MirzkisD1Ex0 2 years ago
parent
commit
69285de499

+ 5 - 0
ToneTuneToolkit/.vscode/extensions.json

@@ -0,0 +1,5 @@
+{
+    "recommendations": [
+      "visualstudiotoolsforunity.vstuc"
+    ]
+}

+ 10 - 0
ToneTuneToolkit/.vscode/launch.json

@@ -0,0 +1,10 @@
+{
+    "version": "0.2.0",
+    "configurations": [
+        {
+            "name": "Attach to Unity",
+            "type": "vstuc",
+            "request": "attach",
+        }
+     ]
+}

+ 51 - 56
ToneTuneToolkit/Logs/AssetImportWorker0.log

@@ -15,15 +15,15 @@ D:/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 -logFile
 Logs/AssetImportWorker0.log
 -srvPort
-12895
+1046
 Successfully changed project path to: D:/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 D:/Project/Unity/ToneTuneToolkit/ToneTuneToolkit
 Using Asset Import Pipeline V2.
-Player connection [8244] Host "[IP] 192.168.10.38 [Port] 3221442976 [Flags] 2 [Guid] 1745312421 [EditorId] 1745312421 [Version] 1048832 [Id] WindowsEditor(7,TT-LEGION) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [9008] Host "[IP] 192.168.10.38 [Port] 805523936 [Flags] 2 [Guid] 784011846 [EditorId] 784011846 [Version] 1048832 [Id] WindowsEditor(7,TT-LEGION) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
-Player connection [8244] Host "[IP] 192.168.10.38 [Port] 3221442976 [Flags] 2 [Guid] 1745312421 [EditorId] 1745312421 [Version] 1048832 [Id] WindowsEditor(7,TT-LEGION) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [9008] Host "[IP] 192.168.10.38 [Port] 805523936 [Flags] 2 [Guid] 784011846 [EditorId] 784011846 [Version] 1048832 [Id] WindowsEditor(7,TT-LEGION) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
-AS: AutoStreaming module initializing.Refreshing native plugins compatible for Editor in 53.07 ms, found 3 plugins.
+AS: AutoStreaming module initializing.Refreshing native plugins compatible for Editor in 35.84 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 2020.3.48f1c1 (06fbdfbf16e3)
 [Subsystems] Discovering subsystems at path D:/Software/Unity/2020.3.48f1c1/Editor/Data/Resources/UnitySubsystems
@@ -39,89 +39,89 @@ Initialize mono
 Mono path[0] = 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/Managed'
 Mono path[1] = 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
 Mono config path = 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56260
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Register platform support module: D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.001537 seconds.
+Registered in 0.001038 seconds.
 Native extension for WindowsStandalone target not found
-Refreshing native plugins compatible for Editor in 90.40 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 35.31 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Mono: successfully reloaded assembly
-- Completed reload, in  1.294 seconds
+- Completed reload, in  0.471 seconds
 Domain Reload Profiling:
-	ReloadAssembly (1294ms)
-		BeginReloadAssembly (82ms)
+	ReloadAssembly (472ms)
+		BeginReloadAssembly (50ms)
 			ExecutionOrderSort (0ms)
 			DisableScriptedObjects (0ms)
 			BackupInstance (0ms)
 			ReleaseScriptingObjects (0ms)
 			CreateAndSetChildDomain (1ms)
-		EndReloadAssembly (1122ms)
-			LoadAssemblies (80ms)
+		EndReloadAssembly (367ms)
+			LoadAssemblies (49ms)
 			RebuildTransferFunctionScriptingTraits (0ms)
-			SetupTypeCache (281ms)
+			SetupTypeCache (115ms)
 			ReleaseScriptCaches (0ms)
-			RebuildScriptCaches (129ms)
-			SetupLoadedEditorAssemblies (429ms)
+			RebuildScriptCaches (26ms)
+			SetupLoadedEditorAssemblies (140ms)
 				LogAssemblyErrors (0ms)
-				InitializePlatformSupportModulesInManaged (6ms)
+				InitializePlatformSupportModulesInManaged (4ms)
 				SetLoadedEditorAssemblies (0ms)
-				RefreshPlugins (91ms)
-				BeforeProcessingInitializeOnLoad (17ms)
-				ProcessInitializeOnLoadAttributes (278ms)
-				ProcessInitializeOnLoadMethodAttributes (36ms)
+				RefreshPlugins (35ms)
+				BeforeProcessingInitializeOnLoad (10ms)
+				ProcessInitializeOnLoadAttributes (67ms)
+				ProcessInitializeOnLoadMethodAttributes (23ms)
 				AfterProcessingInitializeOnLoad (0ms)
 				EditorAssembliesLoaded (0ms)
 			ExecutionOrderSort2 (0ms)
 			AwakeInstancesAfterBackupRestoration (0ms)
 Platform modules already initialized, skipping
 Registering precompiled user dll's ...
-Registered in 0.004638 seconds.
+Registered in 0.002911 seconds.
 Begin MonoManager ReloadAssembly
 Native extension for WindowsStandalone target not found
-Refreshing native plugins compatible for Editor in 45.40 ms, found 3 plugins.
+Refreshing native plugins compatible for Editor in 34.53 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Mono: successfully reloaded assembly
-- Completed reload, in  1.950 seconds
+- Completed reload, in  0.883 seconds
 Domain Reload Profiling:
-	ReloadAssembly (1951ms)
-		BeginReloadAssembly (247ms)
+	ReloadAssembly (884ms)
+		BeginReloadAssembly (110ms)
 			ExecutionOrderSort (0ms)
-			DisableScriptedObjects (6ms)
+			DisableScriptedObjects (4ms)
 			BackupInstance (0ms)
 			ReleaseScriptingObjects (0ms)
-			CreateAndSetChildDomain (52ms)
-		EndReloadAssembly (1477ms)
-			LoadAssemblies (168ms)
+			CreateAndSetChildDomain (19ms)
+		EndReloadAssembly (730ms)
+			LoadAssemblies (78ms)
 			RebuildTransferFunctionScriptingTraits (0ms)
-			SetupTypeCache (476ms)
-			ReleaseScriptCaches (1ms)
-			RebuildScriptCaches (91ms)
-			SetupLoadedEditorAssemblies (606ms)
+			SetupTypeCache (226ms)
+			ReleaseScriptCaches (0ms)
+			RebuildScriptCaches (36ms)
+			SetupLoadedEditorAssemblies (315ms)
 				LogAssemblyErrors (0ms)
-				InitializePlatformSupportModulesInManaged (5ms)
+				InitializePlatformSupportModulesInManaged (3ms)
 				SetLoadedEditorAssemblies (0ms)
-				RefreshPlugins (46ms)
-				BeforeProcessingInitializeOnLoad (119ms)
-				ProcessInitializeOnLoadAttributes (405ms)
-				ProcessInitializeOnLoadMethodAttributes (27ms)
-				AfterProcessingInitializeOnLoad (4ms)
+				RefreshPlugins (35ms)
+				BeforeProcessingInitializeOnLoad (70ms)
+				ProcessInitializeOnLoadAttributes (192ms)
+				ProcessInitializeOnLoadMethodAttributes (13ms)
+				AfterProcessingInitializeOnLoad (2ms)
 				EditorAssembliesLoaded (0ms)
 			ExecutionOrderSort2 (0ms)
-			AwakeInstancesAfterBackupRestoration (3ms)
+			AwakeInstancesAfterBackupRestoration (1ms)
 Platform modules already initialized, skipping
 ========================================================================
 Worker process is ready to serve import requests
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
-Refreshing native plugins compatible for Editor in 0.47 ms, found 3 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
+Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 2069 Unused Serialized files (Serialized files now loaded: 0)
-System memory in use before: 93.7 MB.
-System memory in use after: 93.8 MB.
+Unloading 2076 Unused Serialized files (Serialized files now loaded: 0)
+System memory in use before: 93.8 MB.
+System memory in use after: 93.9 MB.
 
-Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 2507.
-Total: 4.875000 ms (FindLiveObjects: 0.306000 ms CreateObjectMapping: 0.168100 ms MarkObjects: 4.272200 ms  DeleteObjects: 0.127000 ms)
+Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 2514.
+Total: 3.455600 ms (FindLiveObjects: 0.196900 ms CreateObjectMapping: 0.095100 ms MarkObjects: 3.080400 ms  DeleteObjects: 0.082200 ms)
 
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
@@ -136,12 +136,7 @@ AssetImportParameters requested are different than current active one (requested
   custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
 ========================================================================
 Received Import Request.
-  path: Assets/ToneTuneToolkit/Scripts/Common
-  artifactKey: Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/Common using Guid(67e331a92c8ef8b448691630754a4f3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9b53127e2d3ce67c27baf480d9f30424') in 0.006816 seconds 
-========================================================================
-Received Import Request.
-  Time since last request: 0.000288 seconds.
-  path: Assets/ToneTuneToolkit/Scripts/Common/DataConverter.cs
-  artifactKey: Guid(539a9982eaa74e2408f0cd4e8fd57bde) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/ToneTuneToolkit/Scripts/Common/DataConverter.cs using Guid(539a9982eaa74e2408f0cd4e8fd57bde) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5f24b3c2b51c17ce512d3401926c56fb') in 0.055468 seconds 
+  path: Assets/ToneTuneToolkit/Scripts/Common/FileNameCapturer.cs
+  artifactKey: Guid(6ca284afa024f8c44ae9d590409460be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/ToneTuneToolkit/Scripts/Common/FileNameCapturer.cs using Guid(6ca284afa024f8c44ae9d590409460be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ed6af629cce9a6c324be0c5bd82b2263') in 0.038679 seconds 
+AssetImportWorkerClient::OnTransportError - code=2 error=End of file

+ 3 - 0
ToneTuneToolkit/Logs/shadercompiler-AssetImportWorker0.log

@@ -1,3 +1,6 @@
 Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
+Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
+
+Quitting shader compiler process

+ 17 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe0.log

@@ -1,3 +1,20 @@
 Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
+Cmd: initializeCompiler
+
+Cmd: preprocess
+ insize=1090 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/SpriteBitmask.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=516
+
+Cmd: preprocess
+ insize=4198 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/SpriteOutline.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=595
+
+Cmd: preprocess
+ insize=1711 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/SpriteEdgeOutline.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=505
+
+Cmd: preprocess
+ insize=2297 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/SkinningModule-GUITextureClip.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=816
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe1.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1012 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteBitmask pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=570
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe10.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1647 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteEdgeOutline pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=24 ok=1 outsize=686
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe2.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=80 ok=1 outsize=938
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe3.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1647 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteEdgeOutline pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=24 ok=1 outsize=890
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe4.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=4046 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteOutline pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=1114
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe5.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=80 ok=1 outsize=1114
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe6.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=96 ok=1 outsize=1114
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe7.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=96 ok=1 outsize=938
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe8.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=1012 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteBitmask pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=250
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 9 - 0
ToneTuneToolkit/Logs/shadercompiler-UnityShaderCompiler.exe9.log

@@ -0,0 +1,9 @@
+Base path: 'D:/Software/Unity/2020.3.48f1c1/Editor/Data', plugins path 'D:/Software/Unity/2020.3.48f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: compileSnippet
+  insize=4046 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteOutline pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=2874
+
+Cmd: shutdown
+
+Quitting shader compiler process

+ 5 - 5
ToneTuneToolkit/Packages/manifest.json

@@ -1,14 +1,14 @@
 {
   "dependencies": {
-    "com.unity.2d.animation": "5.2.0",
+    "com.unity.2d.animation": "5.2.7",
     "com.unity.2d.pixel-perfect": "4.0.1",
-    "com.unity.2d.psdimporter": "4.3.0",
+    "com.unity.2d.psdimporter": "4.3.1",
     "com.unity.2d.sprite": "1.0.0",
     "com.unity.2d.spriteshape": "5.3.0",
     "com.unity.2d.tilemap": "1.0.0",
-    "com.unity.collab-proxy": "2.0.4",
-    "com.unity.ide.rider": "3.0.21",
-    "com.unity.ide.visualstudio": "2.0.18",
+    "com.unity.collab-proxy": "2.0.7",
+    "com.unity.ide.rider": "3.0.24",
+    "com.unity.ide.visualstudio": "2.0.20",
     "com.unity.ide.vscode": "1.2.5",
     "com.unity.test-framework": "1.1.33",
     "com.unity.textmeshpro": "3.0.6",

+ 9 - 9
ToneTuneToolkit/Packages/packages-lock.json

@@ -1,11 +1,11 @@
 {
   "dependencies": {
     "com.unity.2d.animation": {
-      "version": "5.2.0",
+      "version": "5.2.7",
       "depth": 0,
       "source": "registry",
       "dependencies": {
-        "com.unity.2d.common": "4.2.0",
+        "com.unity.2d.common": "4.2.1",
         "com.unity.mathematics": "1.1.0",
         "com.unity.2d.sprite": "1.0.0",
         "com.unity.modules.animation": "1.0.0",
@@ -14,7 +14,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.2d.common": {
-      "version": "4.2.0",
+      "version": "4.2.1",
       "depth": 1,
       "source": "registry",
       "dependencies": {
@@ -38,12 +38,12 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.2d.psdimporter": {
-      "version": "4.3.0",
+      "version": "4.3.1",
       "depth": 0,
       "source": "registry",
       "dependencies": {
-        "com.unity.2d.common": "4.2.0",
-        "com.unity.2d.animation": "5.2.0",
+        "com.unity.2d.common": "4.2.1",
+        "com.unity.2d.animation": "5.2.4",
         "com.unity.2d.sprite": "1.0.0"
       },
       "url": "https://packages.unity.cn"
@@ -73,7 +73,7 @@
       "dependencies": {}
     },
     "com.unity.collab-proxy": {
-      "version": "2.0.4",
+      "version": "2.0.7",
       "depth": 0,
       "source": "registry",
       "dependencies": {},
@@ -87,7 +87,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.ide.rider": {
-      "version": "3.0.21",
+      "version": "3.0.24",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -96,7 +96,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.ide.visualstudio": {
-      "version": "2.0.18",
+      "version": "2.0.20",
       "depth": 0,
       "source": "registry",
       "dependencies": {

+ 25 - 2
ToneTuneToolkit/ProjectSettings/ProjectSettings.asset

@@ -3,7 +3,7 @@
 --- !u!129 &1
 PlayerSettings:
   m_ObjectHideFlags: 0
-  serializedVersion: 22
+  serializedVersion: 23
   productGUID: 4ac8dbfb7ed09fe4da0382adffbe4d0d
   AndroidProfiler: 0
   AndroidFilterTouchesWhenObscured: 0
@@ -68,6 +68,12 @@ PlayerSettings:
   androidRenderOutsideSafeArea: 1
   androidUseSwappy: 1
   androidBlitType: 0
+  androidResizableWindow: 0
+  androidDefaultWindowWidth: 1920
+  androidDefaultWindowHeight: 1080
+  androidMinimumWindowWidth: 400
+  androidMinimumWindowHeight: 300
+  androidFullscreenMode: 1
   defaultIsNativeResolution: 1
   macRetinaSupport: 1
   runInBackground: 0
@@ -79,6 +85,11 @@ PlayerSettings:
   hideHomeButton: 0
   submitAnalytics: 1
   usePlayerLog: 1
+  autoStreaming: 0
+  useAnimationStreaming: 0
+  useFontStreaming: 0
+  autoStreamingId: 
+  instantGameAppId: 
   bakeCollisionMeshes: 0
   forceSingleInstance: 0
   useFlipModelSwapchain: 1
@@ -121,6 +132,7 @@ PlayerSettings:
   vulkanEnableSetSRGBWrite: 0
   vulkanEnablePreTransform: 0
   vulkanEnableLateAcquireNextImage: 0
+  vulkanEnableCommandBufferRecycling: 1
   m_SupportedAspectRatios:
     4:3: 1
     5:4: 1
@@ -143,6 +155,7 @@ PlayerSettings:
   m_ColorGamuts: 00000000
   targetPixelDensity: 30
   resolutionScalingMode: 0
+  resetResolutionOnWindowResize: 0
   androidSupportedAspectRatio: 1
   androidMaxAspectRatio: 2.1
   applicationIdentifier:
@@ -237,6 +250,7 @@ PlayerSettings:
   useCustomGradlePropertiesTemplate: 0
   useCustomProguardFile: 0
   AndroidTargetArchitectures: 1
+  AndroidTargetDevices: 0
   AndroidSplashScreenScale: 0
   androidSplashScreen: {fileID: 0}
   AndroidKeystoreName: 
@@ -253,6 +267,7 @@ PlayerSettings:
     height: 180
     banner: {fileID: 0}
   androidGamepadSupportLevel: 0
+  chromeosInputEmulation: 1
   AndroidMinifyWithR8: 0
   AndroidMinifyRelease: 0
   AndroidMinifyDebug: 0
@@ -353,6 +368,7 @@ PlayerSettings:
       m_Kind: 1
       m_SubKind: 
   m_BuildTargetBatching: []
+  m_BuildTargetSecurityBuild: []
   m_BuildTargetGraphicsJobs:
   - m_BuildTarget: MacStandaloneSupport
     m_GraphicsJobs: 0
@@ -409,6 +425,7 @@ PlayerSettings:
   cameraUsageDescription: 
   locationUsageDescription: 
   microphoneUsageDescription: 
+  bluetoothUsageDescription: 
   switchNMETAOverride: 
   switchNetLibKey: 
   switchSocketMemoryPoolSize: 6144
@@ -546,8 +563,11 @@ PlayerSettings:
   switchNetworkInterfaceManagerInitializeEnabled: 1
   switchPlayerConnectionEnabled: 1
   switchUseNewStyleFilepaths: 0
+  switchUseLegacyFmodPriorities: 1
   switchUseMicroSleepForYield: 1
+  switchEnableRamDiskSupport: 0
   switchMicroSleepForYieldTime: 25
+  switchRamDiskSpaceSize: 12
   ps4NPAgeRating: 12
   ps4NPTitleSecret: 
   ps4NPTrophyPackPath: 
@@ -661,7 +681,8 @@ PlayerSettings:
   gcIncremental: 1
   assemblyVersionValidation: 1
   gcWBarrierValidation: 0
-  apiCompatibilityLevelPerPlatform: {}
+  apiCompatibilityLevelPerPlatform:
+    Standalone: 3
   m_RenderingPath: 1
   m_MobileRenderingPath: 1
   metroPackageName: 2D_BuiltInRenderer
@@ -690,6 +711,7 @@ PlayerSettings:
   metroFTAName: 
   metroFTAFileTypes: []
   metroProtocolName: 
+  vcxProjDefaultLanguage: 
   XboxOneProductId: 
   XboxOneUpdateKey: 
   XboxOneSandboxId: 
@@ -732,6 +754,7 @@ PlayerSettings:
     m_VersionName: 
   apiCompatibilityLevel: 6
   activeInputHandler: 0
+  windowsGamepadBackendHint: 0
   cloudProjectId: 
   framebufferDepthMemorylessMode: 0
   qualitySettingsNames: []