚动视图助手,序列帧图片播放助手,序列帧播放管理器。
 0. 2025/08/04 “IO”类目下,新增“NewFileAlerter”,用于“定期检查指定文件夹下是否出现新文件并返回该文件路径”。
 0. 2025/08/04 “IO”类目下,新增“NewFileAlerter”,用于“定期检查指定文件夹下是否出现新文件并返回该文件路径”。
+0. 2025/10/14 重新分类一些独立、综合的小功能,例如目前位于目录下的“Module/IO/Printer”,其包含了打印机控制相关的必须组件、脚本,而非仅有“Script”。
+
+
+
+## <center><a id="MODULE"></a><font color="#44ff00">*MODULE*</font></center>
+### ToneTuneToolkit.IO.Printer/
+* 打印机模组
+
+### ToneTuneToolkit.Other.QR/
+* QR模组
 
 
 
 
 
 
@@ -89,14 +100,14 @@
 * TTTDebug.cs           // 静态 // TTT工具箱专属Debug.Log
 * TTTDebug.cs           // 静态 // TTT工具箱专属Debug.Log
 
 
 ### ToneTuneToolkit.Data/
 ### ToneTuneToolkit.Data/
-* DataConverter.cs      // 静态 // 数据转换 // 字符串与二进制之间转换 // 字符串与json之间转换
-* DataProcessor.cs      // 数据处理
-* ImageLoader.cs        // 图片选择和加载
-* JsonManager.cs        // newtonsoftjson管理器
-* LitJsonManager.cs     // litjson管理器
+* DataConverter.cs        // 静态 // 数据转换 // 字符串与二进制之间转换 // 字符串与json之间转换
+* DataProcessor.cs        // 数据处理
+* ImageLoader.cs          // 图片选择和加载
+* JsonManager.cs          // newtonsoftjson管理器
+* LitJsonManager.cs       // litjson管理器
 * SensitiveWordUtility.cs // 关键词加载
 * SensitiveWordUtility.cs // 关键词加载
-* TextLoader.cs         // 静态 // 文字加载 // 可以读取txt及json
-* TimestampCapturer.cs  // 静态 // 获取时间戳 // 本地获取静态方法 // 网络获取需单例
+* TextLoader.cs           // 静态 // 文字加载 // 可以读取txt及json
+* TimestampCapturer.cs    // 静态 // 获取时间戳 // 本地获取静态方法 // 网络获取需单例
 
 
 ### ToneTuneToolkit.Editor/
 ### ToneTuneToolkit.Editor/
 * CreateAssetBundles.cs // AB包创建工具
 * CreateAssetBundles.cs // AB包创建工具
@@ -117,7 +128,7 @@
 * TextureProcessor.cs         // 图片处理工具
 * TextureProcessor.cs         // 图片处理工具
 
 
 ### ToneTuneToolkit.Mobile/
 ### ToneTuneToolkit.Mobile/
-* ObjectRotateAndScale.cs   // 物体Android平台中的单指旋转及双指缩放
+* ObjectRotateAndScale.cs     // 物体Android平台中的单指旋转及双指缩放
 
 
 ### ToneTuneToolkit.MultimediaExhibitionHall.LED/
 ### ToneTuneToolkit.MultimediaExhibitionHall.LED/
 * LEDCommandCenter.cs   // LED命令中心
 * LEDCommandCenter.cs   // LED命令中心
@@ -138,11 +149,10 @@
 * TraverseObejctChangeColor.cs  // 改变对象及所有子对象的颜色
 * TraverseObejctChangeColor.cs  // 改变对象及所有子对象的颜色
 
 
 ### ToneTuneToolkit.Other/
 ### ToneTuneToolkit.Other/
-* AsyncLoadingWithProcessBar.cs // 加载场景进度条
-* CMDLauncher.cs                // CMD命令行
-* KeyPressSimulator.cs          // 物理键盘按键模拟
-* QRCodeMaster.cs               // 二维码加载器
-* LongTimeNoOperationDetector.cs        // 长时间无操作检测
+* AsyncLoadingWithProcessBar.cs   // 加载场景进度条
+* CMDLauncher.cs                  // CMD命令行
+* KeyPressSimulator.cs            // 物理键盘按键模拟
+* LongTimeNoOperationDetector.cs  // 长时间无操作检测
 
 
 ### ToneTuneToolkit.UDP/
 ### ToneTuneToolkit.UDP/
 * UDPCommunicator.cs        // UDP通讯器 // 已残
 * UDPCommunicator.cs        // UDP通讯器 // 已残
@@ -152,10 +162,10 @@
 * UDPResponder.cs           // UDP响应器
 * UDPResponder.cs           // UDP响应器
 
 
 ### ToneTuneToolkit.UI/
 ### ToneTuneToolkit.UI/
-* Parallax.cs         // 多层次视差
+* Parallax.cs           // 多层次视差
 * ScrollViewHandler.cs  // 滚动视图定位元素
 * ScrollViewHandler.cs  // 滚动视图定位元素
-* TextFlick.cs        // 文字通过透明度闪烁
-* UICurved.cs         // UI弯曲
+* TextFlick.cs          // 文字通过透明度闪烁
+* UICurved.cs           // UI弯曲
 
 
 ### ToneTuneToolkit.Verification/
 ### ToneTuneToolkit.Verification/
 * AntiVerifier.cs     // 反向验证器 // 二进制
 * AntiVerifier.cs     // 反向验证器 // 二进制

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/EventListener.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 namespace ToneTuneToolkit.Common
 namespace ToneTuneToolkit.Common
 {
 {
   /// <summary>
   /// <summary>

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/PathChecker.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.IO;
 using System.IO;
 using UnityEngine;
 using UnityEngine;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/SingletonMaster.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/TTTDebug.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Common
 namespace ToneTuneToolkit.Common

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Common/ToolkitManager.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Common
 namespace ToneTuneToolkit.Common

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/DataConverter.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System;
 using System;
 using System.Text;
 using System.Text;
 using System.Text.RegularExpressions;
 using System.Text.RegularExpressions;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/DataProcessor.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using System.Text.RegularExpressions;
 using System.Text.RegularExpressions;
 using System.Collections.Generic;
 using System.Collections.Generic;

+ 1 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/ImageLoader.cs

@@ -1,9 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
 using UnityEngine;
 using UnityEngine;
 using NativeFileBrowser;
 using NativeFileBrowser;
 using System.Collections.Generic;
 using System.Collections.Generic;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/JsonManager.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/LitJsonManager.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/SensitiveWordUtility.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using System.Text;
 using System.Text;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/TextLoader.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.IO;
 using System.IO;
 using System.Text;
 using System.Text;
 using UnityEngine;
 using UnityEngine;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Data/TimestampCapturer.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using UnityEngine;
 using UnityEngine;
 using Newtonsoft.Json.Linq;
 using Newtonsoft.Json.Linq;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/CreateAssetBundles.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEditor;
 using UnityEditor;
 using System.IO;
 using System.IO;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/EditorStorage.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 namespace ToneTuneToolkit.Editor
 namespace ToneTuneToolkit.Editor
 {
 {
   public class EditorStorage
   public class EditorStorage

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/RenameFolders.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.IO;
 using System.IO;
 using UnityEditor;
 using UnityEditor;
 using UnityEngine;
 using UnityEngine;

+ 7 - 10
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Editor/UpdateCopyrights.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections.Generic;
 using System.Collections.Generic;
 using System.IO;
 using System.IO;
 using System.Linq;
 using System.Linq;
@@ -18,7 +16,7 @@ namespace ToneTuneToolkit.Editor
   {
   {
     private string author = "MirzkisD1Ex0";
     private string author = "MirzkisD1Ex0";
     private string year = "2025";
     private string year = "2025";
-    private string codeVersion = "1.5.0";
+    private string codeVersion = "1.5.2";
 
 
     private string displayString = "";
     private string displayString = "";
     private Vector2 displayStringScrollPosition = Vector2.zero;
     private Vector2 displayStringScrollPosition = Vector2.zero;
@@ -126,12 +124,9 @@ namespace ToneTuneToolkit.Editor
     /// </summary>
     /// </summary>
     private void ChangeContent()
     private void ChangeContent()
     {
     {
-      if (scriptFilePaths.Count <= 0)
-      {
-        return;
-      }
+      if (scriptFilePaths.Count <= 0) { return; }
 
 
-      Debug.Log(scriptFilePaths.Count);
+      // Debug.Log(scriptFilePaths.Count);
       List<string> fileContents = new List<string>();
       List<string> fileContents = new List<string>();
 
 
       foreach (string filePath in scriptFilePaths)
       foreach (string filePath in scriptFilePaths)
@@ -174,7 +169,9 @@ namespace ToneTuneToolkit.Editor
         fileContents.Insert(1, $"/// Copyright (c) {year} {author} All rights reserved.");
         fileContents.Insert(1, $"/// Copyright (c) {year} {author} All rights reserved.");
         fileContents.Insert(2, $"/// Code Version {codeVersion}");
         fileContents.Insert(2, $"/// Code Version {codeVersion}");
         fileContents.Insert(3, $"/// </summary>");
         fileContents.Insert(3, $"/// </summary>");
-        if (fileContents[4] != null)
+
+        // 加空行
+        if (fileContents[4] != "")
         {
         {
           fileContents.Insert(4, $"");
           fileContents.Insert(4, $"");
         }
         }

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Funny/BubbleSort.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 namespace ToneTuneToolkit.Funny
 namespace ToneTuneToolkit.Funny
 {
 {
   /// <summary>
   /// <summary>

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/FTPMaster.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using System.Net;
 using System.Net;
 using System.IO;
 using System.IO;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/FileCapturer.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections.Generic;
 using System.Collections.Generic;
 using System.IO;
 using System.IO;
 using System.Linq;
 using System.Linq;

+ 1 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/IO/NewFileAlerter.cs

@@ -1,14 +1,11 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;
-using System;
 using System.IO;
 using System.IO;
 using UnityEngine.Events;
 using UnityEngine.Events;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/FullAngleScreenshotTool.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using UnityEngine;
 using UnityEngine;
 using System.IO;
 using System.IO;

+ 13 - 14
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/ScreenshotMaster.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;
@@ -12,9 +10,6 @@ using System;
 using System.IO;
 using System.IO;
 using UnityEngine.Events;
 using UnityEngine.Events;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
-using UnityEngine.UI;
-
-
 
 
 namespace ToneTuneToolkit.Media
 namespace ToneTuneToolkit.Media
 {
 {
@@ -78,10 +73,7 @@ namespace ToneTuneToolkit.Media
 
 
       peekTexture = texture2D;
       peekTexture = texture2D;
 
 
-      if (OnScreenshotFinished != null)
-      {
-        OnScreenshotFinished(texture2D, flag);
-      }
+      OnScreenshotFinished?.Invoke(texture2D, flag);
       yield break;
       yield break;
     }
     }
 
 
@@ -177,16 +169,23 @@ namespace ToneTuneToolkit.Media
     // ==================================================
     // ==================================================
     #region Tools
     #region Tools
 
 
+    public enum CanvasType
+    {
+      ScreenSpaceOverlay = 0,
+      ScreenSpaceCamera = 1,
+      WorldSpace = 2
+    }
+
     public static string SpawnTimeStamp()
     public static string SpawnTimeStamp()
     {
     {
       return $"{DateTime.Now:yyyy-MM-dd-HH-mm-ss}-{new System.Random().Next(0, 100)}";
       return $"{DateTime.Now:yyyy-MM-dd-HH-mm-ss}-{new System.Random().Next(0, 100)}";
     }
     }
 
 
-    public enum CanvasType
+    public static void SaveTexture2File(Texture2D t2d, string fullFilePath)
     {
     {
-      ScreenSpaceOverlay = 0,
-      ScreenSpaceCamera = 1,
-      WorldSpace = 2
+      byte[] bytes = t2d.EncodeToPNG();
+      File.WriteAllBytes(fullFilePath, bytes);
+      Debug.Log($"[SM] <color=green>{fullFilePath}</color>");
     }
     }
 
 
     #endregion
     #endregion

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/TextureProcessor.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using System.IO;
 using System.IO;

+ 10 - 9
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/WebCamHandler.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
@@ -13,7 +11,7 @@ using UnityEngine.UI;
 
 
 public class WebCamHandler : SingletonMaster<WebCamHandler>
 public class WebCamHandler : SingletonMaster<WebCamHandler>
 {
 {
-  [SerializeField] private RawImage previewRawImage;
+  [SerializeField] private List<RawImage> riPreviews;
 
 
   private WebCamDevice webCamDevice;
   private WebCamDevice webCamDevice;
   private WebCamTexture webCamTexture;
   private WebCamTexture webCamTexture;
@@ -24,13 +22,13 @@ public class WebCamHandler : SingletonMaster<WebCamHandler>
   private void Start()
   private void Start()
   {
   {
     InitWebcam();
     InitWebcam();
-    // StartWebcam();
+    StartWebcam();
   }
   }
 
 
   // ==================================================
   // ==================================================
   #region 相机配置
   #region 相机配置
 
 
-  private string _webCamName = "MX Brio";
+  private string _webCamName = "OBSBOT Virtual Camera";
   private int _webCamWidth = 1920;
   private int _webCamWidth = 1920;
   private int _webCamHeight = 1080;
   private int _webCamHeight = 1080;
   private int _webCamFPS = 60;
   private int _webCamFPS = 60;
@@ -51,7 +49,7 @@ public class WebCamHandler : SingletonMaster<WebCamHandler>
   {
   {
     foreach (WebCamDevice device in WebCamTexture.devices)
     foreach (WebCamDevice device in WebCamTexture.devices)
     {
     {
-      // Debug.Log(device.name);
+      Debug.Log(device.name);
       if (device.name == _webCamName)
       if (device.name == _webCamName)
       {
       {
         webCamDevice = device;
         webCamDevice = device;
@@ -59,9 +57,12 @@ public class WebCamHandler : SingletonMaster<WebCamHandler>
         // _webCamTexture.Play();
         // _webCamTexture.Play();
         isWebCamReady = true;
         isWebCamReady = true;
 
 
-        if (previewRawImage) // Preview
+        if (riPreviews.Count > 0) // Preview
         {
         {
-          previewRawImage.texture = webCamTexture;
+          foreach (RawImage ri in riPreviews)
+          {
+            ri.texture = webCamTexture;
+          }
         }
         }
         break;
         break;
       }
       }

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Media/WebCamManager.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Mobile/ObjectRotateAndScale.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Mobile
 namespace ToneTuneToolkit.Mobile

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDCommandCenter.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.UI;
 using ToneTuneToolkit.UDP;
 using ToneTuneToolkit.UDP;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDCommandHub.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 namespace ToneTuneToolkit.LED
 namespace ToneTuneToolkit.LED
 {
 {
   /// <summary>
   /// <summary>

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDHandler.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.LED
 namespace ToneTuneToolkit.LED

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/MultimediaExhibitionHall/LED/LEDNuclearShow.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.UI;
 
 

+ 1 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Networking/JsonUploadManager.cs

@@ -1,9 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
 using System;
 using System;
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/CorrectLookAtCamera.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Object
 namespace ToneTuneToolkit.Object

+ 1 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/NeonLight.cs

@@ -1,12 +1,9 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
-using ToneTuneToolkit.Common;
 
 
 namespace ToneTuneToolkit.Object
 namespace ToneTuneToolkit.Object
 {
 {

+ 1 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragMove.cs

@@ -1,13 +1,10 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using UnityEngine;
 using UnityEngine;
-using ToneTuneToolkit.Common;
 
 
 namespace ToneTuneToolkit.Object
 namespace ToneTuneToolkit.Object
 {
 {

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectDragRotate.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Object
 namespace ToneTuneToolkit.Object

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectFloating.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Object
 namespace ToneTuneToolkit.Object

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/ObjectSearcher.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.Object
 namespace ToneTuneToolkit.Object

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Object/TraverseObejctChangeColor.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.UI;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/AsyncLoadingWithProcessBar.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using System.Collections;
 using System.Collections;
 using UnityEngine.UI;
 using UnityEngine.UI;

+ 2 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/CMDLauncher.cs

@@ -1,10 +1,9 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
+/// 
 using UnityEngine;
 using UnityEngine;
 using System.Diagnostics;
 using System.Diagnostics;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/KeyPressSimulator.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Runtime.InteropServices;
 using System.Runtime.InteropServices;
 using UnityEngine;
 using UnityEngine;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Other/LongTimeNoOperationDetector.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using UnityEngine;
 using UnityEngine;
 using UnityEngine.Events;
 using UnityEngine.Events;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicator.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Net;
 using System.Net;
 using System.Net.Sockets;
 using System.Net.Sockets;
 using System.Text;
 using System.Text;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorLite.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Text;
 using System.Text;
 using System.Net;
 using System.Net;
 using System.Net.Sockets;
 using System.Net.Sockets;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPCommunicatorServer.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.IO;
 using System.IO;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using System.Net;
 using System.Net;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPHandler.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UDP/UDPResponder.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 
 
 namespace ToneTuneToolkit.UDP
 namespace ToneTuneToolkit.UDP

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/Parallax.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 

+ 1 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/ScrollViewHandler.cs

@@ -1,9 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
 using System;
 using System;
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;

+ 1 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/SequenceFrameHandler.cs

@@ -1,9 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/SequenceFrameManager.cs

@@ -1,9 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/TextFlick.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.UI;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/UI/UICurved.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections.Generic;
 using System.Collections.Generic;
 
 
 namespace UnityEngine.UI.Extensions
 namespace UnityEngine.UI.Extensions

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/AntiVerifier.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using System.Net.NetworkInformation;
 using System.Net.NetworkInformation;
 using System;
 using System;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/Verifier.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using System.Collections;
 using System.Collections;
 using System;
 using System;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Verification/VerifierHandler.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 

+ 1 - 2
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/Video/VideoMaster.cs

@@ -1,9 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraFocusObject.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraLookAround.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraSimpleMove.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using System.Collections;
 using System.Collections;
 using System.Collections.Generic;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine;

+ 1 - 4
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/View/CameraZoom.cs

@@ -1,12 +1,9 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
-using ToneTuneToolkit.Common;
 
 
 namespace ToneTuneToolkit.View
 namespace ToneTuneToolkit.View
 {
 {

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/WakeOnLan/WakeOnLan.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using System.Diagnostics;
 using System.Diagnostics;
 using System.Text;
 using System.Text;

+ 1 - 3
ToneTuneToolkit/Assets/ToneTuneToolkit/Scripts/WakeOnLan/WakeOnLanHandler.cs

@@ -1,10 +1,8 @@
 /// <summary>
 /// <summary>
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
 /// Copyright (c) 2025 MirzkisD1Ex0 All rights reserved.
-/// Code Version 1.5.1
+/// Code Version 1.5.2
 /// </summary>
 /// </summary>
 
 
-
-
 using UnityEngine;
 using UnityEngine;
 using ToneTuneToolkit.Common;
 using ToneTuneToolkit.Common;
 
 

+ 25 - 34
ToneTuneToolkit/Logs/AssetImportWorker0-prev.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker0.log
 Logs/AssetImportWorker0.log
 -srvPort
 -srvPort
-8014
+7343
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [40124] Host "[IP] 172.21.176.1 [Port] 0 [Flags] 2 [Guid] 2145490194 [EditorId] 2145490194 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [28196] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 55753288 [EditorId] 55753288 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [40124] Host "[IP] 172.21.176.1 [Port] 0 [Flags] 2 [Guid] 2145490194 [EditorId] 2145490194 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [28196] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 55753288 [EditorId] 55753288 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 13.46 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 16.06 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56048
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -79,8 +79,8 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer/UnityEditor.VisionOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer/UnityEditor.VisionOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.019367 seconds.
-- Loaded All Assemblies, in  0.408 seconds
+Registered in 0.020232 seconds.
+- Loaded All Assemblies, in  0.374 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
 Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
@@ -90,39 +90,39 @@ Native extension for VisionOS target not found
 [usbmuxd] Send listen message
 [usbmuxd] Send listen message
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 2078 ms
+Android Extension - Scanning For ADB Devices 392 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  2.422 seconds
-Domain Reload Profiling: 2828ms
-	BeginReloadAssembly (124ms)
+- Finished resetting the current domain, in  0.755 seconds
+Domain Reload Profiling: 1128ms
+	BeginReloadAssembly (106ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (33ms)
-	RebuildNativeTypeToScriptingClass (10ms)
+	RebuildCommonClasses (32ms)
+	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (73ms)
 	initialDomainReloadingComplete (73ms)
-	LoadAllAssembliesAndSetupDomain (166ms)
-		LoadAssemblies (123ms)
+	LoadAllAssembliesAndSetupDomain (152ms)
+		LoadAssemblies (106ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (162ms)
-			TypeCache.Refresh (160ms)
-				TypeCache.ScanAssembly (145ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
+		AnalyzeDomain (148ms)
+			TypeCache.Refresh (146ms)
+				TypeCache.ScanAssembly (130ms)
+			ScanForSourceGeneratedMonoScriptInfo (1ms)
 			ResolveRequiredComponents (1ms)
 			ResolveRequiredComponents (1ms)
-	FinalizeReload (2422ms)
+	FinalizeReload (755ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (2363ms)
+		SetupLoadedEditorAssemblies (697ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (2210ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (525ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (101ms)
-			ProcessInitializeOnLoadMethodAttributes (46ms)
+			ProcessInitializeOnLoadAttributes (117ms)
+			ProcessInitializeOnLoadMethodAttributes (49ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -130,12 +130,3 @@ Domain Reload Profiling: 2828ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.605 seconds
-Refreshing native plugins compatible for Editor in 2.59 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
-Native extension for VisionOS target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found

+ 1047 - 0
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -0,0 +1,1047 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+11797
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [13828] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 2937242495 [EditorId] 2937242495 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [13828] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 2937242495 [EditorId] 2937242495 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 94.21 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5996 MB
+    Driver:   32.0.15.6607
+Initialize mono
+Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56596
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer/UnityEditor.VisionOS.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
+Registered in 0.021524 seconds.
+- Loaded All Assemblies, in  0.436 seconds
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+[usbmuxd] Start listen thread
+[usbmuxd] Listen thread started
+[usbmuxd] Send listen message
+Native extension for iOS target not found
+Native extension for Android target not found
+CommandWithNoStdoutInvokationFailure: Unable to start ADB server. Please make sure the Android SDK is installed and is properly configured in the Editor. See the Console for more details.
+  at UnityEditor.Android.Command.RunWithShellExecute (System.String command, System.String args, System.String workingdir, System.String errorMsg) [0x00060] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Android.ADB.StartServer () [0x00013] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000b] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002ae] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00039] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00081] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Android.TargetExtension.OnLoad () [0x000ad] in <16397591c7754ad6be42a12f960ededc>:0 
+  at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x0009d] in <e21ef1ad5a5e4c73a2048dac84671e33>:0 
+
+Mono: successfully reloaded assembly
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+========================================================================
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+Begin MonoManager ReloadAssembly
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+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+
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+========================================================================
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+Begin MonoManager ReloadAssembly
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+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
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+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
+Received Import Request.
+  Time since last request: 39.661070 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '1e2b5c478bbcf0ecca7b10fbb8ced7cf') in 0.000967 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
+Received Import Request.
+  Time since last request: 44.473872 seconds.
+  path: Assets/ToneTuneToolkit/Scripts/Other/QRCodeMaster.cs
+  artifactKey: Guid(5ee76e5e97598444c8919d6fed886cf1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Other/QRCodeMaster.cs using Guid(5ee76e5e97598444c8919d6fed886cf1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b5828a9a7441e4f34a574a6a74e4097d') in 0.000525 seconds
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/Other
+  artifactKey: Guid(f02478cef37928e4684bd7ff0823c5a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
+Received Import Request.
+  Time since last request: 7.762812 seconds.
+  path: Assets/ToneTuneToolkit/Other/QR
+  artifactKey: Guid(d5753fabbee09c249862be7e9b967532) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
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+Native extension for WebGL target not found
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+========================================================================
+Received Import Request.
+  Time since last request: 19.682119 seconds.
+  path: Assets/ToneTuneToolkit/Other/Plugins
+  artifactKey: Guid(f2ba1978932bc5540aed173e4880cae0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Other/Plugins using Guid(f2ba1978932bc5540aed173e4880cae0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '1acea84a347457440cb5f06ea463eacb') in 0.001924 seconds
+Number of updated asset objects reloaded before import = 0
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+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.519 seconds
+Refreshing native plugins compatible for Editor in 3.65 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
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+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.734 seconds
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+Prepare: number of updated asset objects reloaded= 0
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+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
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+- Loaded All Assemblies, in  0.482 seconds
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+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+  path: Assets/ToneTuneToolkit/Other/QR
+  artifactKey: Guid(50d9792fb0fe2e9498532a19c0ac6003) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Other/QR using Guid(50d9792fb0fe2e9498532a19c0ac6003) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '859acc18ba152f3b4b5733d3b1e892a9') in 0.002159 seconds
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+========================================================================
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+========================================================================
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+  path: Assets/ToneTuneToolkit/Other/QR/Scripts/QRCodeMaster.cs
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/Other/QR/Scripts/QRCodeMaster.cs
+  artifactKey: Guid(5ee76e5e97598444c8919d6fed886cf1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Other/QR/Scripts/QRCodeMaster.cs using Guid(5ee76e5e97598444c8919d6fed886cf1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '17ce2d4b87d94e70aefa669ec220ec3c') in 0.000507 seconds
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+========================================================================
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/Other/QR/Scripts/QRCodeMaster.cs
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/IO/Printer/Scripts/PrinterFileProcessor.cs
+  artifactKey: Guid(b9136fa7d2a803f4fbd8a16e2ff81d86) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/Main
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+========================================================================
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+========================================================================
+Received Import Request.
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+  path: Assets/ToneTuneToolkit/Core/IO/Printer/Scripts/PrinterFileProcessor.cs
+  artifactKey: Guid(b9136fa7d2a803f4fbd8a16e2ff81d86) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Core/IO/Printer/Scripts/PrinterFileProcessor.cs using Guid(b9136fa7d2a803f4fbd8a16e2ff81d86) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '86a23a477a0cbbe2de4ad0c47d10a823') in 0.001744 seconds
+Number of updated asset objects reloaded before import = 0
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+========================================================================
+Received Import Request.
+  Time since last request: 196.006347 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2aacba1f293eb381baf55158ede678d7') in 0.009198 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.536 seconds
+Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.749 seconds
+Domain Reload Profiling: 1282ms
+	BeginReloadAssembly (149ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
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+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (10ms)
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3238 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 30 unused Assets / (33.3 KB). Loaded Objects now: 3741.
+Memory consumption went from 126.6 MB to 126.5 MB.
+Total: 2.652300 ms (FindLiveObjects: 0.281300 ms CreateObjectMapping: 0.092100 ms MarkObjects: 2.225300 ms  DeleteObjects: 0.052700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
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+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 224.782475 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '22ac242e85a225cf87090d2b7e9d4e65') in 0.009357 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.557 seconds
+Refreshing native plugins compatible for Editor in 3.73 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.735 seconds
+Domain Reload Profiling: 1291ms
+	BeginReloadAssembly (148ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (4ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (36ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (28ms)
+	LoadAllAssembliesAndSetupDomain (341ms)
+		LoadAssemblies (350ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (70ms)
+			TypeCache.Refresh (53ms)
+				TypeCache.ScanAssembly (43ms)
+			ScanForSourceGeneratedMonoScriptInfo (11ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (736ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (348ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (46ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
+			ProcessInitializeOnLoadAttributes (226ms)
+			ProcessInitializeOnLoadMethodAttributes (16ms)
+			AfterProcessingInitializeOnLoad (7ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 6.18 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3238 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 30 unused Assets / (33.3 KB). Loaded Objects now: 3744.
+Memory consumption went from 126.6 MB to 126.6 MB.
+Total: 2.906100 ms (FindLiveObjects: 0.300500 ms CreateObjectMapping: 0.093700 ms MarkObjects: 2.434300 ms  DeleteObjects: 0.076100 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Import Request.
+  Time since last request: 159.717847 seconds.
+  path: Assets/ToneTuneToolkit/README.md
+  artifactKey: Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/README.md using Guid(00277320b88355049b5c0adbb1dc7925) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8e22f6ffca72f51bd56f1f04f8a0e558') in 0.008196 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1

+ 25 - 34
ToneTuneToolkit/Logs/AssetImportWorker1-prev.log

@@ -15,7 +15,7 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 -logFile
 Logs/AssetImportWorker1.log
 Logs/AssetImportWorker1.log
 -srvPort
 -srvPort
-8014
+7343
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,12 +49,12 @@ D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [33192] Host "[IP] 172.21.176.1 [Port] 0 [Flags] 2 [Guid] 3723103265 [EditorId] 3723103265 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [37436] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 1090317591 [EditorId] 1090317591 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
 
-Player connection [33192] Host "[IP] 172.21.176.1 [Port] 0 [Flags] 2 [Guid] 3723103265 [EditorId] 3723103265 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [37436] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 1090317591 [EditorId] 1090317591 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
 [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
-Refreshing native plugins compatible for Editor in 11.57 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 16.60 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2022.3.30f1 (70558241b701)
 Initialize engine version: 2022.3.30f1 (70558241b701)
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
@@ -70,7 +70,7 @@ Initialize mono
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56508
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56012
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
@@ -79,8 +79,8 @@ Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer/UnityEditor.VisionOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer/UnityEditor.VisionOS.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
 Register platform support module: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
-Registered in 0.017232 seconds.
-- Loaded All Assemblies, in  0.402 seconds
+Registered in 0.019172 seconds.
+- Loaded All Assemblies, in  0.383 seconds
 Native extension for UWP target not found
 Native extension for UWP target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
 Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
@@ -90,39 +90,39 @@ Native extension for VisionOS target not found
 [usbmuxd] Send listen message
 [usbmuxd] Send listen message
 Native extension for iOS target not found
 Native extension for iOS target not found
 Native extension for Android target not found
 Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 2094 ms
+Android Extension - Scanning For ADB Devices 382 ms
 Native extension for WebGL target not found
 Native extension for WebGL target not found
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  2.433 seconds
-Domain Reload Profiling: 2834ms
-	BeginReloadAssembly (119ms)
+- Finished resetting the current domain, in  0.749 seconds
+Domain Reload Profiling: 1132ms
+	BeginReloadAssembly (115ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (34ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (73ms)
-	LoadAllAssembliesAndSetupDomain (165ms)
-		LoadAssemblies (117ms)
+	RebuildCommonClasses (33ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (70ms)
+	LoadAllAssembliesAndSetupDomain (155ms)
+		LoadAssemblies (114ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (161ms)
-			TypeCache.Refresh (160ms)
-				TypeCache.ScanAssembly (144ms)
+		AnalyzeDomain (151ms)
+			TypeCache.Refresh (149ms)
+				TypeCache.ScanAssembly (135ms)
 			ScanForSourceGeneratedMonoScriptInfo (1ms)
 			ScanForSourceGeneratedMonoScriptInfo (1ms)
 			ResolveRequiredComponents (1ms)
 			ResolveRequiredComponents (1ms)
-	FinalizeReload (2433ms)
+	FinalizeReload (750ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (2375ms)
+		SetupLoadedEditorAssemblies (690ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (2222ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (517ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (104ms)
-			ProcessInitializeOnLoadMethodAttributes (43ms)
+			ProcessInitializeOnLoadAttributes (120ms)
+			ProcessInitializeOnLoadMethodAttributes (47ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -130,12 +130,3 @@ Domain Reload Profiling: 2834ms
 ========================================================================
 ========================================================================
 Worker process is ready to serve import requests
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.610 seconds
-Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
-Native extension for UWP target not found
-Native extension for WindowsStandalone target not found
-Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
-Native extension for VisionOS target not found
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WebGL target not found

+ 935 - 0
ToneTuneToolkit/Logs/AssetImportWorker1.log

@@ -0,0 +1,935 @@
+Using pre-set license
+Built from '2022.3/staging' branch; Version is '2022.3.30f1 (70558241b701) revision 7361922'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 10  (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 15773 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+C:\Workflow\Software\Unity\Editor\2022.3.30f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker1
+-projectPath
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+-logFile
+Logs/AssetImportWorker1.log
+-srvPort
+11797
+Successfully changed project path to: D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [29532] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 1442634366 [EditorId] 1442634366 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [29532] Host "[IP] 172.20.144.1 [Port] 0 [Flags] 2 [Guid] 1442634366 [EditorId] 1442634366 [Version] 1048832 [Id] WindowsEditor(7,Capsule-Engine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
+Refreshing native plugins compatible for Editor in 75.22 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2022.3.30f1 (70558241b701)
+[Subsystems] Discovering subsystems at path C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/Workflow/Project/Unity/ToneTuneToolkit/ToneTuneToolkit/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
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+  path: Assets/ToneTuneToolkit/IO/Printer/Scripts/PrinterFileProcessor.cs
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+  path: Assets/ToneTuneToolkit/IO/Printer/Scripts/PrinterManager.cs
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+Unloading 3240 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 31 unused Assets / (33.8 KB). Loaded Objects now: 3725.
+Memory consumption went from 126.8 MB to 126.8 MB.
+Total: 2.822800 ms (FindLiveObjects: 0.298100 ms CreateObjectMapping: 0.093100 ms MarkObjects: 2.375000 ms  DeleteObjects: 0.055400 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
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+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.471 seconds
+Refreshing native plugins compatible for Editor in 3.94 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.755 seconds
+Domain Reload Profiling: 1224ms
+	BeginReloadAssembly (145ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
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+	RebuildNativeTypeToScriptingClass (9ms)
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+		RebuildTransferFunctionScriptingTraits (0ms)
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+			TypeCache.Refresh (9ms)
+				TypeCache.ScanAssembly (1ms)
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+			ResolveRequiredComponents (6ms)
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+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (348ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (42ms)
+			SetLoadedEditorAssemblies (4ms)
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+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 5.67 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3240 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 31 unused Assets / (33.8 KB). Loaded Objects now: 3728.
+Memory consumption went from 126.8 MB to 126.8 MB.
+Total: 2.597200 ms (FindLiveObjects: 0.241000 ms CreateObjectMapping: 0.091400 ms MarkObjects: 2.210200 ms  DeleteObjects: 0.053100 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
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+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.492 seconds
+Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.792 seconds
+Domain Reload Profiling: 1281ms
+	BeginReloadAssembly (152ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (34ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (9ms)
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+	LoadAllAssembliesAndSetupDomain (271ms)
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+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (2ms)
+			ScanForSourceGeneratedMonoScriptInfo (6ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (792ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (390ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (46ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3240 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 31 unused Assets / (33.7 KB). Loaded Objects now: 3731.
+Memory consumption went from 126.8 MB to 126.8 MB.
+Total: 3.768800 ms (FindLiveObjects: 0.278700 ms CreateObjectMapping: 0.118600 ms MarkObjects: 3.231100 ms  DeleteObjects: 0.138300 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
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+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.551 seconds
+Refreshing native plugins compatible for Editor in 3.47 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.822 seconds
+Domain Reload Profiling: 1361ms
+	BeginReloadAssembly (150ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (34ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (322ms)
+		LoadAssemblies (378ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (823ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (394ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (64ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.89 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3239 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 30 unused Assets / (33.2 KB). Loaded Objects now: 3734.
+Memory consumption went from 126.8 MB to 126.8 MB.
+Total: 2.472500 ms (FindLiveObjects: 0.214800 ms CreateObjectMapping: 0.086200 ms MarkObjects: 2.122800 ms  DeleteObjects: 0.047700 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.498 seconds
+Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.736 seconds
+Domain Reload Profiling: 1232ms
+	BeginReloadAssembly (147ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (34ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (33ms)
+	LoadAllAssembliesAndSetupDomain (277ms)
+		LoadAssemblies (331ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (2ms)
+			ScanForSourceGeneratedMonoScriptInfo (7ms)
+			ResolveRequiredComponents (6ms)
+	FinalizeReload (737ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (353ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (46ms)
+			SetLoadedEditorAssemblies (4ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (51ms)
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+			ProcessInitializeOnLoadMethodAttributes (18ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 5.42 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3239 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 30 unused Assets / (33.2 KB). Loaded Objects now: 3737.
+Memory consumption went from 126.8 MB to 126.8 MB.
+Total: 3.063500 ms (FindLiveObjects: 0.327100 ms CreateObjectMapping: 0.109100 ms MarkObjects: 2.563000 ms  DeleteObjects: 0.063300 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.544 seconds
+Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.740 seconds
+Domain Reload Profiling: 1281ms
+	BeginReloadAssembly (150ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (35ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (326ms)
+		LoadAssemblies (337ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (70ms)
+			TypeCache.Refresh (51ms)
+				TypeCache.ScanAssembly (41ms)
+			ScanForSourceGeneratedMonoScriptInfo (12ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (740ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (362ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (42ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
+			BeforeProcessingInitializeOnLoad (52ms)
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+			ProcessInitializeOnLoadMethodAttributes (17ms)
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+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (10ms)
+Refreshing native plugins compatible for Editor in 6.32 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3239 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 30 unused Assets / (33.2 KB). Loaded Objects now: 3740.
+Memory consumption went from 126.8 MB to 126.8 MB.
+Total: 2.708600 ms (FindLiveObjects: 0.263600 ms CreateObjectMapping: 0.105400 ms MarkObjects: 2.289600 ms  DeleteObjects: 0.049300 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+- Loaded All Assemblies, in  0.562 seconds
+Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins.
+Native extension for UWP target not found
+Native extension for WindowsStandalone target not found
+Failed to load: C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines/VisionOSPlayer\x64\UnityEditor.VisionOS.Native.dll
+Native extension for VisionOS target not found
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WebGL target not found
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.736 seconds
+Domain Reload Profiling: 1295ms
+	BeginReloadAssembly (152ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (37ms)
+	RebuildCommonClasses (30ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (28ms)
+	LoadAllAssembliesAndSetupDomain (340ms)
+		LoadAssemblies (348ms)
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+		AnalyzeDomain (73ms)
+			TypeCache.Refresh (55ms)
+				TypeCache.ScanAssembly (45ms)
+			ScanForSourceGeneratedMonoScriptInfo (11ms)
+			ResolveRequiredComponents (5ms)
+	FinalizeReload (736ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (350ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (45ms)
+			SetLoadedEditorAssemblies (3ms)
+			RefreshPlugins (0ms)
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+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+Refreshing native plugins compatible for Editor in 3.74 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 3239 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 30 unused Assets / (34.3 KB). Loaded Objects now: 3743.
+Memory consumption went from 126.9 MB to 126.9 MB.
+Total: 2.743100 ms (FindLiveObjects: 0.282400 ms CreateObjectMapping: 0.091300 ms MarkObjects: 2.318200 ms  DeleteObjects: 0.050200 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+AssetImportParameters requested are different than current active one (requested -> active):
+  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
+  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
+  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
+  custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> 
+  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
+  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
+  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
+  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
+  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
+  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
+  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 

+ 6 - 0
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -0,0 +1,6 @@
+Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
+
+Quitting shader compiler process

+ 0 - 1
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,4 +1,3 @@
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Base path: 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data', plugins path 'C:/Workflow/Software/Unity/Editor/2022.3.30f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: shutdown

+ 20 - 20
ToneTuneToolkit/UserSettings/Layouts/default-2022.dwlt

@@ -19,7 +19,7 @@ MonoBehaviour:
     width: 2752
     width: 2752
     height: 1068.8
     height: 1068.8
   m_ShowMode: 4
   m_ShowMode: 4
-  m_Title: Inspector
+  m_Title: Hierarchy
   m_RootView: {fileID: 4}
   m_RootView: {fileID: 4}
   m_MinSize: {x: 875, y: 300}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
   m_MaxSize: {x: 10000, y: 10000}
@@ -43,8 +43,8 @@ MonoBehaviour:
     y: 0
     y: 0
     width: 555.2
     width: 555.2
     height: 1018.80005
     height: 1018.80005
-  m_MinSize: {x: 201, y: 221}
-  m_MaxSize: {x: 4001, y: 4021}
+  m_MinSize: {x: 200, y: 200}
+  m_MaxSize: {x: 4000, y: 4000}
   m_ActualView: {fileID: 16}
   m_ActualView: {fileID: 16}
   m_Panes:
   m_Panes:
   - {fileID: 16}
   - {fileID: 16}
@@ -150,7 +150,7 @@ MonoBehaviour:
   m_MinSize: {x: 400, y: 100}
   m_MinSize: {x: 400, y: 100}
   m_MaxSize: {x: 32384, y: 16192}
   m_MaxSize: {x: 32384, y: 16192}
   vertical: 0
   vertical: 0
-  controlID: 137
+  controlID: 124
 --- !u!114 &7
 --- !u!114 &7
 MonoBehaviour:
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_ObjectHideFlags: 52
@@ -242,8 +242,8 @@ MonoBehaviour:
     y: 0
     y: 0
     width: 744
     width: 744
     height: 1018.80005
     height: 1018.80005
-  m_MinSize: {x: 276, y: 71}
-  m_MaxSize: {x: 4001, y: 4021}
+  m_MinSize: {x: 275, y: 50}
+  m_MaxSize: {x: 4000, y: 4000}
   m_ActualView: {fileID: 14}
   m_ActualView: {fileID: 14}
   m_Panes:
   m_Panes:
   - {fileID: 14}
   - {fileID: 14}
@@ -259,7 +259,7 @@ MonoBehaviour:
   m_Enabled: 1
   m_Enabled: 1
   m_EditorHideFlags: 1
   m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
+  m_Name: SceneHierarchyWindow
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Children: []
   m_Children: []
   m_Position:
   m_Position:
@@ -428,7 +428,7 @@ MonoBehaviour:
     m_SkipHidden: 0
     m_SkipHidden: 0
     m_SearchArea: 1
     m_SearchArea: 1
     m_Folders:
     m_Folders:
-    - Assets/Tutorial/_Template/Scenes
+    - Assets/ToneTuneToolkit
     m_Globs: []
     m_Globs: []
     m_OriginalText: 
     m_OriginalText: 
     m_ImportLogFlags: 0
     m_ImportLogFlags: 0
@@ -436,16 +436,16 @@ MonoBehaviour:
   m_ViewMode: 1
   m_ViewMode: 1
   m_StartGridSize: 16
   m_StartGridSize: 16
   m_LastFolders:
   m_LastFolders:
-  - Assets/Tutorial/_Template/Scenes
+  - Assets/ToneTuneToolkit
   m_LastFoldersGridSize: 16
   m_LastFoldersGridSize: 16
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LastProjectPath: D:\Workflow\Project\Unity\ToneTuneToolkit\ToneTuneToolkit
   m_LockTracker:
   m_LockTracker:
     m_IsLocked: 0
     m_IsLocked: 0
   m_FolderTreeState:
   m_FolderTreeState:
     scrollPos: {x: 0, y: 0}
     scrollPos: {x: 0, y: 0}
-    m_SelectedIDs: 445b0000
-    m_LastClickedID: 23364
-    m_ExpandedIDs: 00000000245b0000265b0000285b00002a5b0000305b0000425b0000
+    m_SelectedIDs: 3e5b0000
+    m_LastClickedID: 23358
+    m_ExpandedIDs: 00000000345b00003c5b0000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
       m_Name: 
       m_Name: 
@@ -473,7 +473,7 @@ MonoBehaviour:
     scrollPos: {x: 0, y: 0}
     scrollPos: {x: 0, y: 0}
     m_SelectedIDs: 
     m_SelectedIDs: 
     m_LastClickedID: 0
     m_LastClickedID: 0
-    m_ExpandedIDs: 00000000245b0000265b0000285b00002a5b0000
+    m_ExpandedIDs: 00000000345b0000365b0000385b00003a5b00003c5b00003e5b0000405b0000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
       m_Name: 
       m_Name: 
@@ -500,22 +500,22 @@ MonoBehaviour:
   m_ListAreaState:
   m_ListAreaState:
     m_SelectedInstanceIDs: 
     m_SelectedInstanceIDs: 
     m_LastClickedInstanceID: 0
     m_LastClickedInstanceID: 0
-    m_HadKeyboardFocusLastEvent: 0
+    m_HadKeyboardFocusLastEvent: 1
     m_ExpandedInstanceIDs: c6230000825300006a520000
     m_ExpandedInstanceIDs: c6230000825300006a520000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
+      m_Name: PrinterFileProcessor
+      m_OriginalName: PrinterFileProcessor
       m_EditFieldRect:
       m_EditFieldRect:
         serializedVersion: 2
         serializedVersion: 2
         x: 0
         x: 0
         y: 0
         y: 0
         width: 0
         width: 0
         height: 0
         height: 0
-      m_UserData: 0
+      m_UserData: 23226
       m_IsWaitingForDelay: 0
       m_IsWaitingForDelay: 0
       m_IsRenaming: 0
       m_IsRenaming: 0
-      m_OriginalEventType: 11
+      m_OriginalEventType: 0
       m_IsRenamingFilename: 1
       m_IsRenamingFilename: 1
       m_ClientGUIView: {fileID: 12}
       m_ClientGUIView: {fileID: 12}
     m_CreateAssetUtility:
     m_CreateAssetUtility:
@@ -1059,7 +1059,7 @@ MonoBehaviour:
   m_Rotation:
   m_Rotation:
     m_Target: {x: -0.045668785, y: 0.15016527, z: -0.0069431216, w: -0.9875863}
     m_Target: {x: -0.045668785, y: 0.15016527, z: -0.0069431216, w: -0.9875863}
     speed: 2
     speed: 2
-    m_Value: {x: 0, y: 0, z: 0, w: 1}
+    m_Value: {x: -0.045668557, y: 0.15016453, z: -0.0069430866, w: -0.9875814}
   m_Size:
   m_Size:
     m_Target: 158.11388
     m_Target: 158.11388
     speed: 2
     speed: 2
@@ -1127,7 +1127,7 @@ MonoBehaviour:
       scrollPos: {x: 0, y: 0}
       scrollPos: {x: 0, y: 0}
       m_SelectedIDs: 
       m_SelectedIDs: 
       m_LastClickedID: 0
       m_LastClickedID: 0
-      m_ExpandedIDs: 2cfbffff
+      m_ExpandedIDs: 08fbffff
       m_RenameOverlay:
       m_RenameOverlay:
         m_UserAcceptedRename: 0
         m_UserAcceptedRename: 0
         m_Name: 
         m_Name: 

+ 28 - 18
readme.md

@@ -1,8 +1,8 @@
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 <font face="Source Han Sans TC" size=2 color=#FFFFFF>
 
 
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
 #### <center><font size=2>Make everything f<font color="#FF0000">or</font>king simple.</font></center>
-#### <center><font size=2>2025/08/04</font></center>
-# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.5.1**</font></center>
+#### <center><font size=2>2025/10/14</font></center>
+# <center><font color="#54FF9F" size=6>**Tone Tune Toolkit v1.5.2**</font></center>
 
 
 
 
 
 
@@ -22,6 +22,7 @@
 <font size=5><strong>Directory - 文档目录</strong></font><br>
 <font size=5><strong>Directory - 文档目录</strong></font><br>
 [INTRODUCTION  介绍](#INTRODUCTION)<br>
 [INTRODUCTION  介绍](#INTRODUCTION)<br>
 [LOG       &ensp;日志](#LOG)<br>
 [LOG       &ensp;日志](#LOG)<br>
+[MODULE     &ensp;模组](#MODULE)<br>
 [SCRIPTS     &ensp;脚本](#SCRIPTS)<br>
 [SCRIPTS     &ensp;脚本](#SCRIPTS)<br>
 [EXTRA      &ensp;额外内容](#EXTRA)<br>
 [EXTRA      &ensp;额外内容](#EXTRA)<br>
 [SHADERS     着色器](#SHADERS)<br>
 [SHADERS     着色器](#SHADERS)<br>
@@ -77,6 +78,16 @@
 0. 2025/03/27 “FileCapturer”被重制,拥有更高级的功能。
 0. 2025/03/27 “FileCapturer”被重制,拥有更高级的功能。
 0. 2025/04/18 “UI”类目下新增3个功能,滚动视图助手,序列帧图片播放助手,序列帧播放管理器。
 0. 2025/04/18 “UI”类目下新增3个功能,滚动视图助手,序列帧图片播放助手,序列帧播放管理器。
 0. 2025/08/04 “IO”类目下,新增“NewFileAlerter”,用于“定期检查指定文件夹下是否出现新文件并返回该文件路径”。
 0. 2025/08/04 “IO”类目下,新增“NewFileAlerter”,用于“定期检查指定文件夹下是否出现新文件并返回该文件路径”。
+0. 2025/10/14 重新分类一些独立、综合的小功能,例如目前位于目录下的“Module/IO/Printer”,其包含了打印机控制相关的必须组件、脚本,而非仅有“Script”。
+
+
+
+## <center><a id="MODULE"></a><font color="#44ff00">*MODULE*</font></center>
+### ToneTuneToolkit.IO.Printer/
+* 打印机模组
+
+### ToneTuneToolkit.Other.QR/
+* QR模组
 
 
 
 
 
 
@@ -89,14 +100,14 @@
 * TTTDebug.cs           // 静态 // TTT工具箱专属Debug.Log
 * TTTDebug.cs           // 静态 // TTT工具箱专属Debug.Log
 
 
 ### ToneTuneToolkit.Data/
 ### ToneTuneToolkit.Data/
-* DataConverter.cs      // 静态 // 数据转换 // 字符串与二进制之间转换 // 字符串与json之间转换
-* DataProcessor.cs      // 数据处理
-* ImageLoader.cs        // 图片选择和加载
-* JsonManager.cs        // newtonsoftjson管理器
-* LitJsonManager.cs     // litjson管理器
+* DataConverter.cs        // 静态 // 数据转换 // 字符串与二进制之间转换 // 字符串与json之间转换
+* DataProcessor.cs        // 数据处理
+* ImageLoader.cs          // 图片选择和加载
+* JsonManager.cs          // newtonsoftjson管理器
+* LitJsonManager.cs       // litjson管理器
 * SensitiveWordUtility.cs // 关键词加载
 * SensitiveWordUtility.cs // 关键词加载
-* TextLoader.cs         // 静态 // 文字加载 // 可以读取txt及json
-* TimestampCapturer.cs  // 静态 // 获取时间戳 // 本地获取静态方法 // 网络获取需单例
+* TextLoader.cs           // 静态 // 文字加载 // 可以读取txt及json
+* TimestampCapturer.cs    // 静态 // 获取时间戳 // 本地获取静态方法 // 网络获取需单例
 
 
 ### ToneTuneToolkit.Editor/
 ### ToneTuneToolkit.Editor/
 * CreateAssetBundles.cs // AB包创建工具
 * CreateAssetBundles.cs // AB包创建工具
@@ -117,7 +128,7 @@
 * TextureProcessor.cs         // 图片处理工具
 * TextureProcessor.cs         // 图片处理工具
 
 
 ### ToneTuneToolkit.Mobile/
 ### ToneTuneToolkit.Mobile/
-* ObjectRotateAndScale.cs   // 物体Android平台中的单指旋转及双指缩放
+* ObjectRotateAndScale.cs     // 物体Android平台中的单指旋转及双指缩放
 
 
 ### ToneTuneToolkit.MultimediaExhibitionHall.LED/
 ### ToneTuneToolkit.MultimediaExhibitionHall.LED/
 * LEDCommandCenter.cs   // LED命令中心
 * LEDCommandCenter.cs   // LED命令中心
@@ -138,11 +149,10 @@
 * TraverseObejctChangeColor.cs  // 改变对象及所有子对象的颜色
 * TraverseObejctChangeColor.cs  // 改变对象及所有子对象的颜色
 
 
 ### ToneTuneToolkit.Other/
 ### ToneTuneToolkit.Other/
-* AsyncLoadingWithProcessBar.cs // 加载场景进度条
-* CMDLauncher.cs                // CMD命令行
-* KeyPressSimulator.cs          // 物理键盘按键模拟
-* QRCodeMaster.cs               // 二维码加载器
-* LongTimeNoOperationDetector.cs        // 长时间无操作检测
+* AsyncLoadingWithProcessBar.cs   // 加载场景进度条
+* CMDLauncher.cs                  // CMD命令行
+* KeyPressSimulator.cs            // 物理键盘按键模拟
+* LongTimeNoOperationDetector.cs  // 长时间无操作检测
 
 
 ### ToneTuneToolkit.UDP/
 ### ToneTuneToolkit.UDP/
 * UDPCommunicator.cs        // UDP通讯器 // 已残
 * UDPCommunicator.cs        // UDP通讯器 // 已残
@@ -152,10 +162,10 @@
 * UDPResponder.cs           // UDP响应器
 * UDPResponder.cs           // UDP响应器
 
 
 ### ToneTuneToolkit.UI/
 ### ToneTuneToolkit.UI/
-* Parallax.cs         // 多层次视差
+* Parallax.cs           // 多层次视差
 * ScrollViewHandler.cs  // 滚动视图定位元素
 * ScrollViewHandler.cs  // 滚动视图定位元素
-* TextFlick.cs        // 文字通过透明度闪烁
-* UICurved.cs         // UI弯曲
+* TextFlick.cs          // 文字通过透明度闪烁
+* UICurved.cs           // UI弯曲
 
 
 ### ToneTuneToolkit.Verification/
 ### ToneTuneToolkit.Verification/
 * AntiVerifier.cs     // 反向验证器 // 二进制
 * AntiVerifier.cs     // 反向验证器 // 二进制